|
On September 28 2012 06:58 kushm4sta wrote: @sonic getting everyone's thoughts on lurker policy is important. Don't argue about it but share your views on the matter please..
Encouraging newbie towns to post is more important than typing out the same things I've said about lurker policy in XXVI and XXVII yet again:
If we don't have a good scum case (lurker or active) by late d1, we lynch the most suspicious lurker. We should obviously be looking to avoid that scenario by scum hunting.
That's really all that needs to be said as far as I'm concerned.
|
On September 28 2012 07:08 Sonic Death Monkey wrote:Show nested quote +On September 28 2012 06:58 kushm4sta wrote: @sonic getting everyone's thoughts on lurker policy is important. Don't argue about it but share your views on the matter please.. Encouraging newbie towns to post is more important than typing out the same things I've said about lurker policy in XXVI and XXVII yet again: If we don't have a good scum case (lurker or active) by late d1, we lynch the most suspicious lurker. We should obviously be looking to avoid that scenario by scum hunting. That's really all that needs to be said as far as I'm concerned.
Agreed but, regrettably, there isn't really anything else to talk about this early. To second his point about townies being active, don't get intimidated if you aren't really sure how to make a case and stop posting. Long cases aren't the only way to catch scum so if you feel overwhelmed sick around and ask questions. Demand answers for things you find wrong. Even if it doesn't directly catch a scum it provides insight into both you and the person you question. Silence allows the scum to hide very easily without having to do anything.
|
On September 28 2012 06:58 kushm4sta wrote: @sonic getting everyone's thoughts on lurker policy is important. Don't argue about it but share your views on the matter please.. No it's not. It is simply a mechanism to get the discussion going and allows scum to seem to participate and to potentially mislynch an inactive townie. Any more talk of policy will get you FoS'd.
|
|
Hello everybody !
About me
This is my first game ever on forum but I've been playing on SC2mafia and also irl. But I've been lurking on the TL Mafia forum for a while (so I know your meta kush^^) and I decided to join this newbie game. I'm also a French guy and I live in Korea so my english is not on top and it's going to ne difficult for me to be around at deadline (5.00 am KST).
Lurker policy
From the games I've seen, unless you have a golden scumslip on d1, it's very difficult to lynch a scum the very first day. So I have no problem ending up voting for the most suspicious lurker at the end of the day. I define most suspicious lurker as a semi-lurker just trying to blend in.
Day Plan
I don't think to be able to be around for the first deadline so I would like to propose a day plan to secure a lynch as we are using a majority vote. First 24 hours to find lynch candidates while scumhunting and next 20 hours to decide who is the scummiest. Last 4 hours to consolidate the vote or switch to a lurker.
Please discuss
|
It is not impossible to find scum on the first day. Policy lynches get you no info, you are most likely going to hit a townie, and you end up in the same position the next day minus 2 town. @Djodref your 'day plan' is unnecessary. Scum hunt, vote for your top scum read and everything else will fall into place.
|
@Darthpunk
Considering that we are likely to lynch a town on D1, don't you think it's a lesser wrong to get rid of someone inactive ? Inactivity means no scumhunt and room to hide for the mafia...
|
@Darthpunk
Nevermind you look just more confident to get a scum on D1 than me.
Regarding my plan, I think we need general directions to follow because of the majority lynch. It is a way to gather everybody around 2-3 suspicious players and secure a lynch. I'm assuming everyone agree on a no-lynch to be stupid.
|
On September 28 2012 08:51 Djodref wrote: @Darthpunk
Nevermind you look just more confident to get a scum on D1 than me.
Regarding my plan, I think we need general directions to follow because of the majority lynch. It is a way to gather everybody around 2-3 suspicious players and secure a lynch. I'm assuming everyone agree on a no-lynch to be stupid.
A no lynch is not going to happen. And yes focusing on 2-3 players is natural. So there does not need to be policy or talk of policy on the matter. As a side note, I am in almost the exact same time zone as you are. So I will also be missing deadlines etc. But it will be nice to have someone who is awake when I am.
|
On September 28 2012 08:34 DarthPunk wrote:Show nested quote +On September 28 2012 06:58 kushm4sta wrote: @sonic getting everyone's thoughts on lurker policy is important. Don't argue about it but share your views on the matter please.. No it's not. It is simply a mechanism to get the discussion going and allows scum to seem to participate and to potentially mislynch an inactive townie. Any more talk of policy will get you FoS'd.
Sorry but who appointed this asshole boss? you get people's thoughts on lurker policy, so you can catch them deviating from it later and question them about it.
|
@Darth what are your thoughts on lurker policy? What is your opinion of policy lynches? What is your policy about policies?
|
On September 28 2012 08:43 DarthPunk wrote: It is not impossible to find scum on the first day. Policy lynches get you no info, you are most likely going to hit a townie, and you end up in the same position the next day minus 2 town. @Djodref your 'day plan' is unnecessary. Scum hunt, vote for your top scum read and everything else will fall into place.
After LVII I'm rather liking the idea of policy lynches, in extreme cases.
Killing lurkers in a lurker-infested town, for example, is something I'm inclined to agree on. If the town proves itself active, then whoever proves himself scummier will occupy the noose.
Given that this is a newbie game, scums are generally more scared to post. While that is a general tendency, I don't agree with mass posters being cleared right off the bat, even if their posts seem meaningful.
What I suggest in this game, is that people read. From my few games, much time is usually wasted discussing things that have not been read properly.
On September 28 2012 06:56 Sonic Death Monkey wrote: Cool, we're on. Pretty bad timing though, I'm off to bed and then I've got a day at uni before I can really start posting. I hope to God when I get back we've moved past the lurker policy discussion. My message to newbies: the best way for you to clear yourself is to post a lot. Don't post just for the sake of posting though, that'll make you look like scum because posting for the sake of posting is what scum do.
This is a rather useless post. Newbie towns want to scumhunt. Newbie scum want to look like they are scumhunting. That =/= posting a lot but not for the sake of posting, or whatever you meant.
And please tell me, what do you mean? You say you hope to have moved past the lurker discussion, and yet you are telling people to post a lot? In my eyes you are telling people not to lurk because that will make them seem scummy. It seems to me that you are indirectly stating your views on lurkers despite openly saying you don't want to talk about them.
|
On September 28 2012 09:03 kushm4sta wrote: @Darth what are your thoughts on lurker policy? What is your opinion of policy lynches? What is your policy about policies?
Read the thread. My position on these has already been made. I don't feel like I need to repeat myself.
|
On September 28 2012 09:01 kushm4sta wrote:Show nested quote +On September 28 2012 08:34 DarthPunk wrote:On September 28 2012 06:58 kushm4sta wrote: @sonic getting everyone's thoughts on lurker policy is important. Don't argue about it but share your views on the matter please.. No it's not. It is simply a mechanism to get the discussion going and allows scum to seem to participate and to potentially mislynch an inactive townie. Any more talk of policy will get you FoS'd. Sorry but who appointed this asshole boss? you get people's thoughts on lurker policy, so you can catch them deviating from it later and question them about it.
And why are you that scared of a FOS?
|
On September 28 2012 09:12 Z-BosoN wrote:Show nested quote +On September 28 2012 09:01 kushm4sta wrote:On September 28 2012 08:34 DarthPunk wrote:On September 28 2012 06:58 kushm4sta wrote: @sonic getting everyone's thoughts on lurker policy is important. Don't argue about it but share your views on the matter please.. No it's not. It is simply a mechanism to get the discussion going and allows scum to seem to participate and to potentially mislynch an inactive townie. Any more talk of policy will get you FoS'd. Sorry but who appointed this asshole boss? you get people's thoughts on lurker policy, so you can catch them deviating from it later and question them about it. And why are you that scared of a FOS? I just dont like it when people threaten me.. so hard to suppress my urge to flame.
|
On September 28 2012 09:12 DarthPunk wrote:Show nested quote +On September 28 2012 09:03 kushm4sta wrote: @Darth what are your thoughts on lurker policy? What is your opinion of policy lynches? What is your policy about policies? Read the thread. My position on these has already been made. I don't feel like I need to repeat myself.
You have no sense of humor darth. This is the second time I made a joke to you and the second time you took it literally.
I do agree with you that it's stupid to have a "plan" for day 2. Everyone vote for their top scumreads and that's all the plan we need.
|
On September 28 2012 09:10 Z-BosoN wrote:Show nested quote +On September 28 2012 08:43 DarthPunk wrote: It is not impossible to find scum on the first day. Policy lynches get you no info, you are most likely going to hit a townie, and you end up in the same position the next day minus 2 town. @Djodref your 'day plan' is unnecessary. Scum hunt, vote for your top scum read and everything else will fall into place. After LVII I'm rather liking the idea of policy lynches, in extreme cases. Killing lurkers in a lurker-infested town, for example, is something I'm inclined to agree on. If the town proves itself active, then whoever proves himself scummier will occupy the noose. Given that this is a newbie game, scums are generally more scared to post. While that is a general tendency, I don't agree with mass posters being cleared right off the bat, even if their posts seem meaningful. What I suggest in this game, is that people read. From my few games, much time is usually wasted discussing things that have not been read properly. Show nested quote +On September 28 2012 06:56 Sonic Death Monkey wrote: Cool, we're on. Pretty bad timing though, I'm off to bed and then I've got a day at uni before I can really start posting. I hope to God when I get back we've moved past the lurker policy discussion. My message to newbies: the best way for you to clear yourself is to post a lot. Don't post just for the sake of posting though, that'll make you look like scum because posting for the sake of posting is what scum do. This is a rather useless post. Newbie towns want to scumhunt. Newbie scum want to look like they are scumhunting. That =/= posting a lot but not for the sake of posting, or whatever you meant. And please tell me, what do you mean? You say you hope to have moved past the lurker discussion, and yet you are telling people to post a lot? In my eyes you are telling people not to lurk because that will make them seem scummy. It seems to me that you are indirectly stating your views on lurkers despite openly saying you don't want to talk about them.
Meh. Don't like lurker policy lynches at all. It just tells scum: Post. and your safe. I have read every post so far as scummy and I don't see SDM's post as more or less scummy than the others.
But posting a lot will let people get a good read on you so you should 100% be doing this as town. And then if all the townies are posting you force scum to. Which makes it much easier to nab them also.
SO. Post a lot if you are town. You make scum uncomfortable and facilitate town reads on yourself and scum reads on scum.
|
On September 28 2012 09:14 kushm4sta wrote:Show nested quote +On September 28 2012 09:12 Z-BosoN wrote:On September 28 2012 09:01 kushm4sta wrote:On September 28 2012 08:34 DarthPunk wrote:On September 28 2012 06:58 kushm4sta wrote: @sonic getting everyone's thoughts on lurker policy is important. Don't argue about it but share your views on the matter please.. No it's not. It is simply a mechanism to get the discussion going and allows scum to seem to participate and to potentially mislynch an inactive townie. Any more talk of policy will get you FoS'd. Sorry but who appointed this asshole boss? you get people's thoughts on lurker policy, so you can catch them deviating from it later and question them about it. And why are you that scared of a FOS? I just dont like it when people threaten me.. so hard to suppress my urge to flame.
So here you act like your post was serious.
On September 28 2012 09:18 kushm4sta wrote:Show nested quote +On September 28 2012 09:12 DarthPunk wrote:On September 28 2012 09:03 kushm4sta wrote: @Darth what are your thoughts on lurker policy? What is your opinion of policy lynches? What is your policy about policies? Read the thread. My position on these has already been made. I don't feel like I need to repeat myself. You have no sense of humor darth. This is the second time I made a joke to you and the second time you took it literally. I do agree with you that it's stupid to have a "plan" for day 2. Everyone vote for their top scumreads and that's all the plan we need.
And here you act like it was a joke.
So which was it?
If it was a joke. It wasn't funny. and sarcasm is impossible to interpret through text unless it is incredibly obvious.
|
The one where I call you an asshole was serious. That is the post boson quoted. The one saying the word policy a bunch of times was not serious. That is the one you took seriously.
The first time you took a joke seriously was pregame chatter.
you are very cold dude and I don't like it.
I would like to move on but if you prefer I continue to expand on your faults I would be happy to.
|
On September 28 2012 09:31 kushm4sta wrote: The one where I call you an asshole was serious. That is the post boson quoted. The one saying the word policy a bunch of times was not serious. That is the one you took seriously.
The first time you took a joke seriously was pregame chatter.
you are very cold dude and I don't like it.
I would like to move on but if you prefer I continue to expand on your faults I would be happy to.
Go for it . But I don;t buy any of that for a second. Your reaction to the same catalyst was 2 posts. the first was serious and 'flaming' me, and the second was a joke. Firstly, can you not see how I would not take it as a joke if you flamed me immediately before hand? and secondly that is not a consistent reaction to pressure at all. Which makes me suspicious. It seems like you realised it would be bad to get into a protracted argument with me and therefore decided to play it off as a joke and unimportant.
On September 28 2012 09:18 kushm4sta wrote:Show nested quote +On September 28 2012 09:12 DarthPunk wrote:On September 28 2012 09:03 kushm4sta wrote: @Darth what are your thoughts on lurker policy? What is your opinion of policy lynches? What is your policy about policies? Read the thread. My position on these has already been made. I don't feel like I need to repeat myself. You have no sense of humor darth. This is the second time I made a joke to you and the second time you took it literally. I do agree with you that it's stupid to have a "plan" for day 2. Everyone vote for their top scumreads and that's all the plan we need.
On September 28 2012 09:31 kushm4sta wrote: The one where I call you an asshole was serious. That is the post boson quoted. The one saying the word policy a bunch of times was not serious. That is the one you took seriously.
The first time you took a joke seriously was pregame chatter.
you are very cold dude and I don't like it.
I would like to move on but if you prefer I continue to expand on your faults I would be happy to.
Playing it off and trying to shift the focus elsewhere.
##FoS: Kush
|
|
|
|