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So, for the past week I've been playing through Elder Scrolls IV: Oblivion. I was initially planning on playing through Fallout 3, but my new laptop couldn't handle the specs due to having an integrated graphics card, so I had to settle for Oblivion as an alternative.
Anyways, I settled on being some sort of warrior-archer, with specializations in lockpicking, heavy armor, and armor repair (whatever it's called). Throughout the game, I had also leveled up my alchemy skills quite a bit, mainly as a way of sometimes getting a bit better weight-to-gold ratio out of ingredients that I collect.
Which brings me to my next point, the importance of weight-to-gold ratios. I've always hated managing inventories in RPGs and similar games, mainly because it feels like a hassle to constantly go back to town to sell my loot. Back when I played Fallout 3 and New Vegas on my other laptop, I had learned to maximize my loot's value by considering the weight-to-caps ratio of the loot whenever trying to decide what to carry back town. That experience from Fallout came in handy with Oblivion.
Also, I'm not too fond of dungeon diving, as the darkness and creepy music creep me out, though I have grown a tolerance for dungeons after playing quite a bit of Fallout and Minecraft. Consequently, I tended to avoid dungeons throughout my play-through, except when required by quests. In addition, I found the Oblivion instances to be quite tedious after the 3rd time. I guess they were quite frightening and atmospheric during the first few runs, but they got downright tedious when I had to go through them several times during the Allies for Bruma quest.
Also, I regret letting the Adoring Fan follow me around. Even though he would often die whenever I go dungeon diving or running through Oblivion, he would randomly respawn next to me at the most random of times, freaking me out and making me jump whenever he randomly appears.
Anyways, I just finished up the main quest, and I was pleased with my time playing Elder Scrolls. Though the dungeons and Oblivion instances were tedious, the quests themselves had a lot of character to them. I played on a below-average difficulty level due to a fear of having to tediously repeat actions due to death, so I guess I didn't experience some of the tension I would otherwise have to face on a higher difficulty level.
I guess it's time for me to return to SC2 to continue learning Terran.
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My first time playing Oblivion, I was like SCREW KVATCH and went around killing shit, doing sidequests until I was lvl 17.... went back to do the main questline and cried T.T
Also, just finish the mage guild storyline and craft your own like +300 weight spell ^^
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On September 26 2011 09:00 synapse wrote: My first time playing Oblivion, I was like SCREW KVATCH and went around killing shit, doing sidequests until I was lvl 17.... went back to do the main questline and cried T.T
Also, just finish the mage guild storyline and craft your own like +300 weight spell ^^ No create as many feather 50 for max time spells as you want and just name them different things (so you can cast them all at once), way more mana efficient to do it that way
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Now play it with OOO without reducing difficulty slider and really play the game XD
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Figured it would be better to post in this thread than recreate another one, would one recommend installing OOO on their first playthrough or playing the original game before doing any modding?
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On November 06 2011 13:38 Zeromadcowz wrote: Figured it would be better to post in this thread than recreate another one, would one recommend installing OOO on their first playthrough or playing the original game before doing any modding?
Vanilla oblivion is actually a terrible game. Install the mods first.
Especially a mod that fixes the leveling system, because the default one is incredibly bad.
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If you only did the main quest then i'm sorry but no, you're far from finishing Oblivion... You should do the quests of the dark brotherhood. To get it started just kill an innocent and get some sleep.
Otherwise i agree with Gheed, oblivion with mods is 1000 times more enjoyable than the vanilla game. Here is a good mods site http://www.tesnexus.com there are plenty of quality mods just pick the ones you like the most ! (Going from aesthetics only mods to brand new storylines or new weapons / armors packs)
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doesnt surprise me that the OP plays terran when he gets scared by Oblivion ...
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On November 06 2011 23:45 Mysti_ wrote:If you only did the main quest then i'm sorry but no, you're far from finishing Oblivion... You should do the quests of the dark brotherhood. To get it started just kill an innocent and get some sleep. Otherwise i agree with Gheed, oblivion with mods is 1000 times more enjoyable than the vanilla game. Here is a good mods site http://www.tesnexus.com there are plenty of quality mods just pick the ones you like the most ! (Going from aesthetics only mods to brand new storylines or new weapons / armors packs)
So true. There are weight adjustment mods so you can carry more shit if you hate inventory management (worst aspect of Bethesda games IMO) and other mods to make the game better.
The vanilla game is really messed up. There was one of the quests where I had to kill some village leader in a town. My character had ~75 strength, ~75 swordsmanship (above average), full sneak for 8x crit sneak attack due to a mod installed, one of the most powerful swords in the game (21 dmg + 20 fire dmg). Villager was in his usual village rags. Snuck into his house while he was sleeping and whacked him with the sword. He survived the critical hit and about 3 more hits after that.
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