Season 8 Lock and new Ladder changes incoming - Page 10
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speknek
758 Posts
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Apolo
Portugal1259 Posts
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BadgKat
United States156 Posts
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Cheerio
Ukraine3178 Posts
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Leetley
1796 Posts
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Allscorpion
United Kingdom319 Posts
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iTzSnypah
United States1738 Posts
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Luisa_2
Germany200 Posts
Still appreciate it tho. | ||
liquidoa
82 Posts
That way, each ranking would be unique and much more accurate.. Ok, the Division would be huge and some people would be like Rank 5000, but so what? I think that would be much easier to understand.. | ||
nface
106 Posts
On September 07 2012 10:19 NovemberstOrm wrote: Ladder tier means theirs different tiers in each league/division so just because you are at rank 1 in diamond you could be at a low tier division in diamond meaning you probably won't be promoted just because of that. This change will make it easier to tell where you are in terms of skill and whether you will be promoted or not. you don't explain a word by using the word in your explanation.. | ||
Phanekim
United States777 Posts
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ULuMuGuLu
190 Posts
On September 07 2012 19:33 liquidoa wrote: Couldn't agree more on this, had exactly the same thought. But at the same time i'm pretty sure they don't do this because they don't wanna frustrate players who aren't that good. Pretty much the same reason why they removed displayed losses from all leagues but Masters and GM i guess...Why not just have only 1 Division per League? That way, each ranking would be unique and much more accurate.. Ok, the Division would be huge and some people would be like Rank 5000, but so what? I think that would be much easier to understand.. | ||
ZwuckeL
Germany563 Posts
On September 07 2012 19:50 Phanekim wrote: the question is...why was it ever there to begin with. to make more ppl feel good that they are ranked high, even though compared to higher tiers of the same league they would be placed more towards the bottom. | ||
JacobShock
Denmark2485 Posts
On September 07 2012 19:49 nface wrote: you don't explain a word by using the word in your explanation.. Yet the guy understod him just fine.. | ||
Scootaloo SC2
United States122 Posts
On September 07 2012 19:54 ZwuckeL wrote: to make more ppl feel good that they are ranked high, even though compared to higher tiers of the same league they would be placed more towards the bottom. So much this. It feels a bit like the "everyone get's a trophy" philosophy. This, coupled with not showing losses and such, forcing other alternatives for gathering useful data (SC2Ranks), feels a bit too much like Blizzard's handholding people in ladder. "It's okay, Johnny, look, you're #5!" I believe most of us would be content having the real information and don't need any sort of manipulation to make us "feel good" about statistics in a computer game. | ||
opisska
Poland8852 Posts
So, yes, this a great step in the right direction! | ||
Talih
Australia52 Posts
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mango_destroyer
Canada3914 Posts
On September 07 2012 19:33 liquidoa wrote: Why not just have only 1 Division per League? That way, each ranking would be unique and much more accurate.. Ok, the Division would be huge and some people would be like Rank 5000, but so what? I think that would be much easier to understand.. Agreed. The only drawback is the listing of players because it is huge, but I think a searchbox could fix that as well as paging. Even if I was ranked 5000 or something it would only make me want to ladder more to see that rank rise as the number would be more accurate and meaningful. | ||
FlaminGinjaNinja
United Kingdom879 Posts
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pallad
Poland1958 Posts
On September 07 2012 14:08 Zerg.Zilla wrote: Great news!I'm lovin it...now if they would just give our Win/Lose ratio back i'm a happy man. Why you need it.. ? You cant make simple math .. ? From patch 1.5 you can see in profile " games played this season" , and in ladder window he see wins. Its very simple to plus/minus then , and you have your win ratio. | ||
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