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Heavy Mech vs Zerg

Forum Index > Brood War Strategy
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1 2 3 4 5 6 Next All
monkus
Profile Joined June 2006
United States44 Posts
July 02 2006 04:34 GMT
#1
I watched a VOD with Boxer in it (The 1st person one on youtube) and I saw him using heavy mech against zerg. Now of course Boxer can do anything he wants, because he's Boxer, but I was wondering why the complete norm against Zerg are m&m. Boxer was pumping out of 5 factories vultures and goliaths, and they worked really well. Vultures take out the lings and hydras really easily, lurkers aren't as effective, and the mines just rocked. Plus I figure goliaths own against mutalisks as well, which pretty much covers all of a zerg player's typical strategies. So why are m&m so much more used?
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
July 02 2006 04:40 GMT
#2
I guess some of the reasons are:

Most zergs now like to go 3 hatch builds, 3 hatch muta especially, which is pretty much a counter to mech.

Mech is specially effective in maps without a natural with gas and on islands.

Mech is basically designed to counter the micro oriented zergs that are now getting scarce, not the macro whore-many bases zerg style many are playing now.

Yosh stopped playing.
BlueLaguna on West, msg for game.
hixhix
Profile Blog Joined September 2004
1156 Posts
July 02 2006 05:07 GMT
#3
On July 02 2006 13:34 monkus wrote:
Plus I figure goliaths own against mutalisks as well, which pretty much covers all of a zerg player's typical strategies.


NO, mass muta > mech
ROOTheognis
Profile Blog Joined January 2006
United States4482 Posts
July 02 2006 05:12 GMT
#4
On July 02 2006 13:34 monkus wrote:
I watched a VOD with Boxer in it (The 1st person one on youtube) and I saw him using heavy mech against zerg. Now of course Boxer can do anything he wants, because he's Boxer, but I was wondering why the complete norm against Zerg are m&m. Boxer was pumping out of 5 factories vultures and goliaths, and they worked really well. Vultures take out the lings and hydras really easily, lurkers aren't as effective, and the mines just rocked. Plus I figure goliaths own against mutalisks as well, which pretty much covers all of a zerg player's typical strategies. So why are m&m so much more used?


it was on nostalgia. mech owns on nostalgia

notice how boxer never let the zerg get a 2nd gas...

on normal maps the z starts with 2 gasses... so its alot harder
If you avoid your weakness, it will remain your weakness. www.twitter.com/#!/rootheognis Follow me!
monkus
Profile Joined June 2006
United States44 Posts
July 02 2006 07:10 GMT
#5
Alright, that makes sense. Okay thanks.
8882
Profile Blog Joined December 2003
2718 Posts
July 02 2006 07:13 GMT
#6
someone should make a genral mech vs zerg topic and select the best posts because this subject is being repeated every 3 weeks and always gets the same answers.
I have returned
alpskomleko
Profile Blog Joined March 2006
Slovenia950 Posts
July 02 2006 11:27 GMT
#7
Marines are small units whereas goliaths are not. That means the tend to clog up and be less effective with focus fire than marines. Medics don't work with mech units (except SCV, which is weird at best), and there is no way you can have ~10 SCVs repairing your goliaths all the time. Versus zerg you dont need that huge range since all their units except guardians are either melee or have a range similar to marines. Marines are cheap. Mechs are not. Also, marines are much more useful for the same reason that a single tank can die to just a few lings. They have a higher firing rate, they can switch their targets faster and you don't get many useless overkills (like dealing much excessive damage to a weak unit). And, boy, they have stim.
players do games, press mens do their things. and fans do make good cheers.
decafchicken
Profile Blog Joined January 2005
United States20019 Posts
July 02 2006 12:59 GMT
#8
I prefer light mech vs zerg personally.
how reasonable is it to eat off wood instead of your tummy?
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
July 02 2006 18:17 GMT
#9
On July 02 2006 14:07 hixhix wrote:
Show nested quote +
On July 02 2006 13:34 monkus wrote:
Plus I figure goliaths own against mutalisks as well, which pretty much covers all of a zerg player's typical strategies.


NO, mass muta > mech
Administrator~ Spirit will set you free ~
Reason
Profile Blog Joined June 2006
United Kingdom2770 Posts
Last Edited: 2006-07-06 06:44:00
July 02 2006 18:56 GMT
#10
If you do it right its possible, its risky early game though when your waiting for your first few gols. Keeping in mind goliaths are only 50 gas and mutalisks are 100 with your main and nat and two armories you can get a formiddable goliath force vs his early game muta numbers quickly. Its all game dependent, a strat ive seen involved vult/valk into mass goli, which is about as metal as you can get :D
Generally however I don't believe most people have the skills necessary to pull this off, and it requires a lot.. you must adapt to the zerg if your trying something as crazy as this, making the choice between having four tanks in there, two valks or twenty vultures could make the difference between winning and losing-.-
Usually mech vs zerg is just raped by some early muta harass to keep the terran contained into mass expo with hydra lurker defiler. This is the problem .. you dont have map control or a fast army(i guess vults could fix this but..not so well)
This whole mass muta > goli thing.. im unsure of.. i know EVERYONE says it, but ive been in numerous situations with an ungodly amount of gols and an ungodly amount of mutaling(nevermind gols vs muta, gols tame them <3 1-1-1 <3) and the zerg just gets liquidated. somone explain plz?-_-
Speak properly, and in as few words as you can, but always plainly; for the end of speech is not ostentation, but to be understood.
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
July 03 2006 05:18 GMT
#11
Gols with their superior range and with + weapon upgrades become cost effective vs muta ling once you reach a high number of gols. They do enough dmg before muta/ling get in range to make them extremely powerful(same reason 200 supply 3/3 metal tvp is almost impossible to stop without high tech). However it is very difficult vs a good zerg to mass that many gols. Most good zergs will continually attack with lots of muta ling while taking expos and at low numbers goliaths are extremly bad.
Being healthy, it has been said, really consists of having the same disease as everybody else.
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
July 03 2006 06:59 GMT
#12
On July 03 2006 14:18 TheFoReveRwaR wrote:
Gols with their superior range and with + weapon upgrades become cost effective vs muta ling once you reach a high number of gols. They do enough dmg before muta/ling get in range to make them extremely powerful(same reason 200 supply 3/3 metal tvp is almost impossible to stop without high tech). However it is very difficult vs a good zerg to mass that many gols. Most good zergs will continually attack with lots of muta ling while taking expos and at low numbers goliaths are extremly bad.


Not really, not to mention once hive comes in for zerg, and it will be in by the time you have thatnumber goliaths, dark swarm+pure lings will rape the shit out of you and he won't even need mutas. And getting that high a number of gols automatically takes vessels out of the equation.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
Reason
Profile Blog Joined June 2006
United Kingdom2770 Posts
July 03 2006 08:07 GMT
#13
No it doesn't, why do you say that
Speak properly, and in as few words as you can, but always plainly; for the end of speech is not ostentation, but to be understood.
decafchicken
Profile Blog Joined January 2005
United States20019 Posts
July 03 2006 14:06 GMT
#14
On July 03 2006 17:07 Reason wrote:
No it doesn't, why do you say that

Can you specify what you are negating?
how reasonable is it to eat off wood instead of your tummy?
alpskomleko
Profile Blog Joined March 2006
Slovenia950 Posts
July 03 2006 14:12 GMT
#15
I'm guessing he's trying to say that with such gas-costly mech units you won't have many vessels around.
players do games, press mens do their things. and fans do make good cheers.
Reason
Profile Blog Joined June 2006
United Kingdom2770 Posts
Last Edited: 2006-07-03 16:29:59
July 03 2006 15:44 GMT
#16
I am negating the last sentence before my post, otherwise I would have specified
And Drowsy says, "...getting a high number of gols automatically takes vessels out of the equation"
alpskomleko translates that as "you won't have many vessels"
I notice a distinct difference
Drowsy you got reps of you beating a terran going pure goliath with pure ling defiler~?

Edit : rofl
Speak properly, and in as few words as you can, but always plainly; for the end of speech is not ostentation, but to be understood.
LG)Sabbath
Profile Blog Joined July 2005
Argentina3022 Posts
July 03 2006 18:32 GMT
#17
properly microed marines are more cost-effective and overall better than goliaths

with 5 factories and an expansion you can barely fight a zerg who has 3 hatch mutas going, whilst you only need 2-3 barracks pumping marines (especially if upgraded) to fight him, having spare cash for expanding or teching up
https://www.twitch.tv/argsabbath/
Reason
Profile Blog Joined June 2006
United Kingdom2770 Posts
July 03 2006 19:23 GMT
#18
Funnily enough when playing GvZ I have come across 3 hatch muta, and my 5 fact has taken it before and won. I'm not implying micro/turrets weren't involved, but it's do-able.
2-3 barracks pumping marines? when i three hatch muta ive taken 4-5 raxers... playing 2-3 rax vs mad muta/mutaling is VERY risky, and how much spare cash do you have when ,making 2-3 rax, acad, supplies, ebay(s), upgrades, whilst pumping MnM constant.. not much thats how much
Speak properly, and in as few words as you can, but always plainly; for the end of speech is not ostentation, but to be understood.
LG)Sabbath
Profile Blog Joined July 2005
Argentina3022 Posts
July 03 2006 19:39 GMT
#19
you should try playing someone above A- or A rank, maybe it will change your opinion

there is an excellent reason why people dont use mech extensively, considering it is easier to micro and the build order is simpler, it seems to be a mistery for you
https://www.twitch.tv/argsabbath/
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
Last Edited: 2006-07-03 19:46:54
July 03 2006 19:43 GMT
#20
On July 03 2006 15:59 Drowsy wrote:
Show nested quote +
On July 03 2006 14:18 TheFoReveRwaR wrote:
Gols with their superior range and with + weapon upgrades become cost effective vs muta ling once you reach a high number of gols. They do enough dmg before muta/ling get in range to make them extremely powerful(same reason 200 supply 3/3 metal tvp is almost impossible to stop without high tech). However it is very difficult vs a good zerg to mass that many gols. Most good zergs will continually attack with lots of muta ling while taking expos and at low numbers goliaths are extremly bad.


Not really, not to mention once hive comes in for zerg, and it will be in by the time you have thatnumber goliaths, dark swarm+pure lings will rape the shit out of you and he won't even need mutas. And getting that high a number of gols automatically takes vessels out of the equation.

Your logic is very very irritating. Not once in either mine nor Reason's post was there any mention of dark swarm or defiler use. Basically what you did is like adding another variable to a math equation and then telling me that my equation is wrong because it doesn't include that variable. Obviously if hes using dark swarm and lings then one would mix vultures and mass mines. This would allow for more gas and vessel use. I notice a lot of your posts are more focused on being right then actually using real game expierence and knowledge. So if you're going to say not really; please respond to the original example that i was responding to. Otherwise its just comparing apples to oranges. They aren't related. Also in case there is some confusion - I am aware that MnM + vessel/tank is better at high levels of play in virtually all situations. The lone exception being, as I believe FrozenArbiter mentioned, maps with no gas in second natural. In general Mech(with scan) is strong vs lurker/ling and weak vs muta/hydra.
Being healthy, it has been said, really consists of having the same disease as everybody else.
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