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Season 8 Lock and new Ladder changes incoming - Page 8

Forum Index > SC2 General
449 CommentsPost a Reply
Prev 1 6 7 8 9 10 23 Next All
TRaFFiC
Profile Blog Joined December 2010
Canada1448 Posts
September 07 2012 05:43 GMT
#141
They finally remove the leagues when HOTS is already in beta. 2 years too late lol.

Also, ladder locks are the biggest buzz kill. Let's remove those too.
2v2, 1v1, Zerg, Terran http://www.twitch.tv/trafficsc2
IPA
Profile Joined August 2010
United States3206 Posts
September 07 2012 06:03 GMT
#142
Lack of ladder map changes is unbelievably disheartening. Dozens of tourney quality maps available....and they take out rocks on TDA. What an utter joke.
Time held me green and dying though I sang in my chains like the sea.
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
September 07 2012 06:09 GMT
#143
On September 07 2012 10:10 emc wrote:
Also taldarim has it's rocks removed at the 3rd!


That's actually super good :D

I don't really have any trouble killing them, but it's so annoying to do so.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
September 07 2012 06:12 GMT
#144
This makes it harder for casuals, but still is a good change.
You don't choose to play zerg. The zerg choose you.
tuho12345
Profile Blog Joined July 2011
4482 Posts
September 07 2012 06:12 GMT
#145
Damn they should have done this like 5 months ago when I still played this game. I was consistently top 3 in diamond but couldn't get in Master so I quit for Diablo 3. Shit.
Skiblet
Profile Joined August 2011
South Africa206 Posts
September 07 2012 06:13 GMT
#146
Remove, 1: Condemned Ridge
2: Tal Darim Alter
3: Shakuras plateau
Replace with, 1: Metropolis
2: Atlantis spaceship
3: One more GSL map
"Just fucking kill 'em" Day[9]
Voltimand
Profile Joined July 2011
United States29 Posts
September 07 2012 06:13 GMT
#147
I really like this change, I just wish that they had done it sooner.
Blazinghand *
Profile Blog Joined December 2010
United States25551 Posts
September 07 2012 06:21 GMT
#148
On September 07 2012 15:13 Skiblet wrote:
Remove, 1: Condemned Ridge
2: Tal Darim Alter


Sounds like you want to make an... alteration to the map pool?

When you stare into the iCCup, the iCCup stares back.
TL+ Member
PandaTank
Profile Blog Joined September 2010
South Africa255 Posts
September 07 2012 06:28 GMT
#149
All they did to the map pool was remove a set of rocks? Are you fucking serious?
facebook.com/PandaTank \\\ @PandaTankSC2
Lasbike
Profile Joined January 2011
France2888 Posts
Last Edited: 2012-09-07 06:29:06
September 07 2012 06:28 GMT
#150
Zerg player here.

Should I unveto TDA now that rocks are removed from the third ?
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
September 07 2012 06:34 GMT
#151
No changes to the list of maps in the current 1v1 ladder pool? Really? =/
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
lubu42
Profile Blog Joined October 2009
United States314 Posts
September 07 2012 06:35 GMT
#152
Thank God! I'm glad to see the tier's go! :D
SlayerS_BoxeR <3
TRaFFiC
Profile Blog Joined December 2010
Canada1448 Posts
September 07 2012 06:45 GMT
#153
On September 07 2012 15:28 Lasbike wrote:
Zerg player here.

Should I unveto TDA now that rocks are removed from the third ?

haha are you kidding? Wide open natural and 1 million places to hide bannelings. This map is an all in heaven for Zerg.
2v2, 1v1, Zerg, Terran http://www.twitch.tv/trafficsc2
DarKcS
Profile Blog Joined November 2010
Australia1237 Posts
September 07 2012 06:46 GMT
#154
On September 07 2012 15:28 Lasbike wrote:
Zerg player here.

Should I unveto TDA now that rocks are removed from the third ?


No. Lack of a proper choke at natural prevents queens walloff from being effective. And the easy tank ledge still exists.
Die tomorrow - Live today
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
September 07 2012 06:55 GMT
#155
Added an explanation to the OP since it seems people aren't really sure what this is going to mean. It's sort of sad that a significant amount of research is basically going to waste, but this is for the best. One effect of this change is that promotions will probably come more quickly because it's not going to hold your promotion in the event that you're bouncing between Tier 1 and Tier 2, there is only one tier now so promotions should come about as quickly as they do going from (high-tier) Diamond into Master.
Moderator
Wambo
Profile Joined August 2011
Germany50 Posts
September 07 2012 06:55 GMT
#156
Good change, Blizzard. Now if you could only remove Tal'Darim Altar and Condemned Ridge, because no one seems to play these maps.
we stopped checking for monsters under our bed because we realized they were inside of us - Gil Grissom
Tao367
Profile Joined June 2012
United Kingdom324 Posts
September 07 2012 07:21 GMT
#157
Still gonna veto TDA, pvp is just too shit on that map for it to be worth my time.
ZwuckeL
Profile Blog Joined April 2010
Germany563 Posts
Last Edited: 2012-09-07 07:26:47
September 07 2012 07:26 GMT
#158
This sounds very shady to me. There is really no way they can accomplish what they wrote in the blog.

The only way that would work is to switch players between divisions, while the season lasts, which makes the purpose of division pretty much obsolete (competing vs only 99 others who you'd recognize by their names).

Another option would be that the initial seeding in the divisions happens according to the rank everyone is internally right then. So each division gets one player out of top1%, top1-2%, top 2-3%, etc. But these rankings could easily switch over the season and could end up in more than 1 player being in the top 1% overall ranking. Thus these guys would have to switch divisions again, while the season is lasting.

I am really curious how blizzard is going to fix this.
Tao367
Profile Joined June 2012
United Kingdom324 Posts
September 07 2012 07:27 GMT
#159
On September 07 2012 16:26 ZwuckeL wrote:
This sounds very shady to me. There is really no way they can accomplish what they wrote in the blog.

The only way that would work is to switch players between divisions, while the season lasts, which makes the purpose of division pretty much obsolete (competing vs only 99 others who you'd recognize by their names).

Another option would be that the initial seeding in the divisions happens according to the rank everyone is internally right then. So each division gets one player out of top1%, top1-2%, top 2-3%, etc. But these rankings could easily switch over the season and could end up in more than 1 player being in the top 1% overall ranking. Thus these guys would have to switch divisions again, while the season is lasting.

I am really curious how blizzard is going to fix this.


Why would they need to switch players between divisions if all divisions are equal? Rank 50 in one division is the same as rank 50 in another division of the same league, and vice versa.
NET
Profile Blog Joined February 2009
United States703 Posts
September 07 2012 07:28 GMT
#160
I agree with this change. Will make it easier to figure out where your skill level is at.

Making things more simple and clear in terms of rankings is an overall good change.
"Dark Templar are the saviors of the Protoss Race." -Artosis
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