I completely stopped following this thread to avoid any temptation to post or help mafia so I cannot comment on our play after my death.
TL Mafia 5 [Game Over] - Page 85
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Mandalor
Germany2362 Posts
I completely stopped following this thread to avoid any temptation to post or help mafia so I cannot comment on our play after my death. | ||
Ace
United States16096 Posts
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CompX
Canada216 Posts
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Ver
United States2186 Posts
Rolechecks only seem strong if they hit the right targets. Because the town vastly outplayed the mafia, they were able to hit the right targets. The speed and accuracy was due to establishing a lot of innocents very quickly (by day 1), behind the scenes planning, and with a little bit of red herring clue luck. This game really didn't show anything either way about the balance because of the disparity of the teams. All we really learned is that manual balancing is necessary unfortunately. Moral of the story is that the mafia must be proactive. If they sit back and try to hide with inactives, they should and will lose. | ||
t_co
United States702 Posts
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ZaplinG
United States3818 Posts
good thing i was here to help out | ||
Radfield
Canada2720 Posts
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Radfield
Canada2720 Posts
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sinani206
United States1959 Posts
what did your post originally say? | ||
Radfield
Canada2720 Posts
It was a triple fail | ||
bumatlarge
United States4567 Posts
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Qatol
United States3165 Posts
On December 05 2011 05:16 bumatlarge wrote: lol how did I not get modkilled this game? There were no modkills in these games. Modkills weren't introduced until Mafia 8. | ||
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