Team Fortress 2 is now Free To Play - Page 38
Forum Index > General Games |
writer22816
United States5775 Posts
| ||
h3r1n6
Iceland2039 Posts
| ||
Kimaker
United States2131 Posts
| ||
ShocK822
United States18 Posts
| ||
Airact
Finland366 Posts
On July 22 2011 17:06 Kimaker wrote: Anyone else a bit iffy on the new soldier weapons? The movement is a bit different with the laser gun, more floaty I noticed. Gonna have to readjust to that... I have a bit of a longer post on the last page about the new Soldier weapons and while my statement about the Launcher now is a bit different, aka not-so-OP-anymore, it feels very out-of-place and in good hands, OP. Rocket Jumping is different with the new launcher and I prefer the stock because of that, as well as because I play pubs(no, I'm not good at this game) where Sentries exist. There was no need for that weapon and it basically has no role. On July 22 2011 17:18 ShocK822 wrote: This game is alright. It's a bit casual tbh. (I know hardcore TF2 fans will get super mad at me saying this, but from what I can tell, it's true.) Sort of agreed. The playerbase isn't very skilled tbh. I can regularly top pub scoreboards as Scout or Soldier and I'm horrible as both. I have seen maybe 3 dudes total after the f2p transition that actually Rocket Jump as Soldiers and Demomen just try to Grenade Launcher their way through Scouts, which is questionable at best. Also, W + M1 Pyros, nomnom. There are exceptions of course, but sadly, not that many. I don't know maybe I'm too bad to play on "good servers" and good enough to top the scoreboards on valve/"bad" servers. I don't know any "good" servers to test my skill on. Then again, this game requires ridiculous amounts of skill to be good. On July 22 2011 17:25 Ausfailia wrote: I don't at all like playing against the new rocket launcher... the animation seems to make it difficult to track how fast the projectile's going which is a pain in the ass when trying to reflect it. Not to mention the inevitable 6 soldiers per team spamming laser rockets at each other while the weapon's still new As far as I know, the new Launcher has slower projectile speed, or the same projectile speed, as the stock launcher. | ||
Ausfailia
Australia123 Posts
On July 22 2011 17:06 Kimaker wrote: Anyone else a bit iffy on the new soldier weapons? The movement is a bit different with the laser gun, more floaty I noticed. Gonna have to readjust to that... I don't at all like playing against the new rocket launcher... the animation seems to make it difficult to track how fast the projectile's going which is a pain in the ass when trying to reflect it. Not to mention the inevitable 6 soldiers per team spamming laser rockets at each other while the weapon's still new | ||
57 Corvette
Canada5941 Posts
| ||
Deleted User 124618
1142 Posts
On other hand, it's incredibly fun keeping team alive and when people actually shout "MEDIC" and run near me to wait in queue for healing Fun game, got this when Valve released it for free but might support Valve by buyig a hat or two. | ||
Bartuc
Netherlands629 Posts
| ||
Nightmare1795
United States222 Posts
I recommend this to everyone who can spare the 10 or so GB it takes on your hard drive. | ||
Krehlmar
Sweden1149 Posts
Also these new weapons are just really ruining the game since you now longer know what the fuck to expect from anyone... | ||
Torte de Lini
Germany38463 Posts
The new laser gun is hilariously overpowered. I just killed 9 out of 11 people with it. | ||
writer22816
United States5775 Posts
| ||
QuanticHawk
United States32026 Posts
On July 21 2011 18:52 Airact wrote: New Soldier weapons, what do you think? Personally I feel that once I get the hang of the new Cow Mangler, it's going to be so ridiculously overpowered in Soldier versus everything-else-than-a-Sentry-Gun and even against Sentries I can just sap them for 4 seconds and let my team handle it, or if I'm close enough, take my Shotgun and kill it. The new secondary I don't know much about because I don't have it, but it shouldn't be an upgrade to the stock Shotgun. Basically, the new Rocket Launcher is: +5 Rockets. Very important. +Infinite reloadable ammunition. Not so important, but a straight upgrade. +Can charge to use multiple rockets to inflict a mini-crit, splash damage burn effect and disables buildings for 4 seconds. Pretty useless except in organized team environment. +Same damage as the stock launcher. It seems a bit lower than with the stock, but only like 5-10 damage on mid-long range. - No random Criticals. It has been said that it doesn't crit with Kritz either, but still... No big deal at all. Not even nearly enough to cover 5 Rockets and the other good stuff. Also, non-crit servers. -Very low damage against buildings. This makes Gunslinger Engineers a soft-counter to Soldier. Then again, 5 Rockets makes the Soldier better in every other matchup. -A bit longer reload time. It takes 3.45 seconds to load 4 rockets to the stock launcher. It takes 3.95 seconds to reload 4 on this. -A bit slower projectile speed. Makes you having to have a bit more skill in your shots, but still... 5 Rockets and infinite reloadable ammo promotes high ground spam. It's kinda hilarious to see the first page of the steam TF2 forum's Soldier subforum be full of Cow Mangler 5000 balance whine and suggestions, spare 1-2 threads. I am not much of a fan of the Cow Mangler after playing against someone good who had it last night. If it had just one more downside it would be ok, but as it stands, it's just a really buffed regular launcher. The single downside it has is not an issue if you play on a non crit server I'm sure it gets a nerf in a week or so | ||
Airact
Finland366 Posts
On July 25 2011 15:35 writer22816 wrote: Crafted a cow mangler because I heard it was imba. Anything else worth crafting? ^^ For Sniper: Bushwacka. Is this craftable? -A straight upgrade to the regular Kukri, except against the new Laz0r launcher and Pyros, which you should avoid anyway. Then again, it's hilarious to jump on a Pyro, throw a Jarate at him and full-crit with Bushwacka(Jarate allows minicrits, Bushwacka allows minicrits to be full-crits). For Scout: Atomizer -You do lower damage with a Melee weapon as Scout but you can triple jump. Why not to? Then again, I use the Fish for the lulz as I haven't seen that much action to the 3rd jump. A straight upgrade to the normal Bat. For Spy if you use Dead Ringer a lot: The Enforcer -A straight upgrade for Dead Ringer spys. The downside doesn't happen when using Dead Ringer. For Pyro: The Degreaser -The downside is that afterburn isn't that strong anymore. No other downsides and it has weapon switch buff, which allows a Degreaser + Axtinguisher combo to be that much more effective. For Heavy: Gloves of Running Urgently. Can this be crafted? -You don't use Melee, you run faster with these Gloves active, but take damage while they are out. Why not to? Not anything else as far as I know that are actually worth using as main weapons. Liberty Launcher arguably yes, but I feel both the Laz0r Launcher and stock Launcher are better than Liberty Launcher, or Black Box if anybody actually thinks it's good. For the note: I stopped using Liberty Launcher the moment I learned how to Rocket Jump and my opinion strenghtened when I learned how to aim with the Stock Launcher. I use the stock because of the new reload nerf to the Laz0r Launcher and because Rocket Jumping is a bit better with Stock. Some say Tomislav is good, but after it's nerf, I don't believe it's better than Sasha(stock Minigun). | ||
Stijx
United States804 Posts
I tried to play again recently, and I got completely destroyed by that ridiculous new soldier weapon. As if soldier wasn't the best class already? So unnecessary. Anyway, for the people above saying you're topping random servers... Everyone good plays on locked servers, or on small population servers. You'll find some amazing people, and mostly bad people on servers like iO Gaming, Newbs, Lotus, Valve etc. | ||
Excludos
Norway7932 Posts
On July 25 2011 23:13 Airact wrote: For Spy if you use Dead Ringer a lot: The Enforcer -A straight upgrade for Dead Ringer spys. The downside doesn't happen when using Dead Ringer. If you use the Dead Ringer, The Big Earner is also a huge help. This lets you uncloak, backstab, and immideatly use the Dead Ringer again to escape (most of the time). the -25 health is really not a big issue with the dead ringer anyways (90% damage reduction) | ||
Existential
Australia2107 Posts
On July 22 2011 17:06 Kimaker wrote: Anyone else a bit iffy on the new soldier weapons? The movement is a bit different with the laser gun, more floaty I noticed. Gonna have to readjust to that... I just crafted the Cow Mangler but only did so after it was nerfed. It still feels a bit OP. It really should not have 5 rockets. Also while I'm using it I suddenly feel like playing a dumb ass and concentrate a bit too much on shooting charged shots. I'll also take this opportunity to vent my hatred towards the Liberty Launcher. The most noob friendly weapon in the whole game, excluding the Huntsman. | ||
Phrost
United States4008 Posts
On July 22 2011 23:44 Torte de Lini wrote: I have dapper topper for trade. The new laser gun is hilariously overpowered. I just killed 9 out of 11 people with it. Is there anything in particular you're looking for? I want to get my hands on a dapper topper without spending money or infinite time | ||
BeMannerDuPenner
Germany5638 Posts
On July 25 2011 23:13 Airact wrote: For Sniper: Bushwacka. Is this craftable? -A straight upgrade to the regular Kukri, except against the new Laz0r launcher and Pyros, which you should avoid anyway. Then again, it's hilarious to jump on a Pyro, throw a Jarate at him and full-crit with Bushwacka(Jarate allows minicrits, Bushwacka allows minicrits to be full-crits). For Scout: Atomizer -You do lower damage with a Melee weapon as Scout but you can triple jump. Why not to? Then again, I use the Fish for the lulz as I haven't seen that much action to the 3rd jump. A straight upgrade to the normal Bat. For Spy if you use Dead Ringer a lot: The Enforcer -A straight upgrade for Dead Ringer spys. The downside doesn't happen when using Dead Ringer. For Pyro: The Degreaser -The downside is that afterburn isn't that strong anymore. No other downsides and it has weapon switch buff, which allows a Degreaser + Axtinguisher combo to be that much more effective. For Heavy: Gloves of Running Urgently. Can this be crafted? -You don't use Melee, you run faster with these Gloves active, but take damage while they are out. Why not to? Not anything else as far as I know that are actually worth using as main weapons. Liberty Launcher arguably yes, but I feel both the Laz0r Launcher and stock Launcher are better than Liberty Launcher, or Black Box if anybody actually thinks it's good. For the note: I stopped using Liberty Launcher the moment I learned how to Rocket Jump and my opinion strenghtened when I learned how to aim with the Stock Launcher. I use the stock because of the new reload nerf to the Laz0r Launcher and because Rocket Jumping is a bit better with Stock. Some say Tomislav is good, but after it's nerf, I don't believe it's better than Sasha(stock Minigun). while most of what you say is pretty true i actually wouldnt CRAFT any of them. way cheaper to get em through trades as you can get almost all of them just for a scrap each. my suggestions of Weaps that a Strong or fun: 1. shortstop for scout. best allround weapon scout has. also later if you can maybe get the full set a 150hp scout with milk is loloOP 2. blackbox. still my favourite launcher when my team isnt esp good on the support side. 3. Wrangler for engineer. unlimited range sentries with shiny shields. horrible to play against, lotsa fun aiming around your super turret of destruction. 4. eternal reward. changes spy playstyle alot and makes it way harder to get the first stab in. but after that its imho the more fun way to play spy (again polycount set is very nice) btw can help some starters out i guess with a reclaimed or 3 old weaps (need to buy em first since i barely have double weaps) each. first 3 get something, pls only somewhat longer TL members. i wanna give stuff to tl community members, not people that just stumbled over the site /edit stupid me, f2p ppl cant trade right? can they craft? but they can recieve stuff iirc? | ||
| ||