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Season 7 maps - Page 2

Forum Index > SC2 General
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Prev 1 2 3 4 5 12 13 14 Next All
bpat
Profile Joined September 2011
United States157 Posts
March 29 2012 01:59 GMT
#21
Why would they use pictures of the GSL versions of the maps and then implement their shitty LE versions instead?
Node
Profile Blog Joined October 2009
United States2159 Posts
March 29 2012 01:59 GMT
#22
Man, compare this map pool to a year ago and the difference is night and day. It may not be perfect, but when the map with the most issues is Entombed Valley (or whatever your particular beef is) I think Blizzard has definitely improved significantly in this area.
whole lies with a half smile
chaynesore
Profile Joined October 2011
Australia175 Posts
March 29 2012 02:00 GMT
#23
On March 29 2012 10:56 eviltomahawk wrote:
I dislike how the preview image for Daybreak LE shows the old version with 6m1g in the middle instead of the actual LE map with 8m2g in the middle. It's very deceptive, especially since the Metropolis LE preview image is of the correct, adjusted LE version of the map with rocks on the islands instead of creep tumors.

Why Rocks on the islands.. they're going to be next to impossible to take :S I guess it evens things up a bit in that Zerg can't build the base immediately after the tumour is gone, but Zerg usually needs more and faster bases anyway so why would that be a problem? I don't think I like that.
"When things get weird, I'm in my element." - Liquid`TLO
Bagi
Profile Joined August 2010
Germany6799 Posts
March 29 2012 02:01 GMT
#24
What the fuck is metalpolis still doing in the map pool?

Other than that, I like the map pool a lot right now. Metropolis is probably the most interesting out of the new maps, and also probably really hard as terran but meh.
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
March 29 2012 02:01 GMT
#25
On March 29 2012 11:00 chaynesore wrote:
Show nested quote +
On March 29 2012 10:56 eviltomahawk wrote:
I dislike how the preview image for Daybreak LE shows the old version with 6m1g in the middle instead of the actual LE map with 8m2g in the middle. It's very deceptive, especially since the Metropolis LE preview image is of the correct, adjusted LE version of the map with rocks on the islands instead of creep tumors.

Why Rocks on the islands.. they're going to be next to impossible to take :S I guess it evens things up a bit in that Zerg can't build the base immediately after the tumour is gone, but Zerg usually needs more and faster bases anyway so why would that be a problem? I don't think I like that.


It's an island though to be fair I don't think anyone is going to be taking it particularly quickly.
Oreo7
Profile Blog Joined December 2010
United States1647 Posts
March 29 2012 02:02 GMT
#26
Blizz why do you meddle.
Stork HerO and Protoss everywhere - redfive on bnet
Areon
Profile Joined November 2010
United States273 Posts
March 29 2012 02:04 GMT
#27
Shattered Temple kicked out before Metalopolis? I lol'd. Also, bleh looks like I'm only gonna have 2 vetoes thanks to Korhal Compound -__- shoulda gotten rid of that piece of crap imo lol.
idonthinksobro
Profile Joined December 2010
3138 Posts
March 29 2012 02:05 GMT
#28
at least they didn't turn the base into a gold one.

I don't get it, blizzard said they don't know how to make maps and therefore they just take community maps but then they have to change stuff. Why Blizzard? why?
pdd
Profile Blog Joined November 2010
Australia9933 Posts
Last Edited: 2012-03-29 02:06:26
March 29 2012 02:05 GMT
#29
On March 29 2012 11:01 Dingobloo wrote:
Show nested quote +
On March 29 2012 11:00 chaynesore wrote:
On March 29 2012 10:56 eviltomahawk wrote:
I dislike how the preview image for Daybreak LE shows the old version with 6m1g in the middle instead of the actual LE map with 8m2g in the middle. It's very deceptive, especially since the Metropolis LE preview image is of the correct, adjusted LE version of the map with rocks on the islands instead of creep tumors.

Why Rocks on the islands.. they're going to be next to impossible to take :S I guess it evens things up a bit in that Zerg can't build the base immediately after the tumour is gone, but Zerg usually needs more and faster bases anyway so why would that be a problem? I don't think I like that.


It's an island though to be fair I don't think anyone is going to be taking it particularly quickly.

No one ever takes those two expoes. At least in broadcasted matches so far. Only in like really long games, and even then, those expoes are extremely hard to defend. I think the map could do without them.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Disengaged
Profile Joined July 2010
United States6994 Posts
March 29 2012 02:06 GMT
#30
Damnit.

Why Metropolis? Why?!

Guess I know where 1 of my veto's are going.
BoxedLunch
Profile Joined January 2011
United States387 Posts
Last Edited: 2012-03-29 02:09:42
March 29 2012 02:08 GMT
#31
Blizzard: listening to, and flipping the bird to the community since 1993
In theory, practice and theory are the same. In practice, they are not
DarkPlasmaBall
Profile Blog Joined March 2010
United States44923 Posts
March 29 2012 02:09 GMT
#32
Metalopolis is still in there? Jesus x.x

That'll still get downvoted. Two more left to take out, if I want.

I'll have to play on the new maps first...
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Ares[Effort] *
Profile Blog Joined February 2009
DEMACIA6550 Posts
Last Edited: 2012-03-30 17:22:47
March 29 2012 02:09 GMT
#33
A big letdown

  • Maps that have been played to death are still in the map pool

Why are maps such as Metalopolis, Shakuras, and Tal Darim still in the map pool? These maps have been around for over a year and, there are positional imbalances on all three where X race gains a advantage spawning in a certain location. A prime example is close air spawn on Metal in TvZ, where T has opportunities to do more damage with his regular openers due to the short distance.

  • Appealing to casuals

Maps have been changed so they don't confuse the casual players. This removes any sort of variation which also has an effect on balance. All maps are forced to have 8m2g at every single base and they replace any different type of expansion blockers with rocks. Metropolis had creep tumors blocking the island expo's now they have replaced that with rocks. This allows for Terrans to simply lift their CC and float and instantly start mining, no longer a need to bring an scv and wait for the creep to recede.
Moderatorgold coin
pdd
Profile Blog Joined November 2010
Australia9933 Posts
Last Edited: 2012-03-29 02:12:41
March 29 2012 02:10 GMT
#34
On March 29 2012 11:05 idonthinksobro wrote:
at least they didn't turn the base into a gold one.

I don't get it, blizzard said they don't know how to make maps and therefore they just take community maps but then they have to change stuff. Why Blizzard? why?

Blizzard has a policy of changing maps to suit casual and new gamers. Having creep tumors, unconventional bases and random neutral supply depots will sort of confuse casual gamers I guess.

But it's just a bad move IMO. It's not really that difficult to put a disclaimer in the map description or have players figure it out on their own.

EDIT: But then again, given that they didn't even bother changing the two preview shots of Daybreak and Metropolis to reflect the changes they did....
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
KING CHARLIE :D
Profile Blog Joined March 2012
United States447 Posts
March 29 2012 02:10 GMT
#35
We are all so fortunate that Blizzard is such an amazing company that updates their map pool with competitive maps! My votes for DAYBREAK! =D
NO TEAM WILL EVER BE AS GOOD AS TEAM LIQUID!
fenix404
Profile Joined May 2011
United States305 Posts
March 29 2012 02:10 GMT
#36
1st time in a long time i don't think i'll be vetoing any maps...
"think for yourself, question authority"
Son of Gnome
Profile Blog Joined October 2010
United States777 Posts
March 29 2012 02:10 GMT
#37
RIP shattered temple you were one of my favorites TT
Whatever happens, happens
OmniscientSC2
Profile Blog Joined January 2010
United States713 Posts
March 29 2012 02:11 GMT
#38
I really hate Ohana, Korhal, Metalopolis, and Metropolis ._. Why can't we have sick maps yooooo
"Did you know about Day and the Wicker Basket?" - Harem "Hi, I'm from Texas." -TLO
Son of Gnome
Profile Blog Joined October 2010
United States777 Posts
March 29 2012 02:11 GMT
#39
On March 29 2012 11:09 Ares[Effort] wrote:
Blizzard is fucking stupid

Explain?
Whatever happens, happens
Chargelot
Profile Blog Joined December 2010
2275 Posts
March 29 2012 02:13 GMT
#40
On March 29 2012 11:09 Ares[Effort] wrote:
Blizzard is fucking stupid

I'm glad I didn't have to say it.
if (post == "stupid") { document.getElementById('post').style.display = 'none'; }
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