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Doctor Who Mafia - Page 11

Forum Index > TL Mafia
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[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
May 15 2013 15:05 GMT
#201
EBWOP: the circle of protection in the middle won't form instantly. Which means angels have time to get in vulnerable looking spots and feed before people can find them. On the edges we can have buffers a la distance.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
May 15 2013 15:07 GMT
#202
On May 16 2013 00:04 deconduo wrote:
Show nested quote +
On May 16 2013 00:03 [UoN]Sentinel wrote:
On May 15 2013 23:58 phagga wrote:
On May 15 2013 23:53 deconduo wrote:
Hmm, what I would probably aim to do, given the setup, is to try and gather 2 groups together. The ABCFJ block is quite nice, and positioned well. If they head for the top left corner (assuming there's no angels in the way) and try and set up defensively there.

The rest are scattered around a bit more, but its still salvagable if they aim to head towards the bottom edge, probably close to where E is right now. G is the most isolated of everyone and is a good bet for being the first angel-food unless he has high movespeed.

Identifying who we all are is definitely a priority. I would argue that rather than waiting until the deadline to announce our moves, we should all come up with 12 unique moves and assign them to each player. This avoids any chance of scum doubling up on moves.


You are aware that some the letters are scum, right? So by herding all people together you also get townies near scum. How do you propose to deal with that?


This is why I propose everyone to the edges instead of everyone standing back to back in the middle. Speaking of which:

On May 15 2013 22:42 deconduo wrote:
Can an Angel's movespeed be reduced to 0 if enough people are looking at it?

If this is the case, it makes a good argument for gathering in the middle with everyone looking outwards. If they can't reach us they can't kill us.


This is very suspicious looking


Did you even read my next post


Sorry bout that, my phone takes a while to load the site after I post. I didn't see it update.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 15:08 GMT
#203
Fair enough, I believe that. There's no point in trying to misrepresent someone when it's so easily disproven anyway, so honest mistake (now that's how we use the term ) is the most likely explanation
[15:15] <Palmar> and yes marv, you're a total hottie
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
May 15 2013 15:11 GMT
#204
Have it your way.

I don't find Dec suspicious anymore after his justification although I still disagree with his plan.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Vivax
Profile Blog Joined April 2011
22312 Posts
May 15 2013 15:12 GMT
#205
On May 15 2013 07:24 Blazinghand wrote:
Show nested quote +
On May 15 2013 07:23 phagga wrote:
ok, so basically what we could do is we give everyone a direction and a moving speed for next night. We'd only need MS 1-3 and all four directions. Even if mafia fucks with us, we still get 6 people clearly identified on the board. Then we could work from there. How does that sound?


Maybe we should all claim our movement patterns JUST before the lynch happens. Mafia won't have time to send in imitation movements between our claim and the day ending. This would probably be the best way for us to identify ourselves on the game board.


This is a good idea. Claim choices and speed shortly before the phase ends.

People might end up doing the same movements though, but if everyone moves at maximum speed we will be able to sort it out and narrow down the options.

I'm not sure if it's a good idea to look for the sides, it might make you less vulnerable, but also more predictable for the angels.

On May 15 2013 23:48 [UoN]Sentinel wrote:
Show nested quote +
On May 15 2013 23:45 marvellosity wrote:
On May 15 2013 23:44 [UoN]Sentinel wrote:
Being relatively new (to TL) and overeager. I don't know about his mafiascum history so I can't say how many games he's played or whether the TL and MS atmospheres are different enough to alter one's gameplay.


I don't believe anyone was accusing him of being over-eager? Where do you think he was being over-eager?

What is this bizarre semi-defence? :/


Show nested quote +
On May 15 2013 09:41 fferyllt wrote:
hi guys. Nice to meet you.

I think I'm going to need to reread the discussion so far a couple of times for it to all sink in. each of us figuring out where we are on the board looks like a priority, whether it makes sense to share that info or not. My gut says it does make sense to share. Whether or how much we should spread out from there...I dunno.


Not accusing him, his fluff came to me as more eagerness to do something productive than anything else


Posting fluff and doing something productive are two different things.
He's telling us what to do, but without a plan to do it.

I'm kinda reading this as a weak justification to marv's pressure.
Do you currently have any reads worth mentioning, in your opinion?
Barbiero
Profile Blog Joined September 2010
Brazil5259 Posts
May 15 2013 15:13 GMT
#206
On May 16 2013 00:02 phagga wrote:
Show nested quote +
On May 15 2013 23:59 Zephirdd wrote:
On May 15 2013 23:58 phagga wrote:
On May 15 2013 23:53 deconduo wrote:
Hmm, what I would probably aim to do, given the setup, is to try and gather 2 groups together. The ABCFJ block is quite nice, and positioned well. If they head for the top left corner (assuming there's no angels in the way) and try and set up defensively there.

The rest are scattered around a bit more, but its still salvagable if they aim to head towards the bottom edge, probably close to where E is right now. G is the most isolated of everyone and is a good bet for being the first angel-food unless he has high movespeed.

Identifying who we all are is definitely a priority. I would argue that rather than waiting until the deadline to announce our moves, we should all come up with 12 unique moves and assign them to each player. This avoids any chance of scum doubling up on moves.


You are aware that some the letters are scum, right? So by herding all people together you also get townies near scum. How do you propose to deal with that?


Some letters are puppets, the actual scum are hidden(the ones who can eat us)

uh what? What makes you think so? Because in the OP it says

Show nested quote +
This game will take place on a 25 X 25 square Board. Each player will begin on some place on the board. You will not know which icon on the board corresponds with which player in the game. The Angels can see everything and know which player is which.


which implies that all the letters corresponds to players.


I don't think it makes sense to have puppets if the angels are shown on the board. My interpretation at least.
♥ The world needs more hearts! ♥
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
May 15 2013 15:13 GMT
#207
On May 16 2013 00:11 [UoN]Sentinel wrote:
Have it your way.

I don't find Dec suspicious anymore after his justification although I still disagree with his plan.


What specifically do you disagree with? You seem to have the same idea about gathering in the edges:

On May 16 2013 00:03 [UoN]Sentinel wrote:
This is why I propose everyone to the edges instead of everyone standing back to back in the middle. Speaking of which:
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
May 15 2013 15:14 GMT
#208
On May 16 2013 00:13 Zephirdd wrote:
Show nested quote +
On May 16 2013 00:02 phagga wrote:
On May 15 2013 23:59 Zephirdd wrote:
On May 15 2013 23:58 phagga wrote:
On May 15 2013 23:53 deconduo wrote:
Hmm, what I would probably aim to do, given the setup, is to try and gather 2 groups together. The ABCFJ block is quite nice, and positioned well. If they head for the top left corner (assuming there's no angels in the way) and try and set up defensively there.

The rest are scattered around a bit more, but its still salvagable if they aim to head towards the bottom edge, probably close to where E is right now. G is the most isolated of everyone and is a good bet for being the first angel-food unless he has high movespeed.

Identifying who we all are is definitely a priority. I would argue that rather than waiting until the deadline to announce our moves, we should all come up with 12 unique moves and assign them to each player. This avoids any chance of scum doubling up on moves.


You are aware that some the letters are scum, right? So by herding all people together you also get townies near scum. How do you propose to deal with that?


Some letters are puppets, the actual scum are hidden(the ones who can eat us)

uh what? What makes you think so? Because in the OP it says

This game will take place on a 25 X 25 square Board. Each player will begin on some place on the board. You will not know which icon on the board corresponds with which player in the game. The Angels can see everything and know which player is which.


which implies that all the letters corresponds to players.


I don't think it makes sense to have puppets if the angels are shown on the board. My interpretation at least.


The OP says

Puppets: The angels control some number of fake people on the board. Anything that happens to this person happens to the angel as well.

In addition, there are a number of Angels on the board that have not awakened. These are simply statues that are not controlled by anyone and have no powers


The way I interpret this is as follows:

There are 9 players, 3 puppets, 3 angels and ? statues on the board. The players and puppets are shown, the angels and statues are not. It doesn't really make sense any other way.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
May 15 2013 15:15 GMT
#209
I hate plans. Plans suck.
How about for day 1. EVERYONE JUST CHOOSES RANDOM ACTIONS AND DIRECTIONS???????.

zeph and deconduo have only been talking about setup. Only. Hmm. Easy to do as scum.

Zeph, do you have reads?
Deconduo, do you have reads?
No gg, No skill.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 15:16 GMT
#210
On May 16 2013 00:13 Zephirdd wrote:
Show nested quote +
On May 16 2013 00:02 phagga wrote:
On May 15 2013 23:59 Zephirdd wrote:
On May 15 2013 23:58 phagga wrote:
On May 15 2013 23:53 deconduo wrote:
Hmm, what I would probably aim to do, given the setup, is to try and gather 2 groups together. The ABCFJ block is quite nice, and positioned well. If they head for the top left corner (assuming there's no angels in the way) and try and set up defensively there.

The rest are scattered around a bit more, but its still salvagable if they aim to head towards the bottom edge, probably close to where E is right now. G is the most isolated of everyone and is a good bet for being the first angel-food unless he has high movespeed.

Identifying who we all are is definitely a priority. I would argue that rather than waiting until the deadline to announce our moves, we should all come up with 12 unique moves and assign them to each player. This avoids any chance of scum doubling up on moves.


You are aware that some the letters are scum, right? So by herding all people together you also get townies near scum. How do you propose to deal with that?


Some letters are puppets, the actual scum are hidden(the ones who can eat us)

uh what? What makes you think so? Because in the OP it says

This game will take place on a 25 X 25 square Board. Each player will begin on some place on the board. You will not know which icon on the board corresponds with which player in the game. The Angels can see everything and know which player is which.


which implies that all the letters corresponds to players.


I don't think it makes sense to have puppets if the angels are shown on the board. My interpretation at least.


I understand it like this - every letter corresponds to a player. Now, for the angels, their letter may be the actual angel or it may be the puppet. Either way, according to the OP, actions performed on the puppet happen to the real angel too, so for all intents and purposes they are the same person.

The puppets thing more seems a mechanic for angels to be able to do their own thing in secret while moving the puppets around also.
[15:15] <Palmar> and yes marv, you're a total hottie
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
May 15 2013 15:17 GMT
#211
On May 16 2013 00:13 deconduo wrote:
Show nested quote +
On May 16 2013 00:11 [UoN]Sentinel wrote:
Have it your way.

I don't find Dec suspicious anymore after his justification although I still disagree with his plan.


What specifically do you disagree with? You seem to have the same idea about gathering in the edges:

Show nested quote +
On May 16 2013 00:03 [UoN]Sentinel wrote:
This is why I propose everyone to the edges instead of everyone standing back to back in the middle. Speaking of which:


His initial idea. Ima try to clarify these ideas more when posting in the future so I don't spam up the thread
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 15:18 GMT
#212
On May 16 2013 00:15 Oatsmaster wrote:
I hate plans. Plans suck.


Plans don't suck at all, in games like these they're pretty important, and making good/bad plans can have a pretty large difference in the final outcome. So try reading and understanding what's written, because plans simply do not suck; what sucks if you saying they suck.
[15:15] <Palmar> and yes marv, you're a total hottie
Oatsmaster
Profile Joined October 2012
United States16628 Posts
May 15 2013 15:19 GMT
#213
On May 16 2013 00:18 marvellosity wrote:
Show nested quote +
On May 16 2013 00:15 Oatsmaster wrote:
I hate plans. Plans suck.


Plans don't suck at all, in games like these they're pretty important, and making good/bad plans can have a pretty large difference in the final outcome. So try reading and understanding what's written, because plans simply do not suck; what sucks if you saying they suck.

Plans suck.
At least these plans suck.
Since we dont know who we are, how in the whole wide world can we intentionally go to a place on a board?
No gg, No skill.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
May 15 2013 15:20 GMT
#214
On May 16 2013 00:15 Oatsmaster wrote:
I hate plans. Plans suck.
How about for day 1. EVERYONE JUST CHOOSES RANDOM ACTIONS AND DIRECTIONS???????.

zeph and deconduo have only been talking about setup. Only. Hmm. Easy to do as scum.

Zeph, do you have reads?
Deconduo, do you have reads?


Nothing yet, but its only just started. Also this is far from your normal game, so figuring out the setup is pretty damn important. Same with plans, if we can't figure out who is who, we are just moving randomly around the board and we will lose very quickly.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
May 15 2013 15:21 GMT
#215
On May 16 2013 00:19 Oatsmaster wrote:
Show nested quote +
On May 16 2013 00:18 marvellosity wrote:
On May 16 2013 00:15 Oatsmaster wrote:
I hate plans. Plans suck.


Plans don't suck at all, in games like these they're pretty important, and making good/bad plans can have a pretty large difference in the final outcome. So try reading and understanding what's written, because plans simply do not suck; what sucks if you saying they suck.

Plans suck.
At least these plans suck.
Since we dont know who we are, how in the whole wide world can we intentionally go to a place on a board?


The whole point of the plan is to find out who we are.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
May 15 2013 15:21 GMT
#216
On May 16 2013 00:20 deconduo wrote:
Show nested quote +
On May 16 2013 00:15 Oatsmaster wrote:
I hate plans. Plans suck.
How about for day 1. EVERYONE JUST CHOOSES RANDOM ACTIONS AND DIRECTIONS???????.

zeph and deconduo have only been talking about setup. Only. Hmm. Easy to do as scum.

Zeph, do you have reads?
Deconduo, do you have reads?


Nothing yet, but its only just started. Also this is far from your normal game, so figuring out the setup is pretty damn important. Same with plans, if we can't figure out who is who, we are just moving randomly around the board and we will lose very quickly.

plan is.

everyone claims their 3 things, direction/number of spaces moved/looking where.

K.

Moving on. Why no reads boyo?
No gg, No skill.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 15:22 GMT
#217
On May 16 2013 00:21 Oatsmaster wrote:
Show nested quote +
On May 16 2013 00:20 deconduo wrote:
On May 16 2013 00:15 Oatsmaster wrote:
I hate plans. Plans suck.
How about for day 1. EVERYONE JUST CHOOSES RANDOM ACTIONS AND DIRECTIONS???????.

zeph and deconduo have only been talking about setup. Only. Hmm. Easy to do as scum.

Zeph, do you have reads?
Deconduo, do you have reads?


Nothing yet, but its only just started. Also this is far from your normal game, so figuring out the setup is pretty damn important. Same with plans, if we can't figure out who is who, we are just moving randomly around the board and we will lose very quickly.

plan is.

everyone claims their 3 things, direction/number of spaces moved/looking where.

K.

Moving on. Why no reads boyo?


Why don't you give your own, before asking other people for theirs?
[15:15] <Palmar> and yes marv, you're a total hottie
Oatsmaster
Profile Joined October 2012
United States16628 Posts
May 15 2013 15:25 GMT
#218
On May 16 2013 00:22 marvellosity wrote:
Show nested quote +
On May 16 2013 00:21 Oatsmaster wrote:
On May 16 2013 00:20 deconduo wrote:
On May 16 2013 00:15 Oatsmaster wrote:
I hate plans. Plans suck.
How about for day 1. EVERYONE JUST CHOOSES RANDOM ACTIONS AND DIRECTIONS???????.

zeph and deconduo have only been talking about setup. Only. Hmm. Easy to do as scum.

Zeph, do you have reads?
Deconduo, do you have reads?


Nothing yet, but its only just started. Also this is far from your normal game, so figuring out the setup is pretty damn important. Same with plans, if we can't figure out who is who, we are just moving randomly around the board and we will lose very quickly.

plan is.

everyone claims their 3 things, direction/number of spaces moved/looking where.

K.

Moving on. Why no reads boyo?


Why don't you give your own, before asking other people for theirs?

cause thats how I roll.

Also read above.

I dont like how its quite far into the game and dudes are still discussing plans.
Also you. Why did you say that you didnt like mechanics, but still didnt scumhunt?
No gg, No skill.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 15:26 GMT
#219
You don't get to ask me or anyone else questions if you're not going to do what you're asking for yourself.

That's hypocrisy, and that sucks.
[15:15] <Palmar> and yes marv, you're a total hottie
Oatsmaster
Profile Joined October 2012
United States16628 Posts
May 15 2013 15:27 GMT
#220
On May 16 2013 00:26 marvellosity wrote:
You don't get to ask me or anyone else questions if you're not going to do what you're asking for yourself.

That's hypocrisy, and that sucks.

everything I do sucks huh.

Guess you have to get used to it.
No gg, No skill.
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