• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:56
CEST 14:56
KST 21:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 2312Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (Sep 13-20): herO scores triple The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder Syncronization issues and can't find games an AI researcher's take on the ladder bot NaDa's Body BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro8 Day 1 [ASL22] Ro8 Day 2 [Megathread] Daily Proleagues [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7689 users

Definitions: Cheese and All-In

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 4 5 Next All
zatic
Profile Blog Joined September 2007
Zurich15366 Posts
Last Edited: 2010-05-05 12:00:44
May 05 2010 11:07 GMT
#1
[image loading]


In this topic I will try to provide general definitions to what “cheese” and “all-in” strategies are.

Both terms are regularly used on this forum, and most of the time are being misused.

“Cheese” is probably the worst of the two in terms of how people use it. You see people referring to any kind of rush as cheese. Then you see people complaining fast tech is cheese. You see people just crying cheese because they lost against a strategy they haven’t seen before.
All-in is misused often enough as well. People think it’s the same as cheese. Or they call simply aggressive styles or timing attacks “allin”.
So, let’s have a look at my own definitions:

Cheese

A strategy that relies overwhelmingly or entirely on secrecy. If scouted, the strategy fails and puts the executing player at a severe disadvantage, or right out costs him the game.

All-In

An aggressive strategy aimed at killing the opponent off completely in one attack. All available resources are put into this one attack and no follow-up is being considered. Should the attack fail and the opponent live through it, the game is almost certainly lost to a counter or to superior enemy tech/economy.

A couple of examples:

1. Proxy BBS: Cheese and all-In. If scouted in time can be defended. The proxy character means it can’t live a counter attack. The rush has to succeed, or the game is lost, making it an all in attack.
2. 2gate: Neither cheese nor all-in. A 2gate can be scouted and still put pressure on the opponent. It can do just moderate damage and the executing player can still transition out of it.
3. 14cc: Cheese. The game is almost certainly lost if this is scouted early.
4. No lair roach against Z who techs to muta: All-in. The roaches have to win the game, or else the muta will finish the roach player off once your attack is repelled.
5. Fast banshee/void ray/muta: Neither cheese nor all-in. The strategy will almost certainly fail if scouted in time, but it won’t automatically lose the game.
6. Fast reaper (9rax inbase): Neither cheese nor all in. Fails if scouted, sets T back if it fails but doesn’t outright lose the game.
7. Fast reaper (6rax proxy): Cheese and all-in. Fails to kill the opponent if scouted, loses the game if it doesn’t do enough damage to equalize the cut SCV (all-in).
8. 4 gate robo (against 1 base): Neither cheese nor all in
9. 4 gate robo (against expo): Arguably all-in. At some point the expanding player will have the stronger army and the stronger economy – attack has to be effective before.
10. Turtle and tech to guardian / carrier / doom drop / other strong late game strategy: All-in. The late attack has to kill the opponent off or no follow up possible due to build time / resources.
11. 6pool: All-In. Arguably cheese as well, as it is way less effective if scouted early. However the main characteristics of the 6pool is not secrecy but the early attack and the lack of follow up.

As you can see the distinction isn’t always clear, and often enough it’s hard to determine if an attack is all in or not. Also, as with everything in Starcraft those examples don’t have to play out exactly like described. Of course a proxy BBS can be scouted, fail, but against the odds do just enough damage that both players are even afterwards.

Still, in a nutshell:

Cheese – must not be scouted.
All-in – does not have a follow up.
ModeratorI know Teamliquid is known as a massive building
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
May 05 2010 11:20 GMT
#2
On May 05 2010 20:07 zatic wrote:
4. No lair roach against Z who techs to muta: All-in. The roaches have to win the game, or else the muta will finish the roach player off once your attack is repelled.

I tend to disagree here. The lair can be started right as you move out, and Queens + Spores fend off a lot of mutas. If you time your attack correctly, it is guaranteed to hurt your opponent's economy, either by killing drones or by forcing a lot of defense (and additionally delaying the mutas).

Apart from that, I agree with pretty much everything, especially the definitions themselves are good.
If you have a good reason to disagree with the above, please tell me. Thank you.
DamageInq
Profile Joined April 2010
United States283 Posts
May 05 2010 11:27 GMT
#3
I'm surprised that 2 gate proxy and 6 pool aren't on this list. Either way... nice clarification.
"Scissors are OP. Rock is fine." -Paper
zatic
Profile Blog Joined September 2007
Zurich15366 Posts
May 05 2010 11:27 GMT
#4
Yes and as I tried to explain with the reaper and 4gate examples you can construct versions for every single of those examples where the definitions don't apply anymore. The examples are just there to illustrate the differences between cheese, allin, and "normal" play.

If you have a better example please suggest.
ModeratorI know Teamliquid is known as a massive building
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
May 05 2010 11:39 GMT
#5
I don't think cheese/all-in's have to mean for you to loose the game if they fail to fit the definition.

IMHO, if something set's you back by a certain extent if scouted or if it depends on the enemy doing/not doing something, it can be called "cheese".

Also, All-in's don't have to cost you the game almost immediately after the failed push, but it will put you at a certain disadvantage, that will cost you the game in the long run against an equally skilled player who played a macro-game and defended the push.

I also consider VR's and early Banshees cheese, because you heavily depend on those Units doing Damage and your whole strategy depends on what your opponent is doing - whether he scouts or not, whether he plays safe with turrets or has other anti-air etc.
This is also because of the crappy Unit-control of SC2 - you depend more on killing off the enemy with one sweep cuz he does not have enough anti-air, whereas in SCBW, you could still harrass and not immediately die to a counterattack after your 2-starport-wraith got scouted and did not destroy the enemy. Now try to do sth useful with VR's or Banshees if the enemy is prepared against them. Try to outmicro Marines+Vikings with VR's or keep harrassing with them when the player has enough Turrets/Cannons. Also, they are not as good in a straight-up fight, which is a much bigger deal than in SCBW, because SC2 depends much more on big army-vs-army-fights, in which even a small number of Units that don't do terrible, terrible DMG will cost you the battle.
https://soundcloud.com/thesamplethief
DminusTerran
Profile Joined April 2010
Canada1337 Posts
May 05 2010 11:55 GMT
#6
Anything that the other player does ever.
zatic
Profile Blog Joined September 2007
Zurich15366 Posts
Last Edited: 2010-05-05 12:08:44
May 05 2010 12:01 GMT
#7
On May 05 2010 20:27 DamageInq wrote:
I'm surprised that 2 gate proxy and 6 pool aren't on this list. Either way... nice clarification.

Added 6pool. For 2gate vs 2gate proxy see the reaper example.

Edit: generally don't focus on examples though. The important part are the defining characteristics: Cheese - secrecy; All-in - no followup
ModeratorI know Teamliquid is known as a massive building
Infiltrator
Profile Joined February 2010
Montenegro80 Posts
May 05 2010 12:39 GMT
#8
Very good topic. As a cheese and all in I'd add 1 gate assimilator (feign) into 2 gate proxy.
Infiltrator out.
Onos
Profile Joined May 2010
Canada107 Posts
May 05 2010 13:53 GMT
#9
First time poster here. I was wondering what you consider the following to be (had it done to me once and I didn't adapt well enough). I personally thought it was cheese (but I saw it all the way) - so by that definition it wasn't.

Playing Z(me)vP - he comes in my base and puts 2 assimilators, makes a forge+gateway+canon behind wall, and then techs to void rays. I allowed the assimilators to finish and killed them with my lings. But that put me late enough on my lair/hydras that I died to his zealot/void raid army.
preaCor
Profile Joined April 2010
Germany80 Posts
May 05 2010 13:56 GMT
#10
I'd call that .. a clever move coupled with inexperience from your side?
Pity is free, envy must be earned.
Guran
Profile Joined April 2010
Sweden33 Posts
May 05 2010 14:01 GMT
#11
Great post to clarify it. Lets just hope ppl are gonna read it and take it to heart ^^
Usus magister est optimus
sYz-Adrenaline
Profile Blog Joined July 2008
United States1850 Posts
Last Edited: 2010-05-05 14:04:02
May 05 2010 14:03 GMT
#12
Would have to disagree on a couple of those

Number 8 would have to be all-in, if you're attack fails your economy is so bad that it just almost impossible to get back up


good read though~~
Can you feel the rush?
Deleted User 55994
Profile Blog Joined December 2009
949 Posts
May 05 2010 14:06 GMT
#13
On May 05 2010 23:03 sYz-Adrenaline wrote:
Would have to disagree on a couple of those

Number 8 would have to be all-in, if you're attack fails your economy is so bad that it just almost impossible to get back up


good read though~~



your opponents also on 1 base tho
Froadac
Profile Blog Joined July 2009
United States6733 Posts
May 05 2010 14:07 GMT
#14
This has confirmed that almost everything in copper is a 'gimmick' which is generally cheese. I'm curious what chargelot against stalker one base vs two base is on pvp. Arguably all in, because they are on an expo, you aren't, and they have stalkers if you fail...
No_Roo
Profile Joined February 2010
United States905 Posts
May 05 2010 14:18 GMT
#15
Thanks, it's pretty frustrating how often these keep getting thrown around improperly. Sadly this OP will likely have to be reposted every other week or so as people forget.
(US) NoRoo.fighting
Dekoth
Profile Joined March 2010
United States527 Posts
May 05 2010 14:20 GMT
#16
You people all have it wrong..

Cheese is defined as the following.

If you are Protoss, anything that Zerg or Terran does that causes you to lose is cheese.

If you are Terran, anything that Zerg or Protoss does that causes you to lose is cheese.

If you are Zerg anything that Terran or protoss does that causes you to lose is cheese.

Sheesh people, get it right. :D
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
Last Edited: 2010-05-05 14:34:57
May 05 2010 14:34 GMT
#17
Awesome post :D

Now do one for the defintion of "push"

I see that one severely misused on the strategy forum. People call any attack a push, when it's only a specific type of attack.
next week on Everybody Loves HypnoToad:
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2010-05-05 14:51:47
May 05 2010 14:37 GMT
#18
Isn't baneling bust vs Terran cheese aswell? Nice post
and: guardian = broodlord right?
sYz-Adrenaline
Profile Blog Joined July 2008
United States1850 Posts
May 05 2010 14:39 GMT
#19
On May 05 2010 23:06 faction123 wrote:
Show nested quote +
On May 05 2010 23:03 sYz-Adrenaline wrote:
Would have to disagree on a couple of those

Number 8 would have to be all-in, if you're attack fails your economy is so bad that it just almost impossible to get back up


good read though~~



your opponents also on 1 base tho


yes doing a better econmonic build so the longer you stay on that tech the better/stronger he gets
Can you feel the rush?
palanq
Profile Blog Joined December 2004
United States761 Posts
May 05 2010 14:59 GMT
#20
for reference, the liquipedia pages for these defintions:
http://wiki.teamliquid.net/starcraft/Cheese
http://wiki.teamliquid.net/starcraft/All-in

might as well add metagame: http://wiki.teamliquid.net/starcraft/Metagame

clear communication is the foundation of rational discussion so use yer terms right aight
time flies like an arrow; fruit flies like a banana
1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
11:00
WardiTV 10 Playoffs
SHIN vs MaxPaxLIVE!
herO vs HeRoMaRinELIVE!
ByuN vs Classic
Clem vs Rogue
WardiTV773
IntoTheiNu 755
TaKeTV 336
IndyStarCraft 172
Rex125
Liquipedia
CranKy Ducklings
10:00
Master Swan Open #107 (SHIN Mod Edition)
CranKy Ducklings27
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko389
IndyStarCraft 172
ProTech131
Rex 123
StarCraft: Brood War
Britney 36165
Snow 2237
EffOrt 999
Mini 695
BeSt 565
actioN 374
ggaemo 211
Sea.KH 66
Barracks 63
910 54
[ Show more ]
Hyun 54
ToSsGirL 49
sSak 41
sorry 40
HiyA 39
Bale 28
soO 27
Sharp 25
NaDa 16
Free 16
Trap 11
JulyZerg 11
zelot 11
yabsab 10
Noble 8
Dota 2
Gorgc6226
Dendi806
Heroes of the Storm
crisheroes383
Other Games
gofns30534
singsing1821
B2W.Neo753
DeMusliM319
Pyrionflax205
Mew2King98
ArmadaUGS95
Liquid`VortiX51
Organizations
Dota 2
PGL Dota 2 - Main Stream16831
StarCraft 2
ComeBackTV 759
StarCraft: Brood War
Afreeca ASL 238
Other Games
BasetradeTV78
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH251
• StrangeGG 47
• CranKy Ducklings SOOP10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Michael_bg 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1899
• WagamamaTV351
League of Legends
• Jankos3658
• Stunt837
Upcoming Events
AI Arena Tournament
4h 4m
BSL: Ladder Tournament
6h 4m
GSL
19h 4m
Yamato Cup
1d 2h
BSL Open Qualifier
1d 6h
BSL Open Qualifier
1d 6h
Replay Cast
1d 11h
Afreeca Starleague
1d 21h
Soma vs Jaedong
WardiTV Weekly
1d 22h
Monday Night Weeklies
2 days
[ Show More ]
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Leta vs Soulkey
PiGosaur Cup
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
5 days
CranKy Ducklings
6 days
Online Event
6 days
Liquipedia Results

Completed

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.