On May 15 2013 22:16 marvellosity wrote:
Why bitch at people if you haven't anything to add yourself, dear?
Why bitch at people if you haven't anything to add yourself, dear?
Trying to be like you dear
Reads marv?
Forum Index > TL Mafia |
Oatsmaster
United States16627 Posts
On May 15 2013 22:16 marvellosity wrote: Show nested quote + On May 15 2013 22:13 Oatsmaster wrote: On May 15 2013 19:09 phagga wrote: Just a few thoughts about mechanics since nothing else is going on right now: We have three different parameters to distinct the moving of the players: - Moving Direction - Moving Speed - Watching Direction We have to be really unlucky to not confirm the spot of most players in the first night with this many possible unique combinations. So we should all claim our values for those 3 parameters right before deadline. Also another host question: Can two players be on the same spot? If not, what happens when they both move on the same spot? Can a player get on a spot where a statue is? If not, what happens when he tries to do so? why repeat what everyone has said already? Why bitch at people if you haven't anything to add yourself, dear? Trying to be like you dear Reads marv? | ||
GreYMisT
United States6736 Posts
If you attempt to occupy a space occupied by another player, you will cease movement. If 2 players attempt to enter the same space at the exact same time, nothing will happen. If a player and an Angel attempt to enter the same space at the exact same time, the angel will move into the space. | ||
phagga
Switzerland2194 Posts
On May 15 2013 22:13 Oatsmaster wrote: Show nested quote + On May 15 2013 19:09 phagga wrote: Just a few thoughts about mechanics since nothing else is going on right now: We have three different parameters to distinct the moving of the players: - Moving Direction - Moving Speed - Watching Direction We have to be really unlucky to not confirm the spot of most players in the first night with this many possible unique combinations. So we should all claim our values for those 3 parameters right before deadline. Also another host question: Can two players be on the same spot? If not, what happens when they both move on the same spot? Can a player get on a spot where a statue is? If not, what happens when he tries to do so? why repeat what everyone has said already? Noone has said this so far. We were not aware that it was possible to move in more than one direction and noone mentioned that the direction we look at will additionally help us to discern the different players. And if you are reading the thread you should actually know this. Which makes me wonder why you asked that question. | ||
Oatsmaster
United States16627 Posts
On May 15 2013 22:30 phagga wrote: Show nested quote + On May 15 2013 22:13 Oatsmaster wrote: On May 15 2013 19:09 phagga wrote: Just a few thoughts about mechanics since nothing else is going on right now: We have three different parameters to distinct the moving of the players: - Moving Direction - Moving Speed - Watching Direction We have to be really unlucky to not confirm the spot of most players in the first night with this many possible unique combinations. So we should all claim our values for those 3 parameters right before deadline. Also another host question: Can two players be on the same spot? If not, what happens when they both move on the same spot? Can a player get on a spot where a statue is? If not, what happens when he tries to do so? why repeat what everyone has said already? Noone has said this so far. We were not aware that it was possible to move in more than one direction and noone mentioned that the direction we look at will additionally help us to discern the different players. And if you are reading the thread you should actually know this. Which makes me wonder why you asked that question. It was clarified. What? The plan was to claim which direction you were going and facing and squares traveled BEFORE you made that whole long explanation for what seems to be no reason. That said, it wasnt laid out in 1 post, but I got the message thing. | ||
phagga
Switzerland2194 Posts
On May 15 2013 22:22 GreYMisT wrote: Shining a light on a Puppet will not reveal his identity as such Ok, perhaps my question was poorly worded. When I shine my light on another player, will I see of what faction he is? Specifically when a town shines his light at a player from the weeping angels faction, will the town player - recognize that the other player is from another faction? - recognize that the other player is a weeping angel? | ||
phagga
Switzerland2194 Posts
On May 15 2013 22:33 Oatsmaster wrote: Show nested quote + On May 15 2013 22:30 phagga wrote: On May 15 2013 22:13 Oatsmaster wrote: On May 15 2013 19:09 phagga wrote: Just a few thoughts about mechanics since nothing else is going on right now: We have three different parameters to distinct the moving of the players: - Moving Direction - Moving Speed - Watching Direction We have to be really unlucky to not confirm the spot of most players in the first night with this many possible unique combinations. So we should all claim our values for those 3 parameters right before deadline. Also another host question: Can two players be on the same spot? If not, what happens when they both move on the same spot? Can a player get on a spot where a statue is? If not, what happens when he tries to do so? why repeat what everyone has said already? Noone has said this so far. We were not aware that it was possible to move in more than one direction and noone mentioned that the direction we look at will additionally help us to discern the different players. And if you are reading the thread you should actually know this. Which makes me wonder why you asked that question. It was clarified. What? The plan was to claim which direction you were going and facing and squares traveled BEFORE you made that whole long explanation for what seems to be no reason. That said, it wasnt laid out in 1 post, but I got the message thing. Oh, come on. On the very same page as my explanation is this post from Zepphird: On May 15 2013 12:02 Zephirdd wrote: Show nested quote + On May 15 2013 11:57 Oatsmaster wrote: On May 15 2013 11:55 Blazinghand wrote: On May 15 2013 11:54 Oatsmaster wrote: Im confused. If scum have puppets, then wont analyzing the movements on the board useless? Since you cant tell that its a puppet. Can you? the plan is, we announce our movements JUST before the lynch, and we move in distinct patterns. scum won't be able to mimic our patterns if we post them JUST before the lynch, and it will let us figure out who is who (something that scum already knows) So it just tells us who is who on the board right? Why would scum mimic patterns of people with their puppets? "hey guys I'm moving three steps to the left" -> 4 pieces move 3 steps to the left Well, that isn't informative at all. And noone corrected it in any way. I wanted to make it clear that the above scenario is very unlikely due to the huge amount of combination possibilities available. Also, brace yourself, cause I'm gonna repeat this stuff a few more times until deadline. I am convinced that we gain a lot if we know which player is where on the board. I want this to happen. I want people to post their movement right before deadline so we are able to identify as many people as possible. | ||
deconduo
Ireland4122 Posts
If this is the case, it makes a good argument for gathering in the middle with everyone looking outwards. If they can't reach us they can't kill us. | ||
deconduo
Ireland4122 Posts
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Oatsmaster
United States16627 Posts
I wanted to make it clear that the above scenario is very unlikely due to the huge amount of combination possibilities available. Dude. The above quote is referring to someone claiming before deadline and scum copying their move. Nothing to do with claiming unspecific information. | ||
deconduo
Ireland4122 Posts
Like in the Example Movement sheet, the angel is in torchlight on the player's 2nd step, but is no longer in light when the movement ends. | ||
marvellosity
United Kingdom36156 Posts
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phagga
Switzerland2194 Posts
On May 15 2013 22:46 Oatsmaster wrote: Show nested quote + I wanted to make it clear that the above scenario is very unlikely due to the huge amount of combination possibilities available. Dude. The above quote is referring to someone claiming before deadline and scum copying their move. Nothing to do with claiming unspecific information. Yeah, you're right, I missed that. However, it doesn't change the fact that I really want this to happen. Even if scum is successfully messing with us, we should still be able to recognize most people. | ||
Oatsmaster
United States16627 Posts
On May 15 2013 22:51 phagga wrote: Show nested quote + On May 15 2013 22:46 Oatsmaster wrote: I wanted to make it clear that the above scenario is very unlikely due to the huge amount of combination possibilities available. Dude. The above quote is referring to someone claiming before deadline and scum copying their move. Nothing to do with claiming unspecific information. Yeah, you're right, I missed that. However, it doesn't change the fact that I really want this to happen. Even if scum is successfully messing with us, we should still be able to recognize most people. Too much setup talk, not enough realtalk. Who you wanna lynch? | ||
phagga
Switzerland2194 Posts
On May 15 2013 23:02 Oatsmaster wrote: Show nested quote + On May 15 2013 22:51 phagga wrote: On May 15 2013 22:46 Oatsmaster wrote: I wanted to make it clear that the above scenario is very unlikely due to the huge amount of combination possibilities available. Dude. The above quote is referring to someone claiming before deadline and scum copying their move. Nothing to do with claiming unspecific information. Yeah, you're right, I missed that. However, it doesn't change the fact that I really want this to happen. Even if scum is successfully messing with us, we should still be able to recognize most people. Too much setup talk, not enough realtalk. Who you wanna lynch? fferyllt for being in the thread and not posting anything of substance. In a far second place marv for being way to nice and not enough leader-ish. | ||
Oatsmaster
United States16627 Posts
On May 15 2013 23:24 phagga wrote: Show nested quote + On May 15 2013 23:02 Oatsmaster wrote: On May 15 2013 22:51 phagga wrote: On May 15 2013 22:46 Oatsmaster wrote: I wanted to make it clear that the above scenario is very unlikely due to the huge amount of combination possibilities available. Dude. The above quote is referring to someone claiming before deadline and scum copying their move. Nothing to do with claiming unspecific information. Yeah, you're right, I missed that. However, it doesn't change the fact that I really want this to happen. Even if scum is successfully messing with us, we should still be able to recognize most people. Too much setup talk, not enough realtalk. Who you wanna lynch? fferyllt for being in the thread and not posting anything of substance. In a far second place marv for being way to nice and not enough leader-ish. You know, I tried that 'marv is too nice' tell before. yeah its not accurate Same with the leader thing. | ||
marvellosity
United Kingdom36156 Posts
On May 15 2013 23:30 Oatsmaster wrote: Show nested quote + On May 15 2013 23:24 phagga wrote: On May 15 2013 23:02 Oatsmaster wrote: On May 15 2013 22:51 phagga wrote: On May 15 2013 22:46 Oatsmaster wrote: I wanted to make it clear that the above scenario is very unlikely due to the huge amount of combination possibilities available. Dude. The above quote is referring to someone claiming before deadline and scum copying their move. Nothing to do with claiming unspecific information. Yeah, you're right, I missed that. However, it doesn't change the fact that I really want this to happen. Even if scum is successfully messing with us, we should still be able to recognize most people. Too much setup talk, not enough realtalk. Who you wanna lynch? fferyllt for being in the thread and not posting anything of substance. In a far second place marv for being way to nice and not enough leader-ish. You know, I tried that 'marv is too nice' tell before. yeah its not accurate Same with the leader thing. It's so much easier for me when I don't have to say this myself. | ||
phagga
Switzerland2194 Posts
On May 15 2013 23:30 Oatsmaster wrote: Show nested quote + On May 15 2013 23:24 phagga wrote: On May 15 2013 23:02 Oatsmaster wrote: On May 15 2013 22:51 phagga wrote: On May 15 2013 22:46 Oatsmaster wrote: I wanted to make it clear that the above scenario is very unlikely due to the huge amount of combination possibilities available. Dude. The above quote is referring to someone claiming before deadline and scum copying their move. Nothing to do with claiming unspecific information. Yeah, you're right, I missed that. However, it doesn't change the fact that I really want this to happen. Even if scum is successfully messing with us, we should still be able to recognize most people. Too much setup talk, not enough realtalk. Who you wanna lynch? fferyllt for being in the thread and not posting anything of substance. In a far second place marv for being way to nice and not enough leader-ish. You know, I tried that 'marv is too nice' tell before. yeah its not accurate Same with the leader thing. Hmm, we'll see. What about you, who would you like to lynch currently? Same question to marv. | ||
marvellosity
United Kingdom36156 Posts
There's 2 or 3 people that I don't want to lynch, but that's as far as I got. | ||
GreYMisT
United States6736 Posts
On May 15 2013 22:34 phagga wrote: Show nested quote + On May 15 2013 22:22 GreYMisT wrote: Shining a light on a Puppet will not reveal his identity as such Ok, perhaps my question was poorly worded. When I shine my light on another player, will I see of what faction he is? Specifically when a town shines his light at a player from the weeping angels faction, will the town player - recognize that the other player is from another faction? - recognize that the other player is a weeping angel? You can recognize a weeping angel, you cannot discern puppets from players. On May 15 2013 22:42 deconduo wrote: Can an Angel's movespeed be reduced to 0 if enough people are looking at it? If this is the case, it makes a good argument for gathering in the middle with everyone looking outwards. If they can't reach us they can't kill us. Yes On May 15 2013 22:49 deconduo wrote: What would be shown on the board if an angel is illuminated during a player's movement, but is no longer illuminated when the movement is finshed? Like in the Example Movement sheet, the angel is in torchlight on the player's 2nd step, but is no longer in light when the movement ends. Nothing, that player would be told that something crossed their vision during the night. | ||
[UoN]Sentinel
United States11320 Posts
Note that player B can see player J right now. It might help in figuring out if a player is not player B, because they absolutely would see movement in their periphery if they were. | ||
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