UI still sub-par 2 years later. Why don't we care? - Page 9
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LlamaNamedOsama
United States1900 Posts
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~Maverick~
United States234 Posts
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Nabes
Canada1800 Posts
On February 03 2012 11:20 Jedclark wrote: This sums up some of my thoughts on Bnet, and I think it does need some reworking and tweaks. tweaks? man it needs an overhaul>< | ||
Flamingo777
United States1190 Posts
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Liquid`Jinro
Sweden33719 Posts
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Sub40APM
6336 Posts
Actually, even if Blizzard themselves cared the fact is they are owned by Activision. So even if Blizzard wanted to throw more bodies into coding a better battlenet they wouldnt be allowed by people who are focused on making the next Call of Duty. | ||
Sub40APM
6336 Posts
On February 03 2012 11:39 ~Maverick~ wrote: Wow, it's been 2 whole years...? Man, it just makes me feel sick inside that these things aren't a part of the game already. I have a small feeling that Blizzard may be holding out on us, so that it looks like they actually did something for the expansion. What's worse is that we are losing players, and we are losing them fast. Nobody is going to buy both WOL and HOTs if they didnt already own WOL, so the best that Blizzard can settle for is trying to win back the people who have already purchased WOL but have stopped playing. Bundling. They will make some money bundling the first two expos and then all three expos in one thing for 70-80 bucks about a year after the first thing came out. | ||
NeMaTo
United States50 Posts
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Flamingo777
United States1190 Posts
On February 03 2012 11:43 Liquid`Jinro wrote: Blizzard should take one look at the LoL client and then they should copy every single part of it. Is this a troll post, Jinro? I've never played LoL, do they have a good UI? I play quite a few games, honestly most of them have quite terrible UI's with the exception of Counter Strike. DotA 2's UI is very unclean and laggy at times, HoN's UI is bad, and so was Bloodline Champions'. I don't really mind how pretty the UI is, I just want it to be functional and smooth during use without needless FPS drops. | ||
Apaquin
United States27 Posts
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XenoX101
Australia729 Posts
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Liquid`Jinro
Sweden33719 Posts
On February 03 2012 12:16 Flamingo777 wrote: Is this a troll post, Jinro? I've never played LoL, do they have a good UI? I play quite a few games, honestly most of them have quite terrible UI's with the exception of Counter Strike. DotA 2's UI is very unclean and laggy at times, HoN's UI is bad, and so was Bloodline Champions'. I don't really mind how pretty the UI is, I just want it to be functional and smooth during use without needless FPS drops. The LoL UI would be a million times better as a base UI than the SC2 UI. It isn't without stupidity for sure, but overall it makes me a lot happier. Just the fact that they embed pro tournament streams.... That alone means they are so far ahead. | ||
wunsun
Canada622 Posts
On February 03 2012 12:16 Flamingo777 wrote: Is this a troll post, Jinro? I've never played LoL, do they have a good UI? I play quite a few games, honestly most of them have quite terrible UI's with the exception of Counter Strike. DotA 2's UI is very unclean and laggy at times, HoN's UI is bad, and so was Bloodline Champions'. I don't really mind how pretty the UI is, I just want it to be functional and smooth during use without needless FPS drops. I started playing LOL, and to me, the UI is about the same with the EXCEPTION of the friends portion, the friends list for LOL is much much better than the same thing in Bnet 2.0 | ||
Telcontar
United Kingdom16710 Posts
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hashaki
Norway210 Posts
On February 03 2012 12:10 NeMaTo wrote: You know what's funny? Blizzard made a big deal out of Battle.net 2.0 before the release. This just goes to say how Blizzard lost touch with their own community. I blame them growing too quickly. WoW made them so big so fast, they went out and hired EVERYONE. One of them must have said, "Let's revamp Bnet into what looks like console online matchmaking system." It's hilarious to think that they spent a lot of time and resources making Bnet 2.0, cuz it's garbage Well, this seems to be a gigantic flaw with gamedesigners all over the world in the later years. There are so many games which are focused on being fancy and "new-age" (in lack of a better way of putting it) instead of functional. And yes, Blizzard failed massively with SC2 and it is a shame, and the fact they haven't done anything about it yet pretty much proves they don't give a shit about their customers. And tbh, I'm a casual player and will not be buying HOTS unless there are some drastic changes coming, which I doubt there is. It makes me wonder where they keep finding the people they hire and why they don't listen to people with good ideas within their own company, because surely at one point, someone must've raised their hand and said "you know what, the current system we've designed is utter crap from a user-perspective, let me show you why and how it could be better". And if no one did that it goes to show the level of incompetence that currently is blizzard. | ||
Clbull
United Kingdom1439 Posts
Let's not forget how bad design choices Blizzard have made with the game have been, such as removing any player's ability to view their total losses UNLESS they are in Master League or above. If I had any say at Blizzard's HQ, I would have the following happen with HotS:
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Torpedo.Vegas
United States1890 Posts
On February 03 2012 12:29 Liquid`Jinro wrote: The LoL UI would be a million times better as a base UI than the SC2 UI. It isn't without stupidity for sure, but overall it makes me a lot happier. LoL is alright, but navigating Player records other than your own is done better in SC2 then LoL. Also, compared to the LoL's ranking system and ELO Hell, SC2 has a much more efficient and accurate representation of current ability, whatever it is. I would also prefer more content to be accessible in the UI instead of forcing a browser open. There are good and bad aspects to it. As for Custom games, perhaps a Valve like system where it is subdivided into community admined "servers" that can host series of maps or game types. With Blizzard overseeing each "servers" activity for ToS violations. I think we all can agree that the BW UMS set-up was very abused and needed some work. | ||
NotSorry
United States6722 Posts
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Gatored
United States679 Posts
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peekn
United States1152 Posts
The fact that the guy who helped design b.net 2.0 was a developer for the Xbox Live dashboard is painfully obvious the two operate and feel exactly the same. Both look pretty and have cool sounds and transitions, but they really suck at doing what they are suppose to do... I just hope that HotS is going to be similar to SC -> BW but we can only hope that is going to be the case. | ||
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