I was hoping that in expansion, Blizzard would try to steer away such bio heavy builds and if this really is a fighting mech unit,,, then I will truly believe Blizzard has given up on making mech builds as useful as they were in Bw.
New Terran Unit in Heart of the Swarm - Page 112
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Nilrem
United States3684 Posts
I was hoping that in expansion, Blizzard would try to steer away such bio heavy builds and if this really is a fighting mech unit,,, then I will truly believe Blizzard has given up on making mech builds as useful as they were in Bw. | ||
grappasc
Belgium86 Posts
the unit is a terran counterpart to carriers. instead of interceptors, it lays down bunkers instantly. if you no longer need the bunker, this new thor picks it up. can carry 8 at a time. if too many, salvage. heals marines, shoots AOE parachute bombs and cannonballs. marines needed better support. | ||
ohohoh
4 Posts
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GenesisX
Canada4267 Posts
Can't wait!!!! | ||
Grummler
Germany743 Posts
Atleast now i do know that...
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Grummler
Germany743 Posts
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RyLai
United States477 Posts
On October 08 2011 16:44 Liquid`Jinro wrote: ..... Maybe because it was that way for 12 years in SC1? Maybe because not every race should be the same? Protoss had the same type of builds PvZ anyway, where they made only reaver/sair - the fact that these builds exist in BW makes the variety sooooooo much better than if you have to make marines every game, every matchup -_- No, but it should be viable in al 3 matchups, like it was in BW. And its very, very, very, very far from the dominant choice in TvZ. Its not even 100% dominant in TvT wtf. There is literally no reason to not want mech to be a possible option in each matchup, whats the problem with variety? I should've known that it would be Jinro that put up such a reasonable post... To add on, Mech is far from viable in TvZ against a good Zerg player. Mech has nothing remotely close to decent anti-air. You have NOTHING to deal with Mutalisks. The Mutalisks magic box the Thors, then they kill everything. If you bring Vikings, then it's a bit trickier (since Mutalisks are good against Vikings but you also don't want them to bunch up because of the Thors). And since even before the patch, Mech wasn't 100% dominant in TvT due to the rise of pure bio builds that abuse their mobility to put he Mech player out of his rhythm and forcing responses. Bio AND mech should both be very viable matchups similar to how Protoss has the midgame options of Colossi or Templar and Zerg has quite a few options in terms of their composition. Terran has 3 options in TvT, 1 option (in a long term game) in TvP, and 2 options in TvZ (though mech seems to lose it's timing after mass Mutalisks become a problem). But why are we diverging from the original fun point of the thread? I'm still sad they don't have a "Super MULE" option in the voting. :[ | ||
Amlitzer
United States471 Posts
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Lotar
132 Posts
On October 08 2011 17:33 RyLai wrote: Mech has nothing remotely close to decent anti-air. Somehow, this sounds like an exaggeration. | ||
Adreme
United States5574 Posts
Hes sort of right and its the reason when you see mech inTvT that one banshee kills like 5 tanks just because a Thor isnt going to do the dmg you need. | ||
grappasc
Belgium86 Posts
On October 08 2011 17:45 Adreme wrote: Hes sort of right and its the reason when you see mech inTvT that one banshee kills like 5 tanks just because a Thor isnt going to do the dmg you need. I see, and this is because mech only includes factory units. turrets are buildings and vikings are... bio. | ||
razy
Russian Federation899 Posts
On October 08 2011 17:45 Adreme wrote: Hes sort of right and its the reason when you see mech inTvT that one banshee kills like 5 tanks just because a Thor isnt going to do the dmg you need. o_O i hope u r trolling because thors rape banshees :O | ||
Grummler
Germany743 Posts
On October 08 2011 17:45 Adreme wrote: Hes sort of right and its the reason when you see mech inTvT that one banshee kills like 5 tanks just because a Thor isnt going to do the dmg you need. One thor kills a banshee before the banshee kills a single tank. So i guess you trolled me. If you were serious though, your parents trolled me i guess. | ||
grappasc
Belgium86 Posts
edit: "this" as in more people touching this turd of a subject edit2 after razy answers me: I agree with you, but people will come up with stuff. let's see, someone argues that thor is too slow to be where you need them. the straight comparison of dps is therefore "retarded". and the 1 banshee killing tanks was an exaggeration and there's actually normally more banshees. and the tanks aren't full health when the banshee chases them. and the reason you didn't realize this is because you're a gold league noob, who doesn't watch koreans play. this started because someone said a really dumb thing about mech not having antiair. I hope I'm wrong | ||
razy
Russian Federation899 Posts
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Daralii
United States16991 Posts
On October 08 2011 17:36 Amlitzer wrote: Maybe those "wheels" by the units feet are actually mines? Just a thought. I don't think mines normally have tire treads. =/ | ||
Grovbolle
Denmark3804 Posts
On October 08 2011 14:35 danl9rm wrote: + Show Spoiler + On October 08 2011 14:31 saltymango wrote: In a lot of countries the , is the decimal in a number America is the Apple of the real world. We just have to be different. Even when it doesn't make sense. (Here's looking at you one-button mouse.) Ok, but seriously, the comma being the decimal doesn't make sense. Same as meters not making sense? and Kilometers? (Clicks in american millitary language). Different doesn't mean better, and comma is the decimal point in many languages | ||
sereniity
Sweden1159 Posts
On October 08 2011 14:35 danl9rm wrote: America is the Apple of the real world. We just have to be different. Even when it doesn't make sense. (Here's looking at you one-button mouse.) Ok, but seriously, the comma being the decimal doesn't make sense. Having your fibre cables in the air just above the traffic doesn't make sense neither | ||
Grummler
Germany743 Posts
On October 08 2011 17:50 grappasc wrote: turrets are buildings and vikings are... bio. There are 3 upgrade paths for Terran: bio, mech and air. There are 3 production facilities: barracks, factory and starport. Now, try again: turrets are buildings and vikings are... a.) bio b.) mech c.) air d.) they can be repaired so they share upgrades with factory units herp derp e.) terran op | ||
exnomendei
Netherlands122 Posts
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