On March 29 2012 17:21 Sumadin wrote:
The problem is how different it reacts to races. Terrans and Zerg really doesn't care they can still take it in the same time. Protoss on the other hand is screwed.
Here is what i wrote about the creep islands a while back (wall of text you have been warned)
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+ Show Spoiler +
TLDR: Toss is royally boned in regard to the expansion, Zerg and Terran don't really care.
The problem is how different it reacts to races. Terrans and Zerg really doesn't care they can still take it in the same time. Protoss on the other hand is screwed.
Here is what i wrote about the creep islands a while back (wall of text you have been warned)
:
+ Show Spoiler +
Gotta admit i am not liking the Neutral creep turmor island expantions. Island expantions by default always favor terran. This is not only because of lift off but also because of turrets which are superior to their counterparts because of possible Upgrades and repairs. When even Blizzard say they can't make islands balanced you really have to consider if it can work.
The problem i find with a creep tumor is also that it reacts so differently to different races.
Protoss:
Protoss are already a clear losser in terms of Island expantions because their only option for taking them is through a warp prism. Now they also have to get a Observer to make space and even then they have to wait for the creep to reside. Protoss don't really have other options for removing the tumor as stargate doesn't provide mobile detection. You could drop a cannon on island but then it is just going to take even longer to take the expansion.
Zerg:
Zerg is slightly better in this regard as they do have 2 options for getting a drone to the island. Nydus and Overlord drops. The latter is probably preferred as it doesn't give it self away instantly. Both of these require lair so the detection is not really an issue. Also once the tumor has been dealt with Zergs can instantly take the expansion as Creep doesn't prevent zerg buildings.
Terran:
As mentioned Terran already has many advantages regarding islands which is why even blizzard has given up on them. Besides Turrets and Lift off terran also have scan which gives acces to much earlier removal of the tumor, potentially through a Banshee rush. A raven could also do the job. While the creep still has to reside terrans can have their base ready and even make it an orbital before that. Once the creep goes away terrans can instantly land the finished base which overall might be even faster than what Zergs can currently do. Drops are also a much more common tactic for terran and medivacs has multible usages besides taking the expantion. Hence terran still has a clear advantage regarding these islands, with or without tumor.
The problem i find with a creep tumor is also that it reacts so differently to different races.
Protoss:
Protoss are already a clear losser in terms of Island expantions because their only option for taking them is through a warp prism. Now they also have to get a Observer to make space and even then they have to wait for the creep to reside. Protoss don't really have other options for removing the tumor as stargate doesn't provide mobile detection. You could drop a cannon on island but then it is just going to take even longer to take the expansion.
Zerg:
Zerg is slightly better in this regard as they do have 2 options for getting a drone to the island. Nydus and Overlord drops. The latter is probably preferred as it doesn't give it self away instantly. Both of these require lair so the detection is not really an issue. Also once the tumor has been dealt with Zergs can instantly take the expansion as Creep doesn't prevent zerg buildings.
Terran:
As mentioned Terran already has many advantages regarding islands which is why even blizzard has given up on them. Besides Turrets and Lift off terran also have scan which gives acces to much earlier removal of the tumor, potentially through a Banshee rush. A raven could also do the job. While the creep still has to reside terrans can have their base ready and even make it an orbital before that. Once the creep goes away terrans can instantly land the finished base which overall might be even faster than what Zergs can currently do. Drops are also a much more common tactic for terran and medivacs has multible usages besides taking the expantion. Hence terran still has a clear advantage regarding these islands, with or without tumor.
TLDR: Toss is royally boned in regard to the expansion, Zerg and Terran don't really care.
This post doesn't make sense.
Protoss are building observers anyways and Warp Prisms cost only minerals while still having utility later.
Zerg would need an overseer for detection, too, and drop tech and nydus cost a lot of gas and don't provide much use later. However, Zerg have the advantage that they don't need to wait for creep to recede (i still predict no Zerg will ever take any of those bases).
However, i think terrans do have an advantage but they don't need to do a banshee or raven rush.
On one hand they could just load SCVs into a command center (not OC), fly it over without landing, unload the 5 SCVs, scan, kill tumor with SCVs, wait,land and then mine.
However, this is quite a big investment in minerals and mining time (5 SCVs,CC floating for 2-3 minutes) early on and the opponent might just attack and kill you in that time, simply making a short stop on that island with a marine/marauder drop that is on the way to the opponent anyways is far more cost efficient and even works with destructible rocks.
TLDR: All races care.
Anyways, i'm happy they added those maps, but the change on Daybreak is really bad, makes the map almost like Jungle Basin where a PF in the middle shifts the whole game around.