On July 26 2011 05:03 UniversalSnip wrote:
no falloff on direct hit pipes, but rollers and stickies do indeed have damage falloff
Show nested quote +
On July 26 2011 04:58 h3r1n6 wrote:
It's not very dependent on opinion.
When we are talking about insane/ridiculous damage, a demoman, when unpressured, can without much problem do more damage than 2 soldiers in a fight. And that's not even considering a sticky trap. Stickyjumps make him the fastest class, his weapons don't suffer from fall off damage the same way the other classes do and he can lock down an entrance on his own pretty easily. The pipe launcher is one of the best weapons in the game, the sticky launcher is the best weapon in the game.
On July 26 2011 02:05 Airact wrote:
In my opinion it's pretty much tied to Soldier and Scout which one is the "best" class around.
In competitive TF most teams go 2 Scout 2 Soldier 1 Demo 1 Medic(Is this correct?) in 6v6 with situational classes used from time to time.
Soldier is, in my opinion, the most versatile class around. You are mobile(Rocket Jumping, Equalizer to escape), you do good damage(Rockets, Shotgun on close range deals insane damage) and your health is second only to the Heavy.
Scout on the other hand has insane mobility(Double/Triple Jump, Ludicrous Speed), ridiculous damage output(Scattergun dealing 100+ damage per shot on point-blank) and they can abuse opposing weaknesses(Fight Pyros with 40damage Scatters or with your Pistol, Fight Soldiers on mid-range, Flank Heavies and Demomen).
The other classes just specialize more than these two and possibly the Demoman and that's why I would call the Soldier and the Scout the two "best" classes.
Of course it's very opinion dependant, but I have my reasons to believe that these two are the best classes around.
On July 26 2011 01:40 h3r1n6 wrote:
Where did you get from that solly is the best class? It's clearly not.
On July 25 2011 23:20 Stijx wrote:
I played this game a huge amount around release, I played on a team, was one of the first people to unlock the Ubersaw etc... I thought those systems were way better, unlocking weapons etc... The weapons used to be Alternatives instead of upgrades, they were style differences.
I tried to play again recently, and I got completely destroyed by that ridiculous new soldier weapon. As if soldier wasn't the best class already? So unnecessary.
Anyway, for the people above saying you're topping random servers... Everyone good plays on locked servers, or on small population servers. You'll find some amazing people, and mostly bad people on servers like iO Gaming, Newbs, Lotus, Valve etc.
I played this game a huge amount around release, I played on a team, was one of the first people to unlock the Ubersaw etc... I thought those systems were way better, unlocking weapons etc... The weapons used to be Alternatives instead of upgrades, they were style differences.
I tried to play again recently, and I got completely destroyed by that ridiculous new soldier weapon. As if soldier wasn't the best class already? So unnecessary.
Anyway, for the people above saying you're topping random servers... Everyone good plays on locked servers, or on small population servers. You'll find some amazing people, and mostly bad people on servers like iO Gaming, Newbs, Lotus, Valve etc.
Where did you get from that solly is the best class? It's clearly not.
In my opinion it's pretty much tied to Soldier and Scout which one is the "best" class around.
In competitive TF most teams go 2 Scout 2 Soldier 1 Demo 1 Medic(Is this correct?) in 6v6 with situational classes used from time to time.
Soldier is, in my opinion, the most versatile class around. You are mobile(Rocket Jumping, Equalizer to escape), you do good damage(Rockets, Shotgun on close range deals insane damage) and your health is second only to the Heavy.
Scout on the other hand has insane mobility(Double/Triple Jump, Ludicrous Speed), ridiculous damage output(Scattergun dealing 100+ damage per shot on point-blank) and they can abuse opposing weaknesses(Fight Pyros with 40damage Scatters or with your Pistol, Fight Soldiers on mid-range, Flank Heavies and Demomen).
The other classes just specialize more than these two and possibly the Demoman and that's why I would call the Soldier and the Scout the two "best" classes.
Of course it's very opinion dependant, but I have my reasons to believe that these two are the best classes around.
It's not very dependent on opinion.
When we are talking about insane/ridiculous damage, a demoman, when unpressured, can without much problem do more damage than 2 soldiers in a fight. And that's not even considering a sticky trap. Stickyjumps make him the fastest class, his weapons don't suffer from fall off damage the same way the other classes do and he can lock down an entrance on his own pretty easily. The pipe launcher is one of the best weapons in the game, the sticky launcher is the best weapon in the game.
no falloff on direct hit pipes, but rollers and stickies do indeed have damage falloff
No, rollers do the same damage at any range. The stickies do have fall-off damage for 5 seconds of their life, after that, they deal full damage at any range as well.