• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:08
CET 05:08
KST 13:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
2025 RSL Offline Finals Dates + Ticket Sales!9BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams9Merivale 8 Open - LAN - Stellar Fest3Chinese SC2 server to reopen; live all-star event in Hangzhou23
StarCraft 2
General
Could we add "Avoid Matchup" Feature for rankgame RotterdaM "Serral is the GOAT, and it's not close" The New Patch Killed Mech! Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Oct 13-19): Clem Goes for Four
Tourneys
Crank Gathers Season 2: SC II Pro Teams 2025 RSL Offline Finals Dates + Ticket Sales! Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
BW General Discussion [ASL20] Ask the mapmakers — Drop your questions BSL Team A vs Koreans - Sat-Sun 16:00 CET [ASL20] Finals Preview: Arrival BSL Season 21
Tourneys
[ASL20] Grand Finals The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION ASL final tickets help
Strategy
How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2 Current Meta
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
MLB/Baseball 2023 2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Reality "theory" prov…
perfectspheres
LMAO (controversial!!)
Peanutsc
The Benefits Of Limited Comm…
TrAiDoS
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1218 users

Doctor Who Mafia - Page 9

Forum Index > TL Mafia
Post a Reply
Prev 1 7 8 9 10 11 53 Next
Oatsmaster
Profile Joined October 2012
United States16628 Posts
May 15 2013 13:21 GMT
#161
On May 15 2013 22:16 marvellosity wrote:
Show nested quote +
On May 15 2013 22:13 Oatsmaster wrote:
On May 15 2013 19:09 phagga wrote:
Just a few thoughts about mechanics since nothing else is going on right now:

We have three different parameters to distinct the moving of the players:
- Moving Direction
- Moving Speed
- Watching Direction

We have to be really unlucky to not confirm the spot of most players in the first night with this many possible unique combinations. So we should all claim our values for those 3 parameters right before deadline.

Also another host question:
Can two players be on the same spot? If not, what happens when they both move on the same spot? Can a player get on a spot where a statue is? If not, what happens when he tries to do so?

why repeat what everyone has said already?


Why bitch at people if you haven't anything to add yourself, dear?

Trying to be like you dear
Reads marv?
No gg, No skill.
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
May 15 2013 13:22 GMT
#162
Shining a light on a Puppet will not reveal his identity as such

If you attempt to occupy a space occupied by another player, you will cease movement. If 2 players attempt to enter the same space at the exact same time, nothing will happen. If a player and an Angel attempt to enter the same space at the exact same time, the angel will move into the space.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
phagga
Profile Joined February 2012
Switzerland2194 Posts
May 15 2013 13:30 GMT
#163
On May 15 2013 22:13 Oatsmaster wrote:
Show nested quote +
On May 15 2013 19:09 phagga wrote:
Just a few thoughts about mechanics since nothing else is going on right now:

We have three different parameters to distinct the moving of the players:
- Moving Direction
- Moving Speed
- Watching Direction

We have to be really unlucky to not confirm the spot of most players in the first night with this many possible unique combinations. So we should all claim our values for those 3 parameters right before deadline.

Also another host question:
Can two players be on the same spot? If not, what happens when they both move on the same spot? Can a player get on a spot where a statue is? If not, what happens when he tries to do so?

why repeat what everyone has said already?


Noone has said this so far. We were not aware that it was possible to move in more than one direction and noone mentioned that the direction we look at will additionally help us to discern the different players.

And if you are reading the thread you should actually know this. Which makes me wonder why you asked that question.
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
Oatsmaster
Profile Joined October 2012
United States16628 Posts
May 15 2013 13:33 GMT
#164
On May 15 2013 22:30 phagga wrote:
Show nested quote +
On May 15 2013 22:13 Oatsmaster wrote:
On May 15 2013 19:09 phagga wrote:
Just a few thoughts about mechanics since nothing else is going on right now:

We have three different parameters to distinct the moving of the players:
- Moving Direction
- Moving Speed
- Watching Direction

We have to be really unlucky to not confirm the spot of most players in the first night with this many possible unique combinations. So we should all claim our values for those 3 parameters right before deadline.

Also another host question:
Can two players be on the same spot? If not, what happens when they both move on the same spot? Can a player get on a spot where a statue is? If not, what happens when he tries to do so?

why repeat what everyone has said already?


Noone has said this so far. We were not aware that it was possible to move in more than one direction and noone mentioned that the direction we look at will additionally help us to discern the different players.

And if you are reading the thread you should actually know this. Which makes me wonder why you asked that question.

It was clarified.
What?

The plan was to claim which direction you were going and facing and squares traveled BEFORE you made that whole long explanation for what seems to be no reason. That said, it wasnt laid out in 1 post, but I got the message thing.
No gg, No skill.
phagga
Profile Joined February 2012
Switzerland2194 Posts
May 15 2013 13:34 GMT
#165
On May 15 2013 22:22 GreYMisT wrote:
Shining a light on a Puppet will not reveal his identity as such


Ok, perhaps my question was poorly worded. When I shine my light on another player, will I see of what faction he is? Specifically when a town shines his light at a player from the weeping angels faction, will the town player
- recognize that the other player is from another faction?
- recognize that the other player is a weeping angel?
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
phagga
Profile Joined February 2012
Switzerland2194 Posts
May 15 2013 13:42 GMT
#166
On May 15 2013 22:33 Oatsmaster wrote:
Show nested quote +
On May 15 2013 22:30 phagga wrote:
On May 15 2013 22:13 Oatsmaster wrote:
On May 15 2013 19:09 phagga wrote:
Just a few thoughts about mechanics since nothing else is going on right now:

We have three different parameters to distinct the moving of the players:
- Moving Direction
- Moving Speed
- Watching Direction

We have to be really unlucky to not confirm the spot of most players in the first night with this many possible unique combinations. So we should all claim our values for those 3 parameters right before deadline.

Also another host question:
Can two players be on the same spot? If not, what happens when they both move on the same spot? Can a player get on a spot where a statue is? If not, what happens when he tries to do so?

why repeat what everyone has said already?


Noone has said this so far. We were not aware that it was possible to move in more than one direction and noone mentioned that the direction we look at will additionally help us to discern the different players.

And if you are reading the thread you should actually know this. Which makes me wonder why you asked that question.

It was clarified.
What?

The plan was to claim which direction you were going and facing and squares traveled BEFORE you made that whole long explanation for what seems to be no reason. That said, it wasnt laid out in 1 post, but I got the message thing.


Oh, come on. On the very same page as my explanation is this post from Zepphird:

On May 15 2013 12:02 Zephirdd wrote:
Show nested quote +
On May 15 2013 11:57 Oatsmaster wrote:
On May 15 2013 11:55 Blazinghand wrote:
On May 15 2013 11:54 Oatsmaster wrote:
Im confused.
If scum have puppets, then wont analyzing the movements on the board useless? Since you cant tell that its a puppet. Can you?


the plan is, we announce our movements JUST before the lynch, and we move in distinct patterns. scum won't be able to mimic our patterns if we post them JUST before the lynch, and it will let us figure out who is who (something that scum already knows)

So it just tells us who is who on the board right?

Why would scum mimic patterns of people with their puppets?


"hey guys I'm moving three steps to the left"
-> 4 pieces move 3 steps to the left

Well, that isn't informative at all.


And noone corrected it in any way. I wanted to make it clear that the above scenario is very unlikely due to the huge amount of combination possibilities available.

Also, brace yourself, cause I'm gonna repeat this stuff a few more times until deadline. I am convinced that we gain a lot if we know which player is where on the board. I want this to happen. I want people to post their movement right before deadline so we are able to identify as many people as possible.
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
May 15 2013 13:42 GMT
#167
Can an Angel's movespeed be reduced to 0 if enough people are looking at it?

If this is the case, it makes a good argument for gathering in the middle with everyone looking outwards. If they can't reach us they can't kill us.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
May 15 2013 13:44 GMT
#168
Actually thinking about it, gathering in the edges/corners makes even more sense, as that's 1-2 directions that we don't need to look at.
Oatsmaster
Profile Joined October 2012
United States16628 Posts
May 15 2013 13:46 GMT
#169
I wanted to make it clear that the above scenario is very unlikely due to the huge amount of combination possibilities available.

Dude. The above quote is referring to someone claiming before deadline and scum copying their move. Nothing to do with claiming unspecific information.
No gg, No skill.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
May 15 2013 13:49 GMT
#170
What would be shown on the board if an angel is illuminated during a player's movement, but is no longer illuminated when the movement is finshed?

Like in the Example Movement sheet, the angel is in torchlight on the player's 2nd step, but is no longer in light when the movement ends.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 13:50 GMT
#171
From how it's written/explained, I imagine nothing is shown and you're just told you saw something during the night.
[15:15] <Palmar> and yes marv, you're a total hottie
phagga
Profile Joined February 2012
Switzerland2194 Posts
May 15 2013 13:51 GMT
#172
On May 15 2013 22:46 Oatsmaster wrote:
Show nested quote +
I wanted to make it clear that the above scenario is very unlikely due to the huge amount of combination possibilities available.

Dude. The above quote is referring to someone claiming before deadline and scum copying their move. Nothing to do with claiming unspecific information.


Yeah, you're right, I missed that. However, it doesn't change the fact that I really want this to happen. Even if scum is successfully messing with us, we should still be able to recognize most people.
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
Oatsmaster
Profile Joined October 2012
United States16628 Posts
May 15 2013 14:02 GMT
#173
On May 15 2013 22:51 phagga wrote:
Show nested quote +
On May 15 2013 22:46 Oatsmaster wrote:
I wanted to make it clear that the above scenario is very unlikely due to the huge amount of combination possibilities available.

Dude. The above quote is referring to someone claiming before deadline and scum copying their move. Nothing to do with claiming unspecific information.


Yeah, you're right, I missed that. However, it doesn't change the fact that I really want this to happen. Even if scum is successfully messing with us, we should still be able to recognize most people.

Too much setup talk, not enough realtalk.
Who you wanna lynch?
No gg, No skill.
phagga
Profile Joined February 2012
Switzerland2194 Posts
May 15 2013 14:24 GMT
#174
On May 15 2013 23:02 Oatsmaster wrote:
Show nested quote +
On May 15 2013 22:51 phagga wrote:
On May 15 2013 22:46 Oatsmaster wrote:
I wanted to make it clear that the above scenario is very unlikely due to the huge amount of combination possibilities available.

Dude. The above quote is referring to someone claiming before deadline and scum copying their move. Nothing to do with claiming unspecific information.


Yeah, you're right, I missed that. However, it doesn't change the fact that I really want this to happen. Even if scum is successfully messing with us, we should still be able to recognize most people.

Too much setup talk, not enough realtalk.
Who you wanna lynch?


fferyllt for being in the thread and not posting anything of substance.

In a far second place marv for being way to nice and not enough leader-ish.
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
Oatsmaster
Profile Joined October 2012
United States16628 Posts
May 15 2013 14:30 GMT
#175
On May 15 2013 23:24 phagga wrote:
Show nested quote +
On May 15 2013 23:02 Oatsmaster wrote:
On May 15 2013 22:51 phagga wrote:
On May 15 2013 22:46 Oatsmaster wrote:
I wanted to make it clear that the above scenario is very unlikely due to the huge amount of combination possibilities available.

Dude. The above quote is referring to someone claiming before deadline and scum copying their move. Nothing to do with claiming unspecific information.


Yeah, you're right, I missed that. However, it doesn't change the fact that I really want this to happen. Even if scum is successfully messing with us, we should still be able to recognize most people.

Too much setup talk, not enough realtalk.
Who you wanna lynch?


fferyllt for being in the thread and not posting anything of substance.

In a far second place marv for being way to nice and not enough leader-ish.

You know, I tried that 'marv is too nice' tell before. yeah its not accurate Same with the leader thing.
No gg, No skill.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 14:31 GMT
#176
On May 15 2013 23:30 Oatsmaster wrote:
Show nested quote +
On May 15 2013 23:24 phagga wrote:
On May 15 2013 23:02 Oatsmaster wrote:
On May 15 2013 22:51 phagga wrote:
On May 15 2013 22:46 Oatsmaster wrote:
I wanted to make it clear that the above scenario is very unlikely due to the huge amount of combination possibilities available.

Dude. The above quote is referring to someone claiming before deadline and scum copying their move. Nothing to do with claiming unspecific information.


Yeah, you're right, I missed that. However, it doesn't change the fact that I really want this to happen. Even if scum is successfully messing with us, we should still be able to recognize most people.

Too much setup talk, not enough realtalk.
Who you wanna lynch?


fferyllt for being in the thread and not posting anything of substance.

In a far second place marv for being way to nice and not enough leader-ish.

You know, I tried that 'marv is too nice' tell before. yeah its not accurate Same with the leader thing.


It's so much easier for me when I don't have to say this myself.
[15:15] <Palmar> and yes marv, you're a total hottie
phagga
Profile Joined February 2012
Switzerland2194 Posts
May 15 2013 14:33 GMT
#177
On May 15 2013 23:30 Oatsmaster wrote:
Show nested quote +
On May 15 2013 23:24 phagga wrote:
On May 15 2013 23:02 Oatsmaster wrote:
On May 15 2013 22:51 phagga wrote:
On May 15 2013 22:46 Oatsmaster wrote:
I wanted to make it clear that the above scenario is very unlikely due to the huge amount of combination possibilities available.

Dude. The above quote is referring to someone claiming before deadline and scum copying their move. Nothing to do with claiming unspecific information.


Yeah, you're right, I missed that. However, it doesn't change the fact that I really want this to happen. Even if scum is successfully messing with us, we should still be able to recognize most people.

Too much setup talk, not enough realtalk.
Who you wanna lynch?


fferyllt for being in the thread and not posting anything of substance.

In a far second place marv for being way to nice and not enough leader-ish.

You know, I tried that 'marv is too nice' tell before. yeah its not accurate Same with the leader thing.


Hmm, we'll see. What about you, who would you like to lynch currently? Same question to marv.
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
May 15 2013 14:34 GMT
#178
Don't know, a relative inactive.

There's 2 or 3 people that I don't want to lynch, but that's as far as I got.
[15:15] <Palmar> and yes marv, you're a total hottie
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
May 15 2013 14:37 GMT
#179
On May 15 2013 22:34 phagga wrote:
Show nested quote +
On May 15 2013 22:22 GreYMisT wrote:
Shining a light on a Puppet will not reveal his identity as such


Ok, perhaps my question was poorly worded. When I shine my light on another player, will I see of what faction he is? Specifically when a town shines his light at a player from the weeping angels faction, will the town player
- recognize that the other player is from another faction?
- recognize that the other player is a weeping angel?


You can recognize a weeping angel, you cannot discern puppets from players.

On May 15 2013 22:42 deconduo wrote:
Can an Angel's movespeed be reduced to 0 if enough people are looking at it?

If this is the case, it makes a good argument for gathering in the middle with everyone looking outwards. If they can't reach us they can't kill us.


Yes


On May 15 2013 22:49 deconduo wrote:
What would be shown on the board if an angel is illuminated during a player's movement, but is no longer illuminated when the movement is finshed?

Like in the Example Movement sheet, the angel is in torchlight on the player's 2nd step, but is no longer in light when the movement ends.


Nothing, that player would be told that something crossed their vision during the night.

"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
May 15 2013 14:38 GMT
#180
I'd wait on fferyllt before lynching. I havent seen his name anywhere before so I'm not ruling out the possibility of an honest mistake. I'll probably have a concrete opinion by the end of the day, however.

Note that player B can see player J right now. It might help in figuring out if a player is not player B, because they absolutely would see movement in their periphery if they were.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Prev 1 7 8 9 10 11 53 Next
Please log in or register to reply.
Live Events Refresh
BSL 21
01:00
Open Quali #2
ZZZero.O68
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 147
RuFF_SC2 134
Nina 108
Nathanias 98
NeuroSwarm 96
StarCraft: Brood War
Artosis 617
PianO 116
ZZZero.O 68
Movie 49
Bale 40
Icarus 9
Dota 2
monkeys_forever495
XaKoH 335
LuMiX1
League of Legends
JimRising 808
Counter-Strike
m0e_tv302
PGG 143
Super Smash Bros
C9.Mang0531
hungrybox515
Other Games
summit1g10520
WinterStarcraft356
Skadoodle203
Maynarde118
Models3
Organizations
Other Games
gamesdonequick1041
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH140
• practicex 14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo697
• Stunt313
Upcoming Events
Replay Cast
5h 52m
BASILISK vs Shopify Rebellion
Team Liquid vs Team Falcon
OSC
7h 52m
CrankTV Team League
8h 52m
Shopify Rebellion vs Team Liquid
BASILISK vs Team Falcon
Replay Cast
18h 52m
The PondCast
1d 4h
CrankTV Team League
1d 8h
Replay Cast
2 days
WardiTV Invitational
2 days
MaNa vs Gerald
Rogue vs GuMiho
ByuN vs Spirit
herO vs Solar
CrankTV Team League
2 days
Replay Cast
3 days
[ Show More ]
BSL Team A[vengers]
3 days
Dewalt vs Shine
UltrA vs ZeLoT
BSL 21
3 days
Sparkling Tuna Cup
4 days
BSL Team A[vengers]
4 days
Cross vs Motive
Sziky vs HiyA
BSL 21
4 days
Wardi Open
5 days
Monday Night Weeklies
5 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.