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Active: 22007 users

Baduk School = Chinese GO

Forum Index > General Forum
Post a Reply
1 2 3 Next All
kevisyum
Profile Joined April 2006
Israel105 Posts
July 10 2006 22:16 GMT
#1
anyone played thsi game? Its pretty awesome- and the best Go player makes about 1million us dollars/year!

senseislibrary.com is an awesome sight- but does anyone have any links to the korean go tv- or any video stuff of go? thnx all!
The battle is won before its actually begun
lil.sis
Profile Blog Joined March 2005
China4650 Posts
July 10 2006 22:20 GMT
#2
go is really neat, i dabbled in it back in high school, like chess, but with more strategic options and less memorization required imo
好好喝喝天天快乐
NpG)Explosive
Profile Joined January 2003
France994 Posts
July 10 2006 22:46 GMT
#3
It was possible to watch Baduk TV for free in the past, but I don't think it is anymore. At least the link I had does not work anymore and nobody proposed another way to watch it.

Anyway I don't speak Japanese/Chinese/Korean so I am only interested in English/French material. I take pro game commentaries from audiogolessions.com and go4go.net (both in English) with reasonable fees.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
July 10 2006 23:02 GMT
#4
Read the 'watch korean tv' article in the article section (by manifesto), then search for 'fapcon92', he always broadcasts either 1) SC 2) Baduk
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Luhh
Profile Joined October 2003
Sweden2974 Posts
Last Edited: 2006-07-10 23:28:17
July 10 2006 23:26 GMT
#5
On July 11 2006 07:20 lil.sis wrote:
go is really neat, i dabbled in it back in high school, like chess, but with more strategic options and less memorization required imo

I'm don't agree about the less memorization part. Baduk/Igo requires just as much or more memorization. Take the opening play for instance, in chess you could do decently with fairly little experience if you have very good concentration and deep reading abilities, where as in Baduk, you'd lose the game to an experienced opponent in just a couple of stones in a similar situation.

Experience, predefined plays, memorizing shapes and counter moves > game reading ability by far in Baduk.

Still I agree it's a very fascinating game and I sometimes enjoy doing best play/ life or death puzzles, but I haven't played much against opponents.

Edit: Yeah, I saw a game he broadcasted, but since I don't speak korean, it's kind of pointless since you won't understand their analysis and I'm not gonna kid myself and think that I can understand their plans just by watching the game.
I wouldn´t call him stupid, but let´s just say he´s unlucky when thinking...
MoltkeWarding
Profile Joined November 2003
5195 Posts
July 10 2006 23:30 GMT
#6
Yes I've played it...in China.
NpG)Explosive
Profile Joined January 2003
France994 Posts
July 10 2006 23:45 GMT
#7
On July 11 2006 08:26 Luhh wrote:

Experience, predefined plays, memorizing shapes and counter moves > game reading ability by far in Baduk.

I quite disagree. In most Korean go schools, children are mostly working on L&D problems and only start studying josekis and pro games when they are high dan players. Using this method, Korean is currently dominating the go scene. On the other hand Japan had never looked so weak, while his teaching is more focused on memorization and conventional wisdom.
Luhh
Profile Joined October 2003
Sweden2974 Posts
July 10 2006 23:53 GMT
#8
On July 11 2006 08:45 NpG)Explosive wrote:
Show nested quote +
On July 11 2006 08:26 Luhh wrote:

Experience, predefined plays, memorizing shapes and counter moves > game reading ability by far in Baduk.

I quite disagree. In most Korean go schools, children are mostly working on L&D problems and only start studying josekis and pro games when they are high dan players. Using this method, Korean is currently dominating the go scene. On the other hand Japan had never looked so weak, while his teaching is more focused on memorization and conventional wisdom.

The life and death problems are studied to -memorize- them so you'll instinctly and immediately be able to find them in a game, and know how to deal with them correctly or prevent them from happening or just not waste moves or save them as threats later on. The minor benefit is that you'll improve your reading ability but this is nearly all based on natural talent and your ability to focus and maintain concentration. Also Baduk is way more popular in Korea so the talent pool is bigger, and better competition breeds better competitors.

I can agree that studying yoseki too early is bad, because then you haven't been given the opportunity to find out the strengths and benefits of them yourself or alternative methods plus it will hurt your creativity. Just take BW and replays as an example.
I wouldn´t call him stupid, but let´s just say he´s unlucky when thinking...
kevisyum
Profile Joined April 2006
Israel105 Posts
July 11 2006 00:18 GMT
#9
that all seems true- but the rules of movement are infinatley simpler than chess. In chess- there are VERY few oppenings (mabye 2-3) when your advanced- and you win by the degree of moves ahead you can see.
but in go- you can start with the strats of-
controll the corners first-
seperate your opponents men + prevent him from getting 2 eyes
keep your men together- at least give every set of your men 2 eyes

and youll do quite well

but- somehow GO becomes infinitley more strageticley complex than chess- where as many computer prograhmers can make a good chess AI(as all it does is compute a massive number of future combinations- if its in house records can give no hints)- no GO AI has yet surfaced

there are basic patterns you need to memorize when you begin- because you wont understand yet what it means- like the ladder or the net- but as you get better- they make sense- it seems obvious how these positions are unescapable by being overpowered.

as far as the kids learning life or death problems- Memorising positions is pretty futile- because it is said there are more game variations than atoms in the universe-
And if you took one problem and got the awnser - then just 1! stone is added- the meaning of the entire board can change. So past positions you have studied provide little assistence to duture problems.

which is why Japan must eb having a hard time. Because if they did learn my memorization then they would make moves based on the pattern that resembles thier game the closest- many times failing to take into account the extra stone or two-

o and her's a fun facts site fo it >_<
http://senseis.xmp.net/?FunGoFacts

O_O


The battle is won before its actually begun
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
July 11 2006 00:26 GMT
#10
I use to go to Badduk Hagwon. Kind of like a Go school.
SAY YES TO STIM KIDS!!! XD
NpG)Explosive
Profile Joined January 2003
France994 Posts
July 11 2006 01:07 GMT
#11
On July 11 2006 08:53 Luhh wrote:
Show nested quote +
On July 11 2006 08:45 NpG)Explosive wrote:
On July 11 2006 08:26 Luhh wrote:

Experience, predefined plays, memorizing shapes and counter moves > game reading ability by far in Baduk.

I quite disagree. In most Korean go schools, children are mostly working on L&D problems and only start studying josekis and pro games when they are high dan players. Using this method, Korean is currently dominating the go scene. On the other hand Japan had never looked so weak, while his teaching is more focused on memorization and conventional wisdom.

The life and death problems are studied to -memorize- them so you'll instinctly and immediately be able to find them in a game, and know how to deal with them correctly or prevent them from happening or just not waste moves or save them as threats later on. The minor benefit is that you'll improve your reading ability but this is nearly all based on natural talent and your ability to focus and maintain concentration.

This is wrong IMO. The biggest evidence is that if life and death problems were only about memorizing them, in books the solution would be printed directly on the problem because looking for the solution yourself is useless.

I don't mean to be mean, but what is your level?
WhatisProtoss
Profile Blog Joined February 2004
Korea (South)2325 Posts
Last Edited: 2006-07-11 01:18:59
July 11 2006 01:17 GMT
#12
LOL... What are you all talking about? @_@ So much compliated talk.

Do you guys actually play? Sounds like just made up theory. -_- Me and my buddies bet for money sometimes (or with Chinese chess). It's very fun and helps waste lots of time.
NpG)Explosive
Profile Joined January 2003
France994 Posts
July 11 2006 01:32 GMT
#13
On July 11 2006 10:17 WhatisProtoss wrote:


Do you guys actually play?

Yes I do, I play in a club in my town and I entered a few tournaments.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
July 11 2006 02:05 GMT
#14
On July 11 2006 08:26 Luhh wrote:
Show nested quote +
On July 11 2006 07:20 lil.sis wrote:
go is really neat, i dabbled in it back in high school, like chess, but with more strategic options and less memorization required imo

I'm don't agree about the less memorization part. Baduk/Igo requires just as much or more memorization. Take the opening play for instance, in chess you could do decently with fairly little experience if you have very good concentration and deep reading abilities, where as in Baduk, you'd lose the game to an experienced opponent in just a couple of stones in a similar situation.

Experience, predefined plays, memorizing shapes and counter moves > game reading ability by far in Baduk.

Still I agree it's a very fascinating game and I sometimes enjoy doing best play/ life or death puzzles, but I haven't played much against opponents.

Edit: Yeah, I saw a game he broadcasted, but since I don't speak korean, it's kind of pointless since you won't understand their analysis and I'm not gonna kid myself and think that I can understand their plans just by watching the game.

Mm, then why is it that no one has been able to make a good GO ai?
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
July 11 2006 02:15 GMT
#15
The numbers of moves and patterns possible are enormously large in GO, compared to chess, by virtue of the undefined starting positions, and the scale of the board. Also the concept of "life or death" is probably more complicated than "i take your rook", etc. The player has to make judgement calls based on likelyhood and "sense" rather than definite facts, it seems. The chess algorithms that are out there today (like the one used in Deep Blue) are basically just brute force algorithms placed on machines specifically designed to handle chess and chess only.

GO is actually being considered as the "next hurdle" for sure algorithms.

It would be interesting if they can acutally do such a thing for "Shogi", a chess-like game where you can reuse the pieces you have captured and place them anywhere on the board. (which would expand the possible moves list by at least 30-200 fold every iteration. )
gameguard
Profile Blog Joined March 2006
Korea (South)2131 Posts
July 11 2006 02:21 GMT
#16
anyone know where i can get video of matches
Pika Chu
Profile Blog Joined August 2005
Romania2510 Posts
July 11 2006 02:28 GMT
#17
:o
i've never played go
i wanna play..
do you have link for an online game or something?
or documentation to learn?
sounds fun
i played alot of chess in the past
They first ignore you. After they laugh at you. Next they will fight you. In the end you will win.
NpG)Explosive
Profile Joined January 2003
France994 Posts
July 11 2006 02:33 GMT
#18
On July 11 2006 11:28 Pika Chu wrote:
:o
i've never played go
i wanna play..
do you have link for an online game or something?
or documentation to learn?
sounds fun
i played alot of chess in the past

http://senseis.xmp.net is wiki site about go so it has lots of information.
You can play for free at kgs.kiseido.com . It's also the best place to find beginners.
Unfortunately I don't know any good site to learn the rules in English (the site of the French federation does it very well, but it's in French and I doubt you speak French), maybe someone else can help you.
Pika Chu
Profile Blog Joined August 2005
Romania2510 Posts
July 11 2006 02:37 GMT
#19
ne t'inquiete pas, je me debruille en francaise
They first ignore you. After they laugh at you. Next they will fight you. In the end you will win.
NpG)Explosive
Profile Joined January 2003
France994 Posts
July 11 2006 02:41 GMT
#20
On July 11 2006 11:37 Pika Chu wrote:
ne t'inquiete pas, je me debruille en francaise

Then you can learn the rules at http://jeudego.org/intro/gointro.htm
This part of the site is looking older and older but it's effective.
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