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SC1 "Rebel Yell" campaign in SC2 - Page 10

Forum Index > SC2 General
Post a Reply
Prev 1 8 9 10 11 12 Next All
voltaic
Profile Blog Joined November 2010
1071 Posts
June 25 2011 18:05 GMT
#181
The 5th mission from the Overmind doesn't work for me. (The shooter one)
the f and h key are working, but nor the wasd, nor the arrow keys work. there are a few placement errors, but that's it... anyone idea?
voltaic
Profile Blog Joined November 2010
1071 Posts
June 26 2011 08:26 GMT
#182
help anyone!
GhostFall
Profile Blog Joined March 2010
United States830 Posts
June 27 2011 02:46 GMT
#183
i wonder if its possible to mod these campaigns so its multiplayer
GhostFall
Profile Blog Joined March 2010
United States830 Posts
Last Edited: 2011-06-27 04:24:00
June 27 2011 03:46 GMT
#184
also holy fuck i forgot how paper thin marine bio was.

also, starcraft 1 zerglings would be overpowered in starcraft 2.
Cokefreak
Profile Joined June 2011
Finland8095 Posts
June 27 2011 11:10 GMT
#185
Sounds interesting, I need to get into this.
tooPrime
Profile Joined March 2011
United States245 Posts
June 27 2011 23:07 GMT
#186
On June 27 2011 12:46 GhostFall wrote:
also holy fuck i forgot how paper thin marine bio was.

also, starcraft 1 zerglings would be overpowered in starcraft 2.

I was playing some starcraft 1 and for some reason with the same stats starcraft 1 marines in the starcraft 2 engine are weaker i feel. they aren't that bad, although not the imba marines we all now know and love/hate.
tooPrime
Profile Joined March 2011
United States245 Posts
June 27 2011 23:08 GMT
#187
On June 28 2011 08:07 tooPrime wrote:
Show nested quote +
On June 27 2011 12:46 GhostFall wrote:
also holy fuck i forgot how paper thin marine bio was.

also, starcraft 1 zerglings would be overpowered in starcraft 2.

I was playing some starcraft 1 and for some reason with the same stats starcraft 1 marines in the starcraft 2 engine are weaker i feel. they aren't that bad in the original, although not the imba marines we all now know and love/hate.

Probe1
Profile Blog Joined August 2010
United States17920 Posts
June 28 2011 00:14 GMT
#188
I can't wait for them to finish the Protoss campaign and get on to BW. I can't wait for Omega on the SC2 engine -_-
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
GhostFall
Profile Blog Joined March 2010
United States830 Posts
June 28 2011 01:35 GMT
#189
On June 28 2011 08:07 tooPrime wrote:
Show nested quote +
On June 27 2011 12:46 GhostFall wrote:
also holy fuck i forgot how paper thin marine bio was.

also, starcraft 1 zerglings would be overpowered in starcraft 2.

I was playing some starcraft 1 and for some reason with the same stats starcraft 1 marines in the starcraft 2 engine are weaker i feel. they aren't that bad, although not the imba marines we all now know and love/hate.


5 less hp, 4 range, and the zealots with 10 extra shields, and zerglings with their original attack speed. oh god the zerglings.
voltaic
Profile Blog Joined November 2010
1071 Posts
June 28 2011 05:01 GMT
#190
thx for the help <3 -.-
KaRath_
Profile Blog Joined March 2011
Australia245 Posts
June 29 2011 10:51 GMT
#191
I love/hate this campaign at the same time, there's nothing like an AI that actually builds siege tanks and constantly sends marines and drops at you at the same time T_T
I wasted my nights, you turned out the lights, now I'm paralysed, still stuck in that time...
Telenil
Profile Joined September 2010
France484 Posts
June 29 2011 11:00 GMT
#192
Yeah, that mission is one of the hardest. I was mindblown when I saw the IA making a drop while it attacked the entrance, that was totally unexpected.
Mass Recall: Brood War campaigns on SC2: http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166
SuperYo1000
Profile Joined July 2008
United States880 Posts
June 29 2011 15:39 GMT
#193
On June 28 2011 10:35 GhostFall wrote:
Show nested quote +
On June 28 2011 08:07 tooPrime wrote:
On June 27 2011 12:46 GhostFall wrote:
also holy fuck i forgot how paper thin marine bio was.

also, starcraft 1 zerglings would be overpowered in starcraft 2.

I was playing some starcraft 1 and for some reason with the same stats starcraft 1 marines in the starcraft 2 engine are weaker i feel. they aren't that bad, although not the imba marines we all now know and love/hate.


5 less hp, 4 range, and the zealots with 10 extra shields, and zerglings with their original attack speed. oh god the zerglings.



true but doesnt stim double rate of fire for the marine in sc1 instead of 1.5 times like in sc2? Talk about scary with the tight grouping that sc2 does
Kuzmorgo
Profile Joined May 2009
Hungary1058 Posts
June 30 2011 00:31 GMT
#194
On June 28 2011 10:35 GhostFall wrote:
Show nested quote +
On June 28 2011 08:07 tooPrime wrote:
On June 27 2011 12:46 GhostFall wrote:
also holy fuck i forgot how paper thin marine bio was.

also, starcraft 1 zerglings would be overpowered in starcraft 2.

I was playing some starcraft 1 and for some reason with the same stats starcraft 1 marines in the starcraft 2 engine are weaker i feel. they aren't that bad, although not the imba marines we all now know and love/hate.


5 less hp, 4 range, and the zealots with 10 extra shields, and zerglings with their original attack speed. oh god the zerglings.


The most important i think is the smart AI. Lings in SC1 was so stupid when you didn't controll them to surround.
I love this Mod btw, its also much harder than the original one i feel. Still pretty easy, but not "i'm gonna go make some coffee until my scvs gather 5000 minerals" kinda easy
"No, whine not! Play, or play not! There is no whine."
the co1e train
Profile Joined July 2010
4 Posts
July 04 2011 20:58 GMT
#195
Does anyone know how to make this work on the mac??
figq
Profile Blog Joined May 2010
12519 Posts
July 06 2011 21:58 GMT
#196
The terran and zerg campaign are shockingly well made. What that I can't even. All people involved in the project - big thank you, amazing work. There are some minor bugs still, but I'm sure they'll be corrected, and it doesn't take from the value of the whole work. Hope to see the protoss campaign too, and even the Brood War campaigns some day. 5/5 This will help gamers from either world of starcraft to discover the other side.
If you stand next to my head, you can hear the ocean. - Day[9]
Berna
Profile Joined June 2011
Mexico1 Post
July 08 2011 03:54 GMT
#197
Just played the first two missions, is amazing, the same voices and text, of SC1, they really made the effort to make it so SC1 but with the cool graphics of SC2.
Just got a little problem probable because this was made before the newest patches, at the end of the missions it seems like all bugged, but i can live with that.
Excelent maps.
If the Devil punishes the evil guys ... Doesn't that make him the good guy????
Ske1etonjelly
Profile Joined July 2011
4 Posts
July 12 2011 03:53 GMT
#198
This is awesome. SC1 no longer works on my computer, and I imagine its the same for Vista 64 bit/ Windows 7 people. Can't wait to play through this, and hoping for Protoss/BW
Backpack93
Profile Joined July 2011
15 Posts
July 12 2011 23:40 GMT
#199
how do i install/use this? i put the sc1 mod in the mod folder and the campaign maps in the map folder then dragged a copy of the mod over the sc2 icon and nothing happened? could some 1 explain how to do it? thanks
Aflixion
Profile Joined August 2010
United States191 Posts
July 13 2011 05:54 GMT
#200
You don't drag the mod file onto SC2, you drag the map you want to play. So if you want to play Terran mission 5, you drag that map file over your SC2 icon and it'll automatically launch.
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