SICK New Unit Idea - Page 41
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Russet
United States48 Posts
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ImNightmare
1575 Posts
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Steelo_Rivers
United States1968 Posts
On October 14 2012 13:40 ImNightmare wrote: This is genius....but what would happen if a roachydra walks against a rock? Will the hydra fall off and die? I am sure browder would love it if rocks have a bigger purpose then being annoying. or what if.... the hydraroach fell over a browder. im sure the rocks would love it if browder had a bigger purpose than being annoying. (mind = blown) | ||
Antimatterz
United States1010 Posts
Love this thread. Definitely one of the classic TL threads haha | ||
Antimatterz
United States1010 Posts
On October 14 2012 12:37 Russet wrote: I miss baller baller was proven to be Hot_Bid, so hes never actually been gone. | ||
FakeDouble
Australia676 Posts
On October 14 2012 12:36 Morton wrote: so wait, wut happenz if you like......neural parasite the roach and the hydra is riding it OR LIKE if you neural parasite the hydra, and its riding the roach but srsly, it raises the fundimintel question does the roach carry the hydra, or does the hydra ride the roach????????!?!?!?!??? Both. However, if you neural the roach you only get roach and the hydra gets off and kills your infestor, but if you neural the hydra you get both. But to neural the hydra you need air vision, otherwise you can't target it. | ||
slyderturtle
United States267 Posts
I love this thread :D | ||
TAMinator
Australia2706 Posts
On October 14 2012 14:32 FakeDouble wrote: Both. However, if you neural the roach you only get roach and the hydra gets off and kills your infestor, but if you neural the hydra you get both. But to neural the hydra you need air vision, otherwise you can't target it. WRONG. Infestors can neural air units u dont need "air vision" | ||
BadAssJ
United States136 Posts
2. upgrade roach saddle. burrow a roach. move hydra on top of roach. unburrow roach and boom u have a hydraroach. this actually works with any zerg unit, but u need 4 roaches + saddle upgrade 2 carry an ultralisk. how does a hydraroach move? a hydraroach moves as fast as a roach. if u have roach speed, it moves as fast as a roach with speed. wat about high ground? can other units see the hydra part of my hydraroach? the hydra part of the hydraroach is just like on high ground so ur enemies can't see it. but they can kill the roach and the hydra drops to the ground, taking 40 damage from his fall and is stunned 4 five seconds. u may upgrade hydra parachute and this won't happen. can my hydraroach walk over cliffs? the roach part cannot but hydra has ability called "dismount" and if u use it near a cliff hydra can walk off roach onto cliff. can vikings and turrets hit my hydraroach? yes. they can hit the hydra part of ur hydraroach. but a unit that only hits ground can only hit the roach part. how does a hydraroach attack? hydraroach has 2 attacks, 1 from the hydra and 1 from the roach. how does burrowing work? this seems complicated... dont worry baller will explain 4 u. to burrow u must press burrow twice, once to burrow the roach and then to burrow the hydra. to unburrow u need to press it twice as well. this is good 4 tactix bc u can burrow only the roach and then hellions come and r like "yoyo lets kill this fool hydra!" but u just unburrow and boom u have a roach and the hellions r like oh shit wtf where did that roach come from?? how much space does a hydraroach take in an overlord? this is the great thing about the hydraroach -- overlord can load just the hydra part, the roach just hangs out the bottom. so u can fit 4 into an overlord. does a hydraroach have any counter? no. the only counter to a hydraroach is to have more hydraroaches. but thors do good vs hydraroach bc it can kill hydra from long range using air attack then attack the roach. if u have any tips or tricks or want 2 pre-add hydraroach to liquipedia, plz do so but credit me as the creator of this new unit thx | ||
bGr.MetHiX
Bulgaria511 Posts
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Epishade
United States2267 Posts
On October 14 2012 14:25 Antimatterz wrote: baller was proven to be Hot_Bid, so hes never actually been gone. Source? Pretty sure he was proven not be be Hot_Bid Edit: | ||
Yoshi Kirishima
United States10290 Posts
On October 14 2012 11:35 Epishade wrote: I remember seeing an interview with HotBid somewhere that sorta showed that he wasn't Baller. The girl was listing a bunch of people on TL or something and mentioned Baller, then said something like "you know...right...Baller?" HotBid just didn't really know what she was talking about. Most people disassociated HotBid with Baller from this. those people wouldn't have considered that someone who would troll so elaborately as baller might you know... want to make it look like they don't know or are not baller? | ||
Antimatterz
United States1010 Posts
On October 15 2012 00:54 Epishade wrote: Source? Pretty sure he was proven not be be Hot_Bid Edit: http://www.youtube.com/watch?v=iU2qzcpTyd8#t=3m45s Um, that is exactly the source haha, the way Hot_Bid tries to dodge the question is the main reason people think Hot_Bid was baller. | ||
willoc
Canada1530 Posts
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zyglrox
United States1168 Posts
On October 15 2012 11:20 willoc wrote: This unit needs a siege mode where the roach burrows... but guess what: it also regenerates! i like a dis | ||
dreamseller
Australia914 Posts
but what ELSE would siege mode give a roach? I think a good idea would be a "nudge", which would allow the sieged roach to nudge buildings - off cliffs, into water, into other buildings (they'd explode). it'd mean that players would have to finally pay attention to building placement, rather than the current abhorrent chaotic state of affairs where you just see buildings fucking EVERYWHERE. | ||
Medrea
10003 Posts
On October 15 2012 11:28 dreamseller wrote: but what ELSE would siege mode give a roach? I think a good idea would be a "nudge", which would allow the sieged roach to nudge buildings - off cliffs, into water, into other buildings (they'd explode). it'd mean that players would have to finally pay attention to building placement, rather than the current abhorrent chaotic state of affairs where you just see buildings fucking EVERYWHERE. After researching roach siege mode, the roach can then burrow underneath enemy structures. The roach can then unburrow under the building and carry the building on its back. This also gives buildings high ground. So Protoss structures can be taken out by corrupters. But ALSO a zerg can unburrow on his own SPINECRAWLERS allowing them to attack air units as well. So now instead of building spore crawlers zerg can just move his spinecrawlers around. An addition to this, while the spinecrawler is on the roaches back it is still considered as burrowed but the roach takes damage over time because it hurts. To eliminate this penalty players have to research Roach Tentacle Rape Resistance, doing so allows the zerg to have fully mobile spinecrawlers in addition to the roach! | ||
aRyuujin
United States5049 Posts
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shizaep
Canada2920 Posts
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riser
21 Posts
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