Why Starcraft 2 WIll Succeed as a Spectator Sport - Page 2
Blogs > Rinny |
Bagration
United States18282 Posts
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Lexpar
1813 Posts
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Sawamura
Malaysia7602 Posts
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supernovamaniac
United States3046 Posts
On December 18 2011 10:15 Sawamura wrote: If you take bw in to comparison , bw is a much more successful sport in korea, housewifes , childrens,grandpa and grandma are watching the game even without playing it .My question is will sc2 reach this level of spectator-ship ?or will it exclusively be for gamers and only for gamers . My mom back in 2007-ish: Hey I know who that guy is... was his name Im Yo Hwan? The BW Progamer, right? | ||
Rinny
United States616 Posts
On December 18 2011 10:15 Sawamura wrote: If you take bw in to comparison , bw is a much more successful sport in korea, housewifes , childrens,grandpa and grandma are watching the game even without playing it .My question is will sc2 reach this level of spectator-ship ?or will it exclusively be for gamers and only for gamers . I think the reason BW has such a wide appeal among different demographics is because of the way it was market. Basically they market players in korea like pop idols. I think there rational is BW fans are going to watch the games no matter what, so fuck them lets cater to those who wouldn't normally watch. I think that type of approach is gimicky and will result in bubble growth. To suppourt that, BW has experienced a sharp decline in korea, with the loss of sponsers and the closing of 3 teams. I don't think the decline is due solely to Star 2, because star2 isnt very popular in korea. I think Star 2 should focus on slow substainable growth, as opposed to doing gimmicks like they did in BW to produce short term growth. | ||
Sawamura
Malaysia7602 Posts
On December 18 2011 10:22 Rinny wrote: I think the reason BW has such a wide appeal among different demographics is because of the way it was market. Basically they market players in korea like pop idols. I think there rational is BW fans are going to watch the games no matter what, so fuck them lets cater to those who wouldn't normally watch. I think that type of approach is gimicky and will result in bubble growth. To suppourt that, BW has experienced a sharp decline in korea, with the loss of sponsers and the closing of 3 teams. I don't think the decline is due solely to Star 2, because star2 isnt very popular in korea. I think Star 2 should focus on slow substainable growth, as opposed to doing gimmicks like they did in BW to produce short term growth. What's so gimmicky about players being like super stars ? Xellos, Boxer , Gorush were all followed by a legion of crazy girls fan and when the managers realized that not only they can get gamers to watch the sports and even casual fans because of the pro gamers looks it's a win win situation and with that they have been successful . I find it hard to find sc2 to ever reach the same level of fans as they did in broodwar , no where do you find fan's (girls ) especially creating banners for their favourite player and even not taking that in to account casual viewers like i mention above even supernovamaniac mom know's the existent of lim yo hwan . Too bad I don't think casual viewers outside of korea will ever embrace the same way bw had it's impact . So what if few sponsors decide to pull out of the pro gaming scene ? does that mean bw is in the decline ? This year sk proleague show us that there is still lot's of fans and sponsors are still interested in the scene . There's nothing gimmicky in anything broodwar is done at all . In fact it has been successful in many ways than you can imagine , bw is the original e sport and yet it doesn't need to be promoted every time like it's successor do " E-sport this , E- sport that " it's getting pretty stale in my opinion . | ||
OopsOopsBaby
Singapore3425 Posts
On December 18 2011 10:22 Rinny wrote: I think the reason BW has such a wide appeal among different demographics is because of the way it was market. Basically they market players in korea like pop idols. I think there rational is BW fans are going to watch the games no matter what, so fuck them lets cater to those who wouldn't normally watch. I think that type of approach is gimicky and will result in bubble growth. To suppourt that, BW has experienced a sharp decline in korea, with the loss of sponsers and the closing of 3 teams. I don't think the decline is due solely to Star 2, because star2 isnt very popular in korea. I think Star 2 should focus on slow substainable growth, as opposed to doing gimmicks like they did in BW to produce short term growth. by short term growth u mean 10 years? | ||
Psyonic_Reaver
United States4329 Posts
On December 18 2011 07:39 emythrel wrote: Not to mention LoL is free to play and much simpler to play than sc2 and its player base is accordingly larger. SC2 is easier to play then BW. Also, Blizzard should make SC2 the expansions free. In fact, make SC2 free. It'll bring in more players. Just do Pay to Look Cool type stuff, like LoL does. | ||
Rinny
United States616 Posts
On December 18 2011 10:30 Sawamura wrote: What's so gimmicky about players being like super stars ? Xellos, Boxer , Gorush were all followed by a legion of crazy girls fan and when the managers realized that not only they can get gamers to watch the sports and even casual fans because of the pro gamers looks it's a win win situation and with that they have been successful . I find it hard to find sc2 to ever reach the same level of fans as they did in broodwar , no where do you find fan's (girls ) especially creating banners for their favourite player and even not taking that in to account casual viewers like i mention above even supernovamaniac mom know's the existent of lim yo hwan . Too bad I don't think casual viewers outside of korea will ever embrace the same way bw had it's impact . So what if few sponsors decide to pull out of the pro gaming scene ? does that mean bw is in the decline ? This year sk proleague show us that there is still lot's of fans and sponsors are still interested in the scene . There's nothing gimmicky in anything broodwar is done at all . In fact it has been successful in many ways than you can imagine , bw is the original e sport and yet it doesn't need to be promoted every time like it's successor do " E-sport this , E- sport that " it's getting pretty stale in my opinion . Well I think marketing players to audiences like fan girls, who like players because of their appearance or interviews, is by definition going to neglect your core fanbase, people who like the players because of their gameplay. I don't think its possible to have it both ways. Would you rather star2 be super popular for 3 years then not at all, or have it be slightly popular for a long time? I also think its silly to compare the popularity of BW in korea to that of Star2 in the US. The social economic and cultural aspects of the two countries are incredibly different. By definition losing sponsers and teams is a decline. Im not trying to argue that Star 2 is better than bw, just that star2 should try to avoid some of the mistakes bw made. | ||
Rinny
United States616 Posts
On December 18 2011 10:31 OopsOopsBaby wrote: by short term growth u mean 10 years? Well pro bw has existed for 10 years but it wasn't at the peak of it's popularity for all 10 years. | ||
denzelz
United States604 Posts
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ShadeR
Australia7535 Posts
On the other hand the Blizzcup finals could barely fill two thirds capacity. Real eSports stands on the same platform as conventional sports with a very strong proper casual demographic. Casual in BW means people who do not play the game, the same as it does in 'regular' sports. SC2 has no such demographic noobs do not count. Edit: Gimmiky would be the hype and stranglehold bnet2.0 has on the scene. Real community centric growth in SC2 is stifled. | ||
Rinny
United States616 Posts
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a176
Canada6688 Posts
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blade55555
United States17423 Posts
On December 18 2011 13:09 a176 wrote: I liked the part where you didnt talk about how boring most sc2 games are to the spectator I liked how you think everybody thinks its boring to watch as a spectator. Love it you know what youa re talking about! Not you don't speak for everybody but yourself. | ||
writer22816
United States5775 Posts
Doe, John "eSports". SK Gaming. 6 April 2009. <http://www.sk-gaming.com/content/23348-Dont_panic__Why_there_is_no_ESport_crisis>. Are you trolling? | ||
soujiro_
Uruguay5195 Posts
well written blog though i dont agree with most of it | ||
Brett
Australia3820 Posts
I think that was a pretty good example of why the game can succeed!! (go fkn watch it if you haven't already) | ||
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