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The Starcraft Crisis

Forum Index > SC2 General
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Filter
Profile Blog Joined November 2010
Canada620 Posts
October 18 2012 05:01 GMT
#1


The video is basically an audio podcast. There's some mostly irrelevant gameplay in the background. My writing skills leave a lot to be desired, so I thought I would express the vast majority of my rambling thoughts via video rather write them down. However I still have a lot to say, and there's a lot that I think the community would like to discuss as well.

Columbus 2011
I'm starting here because this event is extremely special to me, and probably to the rest of the community as well. This was the first MLG that brought in Korean players and it was a big deal at the time. Before this event the only time you got to see Korean players compete was in the GSL and nobody was quite sure what to expect from them.

The main reason the event is special to me is because I actually attended it, which gives me a very unique perspective on the current state of affairs for sc2. I drove along with a friend for 40 hours straight, taking in around 5000km of scenery to make it on time. We were both exhausted when we made it but we were ready to witness history. We decided to make the trip on a lunch break at work, and we had no idea what we were getting into. Worth every painful, sleepless second getting there though, an amazing trip.

For those of you that are not familar with the setup at MLG Columbus 2011 Starcraft 2 was not on the main stage at that time. Halo Reach was the #1 game in MLG for participation and viewship, with CoD being the second game. The previous MLG didn't even fill the open bracket registration for SC2. Things change, and they change extremely quickly.

Getting a seat for the SC2 games was nearly impossible, yet there was tons of seating readily available to watch Halo and you could get a front row seat for CoD. People started to come over and see what all the fuss was about as the crowd roared for each and every epic maneuver by the players on the main stage. Fans of the other games stopped watching Halo and CoD and started to ask questions about SC2 and it didn't take very long for them to "get it".

The event ended with SC2 on all three stages and the crowd chanting MMA over and over. The world of ESports was making itself known with that particular event drawing numbers that major sporting events would have been envious to get in terms of viewership. The sponsors and teams started to listen more and more to the idea that maybe, just maybe SC2 was the game to invest in. That's not to say that Esports was raking it in after that, or that sponsors were lining up to sign teams but people were starting to listen.

Next month at Anaheim. Slayers and Brue Frame Herrions!

The Start of 2012
The year 2012 was supposed to be the absolute biggest in SC2 history. This was our year. People like Day9 were making Forbes lists and prize pools were getting larger all over the place. Blizzard announced Blizzcon would be canceled to make room for an even bigger SC2 tournament. This was our year.

Dota2 was just the name of a game in Beta with some big promises and League of Legends had only just come out in Korea. The vast majority of SC2 fans looked at League of Legends and saw a game that had an immature stupid community that played an equally simple and easy to master game. I should know, I was one of them. I spent a lot of time telling my friends how stupid they were for playing that game, while I toiled away trying to maximise the efficiency of my builds in SC2.

Twitch.tv actually removed SC2 from it's frontpage, that's how big Starcraft was man. Twitch made a statement that it was unfair to other games to have SC2 easily accessible as a game on it's front page because it was so far ahead of everything else in terms of viewers.

This was our year man. Coca-Cola sponsorships were going to be coming into the big name teams anytime now. The players were going to be making tons of cash and prize pools were going to skyrocket. This year we'd see a ton of new players dominate as more and more talents were discovered and our infrastructure to support them kept getting better.

The Middle of 2012
Prize pools started to stagnate and the big sponsors weren't coming. Another game was starting to show promise as an esport, and their community was getting behind them. Day9 only had 8000 viewers when he streamed instead of the usual 20k. The builds players were using and struggling against were basically the same as they were 6 months ago.

You could watch a high level pro game of SC2 and know exactly how it was going to pan out after the players opened, with some rare exceptions (TvT excluded of course). 75% of the games played had no combat at all for the first 10 minutes of the game, and of those another large batch would end in a single fight instead of sustained action.

League of Legends was starting to garner bigger crowds than SC2 at events where both games were showcased. I didn't want to admit it at first, but the fans from League were drowning out fans of my beloved Starcraft 2. Cheers from the roam over would filter into the microphones of the SC2 audience.

Starcraft2 was appearing to peak and it was no longer growing. Twitch would show you SC2 again on their frontpage, and on some days it would still be the #1 watched game. There were very few big breakout players in either Korea or the North American scene. Especially when you compare it to how many people made a name for themselves in 2011.

The end of 2012
Slayers is no more, some of their players sticking with SC2 and a few swapping over to LoL. Twitch.tv has more people watching WoW than Starcraft 2 and LoL typically has 4x as many viewers as Starcraft 2 does.

HoTS has very little hype surrounding it, with the early passion subsiding considerable as Blizzard doesn't seem to listen to their communities wishes and most people now feeling defeated and relegated to just waiting for the release date so they can go pick it up and see how it is. Instead of people clamoring for a midnight release and wanting to preinstall it so they can play the entire week they took off work, it will probably get picked up on the way home from work for most people.

It's only October right now, but the new talent is just old talent from Brood War. Guess what, MVP's in another October GSL finals too. This is probably the first GSL finals that will pass me by without much interest, I'll probably watch the vods like a lot of people though.

What is going to happen in November or December? Does anybody here actually think the year 2013 is going to be our year with HoTS coming out then. Or is it too late, is SC2 going to stay stagnant and eventually fade?

The Crisis
I gave you plenty of background on what's been going on with SC2. What can be done to change the games fate? Where do things have to go. More importantly does Blizzard have it in them to bring the game back to the forefront?

League of Legends is changing the entire game for Season 3, right after coming off one of the most successful years for any company in gaming period. Riot has already seen problems with the current meta-game, and aspects that are not exciting to play or watch are being changed. The game could be left as is and probably have another great year... but Riot is looking forward trying to make the experience of playing League as good as it possibly can be.

Valve and Dota2 can't change the game. Dota is Dota, you can't try to copy LoL and add in tons of new Heros and items. What you can do though is create the best interface in competitive gaming. You can help teams fund themselves by letting people basically give the team itself money from within the game itself. You provide in game logo's so teams can showoff their sponsors. You provide deep stat tracking, and a great replay system. You let people create clans and teams and you set the gold standard for how things should be done in game.

Name Change Coming Soon

The discussion
At this point I want to open the floor to you guys. Do you think Starcraft 2 is heading in the right direction? Can Starcraft 2 even compete with the free to play model? Where will Starcraft 2 be in 5 years?

I know there's been a lot of doom and gloom lately, but I fucking love Starcraft 2. I have a ton of great memories from events, and games myself. I think Starcraft 2 has the potential to be the best game on the market by far for the competitive gamer, and the casual. The people talking about it with doom and gloom love the game man, we just want it to be the best it can, that's all.
Live hard, live free.
Ghoststrikes
Profile Joined February 2011
Canada1356 Posts
October 18 2012 05:02 GMT
#2
Video is set to private. Cant watch it
Never say die
ChaiNs
Profile Joined June 2012
57 Posts
October 18 2012 05:03 GMT
#3
"This video is private."

I'll be honest my friend I don't see the need for yet another one of these threads right now.
Polt | GuMiho | Ryung | PartinG | Genius | Symbol | soO
Filter
Profile Blog Joined November 2010
Canada620 Posts
October 18 2012 05:05 GMT
#4
On October 18 2012 14:02 Ghoststrikes wrote:
Video is set to private. Cant watch it


Fixed it, sorry about that. Always upload as private to release properly and double check it.
Live hard, live free.
stew_
Profile Joined June 2012
Canada239 Posts
October 18 2012 05:05 GMT
#5
On October 18 2012 14:03 ChaiNs wrote:
"This video is private."

I'll be honest my friend I don't see the need for yet another one of these threads right now.



pretty much this... we can make these inferences based on numerous threads on TL that have popped up within the past 24 hours
자연속에 내가 있다! 운!지!
BernabusStarcraft2
Profile Joined September 2012
Scotland112 Posts
October 18 2012 05:08 GMT
#6
Starcraft 2 best game in e-sports period. it's all in Blizzards court now, we can put as much pressure on them as possible but in the end it comes down to them. We just have to keep watching and giving our money to the tournements. In Blizzard we trust.
Bling. MC. DeMusliM. EG.
MarCoon
Profile Blog Joined May 2007
Germany493 Posts
Last Edited: 2012-10-18 05:15:18
October 18 2012 05:09 GMT
#7
Edit: After reading it for the 10th time I finally understood what you were saying in that paragraph :D
You should probably stick to SC2 and not compare stuff you have little knowledge of

reffering to the LoL and Dota2 paragraph
~follow me on twitter.com/GGmarCoon
boxman22
Profile Blog Joined October 2011
Canada430 Posts
October 18 2012 05:15 GMT
#8
Also about dota, they do change it. They change it a lot. It's not just "dota is dota". There were huge changes with the latest patch trying to make more heroes relevant and take down the heroes considered op.
Filter
Profile Blog Joined November 2010
Canada620 Posts
Last Edited: 2012-10-18 05:18:26
October 18 2012 05:15 GMT
#9
On October 18 2012 14:09 MarCoon wrote:
I have a few questions regarding the LoL and Dota2 paragraph. Can you elaborate what "the game" is?

Edit: It's one for now and depending on your answer there are more to come :o


Riot as a company is actively trying to change the current meta-game of AD Bruiser Top, AP Mid, Support/Gank Jungler, ADC and 0CS Support bot. They're taking a few months to change the in game items and how strong/gold/exp the jungle is to try and actively shake this up and promote a more fun/exciting playstyle.

On October 18 2012 14:15 boxman22 wrote:
Also about dota, they do change it. They change it a lot. It's not just "dota is dota". There were huge changes with the latest patch trying to make more heroes relevant and take down the heroes considered op.


Dota2 is far from my area of expertise but they're not going to shake up much about the game itself. Changing and balancing hero's is one thing, but they won't get rid of camp stacking for example to promote more aggressive play.
Live hard, live free.
Aveng3r
Profile Joined February 2012
United States2411 Posts
Last Edited: 2012-10-18 05:18:38
October 18 2012 05:17 GMT
#10
didnt we just have the same thing come out of destiny earlier in the day?
I mean the information is concerning and all, dont get me wrong... just poorly timed
I carve marble busts of assassinated world leaders - PM for a quote
MarCoon
Profile Blog Joined May 2007
Germany493 Posts
October 18 2012 05:19 GMT
#11
On October 18 2012 14:15 Filter wrote:
Show nested quote +
On October 18 2012 14:09 MarCoon wrote:
I have a few questions regarding the LoL and Dota2 paragraph. Can you elaborate what "the game" is?

Edit: It's one for now and depending on your answer there are more to come :o


Riot as a company is actively trying to change the current meta-game of AD Bruiser Top, AP Mid, Support/Gank Jungler, ADC and 0CS Support bot. They're taking a few months to change the in game items and how strong/gold/exp the jungle is to try and actively shake this up and promote a more fun/exciting playstyle.


Yeah I got what you meant after some time but you are wrong in saying Dota doesn't do that. They do it all the time. A LOT!

On October 18 2012 14:15 boxman22 wrote:
Also about dota, they do change it. They change it a lot. It's not just "dota is dota". There were huge changes with the latest patch trying to make more heroes relevant and take down the heroes considered op.


Exactly
~follow me on twitter.com/GGmarCoon
pmp10
Profile Joined April 2012
3315 Posts
October 18 2012 05:20 GMT
#12
I used to think SC2 is heading in the normal direction with expansions.
Now I'm beginning to think that community is hell bend on killing it off even before HotS.
Cocoba
Profile Joined February 2011
Canada352 Posts
October 18 2012 05:22 GMT
#13
The hype at the beginning of 2012 was incredible, I was just so stocked for the upcoming year. Unfortunately, like you've already said in your post, it was just too lack luster. It depresses me to see the current state of SC2 and I was even thinking that the scene was in decline way before this week. I'd love to see SC2 succeed and I'm still supporting it, but we just need something new to put are name back at the top.
:D
Raven_zero300
Profile Joined March 2012
United States33 Posts
October 18 2012 05:24 GMT
#14
Your post hits the problem dead on the head.

Too bad both of our posts will fall to the way side, as most of SC2's community that is left are 13 year old trolls.
US Plat Random Player.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
October 18 2012 05:25 GMT
#15
First off, we need KeSPA. Yeah, they're dumb asses but they knew how to do business and make E-sports grow. Secondly, Blizzard need to totally reconsider and abort their "3 expansion policy", and instead focus on quality. Heck, even delay HotS beta for more quality control & better advertising after that to make players interested in joining. Finally, we need English casters in Korean tournaments. GG.
HolyExlxF
Profile Joined March 2011
United States256 Posts
October 18 2012 05:25 GMT
#16
I think Blizzard needs to stop listening to the community - regarding balance decisions - and I think the community needs to stop feeling so goddamned entitled.
ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ ᕕ( ᐛ )ᕗ
mango_destroyer
Profile Joined August 2010
Canada3914 Posts
October 18 2012 05:27 GMT
#17
i don`t understand this whole sky is falling talk lately and comparisons to LoL. Both are completely different. I don`t care if SC2 isn`t as popular as LoL, I will still play it regardless. Also the complaints about HoTS is funny because it is still in beta and most people I would bet haven`t even played it and just complain for the sake of complaining (we all know our community loves to do that). I think SC2 will be fine as long as the community stops overreacting and listening to bad players go on a rant.

We ask for one thing, then complain about it afterwards.

dartoo
Profile Joined May 2010
India2889 Posts
Last Edited: 2012-10-18 05:30:35
October 18 2012 05:28 GMT
#18
On October 18 2012 14:15 Filter wrote:
Show nested quote +
On October 18 2012 14:09 MarCoon wrote:
I have a few questions regarding the LoL and Dota2 paragraph. Can you elaborate what "the game" is?

Edit: It's one for now and depending on your answer there are more to come :o


Riot as a company is actively trying to change the current meta-game of AD Bruiser Top, AP Mid, Support/Gank Jungler, ADC and 0CS Support bot. They're taking a few months to change the in game items and how strong/gold/exp the jungle is to try and actively shake this up and promote a more fun/exciting playstyle.

Show nested quote +
On October 18 2012 14:15 boxman22 wrote:
Also about dota, they do change it. They change it a lot. It's not just "dota is dota". There were huge changes with the latest patch trying to make more heroes relevant and take down the heroes considered op.


Dota2 is far from my area of expertise but they're not going to shake up much about the game itself. Changing and balancing hero's is one thing, but they won't get rid of camp stacking for example to promote more aggressive play.



They did shake up the whole game,to encourage gank heavy style of game play by changing how the game rewards you for kills etc,like less than two weeks ago.. They also redesigned several skills for heroes, that change the way you might play them, or the teams you might pick them in. The patch notes only took only about 4 hours for pro's to discuss the surface of the changes of 80% of those.
roachra
Profile Joined June 2012
14 Posts
October 18 2012 05:29 GMT
#19
sc2 is growing overall, despite lower single show viewer numbers. also, free-to-play multiplayer might work, but the only one who can really tell whether that would make business sense is blizzard. anyway, love your content filter, really hope to see some more!
kill619
Profile Joined December 2011
United States212 Posts
October 18 2012 05:29 GMT
#20
I'll never understand how one team disbanding, an expansion that's very early in beta(relative to when it's actually going to be released) not being perfect, and three reddit post in a day warrants so much panic and distress in a community so quickly.
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