• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:25
CEST 13:25
KST 20:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers13Maestros of the Game 2 announced72026 GSL Tour plans announced14Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
Maestros of the Game 2 announced Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
ASL21 General Discussion Data needed BGH Auto Balance -> http://bghmmr.eu/ Any progamer "explanation" videos like this one? ASL21 Strategy, Pimpest Plays Discussions
Tourneys
[ASL21] Ro16 Group D [Megathread] Daily Proleagues [ASL21] Ro16 Group C [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Dawn of War IV Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Battle Aces/David Kim RTS Megathread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1758 users

Worker mining micro - Page 3

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 Next All
amoxicilline
Profile Joined August 2005
France1124 Posts
October 27 2006 18:37 GMT
#41
like that ?
[url blocked]
Doctorasul
Profile Blog Joined October 2004
Romania1145 Posts
October 27 2006 19:28 GMT
#42
I would love to see that vod, Mani to the rescue pls!
"I believe in Spinoza's god who reveals himself in the harmony of all that exists, but not in a god who concerns himself with the fate and actions of human beings." - Albert Einstein
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
October 27 2006 21:48 GMT
#43
As I posted in the other thread I made 15 probes on LT position 12 mine 2% faster by doing the opposite, that is tell them to go mine the outer patches. But that method is only effective if you have more probes than patches, and at 15-20 supply you'll probably have better things to do...
Mr_Pink
Profile Joined September 2006
United States338 Posts
October 27 2006 22:05 GMT
#44
Doesnt everyone mine in the closest patches? -.- I thought it was common sense.
gG.
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
October 28 2006 00:24 GMT
#45
On October 28 2006 02:52 superjoppe wrote:
Nice information jkillashark!
Can you somehow choose which one of them the peon will take?
For example on rushhour, at 3clock, the second from highest mineralpatch, my probes always take the weirdest way there, taking much more time than the other patches.
So can you actively choose somehow, for example by telling it to mine from somewhere else, making it taking another route to the minerals?


Rarely, yes. I've tested the minerals on all of my maps and I've noticed that on some occasions, the positioning of the probe when it's mining actually impacts its path. Part of the reason it's so rare is that in most cases, the probes take the only one path back to the mineral even if they took two different paths from the mineral to the nexus.
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
October 28 2006 00:35 GMT
#46
On October 28 2006 07:05 Mr_Pink wrote:
Doesnt everyone mine in the closest patches? -.- I thought it was common sense.

I've noticed many people who don't. It actually DOES make a noticeable difference if you send your first 4 workers to farther mineral patches. As in, you'll notice yourself sitting around pressing "build gateway" or whatever, waiting for those extra minerals to come in that you should already have.


On October 27 2006 16:50 Myrmidon wrote:
Nah, I'd think this is one of the places where the pros might not be right. Unit micro, macro, strategy, build orders, and maps are all much much more important than slight mining efficiency early in the game.

But if you have nothing else to do in the early game, then why not spend it micromanaging your workers? At least you'll be doing something useful.

Personally, I always try to get my probes mining from the fastest (not necessarily the closest!) mineral patches first. And sometimes, when I have 1 more probe than mineral patches, if I'm not doing anything else then I will micromanage 3 of them so that they never return to a patch that has a probe mining from it. It's actually very easy to rotate 3 probes on 2 somewhat-distant mineral patches. Sometimes a patch is so poorly-placed that you can actually have 2 probes mining from it without ever interferring with each other.

One thing that surprises me is that ra was trying to maximize the use of his closest mineral patches, whereas whenever I micro probes I am always trying to get more efficiency out of the farthest mineral patches...
uhjoo
Profile Joined October 2004
Korea (South)1740 Posts
October 28 2006 01:14 GMT
#47
savior does this alot in zvzs in the beginning

so alot of games you notice that his pool is (sometimes) noticeably faster than his opponents' pool when they use the same build

it's pretty cool actually
i want bubbles the warrior monkey back
ShabZzoY!
Profile Joined July 2004
Great Britain760 Posts
Last Edited: 2006-10-28 02:00:11
October 28 2006 01:27 GMT
#48
On October 28 2006 09:24 Bill307 wrote:
Show nested quote +
On October 28 2006 02:52 superjoppe wrote:
Nice information jkillashark!
Can you somehow choose which one of them the peon will take?
For example on rushhour, at 3clock, the second from highest mineralpatch, my probes always take the weirdest way there, taking much more time than the other patches.
So can you actively choose somehow, for example by telling it to mine from somewhere else, making it taking another route to the minerals?


Rarely, yes. I've tested the minerals on all of my maps and I've noticed that on some occasions, the positioning of the probe when it's mining actually impacts its path. Part of the reason it's so rare is that in most cases, the probes take the only one path back to the mineral even if they took two different paths from the mineral to the nexus.


Yes at 10:00 on luna you may "teach" the probes on the the far right mineral and the 2nd from left mineral so they will take a fast path every time. Unfortunately due to worker wandering once you get more probes than patches their positioning will be ruined
nortydog
Profile Joined December 2003
Australia3067 Posts
Last Edited: 2006-10-28 03:10:10
October 28 2006 03:02 GMT
#49
bah! I hate when all these little tricks spill into the mainstream, they are something that only creative thinkers should enjoy the benefits of... even though most people wont take them seriously.
I feel like everytime some discreet bw tactic becomes common knowledge among all players it slowly kills broodwar because it removes what separates them from the best (in a way it also forces new tactics to be created to break-away from the pack, but remember there is only a limited amount of things we can do within the game).

call me selfish but discoveries like this should be kept to yourself IMO
NoCleanFeed.com
superjoppe
Profile Joined December 2004
Sweden3686 Posts
October 28 2006 03:22 GMT
#50
yes you are selfish. congratulations.

information wants to be free.
it helps everyone improve and makes starcraft even better and more competive.
the starcraft community wouldnt be what it is today if people hadnt shared all the strategies/tips/tricks.
roadrunner_sc
Profile Blog Joined April 2006
United States1220 Posts
Last Edited: 2006-10-28 03:33:11
October 28 2006 03:29 GMT
#51
So let me get this right...you're here to just learn from all the others' tips and tricks, but never share advice of your own? If everyone's like you what the hell is the point of the strategy forum anyway?

Information like this helps spread Brood war, not kill it. And you are selfish, thanks for letting us know.
Average Posts Per Week: 13.37
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
Last Edited: 2006-10-28 03:35:26
October 28 2006 03:35 GMT
#52
On October 28 2006 07:05 Mr_Pink wrote:
Doesnt everyone mine in the closest patches? -.- I thought it was common sense.


No you keep them constantly mined as much as you can, so you use mine commands to make sure the 4 closest are always being mined by a worker.

On October 28 2006 03:17 Manifesto7 wrote:
I will dig up the VOD if I can find it, it was a long time ago though.


Thxthxthx!!
Aphelion
Profile Blog Joined December 2005
United States2720 Posts
October 28 2006 03:36 GMT
#53
On October 28 2006 12:02 nortydog wrote:
bah! I hate when all these little tricks spill into the mainstream, they are something that only creative thinkers should enjoy the benefits of... even though most people wont take them seriously.
I feel like everytime some discreet bw tactic becomes common knowledge among all players it slowly kills broodwar because it removes what separates them from the best (in a way it also forces new tactics to be created to break-away from the pack, but remember there is only a limited amount of things we can do within the game).

call me selfish but discoveries like this should be kept to yourself IMO


If everyone were like you, I'd still be a noob losing 3v3 BGHs on USEast. It is entirely because of some really cool people teaching me all about SC that I even discovered this scene.
But Garimto was always more than just a Protoss...
nortydog
Profile Joined December 2003
Australia3067 Posts
October 28 2006 03:38 GMT
#54
but dont you agree it is what will eventually destroy starcraft? when basically everything about the game becomes known, there will be not much entertainment value left in it to play or watch as there was in the past.

I have no problem with sharing general strategic information and Im always helping people out in that area, but when stuff like this gets out it and everyone starts microing thier workers it will reduce the prestige/advantage gained when using such a trick and now everyone is on the same level again.
NoCleanFeed.com
nortydog
Profile Joined December 2003
Australia3067 Posts
October 28 2006 03:40 GMT
#55
On October 28 2006 12:36 Aphelion02 wrote:
Show nested quote +
On October 28 2006 12:02 nortydog wrote:
bah! I hate when all these little tricks spill into the mainstream, they are something that only creative thinkers should enjoy the benefits of... even though most people wont take them seriously.
I feel like everytime some discreet bw tactic becomes common knowledge among all players it slowly kills broodwar because it removes what separates them from the best (in a way it also forces new tactics to be created to break-away from the pack, but remember there is only a limited amount of things we can do within the game).

call me selfish but discoveries like this should be kept to yourself IMO


If everyone were like you, I'd still be a noob losing 3v3 BGHs on USEast. It is entirely because of some really cool people teaching me all about SC that I even discovered this scene.
I have brought many friends from BGH to being better than myself so please dont assume
NoCleanFeed.com
roadrunner_sc
Profile Blog Joined April 2006
United States1220 Posts
October 28 2006 03:44 GMT
#56
On October 28 2006 12:38 nortydog wrote:
but dont you agree it is what will eventually destroy starcraft?


No
Average Posts Per Week: 13.37
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
Last Edited: 2006-10-28 03:59:42
October 28 2006 03:55 GMT
#57
On October 28 2006 12:38 nortydog wrote:
but dont you agree it is what will eventually destroy starcraft? when basically everything about the game becomes known, there will be not much entertainment value left in it to play or watch as there was in the past.

I have no problem with sharing general strategic information and Im always helping people out in that area, but when stuff like this gets out it and everyone starts microing thier workers it will reduce the prestige/advantage gained when using such a trick and now everyone is on the same level again.


Everyone's not gonna micro their workers.. You've already seen the general trend of responses in this thread. People are usually very skeptical towards anything that isn't in their "comfort zone" in terms of starcraft. Its not like the majority of people on Bnet even know about any sort of basic gameplay on low money maps anyway, and many others who play fastest would refuse to touch low money maps and hold desparately onto their belief that fastest is better. These people will always be left in the dark, so its not like everyone is gonna be on the same level -_- The people who are skeptical won't pick up these little things and so even among low money players the skill spectrum doesn't change much, there will always be better and worse players.

On October 28 2006 03:37 amoxicilline wrote:
like that ?
[url blocked]


Nah I watched it and all Canata is doing is making sure the scv goes to an empty spot.
nortydog
Profile Joined December 2003
Australia3067 Posts
October 28 2006 04:36 GMT
#58
yes I agree and I said most wont take this very seriously(worker micro is minor anyway)
and just to be clear Im not against people sharing ideas within a community or other "closed group" such as teamliquid because thats how people help each other but you dont go and tell your opponent all your secrets(this stuff does get out).
also remember this is a competitive environment aswell and people sometimes like to know things others dont.. look at the progamers, they hang onto thier replays like gold because if everything about thier play was revealed(especially the small things) they could be copied and adapted to easily

I guess im just feeling a bit sour that everyone is learning things over time that I held for myself and close friends without actually have to think for themself anymore..
NoCleanFeed.com
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
October 28 2006 04:52 GMT
#59
I doubt the level of competition between people such as your average TL.netter is very high, nothing compared to the competition at progamer level. If you are that competitive then I can understand your feelings. People have never really had to think for themselves for anything really. Nearly everything about bw can be accessed through sites. There are many other things that you can keep to yourselfs anyway too
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
October 28 2006 05:47 GMT
#60
On October 28 2006 13:52 skyglow1 wrote:
I doubt the level of competition between people such as your average TL.netter is very high, nothing compared to the competition at progamer level. If you are that competitive then I can understand your feelings. People have never really had to think for themselves for anything really. Nearly everything about bw can be accessed through sites. There are many other things that you can keep to yourselfs anyway too


Smarter players will usually outplay any other player of the same skills but who only copies builds from other players. I like people knowing this tricks, because it makes me able to develop new "mind games" against my opponents and new strats to become viable (going lurker after 3 hatch in a good muta map after everyone started doing the OL-Muta trick, 2 base hive against fe terran on Luna/RH3).
Moderator<:3-/-<
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 5 Korea Qualifier
Solar vs SHINLIVE!
Classic vs Percival
Ryung 793
CranKy Ducklings SOOP194
CranKy Ducklings184
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 793
Lowko260
SortOf 138
StarCraft: Brood War
Britney 22467
Calm 6175
Sea 2827
Jaedong 1342
Horang2 958
Hyuk 778
Leta 313
BeSt 294
Mini 236
Soma 230
[ Show more ]
Stork 203
actioN 201
Rush 152
Last 128
Light 128
Larva 121
Snow 106
ZerO 87
Dewaltoss 86
Soulkey 77
Pusan 72
ToSsGirL 68
Sacsri 65
Killer 56
JYJ 53
Hyun 47
Mind 40
Sharp 38
sSak 35
Backho 32
ggaemo 26
sorry 26
[sc1f]eonzerg 24
IntoTheRainbow 24
hero 22
Bale 20
HiyA 19
zelot 17
yabsab 17
soO 16
Hm[arnc] 14
scan(afreeca) 12
Shine 8
Shinee 6
Movie 3
Dota 2
Gorgc3143
Counter-Strike
SPUNJ253
Super Smash Bros
Mew2King142
Other Games
singsing1605
B2W.Neo483
XaKoH 235
Pyrionflax147
Trikslyr126
DeMusliM84
KnowMe71
RotterdaM54
QueenE18
ZerO(Twitch)8
Organizations
Dota 2
PGL Dota 2 - Main Stream10057
Other Games
gamesdonequick627
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1452
• Jankos1163
Upcoming Events
Replay Cast
12h 35m
The PondCast
22h 35m
KCM Race Survival
22h 35m
WardiTV Map Contest Tou…
23h 35m
Gerald vs herO
Clem vs Cure
ByuN vs Solar
Rogue vs MaxPax
ShoWTimE vs TBD
OSC
1d 3h
CranKy Ducklings
1d 12h
Escore
1d 22h
RSL Revival
2 days
Replay Cast
2 days
WardiTV Map Contest Tou…
2 days
[ Show More ]
Universe Titan Cup
2 days
Rogue vs Percival
Ladder Legends
3 days
uThermal 2v2 Circuit
3 days
BSL
3 days
Sparkling Tuna Cup
3 days
WardiTV Map Contest Tou…
3 days
Ladder Legends
4 days
BSL
4 days
Replay Cast
4 days
Replay Cast
4 days
Wardi Open
4 days
Afreeca Starleague
4 days
Soma vs TBD
Monday Night Weeklies
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
TBD vs YSC
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-20
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.