Worker mining micro
Forum Index > Brood War Strategy |
skyglow1
New Zealand3962 Posts
| ||
gg_hertzz
2152 Posts
| ||
SchOOl_VicTIm
Greece2394 Posts
| ||
gg_hertzz
2152 Posts
On October 27 2006 16:15 SchOOl_VicTIm wrote: there is defenitely a slight advantage of having the closest mineral patch always mined, and the more you keep doing it the more it will show, but yeah... it's not really gonna give you a big edge, just a couple of seconds maybe tops. okay okay. It will give you 2 seconds of advantage. Make it count. | ||
Artanis[Xp]
Netherlands12942 Posts
| ||
haduken
Australia8267 Posts
| ||
Knickknack
United States1187 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=42690 | ||
Haemonculus
United States6980 Posts
| ||
skyglow1
New Zealand3962 Posts
I don't want to really argue about whether or not its effective/worth it I just want to see it in action. Maybe the picture I have in my head is different to what the guy was tlaking about in that VOD of Nal_Ra. Knickknack I've read that thread and the file in the original post but its not what I'm looking for T_T | ||
Ketama)Djin(
Germany2590 Posts
| ||
RaiZ
2813 Posts
On October 27 2006 16:28 Artanis[Xp] wrote: Even though personally I'd expect otherwise, I'll have to agree with hertzz. If it differed much, progamers would use it all the time. It's their duty to look over details like this to get an edge. Don't overestimate too much the progamers either... If you managed to control your peons perfectly you'd have a pretty good advantage especially in mirror mu with the same bos. I wouldn't be surprised to see the news pro playing like if it doesn't bother them but the old schools do it. It'd be more important for z especially because every 50 minerals gained you can directly have a drone. Therefore in the long run it's not negligeable. | ||
SchOOl_VicTIm
Greece2394 Posts
On October 27 2006 16:18 gg_hertzz wrote: okay okay. It will give you 2 seconds of advantage. Make it count. you must have never seen shit happen for 1 milsec then.. well, i have some. as I said it's not gonna give you big advantage or everything, but it DOES make some slight difference which u can choose to have or not. just don't expect to win you the game or anything of course... | ||
Myrmidon
United States9452 Posts
It should be clear enough that microing the workers to closer patches gives you a slight advantage. Shorter distances means faster minerals. I don't think anyone would argue that Androide CC placement makes no difference at all, and it's the same thing--you have workers taking a longer distance to a mineral patch. But I doubt you could watch the mineral counter at the beginning of a game (and not watch the units on the screen) and tell whether or not a player began using the closest four mineral patches or not, Anyway, positional mining imbalances make more difference in the long run. Pros play on positionally imbalanced maps. Zergs used to all go extractor trick. Pros did that too, and now they don't really. These are just small issues in the game. | ||
skyglow1
New Zealand3962 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=43722¤tpage=5#83 On September 09 2006 23:16 Manifesto7 wrote: I remember the first time I ever understood probe micro. I was with Teroru, and we had just smoked a huge amount of pot and beat the original bubble bobble. I had my laptop over and we watched a rA FPVOD. I couldn't believe what I was seeing at the beginning of the game, where he microed every probe to the closest possible mineral patch. It went on for ages, and was just ridiculous to watch. In my mind, he will always be the smartest player ever. On September 09 2006 23:16 Manifesto7 wrote: lol. No, I mean when he was mining, he would change the path of each probe so the closest one was ALWAYS being mined. Most people split their workers to the four closest mineral patches and just leave them to mine the same one. He was constantly changing their paths to optimize efficiency. If I could get a vod like this (or that one) then that would be cool I don't want to discuss whether its effective or not or worth it please...I just want to see this because I'm interested. | ||
TheFoReveRwaR
United States10657 Posts
| ||
ShabZzoY!
Great Britain760 Posts
If this post makes no sense its because ive had some drinks. Maybe ill edit in the morning if i see it | ||
ShabZzoY!
Great Britain760 Posts
| ||
gg_hertzz
2152 Posts
On October 27 2006 16:49 SchOOl_VicTIm wrote: you must have never seen shit happen for 1 milsec then.. well, i have some. as I said it's not gonna give you big advantage or everything, but it DOES make some slight difference which u can choose to have or not. just don't expect to win you the game or anything of course... only in context does that happen. But in the opening minutes, when it's the only likely time that you would even try to micro your workers for that world shattering crucial 2 seconds, it doesn't amount to much. You can try it all you want, but anyone who credits their victory to the first 10 seconds in a normal game is a few rocks shy of national park. Or whatever the metaphor is. | ||
skyglow1
New Zealand3962 Posts
| ||
gg_hertzz
2152 Posts
| ||
| ||