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[Spoilers] GSL Metropolis Neutral Depot Situation

Forum Index > Closed
802 CommentsPost a Reply
1 2 3 4 5 39 40 41 Next All
Waxangel
Profile Blog Joined September 2002
United States33432 Posts
Last Edited: 2012-07-13 09:35:42
July 12 2012 13:17 GMT
#1
Update: Official GomTV explanation:
On July 13 2012 15:12 snowbird wrote:
GOMTV.net official response:

Dear GOMTV.net users,

A wrong version of the map Metropolis was mistakenly used for Set 1 of IM-LGNesTea vs ByuNPrime’s match during the GSL Season 3 Code S Ro8 matches on July 12th.

We would like to sincerely apologize for this incident and are sorry for disappointing the viewers and players, who have worked hard to prepare for these matches.

The GSL map pool consists of official ladder maps and specially designed new maps. The maps used in the GSL are constantly evolving and are reviewed and improved upon every season. As you all know, the mapmakers for the GSL are of exceptional skill and have produced several outstanding maps, some of which have been accepted into Blizzard's official ladder map pool and are used by tournaments around the world.

Among these maps we have Metropolis, which has been in use for several seasons now. Metropolis has had some specific problems, which are not related to balance, that have been fixed over time. Metropolis is a map that is plagued by performance issues caused by frame drops on certain locations, a fact that has been pointed out by many pro-gamers when the map was first released (that is why the map was removed from the official ladder map pool shortly after it was introduced).

We worked together with the mapmaker to tackle the problem and fixed part of the frame drop issues by optimizing certain aspects regarding the use of environmental features. Despite these efforts, there have still been players who have complained about the low FPS. Upon request of a player, our mapmaker proceeded to fix the problems by making improvements to some of the textures used and re-published the map.

During this process, the neutral supply depot that is placed in front of the entrance to the main base disappeared. This likely was caused due to a bug that sometimes appears when uploading a map to battle.net. The mapmaker did not contact GOMTV regarding the changes to the map as there have been no changes to the balance and only a slight texture adjustment had been made. The mapmaker was unaware of the fact that the supply depot had disappeared.

Due to this oversight by the mapmaker and GOMTV, LG-IMNesTea was faced with an unfavorable position in Set 1 of LG-IMNesTea vs ByuNPrime. We would like to sincerely apologize to LG-IMNesTea, the LG-IM Team, and the viewers for this mistake.

LG-IMNesTea and LG-IM's coach, Dong-Hoon Kang, realized there had been a change to the map and requested confirmation. At this point the match had already ended so they only requested a revision of the map for future matches. They did not ask for a rematch and accepted the loss. We would like to thank LG-IMNesTea and the LG-IM Team for this courageous decision.

The supply depot issue has now been fixed and Metropolis has been re-published. It will be used in upcoming GSL and GSTL matches in its revised state.

We will work hard to avoid similar mistakes in the future and would like to thank all parties involved for their cooperation.

Thank you.
GOMTV.net

http://www.gomtv.net/forum/view.gom?topicid=223107&cid=0&kind=8


ESV Diamond's comment on behalf of the ESV team:

"The map bug maybe be possible on further looking, however I believe the issue at hand is a fail of basic testing by mapmakers and illustrates why proper testing is needed."

Original post /w ThisIsGame article summary

ThisIsGame's Shim Hyun did some digging and got to the heart of the missing neutral depot that cost Nestea a game against Byun during their quarter-final match. If you know Korean, you can read the original article at ThisIsGame.com.

Apparently the GSL version of Metropolis had neutral depots until June 26th, but they disappeared starting with June 28th's games. What happened was that DongRaeGu complained to the map maker that there had been some lag during Sniper's games on the 26th, and the map maker decided to make some fixes to improve the frame rate on the map. Somehow, the neutral supply depots disappeared during this update.

According to the map maker "There's a bug that causes neutral supply depots to disappear sometimes when uploading to battle.net." GomTV was completely unaware that anything had changed, and the map maker hadn't informed them of the update because he thought it was simply a performance fix with no balance changes.

Byun mentioned that he noticed there was no neutral supply depot during his game against CoCa in the GSTL last week. He watched VODs to confirm that it indeed had been missing for a period, and decided on his strategy against Nestea.

Though LG-IM's head coach made a complaint after the end of the second set, GomTV decided there could be no action as there had been no complaint during the actual game.

The map will be changed immediately, and will once again feature neutral supply depots at the ramp starting with tomorrow's GSTL games.
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AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
aintz
Profile Joined August 2010
Canada5624 Posts
July 12 2012 13:18 GMT
#2
well that sucks for nestea
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
July 12 2012 13:18 GMT
#3
ohhh damn. o.O
ModeratorRetired LR Bonjwa
TL+ Member
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
July 12 2012 13:19 GMT
#4
Fuck that sucks, I feel like it cost nestea the whole series. Thanks for updating us Wax.
Moderatorlickypiddy
GreyKnight
Profile Joined August 2010
United States4720 Posts
July 12 2012 13:19 GMT
#5
Sucks so much or nestea since that was the first game and probably ruined him mentally
Oakstream
Profile Joined September 2010
Sweden240 Posts
July 12 2012 13:20 GMT
#6
how did it cost him the game?
"A lot of times what happens when you get a queen is that you make it."
Malpractice.248
Profile Blog Joined November 2010
United States734 Posts
July 12 2012 13:20 GMT
#7
FAIIILLL
But honestly. Nestea was outplayed all 3 games.
Im not sure this would have changed the outcome.
hes experienced enough to not lose his concentration from a loss; And shoulda/hopefully saw the depots missing >.>
Unfortunate, but it happens :/

(Much like at IPLs hot wheels tourney, where they loaded t he wrong map and they werent cross spawns.)
GeorgeH
Profile Joined January 2012
United Kingdom190 Posts
July 12 2012 13:22 GMT
#8
Didn't make much of a difference anyway. Byun just played better overall and deserved to advance.
XenOsky
Profile Blog Joined March 2008
Chile2277 Posts
Last Edited: 2012-07-12 13:24:14
July 12 2012 13:23 GMT
#9
something really similar happened to BoxeR in an OSL when he wasn't able drop his tanks on a really narrow cliff because the map designer put there the logo of the sponsor...

StarCraft & Audax Italiano.
ArcticRaven
Profile Joined August 2011
France1406 Posts
Last Edited: 2012-07-12 13:25:58
July 12 2012 13:25 GMT
#10
On July 12 2012 22:20 Oakstream wrote:
how did it cost him the game?


Byun did a bunker block at the ramp, Nestea couldn't break through (although he could have I believe, he misclicked and didn't kill a very low hp SCV - I might be wrong on that one)

That said, Byun looked just sooo much better than Nestea through the series, and could have taken it easy.

Edit : series not set ^^
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
a9arnn
Profile Blog Joined July 2009
United States1537 Posts
July 12 2012 13:25 GMT
#11
Well that kinda just ruined Nestea's whole season... but I guess it's good that they're putting it back in
VOD finder guy for sc2ratings.com/ ! aka: ogndrahcir, a9azn2 | Go ZerO, Stork, Sea, and KawaiiRice :D | nesc2league.com/forum/index.php | youtube.com/watch?v=oaGtjWL5mZo
vthree
Profile Joined November 2011
Hong Kong8039 Posts
July 12 2012 13:25 GMT
#12
On July 12 2012 22:20 Malpractice.248 wrote:
FAIIILLL
But honestly. Nestea was outplayed all 3 games.
Im not sure this would have changed the outcome.
hes experienced enough to not lose his concentration from a loss; And shoulda/hopefully saw the depots missing >.>
Unfortunate, but it happens :/

(Much like at IPLs hot wheels tourney, where they loaded t he wrong map and they werent cross spawns.)


Too be fair, losing when you make mistakes or opponent played well is easier to get over. But losing when the map was bugged Is something else. Unfortunately, we can't undo it now. But not sure why Nestea didn't complain during the game.
Waxangel
Profile Blog Joined September 2002
United States33432 Posts
July 12 2012 13:26 GMT
#13
On July 12 2012 22:20 Oakstream wrote:
how did it cost him the game?


Byun did the super cheesy two-bunker wall-off at the bottom of Nestea's main ramp.

Pretty much every tourney map has a neutral supply depot in place there to prevent this strat from being used.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
leveller
Profile Blog Joined April 2010
Sweden1840 Posts
July 12 2012 13:27 GMT
#14
How come no one noticed until now, if it's been changed for weeks?
Malpractice.248
Profile Blog Joined November 2010
United States734 Posts
July 12 2012 13:28 GMT
#15
well, idk, he shoulda seen the no depot...
while, yes, its bad... refs in every sport make mistakes :/
Asha
Profile Blog Joined November 2010
United Kingdom38256 Posts
July 12 2012 13:28 GMT
#16
On July 12 2012 22:27 leveller wrote:
How come no one noticed until now, if it's been changed for weeks?


Well byun noticed since he planned it after double checking all recent games lol =p
Kieofire
Profile Joined June 2011
United States1809 Posts
July 12 2012 13:28 GMT
#17
On July 12 2012 22:27 leveller wrote:
How come no one noticed until now, if it's been changed for weeks?


I agree, it is a huge blunder to have not noticed it for this long. Good thing they will be fixing it, though it will be too late.
sc2superfan101
Profile Blog Joined February 2012
3583 Posts
Last Edited: 2012-07-12 13:30:25
July 12 2012 13:29 GMT
#18
well... that sucks...

'course, one could make the argument that if byun noticed, Nestea should have noticed too.
My fake plants died because I did not pretend to water them.
Clefairy
Profile Joined September 2011
1570 Posts
July 12 2012 13:29 GMT
#19
Goddamn Battle.net and it's crappy custom map system.
Genovi
Profile Joined May 2010
Sweden388 Posts
July 12 2012 13:30 GMT
#20
Mistakes like these really should not be made by Gom. However I feel that the decision not to replay the set is the correct one now that it is over. Whichever way you look at it Byun won and there is no legit way to take that away from him. It just sucks for Nestea
We fucking lost team - RTZ
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