New Terran Unit in Heart of the Swarm - Page 111
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Sandro
897 Posts
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mtn
729 Posts
On October 08 2011 14:30 Sandro wrote: Two more days until the Zerg reveal I can't wait. How you know that ? Blue posted it? | ||
saltymango
United States120 Posts
On October 08 2011 14:24 Geovu wrote: I love how technically you didn't use a decimal, so you are saying a hellion with legs would cross the map in under 1 second. In a lot of countries the , is the decimal in a number | ||
danl9rm
United States3111 Posts
On October 08 2011 14:31 saltymango wrote: In a lot of countries the , is the decimal in a number America is the Apple of the real world. We just have to be different. Even when it doesn't make sense. (Here's looking at you one-button mouse.) Ok, but seriously, the comma being the decimal doesn't make sense. | ||
mtn
729 Posts
On October 08 2011 14:35 danl9rm wrote: America is the Apple of the real world. We just have to be different. Even when it doesn't make sense. (Here's looking at you one-button mouse.) Ok, but seriously, the comma being the decimal doesn't make sense. It doesn't make sense for you. There you go, fixed it for you. | ||
Sandro
897 Posts
Source is here: http://sclegacy.com/news/23-sc2/1076-heart-of-the-swarm-unit-teaser-1 | ||
terranghost
United States980 Posts
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NerdCRAFT
United States53 Posts
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mtn
729 Posts
On October 08 2011 14:37 Sandro wrote: Source is here: http://sclegacy.com/news/23-sc2/1076-heart-of-the-swarm-unit-teaser-1 Thanks | ||
NicolBolas
United States1388 Posts
On October 08 2011 14:19 XerrolAvengerII wrote: And with that, your statement that "Terran is a tech beneficial race and that protoss and zerg tend to be tier 1 reliant" is completely wrong! Which might be a fine point, if that was what I said. It wasn't, and I don't know how you got it wrong since you in fact quoted me: Me: I find it odd how people complain about Terrans using "only Tier 1" units in TvP (despite the fact that Medivacs are not Tier 1). While Protosses and Zerg do incorporate a few high-tech units into their player, what is their army primarily composed of? Zerglings/Banelings/Roaches, or Zealots/Stalkers/Sentries. Yes, they get some Infestors and Colossi in there, but TvP play incorporates Medivacs, Vikings (where needed) and Ghosts (where needed). All higher-tech units. I said that they all races rely on Tier 1 units as the mainstay of their armies. The preponderance of their armies are Tier 1 units. They each add higher-tech units, but this doesn't change the fact that the majority of the units on the field are Tier 1. What is the Protoss deathball made of? Mostly Zealots and Stalkers. What is a Zerg attack team made of? Mostly Zerglings/Banelings/Roaches. Yes, Colossi and Infestors matter. They act as force multipliers, making a strong composition stronger. The Protoss deathball isn't nearly as effective without Colossi. But that doesn't change the fact that the ball is mostly made of Tier 1 units. In fact, there are games where the mainstay of the armies aren't Tier 1. TvT. And TvZ, to a degree. Why? Because the Terran is Meching. Because the Terran builds Factory units, and lots of them. This is the anomaly in StarCraft (both 1 and 2), not the rule. Every other race relies primarily on Tier 1 units. But somehow, it's wrong for Terrans to do so. My point is this: so many Terran players want to be able to just Mech. They want to produce Factory units and win. Yet you never see Protoss players who want to just be able to mass Robos and in. You never see Zerg players who want to just mass Tier 2 Zerg units and win. All of them accept that the preponderance of their army will be Tier 1. Tier 2&3 are support units, meant to augment the main army and act as force multipliers. Only Terran players see it as their God-given right to build their army from Tier 2. Only Terran players see having their army composed primarily of Tier 1 units as being negative, even though everyone does that. On October 08 2011 14:19 XerrolAvengerII wrote: The reason people say this, is that Terran PREFER the tier 1 battle, while protoss PREFER the tier 3 battle. Medivacs are good army multipliers and vikings are necessary to deal with colossus and ghosts are useful in small numbers (as well as necessary to deal with high templar)... but all in all, a Terran player's tooth fairy wish is to not NEED any vikings or ghosts and just MAKE MORE BIO because bio is super efficient. To contrast, the protoss player's tooth fairy wish is to have MORE RANGE COLOSSUS FASTER or substitute with MORE STORM TEMPLAR FASTER... because that is the unit that gives the army strength! Except that you don't see threads bitching about how Protoss players have to keep making Stalkers and Zealots. You don't see threads bitching about how they wish they could just make more Robos and Colossi, and win with just that. Yet you do see threads bitching about how Terrans can't just make Tier 2 units and win in TvP. You see threads saying that it's wrong for Terrans to have to rely on anything but the almighty Siege Tank. BTW, does RANDOMLY capitalizing WORDS really help MAKE YOUR POINT better? If you NEED to EMPHASIZE something, it's a LOT MORE REASONABLE to just USE italics. That way, you don't look like you're YELLING. | ||
_-NoMaN-_
Canada250 Posts
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_-NoMaN-_
Canada250 Posts
On October 08 2011 14:19 XerrolAvengerII wrote: ... ghosts do not apply they are also tier 1.... wtf how are ghosts tier 1?!! Require a tech building + cost significant gas = tier 2 by definition | ||
DarkPlasmaBall
United States43566 Posts
On October 08 2011 15:59 _-NoMaN-_ wrote: wtf how are ghosts tier 1?!! Require a tech building + cost significant gas = tier 2 by definition Sentries aren't tier two >.> But ghosts are tier two. | ||
Everlong
Czech Republic1973 Posts
On October 08 2011 15:32 NicolBolas wrote: Which might be a fine point, if that was what I said. It wasn't, and I don't know how you got it wrong since you in fact quoted me: I said that they all races rely on Tier 1 units as the mainstay of their armies. The preponderance of their armies are Tier 1 units. They each add higher-tech units, but this doesn't change the fact that the majority of the units on the field are Tier 1. What is the Protoss deathball made of? Mostly Zealots and Stalkers. What is a Zerg attack team made of? Mostly Zerglings/Banelings/Roaches. Yes, Colossi and Infestors matter. They act as force multipliers, making a strong composition stronger. The Protoss deathball isn't nearly as effective without Colossi. But that doesn't change the fact that the ball is mostly made of Tier 1 units. In fact, there are games where the mainstay of the armies aren't Tier 1. TvT. And TvZ, to a degree. Why? Because the Terran is Meching. Because the Terran builds Factory units, and lots of them. This is the anomaly in StarCraft (both 1 and 2), not the rule. Every other race relies primarily on Tier 1 units. But somehow, it's wrong for Terrans to do so. My point is this: so many Terran players want to be able to just Mech. They want to produce Factory units and win. Yet you never see Protoss players who want to just be able to mass Robos and in. You never see Zerg players who want to just mass Tier 2 Zerg units and win. All of them accept that the preponderance of their army will be Tier 1. Tier 2&3 are support units, meant to augment the main army and act as force multipliers. Only Terran players see it as their God-given right to build their army from Tier 2. Only Terran players see having their army composed primarily of Tier 1 units as being negative, even though everyone does that. Except that you don't see threads bitching about how Protoss players have to keep making Stalkers and Zealots. You don't see threads bitching about how they wish they could just make more Robos and Colossi, and win with just that. Yet you do see threads bitching about how Terrans can't just make Tier 2 units and win in TvP. You see threads saying that it's wrong for Terrans to have to rely on anything but the almighty Siege Tank. BTW, does RANDOMLY capitalizing WORDS really help MAKE YOUR POINT better? If you NEED to EMPHASIZE something, it's a LOT MORE REASONABLE to just USE italics. That way, you don't look like you're YELLING. You really got it wrong man.. 1, For some reason, you hate factory units, period. 2, The whole thing with tier units you describe would work in other games probably, but not in Starcraft. You just completly ignore the fact that Terrans don't share upgrades for both bio and mech units and therefor once you commit to bio, it's really hard to transition into mech and other way around. This is the reason people want to mech from the start of the game. And why would they want to mech? Because bio is good, but it doesn't cut it anymore in later stages of the game. 3, Now that you understeand there is something like upgrades in the game and you understeand Terrans don't have shared upgrades like Protoss and Zerg, there is no way Terran could possibly just mass T1 (Marines/Hellions, agree?) units with adition of some T2/T3 (Marauder/Ghost/Tank/Thor) units and hope to win like you seem to believe this game should be played (wrong). I think I made it clear and I hope you just think more before you write something stupid like "They want to produce Factory units and win.". | ||
_-NoMaN-_
Canada250 Posts
On October 08 2011 16:03 DarkPlasmaBall wrote: Sentries aren't tier two >.> But ghosts are tier two. sentries not tier 2..maybe...I say 1.5 such as rauder or roach | ||
Goldfish
2230 Posts
MVP: Oh no. My base is getting attacked! Fortunately I have all the structures necessary to COMBINE INTO OMEGA PRIME (Actually terra tron.) | ||
Liquid`Jinro
Sweden33719 Posts
My point is this: so many Terran players want to be able to just Mech. They want to produce Factory units and win. Yet you never see Protoss players who want to just be able to mass Robos and in. You never see Zerg players who want to just mass Tier 2 Zerg units and win. All of them accept that the preponderance of their army will be Tier 1. Tier 2&3 are support units, meant to augment the main army and act as force multipliers. Only Terran players see it as their God-given right to build their army from Tier 2. Only Terran players see having their army composed primarily of Tier 1 units as being negative, even though everyone does that. ..... Maybe because it was that way for 12 years in SC1? Maybe because not every race should be the same? Protoss had the same type of builds PvZ anyway, where they made only reaver/sair - the fact that these builds exist in BW makes the variety sooooooo much better than if you have to make marines every game, every matchup -_- Mech is already viable in 2/3rds of the matchups. Does Mech really need to be the dominant playstyle in all matchups? No, but it should be viable in al 3 matchups, like it was in BW. And its very, very, very, very far from the dominant choice in TvZ. Its not even 100% dominant in TvT wtf. There is literally no reason to not want mech to be a possible option in each matchup, whats the problem with variety? | ||
DMKraft
476 Posts
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Yoshi Kirishima
United States10290 Posts
On October 08 2011 16:44 Liquid`Jinro wrote: ..... Maybe because it was that way for 12 years in SC1? Maybe because not every race should be the same? Protoss had the same type of builds PvZ anyway, where they made only reaver/sair - the fact that these builds exist in BW makes the variety sooooooo much better than if you have to make marines every game, every matchup -_- No, but it should be viable in al 3 matchups, like it was in BW. And its very, very, very, very far from the dominant choice in TvZ. Its not even 100% dominant in TvT wtf. There is literally no reason to not want mech to be a possible option in each matchup, whats the problem with variety? Agreed. To put it very simply, each race is different. The reason why you can't and don't want to go mass Robo units is because there are no specific attack/defense upgrades for them; you must get Ground Attack, Ground Armor, AND Shield. It's a huge advantage as Terran to be able to go bio or mech or air and only have to upgrade 2. But if your army is dominated by Tier 1, and then you add Tier 2 like Protoss (Gateway + Robo), then it means you must upgrade 4 upgrades (though pros usually upgrade 3 since the tier 1 units tank so you only upgrade attack for tanks or whatnot). Terran is not Protoss, and Terran isn't Zerg. Terran should be able to go mech in all 3 matchups; they have had the "God given right" by Blizzard's design team, or at least for BW. Though generally a Terran's composition will be more mixed in SC2 (bio with vikings vs P, bio with tanks vs Z, Mech with Ghosts vs P, etc.) instead of going pure mech like you could in BW, the focus is still put on either Bio or Mech or Air upgrades, and support units (viking, ghost, etc.) would be excluded from your army if possible. There is very little meaning in comparing tiers in this situation, as each race is different. Edit: On October 08 2011 17:08 DMKraft wrote: People like Terran to have only one viable strat so they can say "OMG TERRAN PLAYERS ONLY KNOW HOW TO DO 1 THING! Soo lame that build must be OP!" haha, another good point | ||
RyLai
United States477 Posts
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