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Active: 986 users

1.5.2 pushed onto SEA server

Forum Index > SC2 General
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1 2 3 4 Next All
Kenaniah
Profile Joined July 2011
Taiwan3 Posts
August 21 2012 00:08 GMT
#1
I started up my (SEA) game client so that I can sign on to the US server to play, but before I could get in it updated my game to 1.5.2! Now the US server says my game version is too new.

This is the first I have heard of a 1.5.2, hope its not just me getting bugged out!
nGBeast
Profile Joined July 2010
United States914 Posts
August 21 2012 00:10 GMT
#2
was there patch notes?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-21 00:11:58
August 21 2012 00:11 GMT
#3
StarCraft II: Wings of Liberty – Patch 1.5.2

Bug Fixes

General

Pathing has been adjusted. Units will once again take the most optimal route to their destinations.
Variables.txt will now automatically recover from invalid combinations that could lead to performance issues.
Added additional information to the FPS Toggle.
Fixed a number of cases where hotkeys could not be bound in certain keyboard configurations.
Fixed a crash that could occur in custom maps when improperly destroying triggers.
Fixed a crash that could occur in custom maps when canceling building progress using triggers.
Fixed a number of crashes and de-syncing issues that could sometimes occur in Arcade games.


Mac

The functionality for the “Use command instead of control for hotkeys” option has been clarified:
When Command as Control is checked, this enables command as control and disables command for right-click.
When Command as Control is unchecked, this disables command as control and enables command for right-click.
MacOS hotkey commands are now working properly when StarCraft II is in focus.


http://sea.launcher.battle.net/en-us/sc2/patch?utm_source=internal&utm_medium=launcher&utm_campaign=d3&utm_content=left-banner
ThePastor
Profile Joined February 2012
New Zealand380 Posts
August 21 2012 00:13 GMT
#4
So much for playing in Playhem daily >< I went to log in to play and couldn't...silly patching locking me out of US. If only I could revert easily...
Kenaniah
Profile Joined July 2011
Taiwan3 Posts
August 21 2012 00:13 GMT
#5
How did you get to that? While mine was downloading 1.5.2, the screen was showing the patch notes for 1.5.1.
BuddhaMonk
Profile Joined August 2010
781 Posts
August 21 2012 00:15 GMT
#6
Nice, that pathing bug was super annoying.
SolidMoose
Profile Joined June 2011
United States1240 Posts
August 21 2012 00:19 GMT
#7
Thank god they fixed the pathing
monitor
Profile Blog Joined June 2010
United States2408 Posts
August 21 2012 00:20 GMT
#8
Haha glad they fixed the pathing. It was weird, and not in a good way.
https://liquipedia.net/starcraft2/Monitor
InfectedGoat
Profile Joined December 2010
Canada444 Posts
August 21 2012 00:20 GMT
#9
what is the added information to the FPS toggle
and i was like BANELINGS x 3
pallad
Profile Joined September 2010
Poland1958 Posts
August 21 2012 00:22 GMT
#10
Variables.txt will now automatically recover from invalid combinations that could lead to performance issues.
This is interesting.. i hope blizzard will not blame players for fps issues after 1.5
SC 2 -LingsLover- EU -- Jaedong , NesTea , Nerchio , DRG , Moon , Oz , Tarson , Scarlett -- Dota 2 Pallad EU- NaVi - LGD
SpiZe
Profile Joined December 2010
Canada3640 Posts
August 21 2012 00:27 GMT
#11
"Variables.txt will now automatically recover from invalid combinations that could lead to performance issues."

What does this means ? Does it fix the language problem thing where I have to change variables.txt each time I switch between EU and NA or is this a different thing ?
khaydarin9
Profile Blog Joined July 2009
Australia423 Posts
August 21 2012 00:29 GMT
#12
Yep, NA says my client version is not recognised, SEA says BNet may be temporarily unavailable, etc. >.<
Be safe, Woo Jung Ho <3
Tazerenix
Profile Joined December 2010
Australia340 Posts
August 21 2012 00:33 GMT
#13
Variables.txt will now automatically recover from invalid combinations that could lead to performance issues.


I'll have to check if this messes with the new relocalization method. I hope that is really about performance issues and not a guise by blizzard to disallow asset switching.
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
Last Edited: 2012-08-21 00:36:24
August 21 2012 00:34 GMT
#14
On August 21 2012 09:27 SpiZe wrote:
"Variables.txt will now automatically recover from invalid combinations that could lead to performance issues."

What does this means ? Does it fix the language problem thing where I have to change variables.txt each time I switch between EU and NA or is this a different thing ?


Likely not, they probably just found some combinations of things could be added manually that could cause performance issues that couldn't be achieved with the client so they made it auto-repair itself.

On another note: hooray desync changes! I was sick of getting a game of star strikers only to have it desync.
Censured
Profile Blog Joined April 2010
Czech Republic1061 Posts
August 21 2012 00:34 GMT
#15
Still no fps drop fix?
Occupation: Legend
Maxd11
Profile Joined July 2011
United States680 Posts
August 21 2012 00:35 GMT
#16
MacOS hotkey commands are now working properly when StarCraft II is in focus.

YAY
I looked in the mirror and saw biupilm69t
MrRicewife
Profile Blog Joined February 2011
Canada515 Posts
August 21 2012 00:35 GMT
#17
Fixed a number of crashes and de-syncing issues that could sometimes occur in Arcade games

fuck that was annoying ty
So? My dad can beat up your dad. - Jesus
Billd
Profile Joined April 2011
Canada210 Posts
August 21 2012 00:49 GMT
#18
I think I messed something up in my variables.txt doc yesterday trying to tweak it and made it worse, hopefully this fixes my mistake :D
@BilldSC I tweet about all things Starcraft 2!
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 21 2012 01:00 GMT
#19
On August 21 2012 09:49 Billd wrote:
I think I messed something up in my variables.txt doc yesterday trying to tweak it and made it worse, hopefully this fixes my mistake :D

Just delete variables and relaunch game
Billd
Profile Joined April 2011
Canada210 Posts
Last Edited: 2012-08-21 01:10:32
August 21 2012 01:08 GMT
#20
On August 21 2012 10:00 Existor wrote:
Show nested quote +
On August 21 2012 09:49 Billd wrote:
I think I messed something up in my variables.txt doc yesterday trying to tweak it and made it worse, hopefully this fixes my mistake :D

Just delete variables and relaunch game



Thought about this, I have done other changes that I don't remember that I need to have done. I'm assuming tomorrow is optimizing them for us so I'll just let it do it on it's own. Honestly though, have no idea what I'm doing.

Edit: Would I just be better off deleting it? :D
@BilldSC I tweet about all things Starcraft 2!
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