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Sweden33719 Posts
On July 11 2006 11:28 Pika Chu wrote::o i've never played go i wanna play.. do you have link for an online game or something? or documentation to learn? sounds fun  i played alot of chess in the past http://www.playgo.to/interactive/index.html
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you can also play on yahoo i think
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Sweden33719 Posts
On July 11 2006 12:26 lil.sis wrote:you can also play on yahoo i think Well, if he wants to PLAY, there's, to my knowledge, two really big go servers - however I've felt much too intimidated/lazy to play there yet :D. What I linked was simply a great way to learn the rules (imo, it just seemed so fun and easy while learning :O).
There's a list here: http://senseis.xmp.net/?GoServers
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4492 Posts
On July 11 2006 11:21 gameguard wrote: anyone know where i can get video of matches
Watch Hikaru no Go - a very good anime They play a lot of different matches, and the moves are explained as they go, altho not too deeply of course. Also, at the end of each episode, there're little introductory lessons about some simpler forms/moves of the game.
Watching that anime alone makes you wanna start studying go.
-Mynock
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i play it everday <_< anyone wanna play? msg me.
msn zalforx2@hotmail.com
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the anime is sort of cool- but its translated into hebrew here O_O- soon i hope i'll understand O_O
only times its annoying is when they dont play go for an entire episode X_X! or when they play go they will have characters faces drift across the screen because they think a plain go board is too boring- but this makes it sort of difficult to read the board- especially if the char has black eyes.
but its not oo bad 
and ill play with you - mabye on the yahoo server? >_<
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thanks guys... i just started to play  and it's really fun
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United Kingdom2674 Posts
Great game, although I have never had the time to learn the intricacies. I occasionally see people playing it in the street, although not as often as jjangi.
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HonestTea
5007 Posts
Is there a website where I can download replays or VODs of pros playing Go?
Or better yet, like a first person Video of a really good pro, like say the Emperor of Go or the Storm Go? I wonder what kind of APM the pros have.... my APM is around 200, but I bet pro Go players have like 500 APM omg that's crazy just to think about.
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Sweden33719 Posts
On July 12 2006 06:44 HonestTea wrote: Is there a website where I can download replays or VODs of pros playing Go?
Or better yet, like a first person Video of a really good pro, like say the Emperor of Go or the Storm Go? I wonder what kind of APM the pros have.... my APM is around 200, but I bet pro Go players have like 500 APM omg that's crazy just to think about. Lol :D
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go pros have apm of like....
.00001
they honestly spend hours on one move. <_< even days.
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On July 11 2006 09:18 kevisyum wrote: In chess- there are VERY few oppenings (mabye 2-3) when your advanced- and you win by the degree of moves ahead you can see.
but- somehow GO becomes infinitley more strageticley complex than chess- where as many computer prograhmers can make a good chess AI(as all it does is compute a massive number of future combinations- if its in house records can give no hints)- no GO AI has yet surfaced
I extract just the two sentences that are very wrong.
First one - in chess there AREN'T very few openings. There are five big groups - A, B, C, D and E. Each of them has from 00 to 99 - i.e - A00, B23, etc. Then each of them again branches to many subvariations. One man can't memorize even 20 % of all openings - thats why there are DVD disks with openings.
Second - computer software don't rely pure on Brute Force (computing massive number of cobinations). Yes, Brute Force is big part of it, but therefore there are too many chess programs. If it was as you say - then there will be just one program.
I dunno about the part that GO is more complexed than chess, so I will not comment it, because I never playe GO.
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[QUOTE]On July 11 2006 11:15 thedeadhaji wrote: The chess algorithms that are out there today (like the one used in Deep Blue) are basically just brute force algorithms placed on machines specifically designed to handle chess and chess only.
GO is actually being considered as the "next hurdle" for sure algorithms. QUOTE]
Very true. I took a class on advanced algorithms last year, and the professor was preaching litanies of complicated crap about Go. It definitely seems to be the big "super project" for programmers.
Deep Blue is a bit more complicated than pure force though. It's some sort of rediculously advanced pattern-matching algorithm. There's a fancy name for the math used in it, but I can't even recall what it was.
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I would like a GO game for my computer with both singleplayer mode and vs AI =)
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play time to time .. rank 14 kyu @ kgs 
i prefer http://kgs.kiseido.com/ since there are rankings.. There are many high rank players and occasionally pro's giving lessons(must have subscriptions)
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HonestTea
5007 Posts
On July 13 2006 05:40 Jathin wrote: Is this the game Nash plays at the beginning of A Beautiful Mind against that dude at Princeton.
Horribly, I might add. Anybody with the most basic of Go ability will laugh when they see that scene.
I just hate it when Hollywood says, "fuck it, we're HOLLYWOOD" and don't pay attention to detail.
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Anyone interested in playing online Go should register with a server like Pandanet, rather than Yahoo.
On July 13 2006 05:21 Haemonculus wrote: Deep Blue is a bit more complicated than pure force though. It's some sort of rediculously advanced pattern-matching algorithm. There's a fancy name for the math used in it, but I can't even recall what it was.
Deep Blue doesn't really use any sophisticated mathematical tools. It's essentially brute-force, with a certain amount of pruning (e.g. alpha-beta, null-move etc.) of the search tree, and an evaluation function that was optimised using many master games as a reference.
On July 13 2006 04:58 One Page Memory wrote: One man can't memorize even 20 % of all openings - thats why there are DVD disks with openings.
Kasparov probably knows every variation worth knowing. Of course, some super-GMs like Morozevich choose to play offbeat openings every now and again, but that's for surprise value mostly.
Go endgames are very interesting from the game-theoretical viewpoint. In certain cases, you can determine the best play using ideas developed by Berlekamp, which often 9-dans fail to find.
I find Go to be far more elegant and aesthetic than Chess, playing over a game of Go on a proper Goban with proper stones makes it feel more like art or poetry to me. I find it fascinating how the players of different nations have such different styles. For example, if you compare the styles of Nie Weiping to Takemiya Masaki, or to Cho Hunhyun.
For those who've had a chance to study game records: who're your favourite Go players? Classical and modern.
If I had to limit it to two, I'd probably say Fujisawa Shuko (modern) and Honinbo Shuei (classical).
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HonestTea
5007 Posts
On July 13 2006 08:54 maoam wrote: For example, if you compare the styles of Nie Weiping to Takemiya Masaki, or to Cho Hunhyun.
Could you please elaborate more on that point? I'm curious about your insight on that topic. Keep in mind, though, that I know very little about Go.
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Well, Hyunyun plays a light (quite a difficult term to describe, usually meaning sacrificial) attacking style, relying on quicker and superior calculation a great deal. I believe the Korean school place more emphasis on the Haengma, or movement of the stones. This leads to a dynamic style.
Takemiya Masaki is known for his "cosmic" style. This refers to his ability to make very large moyos (territorial frameworks, where he surrounds large areas with his stones) and hold on to them somehow, even though it appears impossible. Japanese players don't think of things in terms of Haengma, but in terms of shape (efficiency, or structure of the stones). Good shapes are groups like the Ikken Tobi (one-space jump), Keima (knight's move) etc.
Nie Wieping was the first modern Chinese 9-dan to compete with the Japanese. I think what characterises his play is a whole-board approach, and this is most clear when you look at how he plays the fuseki (opening). As for Chinese players in general, I'm not sure I can put into words what I feel is different about their style.
It's difficult for me to describe the differences without being able to make clear the feeling of playing over the games, but I hope that helps.
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