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SC1 "Rebel Yell" campaign in SC2

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 10 11 12 Next All
Zeh
Profile Joined October 2010
19 Posts
April 04 2011 14:41 GMT
#1
I haven't seen this on TL yet, they've recreated the first two campaigns from SC1 so far. It's fun if you enjoy single player, and want a little story nostalgia.

http://www.sc2mapster.com/maps/sc1-episode-1-rebel-yell/pages/main/
Jumbled
Profile Joined September 2010
1543 Posts
April 04 2011 15:52 GMT
#2
That's a pretty cool project. I still associate Billy Idol's Rebel Yell with playing SC1 when I hear it simply due to the name of that campaign. Fun times.
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
April 04 2011 16:11 GMT
#3
Wow this actually looks really really cool.

One question though, how do these 'mod files' work? Basically what I need to know is, will it affect my install/normalgame in any way?
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Zeh
Profile Joined October 2010
19 Posts
April 04 2011 16:18 GMT
#4
Not at all. I've used it, it simply works like a mod for every other moddable game. It only applies the mod if the custom map wants it. To actually play the campaign, you open the game with the map name as a parameter (Or drop the map file onto your launcher/shortcut), which causes it to load the mod as well.

Nice little side benefit(?) is that you don't have to logon to battle.net when loading these maps. Might be nice for dirty thieving pirates.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
April 04 2011 17:51 GMT
#5
they've also created the zerg campaign as well. They're pretty well done
When they see MC Probe, all the ladies disrobe.
Ryhn
Profile Joined February 2010
United States509 Posts
April 04 2011 19:51 GMT
#6
I started looking through these, and they're spectacular!

Do you think you'll go on to make all of the campaigns from BW once this project is finished?

I really hope so, because so far I've enjoyed this more than the main SC2 campaign by a longshot.
Famous Books Written by Progamers - "Clam: Mastering your other self"
dementus
Profile Blog Joined March 2007
Singapore1151 Posts
Last Edited: 2011-04-04 22:19:18
April 04 2011 21:55 GMT
#7
This is good stuff, solid post.

Edit: WOW. The production values on this are surprisingly solid. Voiceover, music and scripting are intact, and they even have those classic briefing segments.
"I couldn't stop myself from having unreal macro and sick timing senses."
Yoshi Kirishima
Profile Blog Joined July 2009
United States10372 Posts
April 04 2011 21:57 GMT
#8
OMG this is mega awesome thanks haha :D

wow seriously this is... really great o.o
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
YarNhoj
Profile Joined November 2010
United States69 Posts
April 05 2011 00:59 GMT
#9
Has anyone had any success getting this to run if you are using Wine to run SC2?
"Wait...wait...don't start another game yet...I need a beer"
Meldrath
Profile Joined June 2010
United States620 Posts
April 05 2011 01:06 GMT
#10
Thats pretty intense
slap me I must be dreaming another "imba" arugment! fffffffffuuuuuuuuuuuuu!!!!!
Lunchador
Profile Joined April 2010
United States776 Posts
April 05 2011 04:15 GMT
#11
Ahh, nostalgia. This is good stuff.
Defender of truth, justice, and noontime meals!
s3raph
Profile Joined June 2007
58 Posts
April 05 2011 04:38 GMT
#12
Great work on the earlier missions, but some of the later ones seem a little ... rough.... >_>

Like the 3rd to last one I think (first time you use Duke), you're instantly supply blocked, the control tower left over is bugged, and your CC is far from optimal on the mineral placements.

It's nostalgic, though. =)
La.
Pewt
Profile Joined June 2010
Canada201 Posts
April 05 2011 04:43 GMT
#13
On April 05 2011 13:38 s3raph wrote:
Great work on the earlier missions, but some of the later ones seem a little ... rough.... >_>

Like the 3rd to last one I think (first time you use Duke), you're instantly supply blocked, the control tower left over is bugged, and your CC is far from optimal on the mineral placements.

It's nostalgic, though. =)

Can't say I know if it's exactly the same as SC1, but the SC1 campaign missions weren't known for starting you off with good building placement and build orders.
Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
April 05 2011 04:48 GMT
#14
Being instantly supply blocked was quite common in campaign missions even in SC2, you often had to make a couple supply depots before you could even start making any workers because of the army you started with.
Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
askTeivospy
Profile Blog Joined March 2011
1525 Posts
April 05 2011 08:27 GMT
#15
cool find, i'll check it out especially since i can't play online thanks!
hihihi
Matkap
Profile Blog Joined September 2010
Spain627 Posts
Last Edited: 2011-04-05 09:39:51
April 05 2011 09:38 GMT
#16
oh this is so COOL! I have been waiting for this since the release of sc2!

I also saw a spanish modder who was making the wc3 campaign in sc2, and it looked awesome
A man tells his stories so many times that he becomes the stories. They live on after him, and in that way he becomes immortal.
DNB
Profile Blog Joined November 2010
Finland995 Posts
April 05 2011 09:56 GMT
#17
Wow this is finally done? Time to check it out.... Thanks for posting.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
Last Edited: 2011-04-05 11:54:32
April 05 2011 11:26 GMT
#18
I KNEW THIS WOULD HAPPEN! When SCII was announced, I couldn't stop talking about how some mod team would recreate the whole SCI campaign. I am so excited :D. So, so, so, so, so cool!

EDIT: Ok, I just finished the tutorial and started "Wasteland..." and in the words of Akara, this campaign may have yet restored my faith in humanity. Wonderful, wonderful production values - the sense of nostalgia was there from the introduction. Brilliant!
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Ryhn
Profile Joined February 2010
United States509 Posts
Last Edited: 2011-04-05 12:06:32
April 05 2011 12:06 GMT
#19
On April 05 2011 20:26 [5th]Sybaris wrote:
I KNEW THIS WOULD HAPPEN! When SCII was announced, I couldn't stop talking about how some mod team would recreate the whole SCI campaign. I am so excited :D. So, so, so, so, so cool!

EDIT: Ok, I just finished the tutorial and started "Wasteland..." and in the words of Akara, this campaign may have yet restored my faith in humanity. Wonderful, wonderful production values - the sense of nostalgia was there from the introduction. Brilliant!



My thoughts exactly! It's too bad that few people seem to look at the Single-Player forum.

This deserves Front-Page treatment - even if only for a day.
Famous Books Written by Progamers - "Clam: Mastering your other self"
DNB
Profile Blog Joined November 2010
Finland995 Posts
April 05 2011 13:11 GMT
#20
On April 05 2011 21:06 Ryhn wrote:
Show nested quote +
On April 05 2011 20:26 [5th]Sybaris wrote:
I KNEW THIS WOULD HAPPEN! When SCII was announced, I couldn't stop talking about how some mod team would recreate the whole SCI campaign. I am so excited :D. So, so, so, so, so cool!

EDIT: Ok, I just finished the tutorial and started "Wasteland..." and in the words of Akara, this campaign may have yet restored my faith in humanity. Wonderful, wonderful production values - the sense of nostalgia was there from the introduction. Brilliant!



My thoughts exactly! It's too bad that few people seem to look at the Single-Player forum.

This deserves Front-Page treatment - even if only for a day.


Agreed. Definitely needs to be moved to the SC2 general forum. I'm sure other people will find this awesome.
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