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Yay!! Such a good pool. I will now be able to veto Shakuras, Metalopolis and Tal'Darim. Before I left Tal'Darim in so I could veto Shattered.
Kinda disappointed they modified Daybreak though. They shouldn't have changed the middle bases.
Edit: Wow everyone is whining too much when for the most part this is a good thing. Just be glad we don't have Slag Pits, Backwater Gulch, Steppes, and all those other maps now. Sure they changed a few of the bases on the maps and that kinda sucks, but for 99% of players that won't make a difference anyway. And if all else fails you can veto any of the maps and still have a fairly good setup. It's not like in season 1 where vetos had to go towards downright broken maps so you could have games lasting longer than 10 minutes. Just think of Blistering Sands with back rocks that made all-ins superior to standard play, Steppes where 6pools and 12 drone rushes were standard strategies because they actually worked consistently, Jungle Basin, where a third was a rarity at best, old Shakuras, where certain races had to play under the assumption they were going to lose their main at some point if they reached the late game so (for zerg) tech had to be made elsewhere, every map with close positions, which was almost all 4-player maps.
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Overall the map pool has improved, but it could be even better if Blizzard quit with the strange alterations.
All in all I'm still happy though
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I dont understand why they have to abide by the same formula for there maps.. has to be rocks and always has to be 8m 2 g...
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How can Blizzard get everything so wrong all the time... Goddamn they are stubborn about their stupid policies.
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Why does Blizzard feel the need to bastardize perfectly fine maps? Wonder how Daybreak will play out on ladder TT_TT
EDIT: With how BNET 2.0 is going and map pools, we really need custom ladders like in BW (WGTour, PGTour, iCCup).. its just ridiculous :[
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I am really irritated with what they did to Daybreak. This changes the whole maps dynamic..we need a petition or something.
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Really sad that blizzard isn't using my update for Korhal Compound It made the third+fifth easier to hold and opened up the map.
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.......
why rocks on a island? makes no sense. atleast with creep tumor u could kill it with just a scv/probe, but rocks? that voids all and any point of even taking that island because u will have to take a good chunk of ur army in dropship/prism/ovie/nydus to kill it...
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Can't they just delete metalopolis, or even delete the gold minerals? Useless map to play, because its modified in every tournaemnt...
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What is their problem? Why is it so hard for them just to get the map and put it in the map pool?
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They just have to insist with their stubborn changes don't they? Guess we know the next thing to complain about to Blizzard Would probably veto Entombed, Taldarim and Metalopolis
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I don't understand why they are adding in Metropolis... Terran will have to fight tooth and nail for that third..
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No, Shattered Temple is done, then no one gonna plays with Starter Edition user anymore! Why Blizzard ! T_T
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Seeing blizzard tampering with tournament maps they add to the ladder makes me a sad panda. Sometimes I wonder who the fuck is in charge and what their reasoning is for doing so.
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taldarim, entombed and metrolpolis is stupid. get rid of it. and why are you fucking up daybreak. DO YOU NOT UNDERSTAND WHY WE CAN'T HAVE A FULL BASE THERE BLIZ
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now just need to remove the gold base on antiga ...
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On March 29 2012 11:27 Mr Showtime wrote:Since I would get warned/banned for making a comment like that, you could at least give us an explanation. They aren't doing everything right, but I don't see any horrifying news in my opinion.
Blizzard editied the GSL maps to reflect their bland oatmeal style by adding rocks, mineral patches and geysers to expansions.
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WTF Why do they keep ignoring team and ffa maps >_<
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Lookin' much better this season!
Except the golds on metal and antiga have got to go. And forced cross spawns on antiga would be nice as well :/
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