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Season 7 maps

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 12 13 14 Next All
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
Last Edited: 2012-03-29 01:45:25
March 29 2012 01:41 GMT
#1
check out the season 6 lock thread
http://www.teamliquid.net/forum/viewmessage.php?topic_id=324352

http://sea.battle.net/sc2/en/blog/231231#c-208370844

Starting with Season 4, we began experimenting with prioritizing tournament-style maps on the StarCraft II ladder. Then in Season 6 we gave player-created maps the spotlight. Now, in Season 7, GSL tournament maps take the stage.
We ran a poll that allowed players from every region to vote on two GSL tournament maps to join the official ladder, as well as a poll to determine which map would be retired from the pool. The voting was close, but in the end three maps emerged victorious from the fray, while one will finally retire.
Season 7, which begins in the week of April 9, brings with it the following changes to the existing map pool -- though you can prepare for the new maps before the season starts by playing them as Custom Games:

Map being removed:
(4) The Shattered Temple
The poll results were clear: the time has come to retire The Shattered Temple from the official ladder.


(2) Daybreak LE

[image loading]

(4) Metropolis LE
[image loading]

(2) Ohana LE

[image loading]

Thank you all for helping us shape the Season 7 ladder by participating in these groundbreaking polls. We will continue to mix up the map lineup on the StarCraft II ladder to keep things fresh, and we’ll also maintain our focus on tournament-viable maps to ensure the fiercest competition. Maps that don’t make the cut will be replaced by maps that meet the standards set by major tournaments all around the globe.
See you on the ladder!



Self to note

S7 maps will look like this

Cloud Kingdom LE
Korhal compund LE
Antiga shipyard
Entombed Valley
Metalopolis
Shakuras Plateau
Tal Darim Altar
Daybreak LE
Metropolis LE
Ohana LE


no changes to team league/FFA maps
Josh_rakoons
Profile Joined December 2011
United Kingdom1158 Posts
March 29 2012 01:43 GMT
#2
Metropolis is a terrible map.
singul4rity
Profile Joined September 2011
United States54 Posts
Last Edited: 2012-03-29 01:46:22
March 29 2012 01:45 GMT
#3
Thoughts about the replacement of the creep tumor at the islands with rocks and the replacement of the 6m1g with a standard 8m2g?

Edit: not visible on the post, but if you look at the maps on battle.net those changes are present.
¯\_(ツ)_/¯
coolcor
Profile Joined February 2011
520 Posts
March 29 2012 01:46 GMT
#4
Don't let the images fool you daybreak has been edited to only 8 mineral patches.[image loading]
Jubio
Profile Joined June 2010
United States50 Posts
March 29 2012 01:46 GMT
#5
the creep tumors on metropolis really bring the map down in my opinion
LOL late game terran I "Manner cc is a must, but as a ceremony it was not quite enough, manner cc needs to have at least 5 SCVs doing it" - FBH I Savior broke my heart ;_;
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
March 29 2012 01:47 GMT
#6
Daybreak is fine but don't like the other two. And it sucks tal darim isn't getting removed.
Archile
Profile Joined June 2011
United States403 Posts
March 29 2012 01:49 GMT
#7
noooo, the middle base on daybreak was perfect ;_;
Just a bad player trying to be a little less bad
KhAmun
Profile Blog Joined September 2010
United States1005 Posts
Last Edited: 2012-03-29 01:50:55
March 29 2012 01:49 GMT
#8
Man so many maps, though it isn't necessarily a bad thing.
I might actually utilize my 3 vetoes for the first time in a while though.

I've only played a few games on ohana, but it felt so awkward, and I'm surprised that they implemented it so quickly without all that much exposure.
Kind of sad to see Shattered go, thought it was a pretty outdated map, I had some pretty mapped out and specific matchup strategies on it, and not happy I can't use them anymore .

EDIT: Just thought about the addition of 2more minerals and 1 more gas at the fourth on daybreak, I think that might turn out to be a pretty large problem.
chaynesore
Profile Joined October 2011
Australia175 Posts
March 29 2012 01:50 GMT
#9
On March 29 2012 10:46 coolcor wrote:
Don't let the images fool you daybreak has been edited to only 8 mineral patches.[image loading]

What's this?
I thought there were fewer mineral patches here? Either I'm stupid or your sentence is really unclear. Can someone confirm how many patches there are at these locations on the map coming to the ladder?
"When things get weird, I'm in my element." - Liquid`TLO
blade55555
Profile Blog Joined March 2009
United States17423 Posts
March 29 2012 01:51 GMT
#10
Hm so my 3 veto's will be cloud kingdom, entombed valley but not sure on the third veto yet. May not need one but we'll see ^_^
When I think of something else, something will go here
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 29 2012 01:51 GMT
#11
Noooooooo, they changed Daybreak

Granted, it was kind of expected since it's Blizzard after all, but the change will definitely change the dynamics of the map. I wonder if tournaments will continue to use the old version of Daybreak with 6m1g in the middle.

Other than that, I'm excited about this map pool. No new team game maps or FFA maps is also disappointing. Perhaps Blizzard is focusing a bit too much on their competitive audience and not enough on their casual ones? I can't believe I just said that.
ㅇㅅㅌㅅ
HelloSon
Profile Joined April 2010
United States456 Posts
March 29 2012 01:51 GMT
#12
On March 29 2012 10:50 chaynesore wrote:
Show nested quote +
On March 29 2012 10:46 coolcor wrote:
Don't let the images fool you daybreak has been edited to only 8 mineral patches.[image loading]

What's this?
I thought there were fewer mineral patches here? Either I'm stupid or your sentence is really unclear. Can someone confirm how many patches there are at these locations on the map coming to the ladder?

there were fewer patches in the original version, that was the point of the image.
yo
KhAmun
Profile Blog Joined September 2010
United States1005 Posts
March 29 2012 01:51 GMT
#13
On March 29 2012 10:50 chaynesore wrote:
Show nested quote +
On March 29 2012 10:46 coolcor wrote:
Don't let the images fool you daybreak has been edited to only 8 mineral patches.[image loading]

What's this?
I thought there were fewer mineral patches here? Either I'm stupid or your sentence is really unclear. Can someone confirm how many patches there are at these locations on the map coming to the ladder?


there was 6 minerals and 1 gas, there is a slight typo in his post using 'only 8', implying there was more, not less prior.
Misanthrope
Profile Blog Joined May 2010
United States924 Posts
March 29 2012 01:51 GMT
#14
Metropolis is just ugly. Reminds me of the map they put in a long time ago that looked almost exactly like it and was only slightly worse. They kept entombed? Wtf?
Resolve to perform what you ought. Perform without fail what you resolve. - Benjamin Franklin
coolcor
Profile Joined February 2011
520 Posts
March 29 2012 01:52 GMT
#15
On March 29 2012 10:50 chaynesore wrote:
Show nested quote +
On March 29 2012 10:46 coolcor wrote:
Don't let the images fool you daybreak has been edited to only 8 mineral patches.[image loading]

What's this?
I thought there were fewer mineral patches here? Either I'm stupid or your sentence is really unclear. Can someone confirm how many patches there are at these locations on the map coming to the ladder?


The image in the OP of daybreak has fewer patches there. But if you play the map it looks like that.
chaynesore
Profile Joined October 2011
Australia175 Posts
Last Edited: 2012-03-29 01:55:52
March 29 2012 01:52 GMT
#16
On March 29 2012 10:51 HelloSon wrote:
Show nested quote +
On March 29 2012 10:50 chaynesore wrote:
On March 29 2012 10:46 coolcor wrote:
Don't let the images fool you daybreak has been edited to only 8 mineral patches.[image loading]

What's this?
I thought there were fewer mineral patches here? Either I'm stupid or your sentence is really unclear. Can someone confirm how many patches there are at these locations on the map coming to the ladder?

there were fewer patches in the original version, that was the point of the image.

Cool, ty.. I was thrown by "edited to only 8 mineral patches" and thought he might have been talking about the image he posted was edited or something :S
"When things get weird, I'm in my element." - Liquid`TLO
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
Last Edited: 2012-03-29 01:57:17
March 29 2012 01:54 GMT
#17
On March 29 2012 10:50 chaynesore wrote:
Show nested quote +
On March 29 2012 10:46 coolcor wrote:
Don't let the images fool you daybreak has been edited to only 8 mineral patches.[image loading]

What's this?
I thought there were fewer mineral patches here? Either I'm stupid or your sentence is really unclear. Can someone confirm how many patches there are at these locations on the map coming to the ladder?


On the ladder version it is a standard base (aka 8 minerals 2 normal gas) on the GSL versions it's a 6 minerals, 1 rich gas, sort of a 3/4 base.

Does anyone have a picture confirming that islands on metropolis have rocks blocking them rather than a creep tumor?
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 29 2012 01:56 GMT
#18
I dislike how the preview image for Daybreak LE shows the old version with 6m1g in the middle instead of the actual LE map with 8m2g in the middle. It's very deceptive, especially since the Metropolis LE preview image is of the correct, adjusted LE version of the map with rocks on the islands instead of creep tumors.
ㅇㅅㅌㅅ
Antares777
Profile Joined June 2010
United States1971 Posts
March 29 2012 01:58 GMT
#19
This is great! I am very satisfied with those maps in the ladder, and might even play more now that the ladder is much better.
phathom321
Profile Blog Joined March 2011
United States1730 Posts
March 29 2012 01:58 GMT
#20
It's weird, because even on the loading shows the fourth having only 6mi1g >.>
"Dying in the line of duty is heroic, but dying while unemployed is just stupid." -L
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