[Edit by Carnac] You can now download the maps from Teamliquid by clicking here.
1v1 Maps
Tau Cross
Sin Peaks of Baekdu
Geometry
Monty Hall
Python
팔진도 (aka Nemesis)
2v2 Maps
DMZ
Chariots of Fire
Forum Index > BW General |
Live2Win
United States6657 Posts
[Edit by Carnac] You can now download the maps from Teamliquid by clicking here. 1v1 Maps Tau Cross Sin Peaks of Baekdu Geometry Monty Hall Python 팔진도 (aka Nemesis) 2v2 Maps DMZ Chariots of Fire | ||
SonuvBob
Aiur21548 Posts
Man that is a weird map. Thanks Live2Win, been looking forward to seeing the new maps. | ||
knyttym
United States5797 Posts
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Pressure
7326 Posts
train of fire looks like a freaking blizzard map | ||
KizZBG
u gotta skate8152 Posts
On April 12 2007 21:05 kNyTTyM wrote: ooo cool looking maps. python doesn't look too bad. dmz looks fun Yeap. I hope we'll some nice games on Monty Hall again. | ||
semioldguy
United States7488 Posts
There aren't any maps I truly dislike, and the updates to the maps that got them look to be good improvements in my opinion. | ||
Live2Win
United States6657 Posts
But what does 팔진도 mean? Should we attempt to make our own translation or just stick to Nemesis? | ||
Last Romantic
United States20661 Posts
I thought Nemesis was removed from map pool? | ||
Pressure
7326 Posts
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crazie-penguin
United States1253 Posts
EDIT:Having a closer look, is Chariots of Fire an island map...? | ||
Aphelion
United States2720 Posts
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semioldguy
United States7488 Posts
On April 12 2007 21:23 crazie-penguin wrote: Oooh, these 2v2 maps look awesome for some higher tech play, maybe we'll see some very interesting games. I'm glad they kept Tau Cross and Neo Peaks of Baekdu, but added the newer maps also. I'm so pumped for this proleague :D EDIT:Having a closer look, is Chariots of Fire an island map...? It does look to be an island map, which actually excites me. It might be a little better balanced for 2v2 play. | ||
Death-Link
Greece126 Posts
Someone over at that korean map site thingy got JEALOUS of LostTampon's Dwebs in Avatar and COPIED IT for DMZ w00t!!! WE RULE! As for the other maps, Geometry now looks much better especially since they removed that crappy mineral on the kinda-backdoor ramp. But one thing I really hate about it is those really narrow expos @ 3 and 9 eww... Monty Hall is wtf, Python looks like a very basic map imo but should play nicely if they narrow up that GaemaGowon-ish middle, kinda micro based also since the number of expos is very limited and they are far away from each other. Nemesis is pure barf, 14cc/nexus looks somewhat easy to pull off, kinda hard for Zerg vs Protoss since toss will most likely go cors/reaver DMZ and Chariots of Fire idk wtf but look interesting | ||
EvilTeletubby
Baltimore, USA22245 Posts
I'm really really interested in seeing how this new concept works out. I was getting tired of all the mineral walls and neutral buildings. ^_^ Thanks Live2Win! | ||
RaiZ
2813 Posts
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Wasabi
United States3085 Posts
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pachi
Melbourne5338 Posts
On April 12 2007 21:29 semioldguy wrote: Show nested quote + On April 12 2007 21:23 crazie-penguin wrote: Oooh, these 2v2 maps look awesome for some higher tech play, maybe we'll see some very interesting games. I'm glad they kept Tau Cross and Neo Peaks of Baekdu, but added the newer maps also. I'm so pumped for this proleague :D EDIT:Having a closer look, is Chariots of Fire an island map...? It does look to be an island map, which actually excites me. It might be a little better balanced for 2v2 play. I see ramps to the center on Chariots of Fire (near the non-walled natural exp). | ||
semioldguy
United States7488 Posts
On April 12 2007 22:16 pachi wrote: Show nested quote + On April 12 2007 21:29 semioldguy wrote: On April 12 2007 21:23 crazie-penguin wrote: Oooh, these 2v2 maps look awesome for some higher tech play, maybe we'll see some very interesting games. I'm glad they kept Tau Cross and Neo Peaks of Baekdu, but added the newer maps also. I'm so pumped for this proleague :D EDIT:Having a closer look, is Chariots of Fire an island map...? It does look to be an island map, which actually excites me. It might be a little better balanced for 2v2 play. I see ramps to the center on Chariots of Fire (near the non-walled natural exp). Could you circle them on the map in mspaint or something and post that image? I still don't see any ramps. | ||
MTF
United States1739 Posts
DMZ looks fun and the games from Superfight showed Monty Hall can put up some entertaining ones as well. | ||
Seraphim
United States4467 Posts
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