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On May 09 2012 02:28 prplhz wrote: inb4 everybody picks CPR and all but first pick ends up vanilla
Do all scum have a gun, showing up to bullet bill?
I am not allowed to make a plan pregame and tell people what to do pregame, but I'm sure people can figure out how to avoid that problem themselves.
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On May 09 2012 02:31 syllogism wrote: Hider is actually the best role for a "vet"
e: oh wait it's not the kind that doubles as a DT, well it's still pretty nice
yeah your edit is the reason I think cpr as town vet is still #1^^
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On May 09 2012 01:52 Toadesstern wrote:Toads little guide for choosing your role as #1 draft I'm going to make it a 3-way guide. a) What to pick as mafia b) What to pick as a vet town c) What to pick as a newbie-town who isn't sure if he really should play the strongest role in the game: a) You are mafia? Awesome, pick CPR. Free 1 KP per night, that's right, you just doubled your entire teams KP! Also you're not someone who's carrying a gun making you immune vs that gun-bob. b) You are a vet-town? Awesome, pick CPR. Multishot-vig with infinite bullets and it isn't even compulsive! Isn't that great? Oh did I already mention that it has an build in idiot-safety as well? You either are a vig with infinite bullets or you are a medic if you end up targeting the same guy mafia was hitting making him confirmed town. Someone like Sandro / Qatol / foolish (you get the idea, right?) would destroy mafia as CPR. Also Mafia can't possibly have that role. c) You are a noob-town? Awesome, pick CPR. Multishot-vig with infinite bullets and it isn't even compulsive! Isn't that great? Oh did I already mention that it has an build in idiot-safety as well? You either are a vig with infinite bullets or you are a medic if you end up targeting the same guy mafia was hitting making him confirmed town. You probably should never use your role though, you're a noob but mafia not having it is better than any other role in the game. Edit: I edited this post at least 10 times.
If you're mafia and pick CPR as pick 1, then you will draw a lot of fire if you're still alive and the kp has been 2+ for three nights in a row or something like that. Also dangerous because #1 pick is likely to be checked by some role or the other. Probably still worth it, but not without its drawbacks.
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On May 09 2012 04:44 talismania wrote:Show nested quote +On May 09 2012 01:52 Toadesstern wrote:Toads little guide for choosing your role as #1 draft I'm going to make it a 3-way guide. a) What to pick as mafia b) What to pick as a vet town c) What to pick as a newbie-town who isn't sure if he really should play the strongest role in the game: a) You are mafia? Awesome, pick CPR. Free 1 KP per night, that's right, you just doubled your entire teams KP! Also you're not someone who's carrying a gun making you immune vs that gun-bob. b) You are a vet-town? Awesome, pick CPR. Multishot-vig with infinite bullets and it isn't even compulsive! Isn't that great? Oh did I already mention that it has an build in idiot-safety as well? You either are a vig with infinite bullets or you are a medic if you end up targeting the same guy mafia was hitting making him confirmed town. Someone like Sandro / Qatol / foolish (you get the idea, right?) would destroy mafia as CPR. Also Mafia can't possibly have that role. c) You are a noob-town? Awesome, pick CPR. Multishot-vig with infinite bullets and it isn't even compulsive! Isn't that great? Oh did I already mention that it has an build in idiot-safety as well? You either are a vig with infinite bullets or you are a medic if you end up targeting the same guy mafia was hitting making him confirmed town. You probably should never use your role though, you're a noob but mafia not having it is better than any other role in the game. Edit: I edited this post at least 10 times. If you're mafia and pick CPR as pick 1, then you will draw a lot of fire if you're still alive and the kp has been 2+ for three nights in a row or something like that. Also dangerous because #1 pick is likely to be checked by some role or the other. Probably still worth it, but not without its drawbacks. Just a little example for your:
Mafia team: 3 (CPR + vig + RB/framer/GF/janitor) + 1 traitor = 4 => Town team = 11 people.
So it's 11 vs 4 let's say town mislynches d1, which is not unlikely at all => 10vs 4 => nightphase with 3 KP => 7vs 4 and it's lylo after a single cycle.
Who cares about what happens 3 cycles after the game started when you win in 2 cycles if you manage to not shoot into protection / vets / hider.
Edit: And I'm not saying that because I think it's imba, it's more about that people should think about the set-up because mafia will most likely have an awesome plan if they're in irc or in a Mafia QT argueing about what's the best thing to do given the drafts. Mafia is probably not going to srew up the picks imo, but I could see townies screwing up the picks. That's why I am talking about those things because I think we need to be on an equal stage to start the game or it's instant gg :p
There's some roles that are really nasty for both town and mafia and I think CPR is something mafia should never lay there hands on if town wants a chance. GF is pretty awesome as well given the changes and so is a pardoner if you use it the right way.
Edit2: Oh and that's talking about a 3 vs 12 set-up. I don't actually know if it's going to be something like that. Usually a mini is 12 players and 3v9 or something like that, so maybe it's even a 4v11 setup, who knows :p
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Very true, toad.
are pregame announcements allowed?
If so I'll totally announce what my number picks would be because I will pick the same regardless of alignment.
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we still don't need to send in numbers right? There's going to be an anouncement "ok game starts, you've got 24 hours to send in your numbers" or something like that because we don't know if it's going to be a 15 player or a 20 player game, right? :p
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Radfield
Canada2720 Posts
I'd like to coach this game GM. I won't have time to play, but I'd like to follow along. I've played in 4 PYP games, and I think I excel at this format and have good advice to give players who are new to the format.
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On May 09 2012 06:32 Radfield wrote: I'd like to coach this game GM. I won't have time to play, but I'd like to follow along. I've played in 4 PYP games, and I think I excel at this format and have good advice to give players who are new to the format.
plz be my coach
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On May 09 2012 05:45 talismania wrote: Very true, toad.
are pregame announcements allowed?
If so I'll totally announce what my number picks would be because I will pick the same regardless of alignment. Please don't. I don't want to get into metagaming too much before the game starts, but for now, please don't.
Edit: This is directed at you too, Toadesstern. You guys are having discussions we should be talking about once the game has started, not now when nobody will doubt your motives.
On May 09 2012 06:32 Radfield wrote: I'd like to coach this game GM. I won't have time to play, but I'd like to follow along. I've played in 4 PYP games, and I think I excel at this format and have good advice to give players who are new to the format.
Pretty please, be my coach? (I'm not entirely joking - it has been a long time since I've played.)
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I'd love to ask him about coaching me as well lol
and yeah I know Qatol, I'll stop talking about that stuff. I just felt it might be something that could possibly end up breaking the game if people don't think about it. So I wanted to get people thinking about the roles before the game started and what could end up being really nasty because if I end with a mafia team like I mentioned above I'm going to be either really happy or really mad.
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On May 08 2012 21:53 Mattchew wrote: 1.) Qatol 2.) Toadesstern 3.) slOosh 4.) Adam4167 5.) Mattchew 6.) risk.nuke 7.) talismania 8.) marvellosity 9.) Risen 10.) hiro protagonist 11.) Probulous 12.) [UoN]Sentinel 13.) Snarfs 14.) Zephirdd 15.) ArcticFox
vs.
sandroba deconduo erandorr palmar bluelightz
i hope these 5 get in as well even if the game is not expanded FYI, I sent a message to GMarshal when I in'ed saying that if he wanted the more experienced peeps in instead of me, I'd gladly step aside. I just thought it looked like a really fun setup.
I'll save you the trouble though.
/out
gl hf all, it looks like a blast
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Artic, that is a decision for GM.
Don't feel pressured to jump out just because others want to play. You legitimately signed up for the game and if you want to play you should not be pushed out by those that missed the deadline.
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Arctic I looked at your resume when I skimmed over the player-list to see who's noob and not, and judging it seems that you as town get killed of rather quickly. To conveniant to actually investigate further I assumed it ment you were doing something right. I always like playing with reliable people and I was looking forward playing with you so please don't out yet.
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hey I don't wanna steal any spots from players that want to play and signed up before me. Don't be a fool artic, you have every right to play this.
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United States22154 Posts
Plus, artic, you are on my "very active and promising newbie list" no leaving for you.
Also, can we save number picking and such discussion for when the game begins please? Its a discussion that is often alignment driven and arguing it now kills day one.
On May 09 2012 06:32 Radfield wrote: I'd like to coach this game GM. I won't have time to play, but I'd like to follow along. I've played in 4 PYP games, and I think I excel at this format and have good advice to give players who are new to the format.
works for me
On May 09 2012 05:50 Toadesstern wrote: we still don't need to send in numbers right? There's going to be an anouncement "ok game starts, you've got 24 hours to send in your numbers" or something like that because we don't know if it's going to be a 15 player or a 20 player game, right? :p you'll get an alignment pm before the game starts.
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Can witch give potion to themselves?
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Sorry for the game mechanic chat. Just itching to get started I s'pose.
Are we waiting on foolishness' dis/approval of an expanded game?
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Foolishness
United States3044 Posts
I already gave him approval like a week ago! I told him he could go up to 20!
And now he's bothering me again about it! More clutter in my inbox! And I have to repeat myself! Gosh!
=P
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Radfield
Canada2720 Posts
Can the Parity Cop self investigate?
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On May 09 2012 19:44 Radfield wrote: Can the Parity Cop self investigate?
I was just coming here to ask this
great minds? ^^
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