Also, ladder locks are the biggest buzz kill. Let's remove those too.
Season 8 Lock and new Ladder changes incoming - Page 8
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TRaFFiC
Canada1448 Posts
Also, ladder locks are the biggest buzz kill. Let's remove those too. | ||
IPA
United States3206 Posts
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Blazinghand
United States25550 Posts
On September 07 2012 10:10 emc wrote: Also taldarim has it's rocks removed at the 3rd! That's actually super good :D I don't really have any trouble killing them, but it's so annoying to do so. | ||
[F_]aths
Germany3947 Posts
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tuho12345
4482 Posts
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Skiblet
South Africa206 Posts
2: Tal Darim Alter 3: Shakuras plateau Replace with, 1: Metropolis 2: Atlantis spaceship 3: One more GSL map | ||
Voltimand
United States29 Posts
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Blazinghand
United States25550 Posts
On September 07 2012 15:13 Skiblet wrote: Remove, 1: Condemned Ridge 2: Tal Darim Alter Sounds like you want to make an... alteration to the map pool? | ||
PandaTank
South Africa255 Posts
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Lasbike
France2888 Posts
Should I unveto TDA now that rocks are removed from the third ? | ||
KrazyTrumpet
United States2520 Posts
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lubu42
United States314 Posts
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TRaFFiC
Canada1448 Posts
On September 07 2012 15:28 Lasbike wrote: Zerg player here. Should I unveto TDA now that rocks are removed from the third ? haha are you kidding? Wide open natural and 1 million places to hide bannelings. This map is an all in heaven for Zerg. | ||
DarKcS
Australia1237 Posts
On September 07 2012 15:28 Lasbike wrote: Zerg player here. Should I unveto TDA now that rocks are removed from the third ? No. Lack of a proper choke at natural prevents queens walloff from being effective. And the easy tank ledge still exists. | ||
Excalibur_Z
United States12224 Posts
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Wambo
Germany50 Posts
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Tao367
United Kingdom324 Posts
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ZwuckeL
Germany563 Posts
The only way that would work is to switch players between divisions, while the season lasts, which makes the purpose of division pretty much obsolete (competing vs only 99 others who you'd recognize by their names). Another option would be that the initial seeding in the divisions happens according to the rank everyone is internally right then. So each division gets one player out of top1%, top1-2%, top 2-3%, etc. But these rankings could easily switch over the season and could end up in more than 1 player being in the top 1% overall ranking. Thus these guys would have to switch divisions again, while the season is lasting. I am really curious how blizzard is going to fix this. | ||
Tao367
United Kingdom324 Posts
On September 07 2012 16:26 ZwuckeL wrote: This sounds very shady to me. There is really no way they can accomplish what they wrote in the blog. The only way that would work is to switch players between divisions, while the season lasts, which makes the purpose of division pretty much obsolete (competing vs only 99 others who you'd recognize by their names). Another option would be that the initial seeding in the divisions happens according to the rank everyone is internally right then. So each division gets one player out of top1%, top1-2%, top 2-3%, etc. But these rankings could easily switch over the season and could end up in more than 1 player being in the top 1% overall ranking. Thus these guys would have to switch divisions again, while the season is lasting. I am really curious how blizzard is going to fix this. Why would they need to switch players between divisions if all divisions are equal? Rank 50 in one division is the same as rank 50 in another division of the same league, and vice versa. | ||
NET
United States703 Posts
Making things more simple and clear in terms of rankings is an overall good change. | ||
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