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On September 07 2012 12:03 dynwar7 wrote: Thank you for the reply FClogan.
So basically divisions are the same as tiers? Leagues have tiers, tiers have divisions. Diamond have 7 tiers. Every tier have many divisions with max 100 people
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More transparency in the ladder. Great news !
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This is great! Hopefully will help me track my current MMR better, and motivate me to get to higher ranks because it actually has a significant meaning to it now.
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Great improvement! Now at least rank wont be an entirely useless metric. Removing rocks from the 3rd on tal'darim! Thank god!
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So happy to hear about tier removal, I was always so confused about how close I was to promotion.
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Canada1169 Posts
they need to change the damn crappy 2v2 maps ):
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On September 07 2012 11:39 Gamegene wrote: i hope i don't have to see "rank 859" or something ridiculous like that.
I would much, much rather see "rank 7,127 / 20,326" comparing me to everyone else with the same league than a relatively meaningless number comparing me to 99 random people who placed into the same league as me at roughly the same time. It's great that they're removing division tiers, but now we're just going to get random divisions that are only representative of anything *on average*. Rank 2/100 diamond should mean you're in the 98th percentile of diamond players in your region, but unless they scrap the idea of divisions altogether, I don't see how Blizzard can make sure every division is a perfect bell curve that matches the MMR distribution of that league overall.
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TDA change is good, but no other map changes is disappointing .. guess they're focusing on HotS atm
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Good change, next change the main profile page back to what it was previously so that we can actually see stats which are meaningful again.
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Such a pathetic map pool. I really thought that Blizzard was starting to come along when they added Daybreak/Metropolis/etc., but it appears that the progress is less than I assumed.
How hard is it to make a map pool without ridiculous maps like Sharkuas/Condemned/Taldarim?
Not that hard...
-Ohana -Cloud Kingdom -Daybreak -Metropolis -Entombed
If they want more maps pick a few from ESV or GSL. Don't keep adding random imbalanced maps and/or forgetting to remove the carcasses of maps that nobody likes/uses anymore.
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It makes so much sense now ! But if I am reading this correctly they should prolly cap it off at 50 or so cos nobody wants be the last 99% of any league. Just having 50 or less would be kinder to the soul
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this is great very easy to follow your progress and skill level
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Wait, TDA is still in the pool? I literally haven't played on that map this season, and I don't have it vetoed even though I'm zerg haha
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They need for fix the damn map pool. Shakuras, condemed and TDA should be out, Antiga should be cross spawn only and they could add Whirlind (awesome map) and maybe atlantis or metropolis.
Edit : Oh and something that denied cheesy play like triple pylon to block the cliff..
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On September 07 2012 12:27 T0fuuu wrote: It makes so much sense now ! But if I am reading this correctly they should prolly cap it off at 50 or so cos nobody wants be the last 99% of any league. Just having 50 or less would be kinder to the soul
Starcraft is not kind to the soul; tough shit. That sort of thinking is the reason we can't just see our MMR in the first place. Arg.
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On September 07 2012 12:20 Iranon wrote:Show nested quote +On September 07 2012 11:39 Gamegene wrote: i hope i don't have to see "rank 859" or something ridiculous like that. I would much, much rather see "rank 7,127 / 20,326" comparing me to everyone else with the same league than a relatively meaningless number comparing me to 99 random people who placed into the same league as me at roughly the same time. It's great that they're removing division tiers, but now we're just going to get random divisions that are only representative of anything *on average*. Rank 2/100 diamond should mean you're in the 98th percentile of diamond players in your region, but unless they scrap the idea of divisions altogether, I don't see how Blizzard can make sure every division is a perfect bell curve that matches the MMR distribution of that league overall. sounds like what they are doing is removing the divisions all together..
you won't be seeing 859/1400 either.. you will just get a rank based on the percent of people you are ranked against. So if you are in the top 40% you will be rank 40. if you are low plat it will be plat. rank 90 or something like that. That's what I think it will be
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good change. all that diamond league confusion bs finally gone
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On September 07 2012 12:52 CT Legacy wrote:Show nested quote +On September 07 2012 12:20 Iranon wrote:On September 07 2012 11:39 Gamegene wrote: i hope i don't have to see "rank 859" or something ridiculous like that. I would much, much rather see "rank 7,127 / 20,326" comparing me to everyone else with the same league than a relatively meaningless number comparing me to 99 random people who placed into the same league as me at roughly the same time. It's great that they're removing division tiers, but now we're just going to get random divisions that are only representative of anything *on average*. Rank 2/100 diamond should mean you're in the 98th percentile of diamond players in your region, but unless they scrap the idea of divisions altogether, I don't see how Blizzard can make sure every division is a perfect bell curve that matches the MMR distribution of that league overall. sounds like what they are doing is removing the divisions all together.. you won't be seeing 859/1400 either.. you will just get a rank based on the percent of people you are ranked against. So if you are in the top 40% you will be rank 40. if you are low plat it will be plat. rank 90 or something like that. That's what I think it will be
Ah, in that case that's fantastic, if the "ranks" are just placeholders for percentiles and not a ranking against a fixed group of 100 particular players. Finally, some real statistics below masters/GM!
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I have always loved Tal'Darim altar GSL version so this makes me very happy. I like that they did not move more of the 1v1 map pool, it allows for better gameplay in a competitive map pool (would love the return of Metropolis tho).
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Blizzard is giving Zerg's free 3rds now. Because making zerglings before 8 mins is a sin.
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