On May 16 2013 01:47 phagga wrote:
and why do you want to lynch me?
and why do you want to lynch me?
Cause you scum bro. Call it gut reads, call it pro mafia skillz.
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Oatsmaster
United States16627 Posts
On May 16 2013 01:47 phagga wrote: and why do you want to lynch me? Cause you scum bro. Call it gut reads, call it pro mafia skillz. | ||
marvellosity
United Kingdom36156 Posts
On May 16 2013 01:47 Oatsmaster wrote: Cause you scum bro. Call it gut reads, call it pro mafia skillz. So no reason at all. Excellent. That's sure to get him lynched! | ||
Crossfire99
United States1529 Posts
As an example. Say if you were piece C and you wanted to move to i4 while facing north. You would say, face backwards, move 2 spaces to the left. That would get you to i4 and facing north during the movement. Does everyone understand? | ||
marvellosity
United Kingdom36156 Posts
marv (qtpie) Oats (annoying tryhard/bullshitter) Zeph phagga Blazing (probably) People maybe we shouldn't lynch, but who knows: Sharrant deconduo Distinctly lynchable: fferyllt ghost Sentinel Vivax fuba ez pz, right? | ||
phagga
Switzerland2194 Posts
On May 16 2013 00:14 deconduo wrote: Show nested quote + On May 16 2013 00:13 Zephirdd wrote: On May 16 2013 00:02 phagga wrote: On May 15 2013 23:59 Zephirdd wrote: On May 15 2013 23:58 phagga wrote: On May 15 2013 23:53 deconduo wrote: Hmm, what I would probably aim to do, given the setup, is to try and gather 2 groups together. The ABCFJ block is quite nice, and positioned well. If they head for the top left corner (assuming there's no angels in the way) and try and set up defensively there. The rest are scattered around a bit more, but its still salvagable if they aim to head towards the bottom edge, probably close to where E is right now. G is the most isolated of everyone and is a good bet for being the first angel-food unless he has high movespeed. Identifying who we all are is definitely a priority. I would argue that rather than waiting until the deadline to announce our moves, we should all come up with 12 unique moves and assign them to each player. This avoids any chance of scum doubling up on moves. You are aware that some the letters are scum, right? So by herding all people together you also get townies near scum. How do you propose to deal with that? Some letters are puppets, the actual scum are hidden(the ones who can eat us) uh what? What makes you think so? Because in the OP it says This game will take place on a 25 X 25 square Board. Each player will begin on some place on the board. You will not know which icon on the board corresponds with which player in the game. The Angels can see everything and know which player is which. which implies that all the letters corresponds to players. I don't think it makes sense to have puppets if the angels are shown on the board. My interpretation at least. The OP says Show nested quote + Puppets: The angels control some number of fake people on the board. Anything that happens to this person happens to the angel as well. In addition, there are a number of Angels on the board that have not awakened. These are simply statues that are not controlled by anyone and have no powers The way I interpret this is as follows: There are 9 players, 3 puppets, 3 angels and ? statues on the board. The players and puppets are shown, the angels and statues are not. It doesn't really make sense any other way. Do the 12 letters represent 9 townies and 3 puppets or 9 townies and 3 weeping angels? Also, I don't see any merits in making plans on how to move the people tomorrow. We try to figure out who is who on the board, then we work from there on the next day. Until then we hopefully also have a better picture on who is scum and who's town. | ||
Crossfire99
United States1529 Posts
On May 16 2013 02:02 phagga wrote: Do the 12 letters represent 9 townies and 3 puppets or 9 townies and 3 weeping angels? *shrugs* | ||
Oatsmaster
United States16627 Posts
On May 16 2013 02:00 marvellosity wrote: People we probably shouldn't be lynching today: marv (qtpie) Oats (annoying tryhard/bullshitter) Zeph phagga Blazing (probably) People maybe we shouldn't lynch, but who knows: Sharrant deconduo Distinctly lynchable: fferyllt ghost Sentinel Vivax fuba ez pz, right? People we should murder/dismember/hang/electrocute for making a list post. marv. marv. marv. marv. Why is phagga so townie marv? I cannot comprehend. | ||
Barbiero
Brazil5259 Posts
Deconduo and Sentinel. Go. | ||
Blazinghand
United States25550 Posts
On May 16 2013 00:15 Oatsmaster wrote: I hate plans. Plans suck. How about for day 1. EVERYONE JUST CHOOSES RANDOM ACTIONS AND DIRECTIONS???????. zeph and deconduo have only been talking about setup. Only. Hmm. Easy to do as scum. Zeph, do you have reads? Deconduo, do you have reads? Well it doesn't need to be random, but I get it if you don't want to do what we're doing, but i think the plan to claim our movements just before nightfall is optimal. | ||
fferyllt
United States317 Posts
On May 16 2013 01:39 Zephirdd wrote: The other useless dudes actually attempted to discuss something. Fferllt said a lot of words with no meaning or whatsoever. His latest post - questioning sentinel's whiteknighting - is probably all the substance he has made this game. Whats your take on sentinel and deconduo? I've given two reads so far. I'm reading all the gridboard strategy and tactics discussion but aside from deciding what I will do night 1, I probably won't contribute much until we have some data to go with the theory. I still think you are town. Phagga appears a little followy re your scum read on me. I don't have the meta to say whether that is typical of his game, but it pushes him a little below null in my subjective list. marvelousity's reactions to FoSes looks townish, but once again I lack the meta to make that a solid town read. he's on the town side of null atm. Sentinel's pretty far south of null. I have a strong allergy to being WK'd by someone who knows zip about my game when the objective data says "not townish". deconduo hasn't made an impression either way yet. | ||
marvellosity
United Kingdom36156 Posts
On May 16 2013 02:11 Oatsmaster wrote: Why is phagga so townie marv? I cannot comprehend. On May 16 2013 01:47 marvellosity wrote: Not really my MO to lynch the dude who's thought about the game the most and made the most effort call me a traditionalist If I can answer questions just by quoting something I already said, it's probably not a great question. | ||
Barbiero
Brazil5259 Posts
That's more like it. I'd like to see more from decond when he is available tbh. | ||
marvellosity
United Kingdom36156 Posts
On May 16 2013 02:38 Zephirdd wrote: ##unvote fferyllt That's more like it. I'd like to see more from decond when he is available tbh. I agree, it looks ok. He gets promoted to the middle list. | ||
Blazinghand
United States25550 Posts
On May 16 2013 02:00 marvellosity wrote: People we probably shouldn't be lynching today: marv (qtpie) Oats (annoying tryhard/bullshitter) Zeph phagga Blazing (probably) People maybe we shouldn't lynch, but who knows: Sharrant deconduo Distinctly lynchable: fferyllt ghost Sentinel Vivax fuba ez pz, right? I agree with a lot of this, but let me talk to you about Oats. IS he being an annoying tryhard/bullshitter? Sure. Although a lot of town players do this though, something seem really off about how he's going about it to me. Something seems really off. I can't quite put my finger on it. It's stuff like this: On May 16 2013 00:56 Oatsmaster wrote: Show nested quote + On May 16 2013 00:43 marvellosity wrote: It's the value of doing something yourself that you expect others to be doing. There's no point wildly accusing people of not scumhunting, when you have done literally zero scumhunting. Your filter is one of the longest in the game and yet it is completely devoid of any meaningless content. Interesting marv. And yours is? setup stuff, setup stuff, setup stuff, fluff, questions regarding my playstyle. Nope nothing there. Why dont you push someone? Like, we're in a super dooper themed game. Is setup stuff not scumhunting? Sure, but take a look how zephirdd asked and figured things out and comes out looking townie. Like, there is the obvious explantion here that Oats is just trying to put on his "aggro town" shoes but they fit him really poorly. It feels like he's faking it to me. I usually like to make more strident cases, but this is what I have right now: a hunch. ##vote Oatsmaster | ||
marvellosity
United Kingdom36156 Posts
He joins heavily themed games and then bitches about people talking about setup. If pushed I could probably go find an example. | ||
Blazinghand
United States25550 Posts
| ||
marvellosity
United Kingdom36156 Posts
In PYP he seemed not too unhappy to talk about picking strategies and such. | ||
Blazinghand
United States25550 Posts
##unvote | ||
Blazinghand
United States25550 Posts
On April 04 2013 22:24 Oatsmaster wrote: Show nested quote + On April 04 2013 22:23 Mocsta wrote: On April 04 2013 22:13 Oatsmaster wrote: On April 04 2013 22:12 Mocsta wrote: On April 04 2013 22:11 Oatsmaster wrote: On April 04 2013 22:10 Mocsta wrote: On April 04 2013 22:08 raynpelikoneet wrote: On April 04 2013 22:04 Mocsta wrote: On April 04 2013 22:02 raynpelikoneet wrote: On April 04 2013 21:58 Mocsta wrote: [quote]I dont see a point debating this. Its a role either alignment can want; perhaps even moreso as a personal preference. So you just argued against yourself? As i said there is no way of knowing who is telling the truth and who isn't and all you are doing by vanilla claims is give scum information about town roles. Are you a knob head or something? You are the one who said, #3 who tries for CPR outs the town CPR at #1 or #2. I was pointing out the fallacy in your logic. i.e. could be town or scum.. not just town. My point is exactly that. You can't know. How are you going to figure that out? Seriously, your starting to piss me off. Find where I state I will believe the claim? I am saying it is a tool that can be used to catch liars blah blah later down the track. How? because its information. just because we have it now, doesnt mean we need to process it now. its something that can be stored away, and pulled out post flips, or watever. im really surprised we have to comment about basics of mafia play here? ??? So why dont we all roleclaim at the start of the game then? In my humble opinion; the two events are trying to achieve different outcomes. mass Roleclaim: as far as I understand it, is an attempt to solve the game setup; and establish individuals as confirmed town/scum. Forced VT claim: is an attempt to understand whether "key roles" are in the game. The action itself should not be used to establish individuals as confirmed town/scum. I see a clear dichotomy. And if we know the roles in the game, how does that help us? Info is a lazy answer dude. On April 04 2013 23:48 Oatsmaster wrote: Show nested quote + On April 04 2013 23:44 austinmcc wrote: And for Oats, because I WOULD like to see most people state 3 powerful roles and WHY they want to deny those from mafia. (1) CPR doc - In mafia hands this is a multi-shot vig but without accountability (america = multi-shot nuker but has to publicly out self). Doubles mafia KP, but secretly. (2) Assassin - See above. Mafia knows all alignments, therefore this is a multi-shot vig without accountability. (3) Janitor - Information from flips good for town. Lack of that information for town bad. LOTS of KP roles in this game, good chance that some townies will be firing as well as mafia maybe getting extra KP, so there's the chance to hide multiple flips. (4) Role swapper/copy cat - These are dangerous only in that they can be used to get dangerous roles. Role swapper somewhat prevents town from denying mafia a role, but power still out of mafia hands for a night and the town role swapper then basically can DT check someone (if they've claimed, see if they're lying. If not, can you tell whether they've used their role, and in a townie/scummy way?). Copy cat another way to try and get a strong power passed down. Roles that I considered but dont' think are as strong as they look: (1) Hooker - Multi-shot vig without accountability. Stronger than the above because you CAN infect multiple targets. Weaker than the above because can be medic protected off. Also weaker than the above because, HOPEFULLY, if a townie knows he's going to die next cycle, he can be very vocal and is trustworthy/semi-confirmed-town (given that town hookers shouldn't be hooking willy-nilly, so we can assume he was targeted by a mafia hooker). How in the world does stating setup information help town? What? Thats saying why GF is a good role. WHAT IS THE POINT? am i misreading? or does he seem to be more speculative/planning in PYP? | ||
Oatsmaster
United States16627 Posts
Read the setup talk. There is nothing of value that we can do day 1 when we dont even know which piece we are. Marv, I wanted you to explain about Not really my MO to lynch the dude who's thought about the game the most and made the most effort Please? for me? Sweet babe Deconduo and Sentinel. Huh. Deconduo. All fucking setup talk, no scumhunting. This isnt unique btw, there are a few people like him. They cant all be scum though, as much as I would want it. Wait and see, WAIT AND SEE. Deconduo, top 2 scumspects. GOOOO. Sentinel, I liked his analysis on fferyllt. nothing more though, as of now, he is in my DO NOT LYNCH pile. | ||
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