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The Starcraft Crisis - Page 2

Forum Index > SC2 General
Post a Reply
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Twinkle Toes
Profile Joined May 2012
United States3605 Posts
October 18 2012 05:34 GMT
#21
How can I watch? Video is private...
Bisu - INnoVation - Dark - Rogue - Stats
Arkless
Profile Joined April 2010
Canada1547 Posts
October 18 2012 05:34 GMT
#22

Valve and Dota2 can't change the game. Dota is Dota, you can't try to copy LoL and add in tons of new Heros and items. What you can do though is create the best interface in competitive gaming. You can help teams fund themselves by letting people basically give the team itself money from within the game itself. You provide in game logo's so teams can showoff their sponsors. You provide deep stat tracking, and a great replay system. You let people create clans and teams and you set the gold standard for how things should be done in game.



You are aware Dota has been around for years longer than LOL right? I'm talking like 5-6 years or so longer.... LOL is a dota clone, not the other way around.
http://www.mixcloud.com/Arkless/ http://www.soundcloud.com/Arkless
DeLoReAn
Profile Joined October 2010
United States81 Posts
October 18 2012 05:35 GMT
#23
I'll bet you eventually Valve will add new heroes to dota2 once the original dota heroes are ported over! How could they not??
Dota2 is my escape.
MarCoon
Profile Blog Joined May 2007
Germany493 Posts
October 18 2012 05:38 GMT
#24
On October 18 2012 14:35 DeLoReAn wrote:
I'll bet you eventually Valve will add new heroes to dota2 once the original dota heroes are ported over! How could they not??


Ofc they will, that's what IceFrog does :o
~follow me on twitter.com/GGmarCoon
itsMAHVELbaybee
Profile Joined October 2008
292 Posts
October 18 2012 05:38 GMT
#25
Blizzard will take the easy way out, will add a few units, and you'll still see deathballs and probably even more annoying cheese all-ins. You won't see TvP mech, you'll just see the same TvP MMMVG with a bunch of widow mines. You'll still Zergs just fungaling everything as they rush to hive tech. There won't be a change in anything.

The sky is falling cause it really is. Blizzard is just like every other game company. They're not miracle workers. They're just a business trying to make money.
I am boss. -Minami-ke
Schickysc
Profile Blog Joined May 2010
Canada380 Posts
October 18 2012 05:39 GMT
#26
Thanks for the video. Agree on most of the points.
Shoot for the Moon, Find a Star
6BiT
Profile Joined December 2011
513 Posts
October 18 2012 05:47 GMT
#27
On October 18 2012 14:29 kill619 wrote:
I'll never understand how one team disbanding, an expansion that's very early in beta(relative to when it's actually going to be released) not being perfect, and three reddit post in a day warrants so much panic and distress in a community so quickly.


this...

On October 18 2012 14:27 mango_destroyer wrote:
I think SC2 will be fine as long as the community stops overreacting and listening to bad players go on a rant.


and this...


Also people need to stop bringing up Dota2 & LoL when talking about the survivability of sc2. They are completely different games, its like comparing tennis to football. If sc2 can't stand alongside Dota 2, LoL and other various games, then esports as a whole is failing... not just sc2.
stuff & things
BearStorm
Profile Joined September 2010
United States795 Posts
October 18 2012 05:57 GMT
#28
I'm curious, how do people feel about adding a separate ladder for a BGH style map? Imagine if you just picked up SC2 without having played BW. The matchmaking feature would make you think the game is centered around ranked games. However if you recall, BW had a huge money map community, but SC2 has no emphasis anything besides ladder. Having a ladder for money maps might just be able to keep players playing the game, and if a money map player thinks he's hot shit then he can hop onto the 1v1 ladder. That's honestly how I got onto iCCup. I played BGH until I thought I was hot shit and graduated to 1v1 and from there to iCCup. Having the money map ladder would shift the focus off 1v1 for a lot of casual players which might increase the longevity of the game and ultimately maintain a higher competitive pool via player retention.
"Anti-intellectualism has been a constant thread winding its way through our political and cultural life, nurtured by the false notion that democracy means that 'my ignorance is just as good as your knowledge."
RockIronrod
Profile Joined May 2011
Australia1369 Posts
October 18 2012 06:12 GMT
#29

Valve and Dota2 can't change the game. Dota is Dota, you can't try to copy LoL and add in tons of new Heros and items

Oh no you didn't!
phodacbiet
Profile Joined August 2010
United States1740 Posts
October 18 2012 06:19 GMT
#30
Valve and Dota2 can't change the game. Dota is Dota, you can't try to copy LoL and add in tons of new Heros and items. What you can do though is create the best interface in competitive gaming. You can help teams fund themselves by letting people basically give the team itself money from within the game itself. You provide in game logo's so teams can showoff their sponsors. You provide deep stat tracking, and a great replay system. You let people create clans and teams and you set the gold standard for how things should be done in game.


Its ironic that without blizzard dota 2 and LoL wouldnt even exist! Blizzard made it possible to give birth to these games and now they are killing blizzard haha. What blizzard considered "deep stat tracking" is removing winrates for people in wood league and they dont have the technology to create clan system and replay watching yet, aliens came and took the secret files on how to create these 9 years ago.
Grimmyman123
Profile Joined January 2011
Canada939 Posts
October 18 2012 06:24 GMT
#31
Basically the game is rubbish, the interface is rubbish, and the balance and gameplay needs a complete reworking over.

It is basically Browders worst acheivement.

It was fun, but WoL is still in Beta (patches pending, not final) and HotS shows more promise than WoL ever will. In my opinion HotS is more fun, has more unit variety, and even with broken stuff like the Widow mine, it is still more balanced than WoL has ever been.

If they add community features, and balance the heck out of the game, and that means some REAL unit reworking, accross the board, they the game has hope.

still going to be tough though with LoL and Dota2 paving the way now.
Win. That's all that matters. Win. Nobody likes to lose.
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
October 18 2012 06:27 GMT
#32
I don't like these sensationalist threads. The game is by NO MEANS dying.
England will fight to the last American
Doomblaze
Profile Blog Joined October 2010
United States1292 Posts
Last Edited: 2012-10-18 06:41:45
October 18 2012 06:37 GMT
#33
On October 18 2012 14:01 Filter wrote:
Valve and Dota2 can't change the game. Dota is Dota, you can't try to copy LoL and add in tons of new Heros and items. What you can do though is create the best interface in competitive gaming. You can help teams fund themselves by letting people basically give the team itself money from within the game itself. You provide in game logo's so teams can showoff their sponsors. You provide deep stat tracking, and a great replay system. You let people create clans and teams and you set the gold standard for how things should be done in game.




Have you ever played dota? The last patch changed so many things its absurd, and pros haven't even had time to look into it yet. Valve and dota 2 will change the game, just like eul, guinsoo and icefrog have been for the last 8 years or so. That is their primary objective. Everything you stated is icing on the cake, and its very delicious icing. I don't know why you're talking about copying league. Guinsoo copied dota when he made LoL, its not the other way around... Its hard to take your post seriously when you post blatant misinformation.

How does the starcraft section of your post differ from the one destiny posted, or from the one anyone else posted? Starcraft 2s interface is worse than BWs by far. Many of their decisions dont make sense, like releasing the game without chat, and making chat look like facebook instead of nice channels we used to have. Its difficult to be social, so the only option is to play matchmaking. Team games just arent fun. Perhaps I don't like it at all anymore, but the best days of my life were playing 3v3 and 4v4 WC3, and many of my friends agree with me. That means the only answer is to play 1v1.

The problem with 1v1 is how in many matchups, the game is either an early allin, or a long macro game where NR 20 culminates into 1 engagement where 1 player screws up. his HTs/infestors/protoss get EMPed, his army gets stormed/fungaled, his vikings get caught off guard and die to stalkers, the mothership gets a good vortex and archon toilets infestor BL. The game then ends. You clicked to take an expo and didn't look at the minimap for 2 seconds and you lost the game. That's what many people in diamond/low masters have to deal with, and its painful. Ladder anxiety exists and it hurts the game.

Competitive starcraft isn't fun for many people, its stressful, and there isnt enough casual starcraft to entertain the masses
In Mushi we trust
Traceback
Profile Joined October 2010
United States469 Posts
October 18 2012 06:40 GMT
#34
On October 18 2012 15:27 KaiserJohan wrote:
I don't like these sensationalist threads. The game is by NO MEANS dying.


Although it is not dieing, it isn't really growing either. There are also some serious red flags on the horizon.

So no, it's not dieing, but the future horizon defiantly has some clouds.
ReachTheSky
Profile Joined April 2010
United States3294 Posts
October 18 2012 06:43 GMT
#35
I wish people that aren't organizers/volunteers/companies would stop worrying about the growth and stability of other people's businesses. We don't work for them. Its their situation to deal with.
TL+ Member
kochanfe
Profile Joined July 2011
Micronesia1338 Posts
October 18 2012 06:44 GMT
#36
meh. seems like a giant over-dramatization to me.
"The flame that burns twice as bright burns half as long." - Lao Tzu
Hider
Profile Blog Joined May 2010
Denmark9376 Posts
October 18 2012 06:50 GMT
#37
THe problem with your post is that you look at "lag-effects" like price pools and sponsors. You should look at viewer counts. Eventually they are all that matters, and I predicted this "crisis" 1½ year ago, when it was clear that viewer counts were topping at max 100k, and that they would begin to decline.

There is nothing we can do. It's all in the hands of blizzard to make a change to the business model.
ChaiNs
Profile Joined June 2012
57 Posts
October 18 2012 06:51 GMT
#38
On October 18 2012 15:43 ReachTheSky wrote:
I wish people that aren't organizers/volunteers/companies would stop worrying about the growth and stability of other people's businesses. We don't work for them. Its their situation to deal with.


I think the concern is that if business isn't growing in Starcraft the money and sponsorship that's currently directed at Starcraft might be shifted out of the scene to bigger and better places. Obviously I'm biased but a lot of people see the success of LoL's season 2 event that just happened and can't help but feel their scene is bigger and more attractive to sponsors and players than SC's own scene.

If it's their situation to deal with (as you've said) and "they" decide that Starcraft isn't the next big thing to put money into, what happens then?
Polt | GuMiho | Ryung | PartinG | Genius | Symbol | soO
IPA
Profile Joined August 2010
United States3206 Posts
October 18 2012 06:53 GMT
#39
Alarmist hogwash. A couple of negative stories should not bring on this level of laughable fatalism. Going to go back to the game I love playing and watching now, adios.
Time held me green and dying though I sang in my chains like the sea.
itsjuspeter
Profile Joined November 2010
United States668 Posts
Last Edited: 2012-10-18 06:56:44
October 18 2012 06:56 GMT
#40
Regardless of whether SC2 will survive or not the upcoming years, one thing I think we all agree on is that the User Interface Menu needs an overhaul. Clan support, sponsor support, Game streams, Tournament spectator capabilities, ACTUAL CHAT CHANNELS WITH MODS, hell, why this isn't even in yet makes no sense to me. How can anyone truly continue to support a game that went backwards in quality from their previous games, wc3 had clan support, why doesn't sc2?
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