[T][M]Experimental Haunted Mafia - Page 12
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redFF
United States3910 Posts
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Varpulis
United States2517 Posts
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Varpulis
United States2517 Posts
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syllogism
Finland5948 Posts
On August 06 2011 05:55 Varpulis wrote: and out of curiosity what was the thought process that led to the solution, for those of us who didn't dismiss it as too simple an answer. L E V I A T H A N 12-5-22-9-1-20-8-1-14 | ||
Trotske
410 Posts
On August 06 2011 03:45 Varpulis wrote: Meta argument: bad. You can play really well one game and really terribly the next, but if your behavior is the same, and your arguments follow the same logic, i'll call you town as easily in the second as in the first. Lynch based on behavior in the game, and actions with scum motivations, not because he hasn't filled his quota. Trotske who do you think is scummy? I really haven't gotten a scum read but a person of interest is mig because I don't agree with his reasons to try to get an experienced person lynched. | ||
redFF
United States3910 Posts
On August 06 2011 05:53 Varpulis wrote: Red what was your reward? why do you want to know? | ||
redFF
United States3910 Posts
For role fishing also this I am not a good scum player, so please leave my soul pure, thanks very much. best read i have atm | ||
Varpulis
United States2517 Posts
On August 06 2011 06:21 redFF wrote: ##Vote Varpulis For role fishing also this best read i have atm Syllogism shared his reward, it was just an extra inventory slot. I was curious if the rewards would have more variety. From your response, it seems they do. If you don't want to share, fine by me. How did you solve it though? Knowing the methodology and line of thinking that leads to correct answers will be helpful. | ||
Trotske
410 Posts
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redFF
United States3910 Posts
On August 06 2011 06:34 Varpulis wrote: Syllogism shared his reward, it was just an extra inventory slot. I was curious if the rewards would have more variety. From your response, it seems they do. If you don't want to share, fine by me. How did you solve it though? Knowing the methodology and line of thinking that leads to correct answers will be helpful. not gonna tell u cuz i think ur mafia. | ||
Palmar
Iceland22630 Posts
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kitaman27
United States9244 Posts
Trotske, you mentioned three different players who you might vote for, but indicated you don't really have a scum read on any of them. Is there anyone you want to see dead? Meakpak, do you see Amber's inactivity as a scum tell or do you plan to eventually change your vote? | ||
Amber[LighT]
United States5078 Posts
Maybe I'm being naive but don't you think some disclosure about items should be made? Even if its in the form of a clever bread crumb it might be a good idea for anyone who has or may get an item to leave some trail for later. We don't really know how items work or what the items will do if used, and maybe it should stay that way for now to keep the cultists guessing. | ||
Varpulis
United States2517 Posts
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syllogism
Finland5948 Posts
I don't know DrH at all, but this line of thinking rules out at least Varpulis/Trotske/Curu/Me and probably a few others. These players also aren't likely night 0 cult recruiting targets. I'll further narrow it down to meapak/kita/bumat/coag/amber/palmar/mig. I'm eliminating mig/palmar from consideration rather arbitrarily for now. Coag seems to be playing his recent style of "not actually playing the game", so voting him would be tempting. Amber hasn't been doing anything either. Bumat has been only marginally more active while meapak and kita have been putting more effort into this. I think a cult recruit would be putting more effort into this, so I'll be deciding between those two, or possibly amber, tomorrow. These are quite weak reasons for lynching someone, but I've to work with what I have. | ||
kitaman27
United States9244 Posts
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syllogism
Finland5948 Posts
On August 06 2011 08:09 kitaman27 wrote: Why is everyone so certain that someone has been recruited into a cult? I don't know about you guys, but I was unable to perform any night actions on night zero, so I assume it is the same for others. Accusing people of being cult recruits at this point is only placing unnecessary doubt on pro-town players. syllogism, your thought process behind your vote is rather odd. Not only is it unlikely that anyone is a cult recruit, you are also punishing activity and promoting a poor thread environment. Yes, it's unfortunate but if I go on the path of lynching useless lurkers, I will still be stuck lynching lurkers by day 4. I will of course reconsider based on thread activity. I'm also not completely against lynching someone based on being worthless, but I'm inclined to believe that in the likely setup the scum will not be found there. There are flavor and more substantial reasons for believing the game did not begin as a standard 9/3 setup. Whether there is a recruiter or if DrH is making the decisions is another story. Nothing about the setup is obviously guaranteed, but you would have to provide me reasons for me to believe that it's a normal setup. | ||
bumatlarge
United States4567 Posts
On August 06 2011 08:09 kitaman27 wrote: Why is everyone so certain that someone has been recruited into a cult? I don't know about you guys, but I was unable to perform any night actions on night zero, so I assume it is the same for others. Accusing people of being cult recruits at this point is only placing unnecessary doubt on pro-town players. syllogism, your thought process behind your vote is rather odd. Not only is it unlikely that anyone is a cult recruit, you are also punishing activity and promoting a poor thread environment. Big differoni between being pro-town and being a vet. We would be stupid to not consider the cult thing as a big possibility though. Obviously this is very religious based. | ||
kitaman27
United States9244 Posts
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bumatlarge
United States4567 Posts
On August 06 2011 08:27 kitaman27 wrote: But how would a cultist even have recruited a vet yet? We haven't had a normal night cycle yet... I don't know I didn't do anything night 0 but everyone keeps claiming that was what it was for. | ||
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