[WuKong Patch] General Discussion - Page 80
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Brees
Marshall Islands3404 Posts
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Haemonculus
United States6980 Posts
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Blitzkrieg0
United States13132 Posts
What makes you take a sunfire cape over a randuins? | ||
TheYango
United States47024 Posts
On August 09 2011 04:35 Mogwai wrote: I mean, if I wanted to gank at level 2, I'd go noct, xin, or jarman. Nocturne? First you have to land Q. Then you have to chase them to get in E range. Then you have to wait for the fear to apply. Then, hopefully they're not under tower and you can hit them. Wouldn't even Olaf be better for a level 2 gank than that, seeing as if you land his Q, you at least get the CC right away? | ||
spinesheath
Germany8679 Posts
On August 09 2011 04:54 Blitzkrieg0 wrote: I only say the slow is wasted because you aren't there to chase people. I suppose it gives the people you're protecting a very minor sort of peel. What makes you take a sunfire cape over a randuins? After the R and possibly a Q, Amumu can't protect anyone. Nobody's going to hit him when he's sitting near his carry either, so he doesn't deal damage with E. You're better off throwing the Q on the enemy ranged DPS once you ulted and chase him down. That forces the enemy to attack you which increases your DPS. Janna is the only tank in this game. Always remember that. | ||
Mogwai
United States13274 Posts
On August 09 2011 04:54 TheYango wrote: Nocturne? First you have to land Q. Then you have to chase them to get in E range. Then you have to wait for the fear to apply. Then, hopefully they're not under tower and you can hit them. Wouldn't even Olaf be better for a level 2 gank than that, seeing as if you land his Q, you at least get the CC right away? what? Noct's level 2 damage is crazy with Q and if he hits Q, he forces a summoner at least to escape the E under most circumstances. | ||
gtrsrs
United States9109 Posts
i either get deathcap after aegis or abyssal+rylai | ||
Mogwai
United States13274 Posts
On August 09 2011 04:54 Blitzkrieg0 wrote: I only say the slow is wasted because you aren't there to chase people. I suppose it gives the people you're protecting a very minor sort of peel. What makes you take a sunfire cape over a randuins? because I have an irrational hatred of Randuins and I like doing damage. I also chase people because, well, Amumu does good damage and as you said, can't peel for shit, so why exactly do you think you should be peeling again and use that as anti-Rylai's slow ammo?. | ||
Blitzkrieg0
United States13132 Posts
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StuffedTurkey
United States859 Posts
On August 09 2011 00:36 Mogwai wrote: taric + sona is the best bot lane IMHO. double double heals, herpdederp, farm up dem aura items -> win game. totally imba. nuuu you've revealed our secret! | ||
Two_DoWn
United States13684 Posts
On August 09 2011 05:09 Mogwai wrote: because I have an irrational hatred of Randuins and I like doing damage. I also chase people because, well, Amumu does good damage and as you said, can't peel for shit, so why exactly do you think you should be peeling again and use that as anti-Rylai's slow ammo?. Good to know im not the only one who despises randuins. | ||
TheYango
United States47024 Posts
On August 09 2011 05:07 Mogwai wrote: what? Noct's level 2 damage is crazy with Q and if he hits Q, he forces a summoner at least to escape the E under most circumstances. His Q does less damage than Olaf's at level 2, his +AD is about the same as Olaf's W, and a 2.5 second slow that leads into 1-2 more 2.5 second slows seems stronger than a very delayed 1 second fear. I don't see how Nocturne's level 2 gank is in any way better than Olaf's, and Olaf's is already unreliable with the need to land an axe | ||
Juicyfruit
Canada5484 Posts
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spinesheath
Germany8679 Posts
5 minutes into the game, Alistar is calling for help. Alistar dies right after. @ 7 min: Corki dies. | ||
StuffedTurkey
United States859 Posts
On August 09 2011 05:32 Juicyfruit wrote: But last I checked, Olaf is bad T_T hextech olaf is pro, suicide all game until its time to steal baron, win the game | ||
Juicyfruit
Canada5484 Posts
On August 09 2011 05:35 spinesheath wrote: Taric Brand vs Corki Alistar on Dan Dinh stream now, Brand got fb I think (I was only half watching there). 5 minutes into the game, Alistar is calling for help. Alistar dies right after. Yeah I don't get people who make really really shitty picks when it's THEIR CHOICE and then beg for help. Not that I think this particular lane is unplayable for Cow + Corki; they probably just played it really bad. | ||
Mogwai
United States13274 Posts
nocturne gets 60 (+0.75 per bonus AD) with Q, gets +15 AD from Q, gets 50 damage from E, a 1 second fear from E, 120% AD as AoE on his first attack from his passive, and 15% Movespeed from Q off of a 1200 range Q. not to mention I find nocturne's Q easier to hit (seems like a noticeably faster missile speed and wider projectile). So I don't see how you can seriously say that you see no ways in which nocturne's level 2 gank is better than Olaf's. | ||
Kenpachi
United States9908 Posts
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TheYango
United States47024 Posts
On August 09 2011 05:46 Mogwai wrote: olaf does 80 (+0.5 per bonus AD) with Q and gets +13 (+1% bonus HP) AD from W with a 24% slow off of a 1000 range Q. He also gets, let's say, I dunno, 30-50% increased AS from his passive (any more and it's starting to sound really dangerous to gank). nocturne gets 60 (+0.75 per bonus AD) with Q, gets +15 AD from Q, gets 50 damage from E, a 1 second fear from E, 120% AD as AoE on his first attack from his passive, and 15% Movespeed from Q off of a 1200 range Q. not to mention I find nocturne's Q easier to hit (seems like a noticeably faster missile speed and wider projectile). So I don't see how you can seriously say that you see no ways in which nocturne's level 2 gank is better than Olaf's. I highly doubt the 200 extra range will be relevant vs a freely moving target. And hitting the 1st Olaf Q makes hitting the 2nd one extremely likely unless they blow an escape. | ||
Alaric
France45622 Posts
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