|
Hey dear TL's viewer,
I'm a protoss player around 2 700 master league, i noticed it since few month, i thought i will be patched in patch 1.2, but it is still working.
It is a glitch used to nulify the entry blocking forcefield, which is needed to survive 4gate with a 3gate robo or any sentry build.
DEMONSTRATION :
![[image loading]](http://imgur.com/37WGg.jpg) A well placed forcefield block the vision of the zealot up-cliff, blocking the unit warping, up the ramp, COOL we can defend the 4gate with sentry !
HAHA ! BIG MISTAKE ! ( see spoiler ) + Show Spoiler + With a well placed pylon, you can warp RIGHT up to the force field, on the ramp. no problem ? The warped zealot on the ramp give vision up-cliff, 3 others zealots are comming ! hehe ! Here you are, sentry don't block the violent 4stalker 4zealot push ( a variation of the 4gate ). Actually, the only way to counter a 4gate is to 4gate too.
Why it piss me off ? I hate 4gate.
PATCH IT BLIZZARD, THANKS BY ADVANCE.
|
The only fix I see is countering 4gate with mass sentry and then preventing warp-in on ramps. Perhaps if they made this fix it would be a little more reasonable. Stopping 4-gate as the other 2 races is no huge concern for balance, as long as you do adequate scouting.
|
Wasnt there a post about this a bit ago? but anyway there wasnt any pictures of an example of this in that thread i dont think, but yes i completely agree its similar to the whole blinking past rocks with a bit of vision you shouldnt have and should definatly be fixed/removed (if its intentional).
|
8748 Posts
I've stopped 4gate plenty of times with 2gate robo and 3gate stargate. The force fields are for splitting his army, like force fields are almost always used. And you have a very narrow passage to defend, so you can be successful without superior numbers, because all your units attack simultaneously when an enemy unit comes up the ramp, but all enemy units cannot attack simultaneously, and cannot focus fire.
|
surely you should be putting your FF on the ramp, not below it. your enemy has vision of the ramp, which means they can warp in on it. if you FF on the ramp they cannot warp in since the FF takes up the space. That way they have to get a zealot up the ramp first before they can warp in above the FF.
|
Watch White-Ra vs Naniwa game 2 Homestory Cup 2 to see how to defend
|
Yep, this has been around for quite some time and I'm sure there have probably been threads on it but people still don't seem to understand how it works (I had to explain it to some guy in a ladder game yesterday).
4-gate can still be defended by other builds in certain situations (cf. forelmashi beating MaNa, TLOpen #8) like if they try and surprise you with it after using all their chronos and not cutting Probes at 16. MaNa also had trouble against ZeeRaX in a recent tournament although he ended up winning that game in pretty incredible fashion.
|
HomeStoryCup Spoiler
+ Show Spoiler + White-ra just minutes ago showed a steller defense against this type of 4-gate, it was by no means easy though, but if you want some tips to defend with mass sentry then check out game2 Nani vs White-Ra
The key is to defend against the zealot until you have enough units so that you can let them up the cliff, cut it in half and fight with minimal losses
|
Gtfo with "I hate 4gate" thread. If it's legitimately a new unposted bug then make a thread around that. No one cares about you making a thread based on your opinions on one build.
|
4 gate is pretty fun and rewards micro. It is stoppable by splitting up the army with a forcefield, but it is tough yeah.
|
You could use 2 forcefields to take up the whole space of the ramp, so that he cannot warp in units there or just do a 4 gate yourself as well.
|
Just tune in to WhiteRa vs Naniwa right now in homestory cup. Nani just did 4gate push with just that pylon placement and warping in. WhiteRa defended it with lots of FF and some Stalkers/Zealots. I think he had 3 gates, but don't quote me on that.
|
On January 16 2011 23:13 Anomandaris wrote: 4 gate is pretty fun and rewards micro.
rofl what?
|
On January 16 2011 23:13 Anomandaris wrote: 4 gate is pretty fun and rewards micro.
Did you by any chance, 4 gate your way into diamond? Or did i miss the sarcasm?
|
On January 16 2011 23:12 Tone_ wrote: Gtfo with "I hate 4gate" thread. If it's legitimately a new unposted bug then make a thread around that. No one cares about you making a thread based on your opinions on one build. And nobody cares about you commentating on his opinions... :-)
|
On January 16 2011 23:15 frodoguy wrote:Show nested quote +On January 16 2011 23:13 Anomandaris wrote: 4 gate is pretty fun and rewards micro.
Did you by any chance, 4 gate your way into diamond? Or did i miss the sarcasm?
no, you just missed the troll...
|
well 4gate isn't really unstoppable unless you: 1) don't have enough units 2) try to rush for some high tech or 3) you fast expanded If none of this happens really the pylon warp-in thing really doesn't matter
|
Just watch White-ra defend a very strong 4gate from Naniwa on TaKeSeN's channel. White-ra was holding off with forcefields while Naniwa was using exactly the tactic you claim breaks the game.
I'm not saying 4gate should be as strong as it is in PVP, but why don't you work on your builds and your micro rather than waiting for blizzard to tailor the game to your style.
Ninja'd by Domk
|
On January 16 2011 23:22 TemplarCo. wrote: well 4gate isn't really unstoppable unless you: 1) don't have enough units 2) try to rush for some high tech or 3) you fast expanded If none of this happens really the pylon warp-in thing really doesn't matter
what build do you use then that fits these criteria?
|
On January 16 2011 23:14 SamGamgee wrote:Show nested quote +On January 16 2011 23:13 Anomandaris wrote: 4 gate is pretty fun and rewards micro. rofl what? No seriously, 4 gate in PvP is pretty fun, and rewards good play (micro+multitask+chrono). I dont get why 4 gate in PvP can't be fun. On the contrary, stupid cannon rushes take no skill and are cheesy as hell.
|
|
|
|