• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:20
CEST 03:20
KST 10:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview5[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Quality of life changes in BW that you will like ? Why there arent any 256x256 pro maps? BGH Auto Balance -> http://bghmmr.eu/ RepMastered™: replay sharing and analyzer site Tulbo's ASL S21 Ro8 Post-Review
Tourneys
[ASL21] Ro8 Day 4 [ASL21] Ro8 Day 3 Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Daigo vs Menard Best of 10 Path of Exile OutLive 25 (RTS Game)
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Letting Off Steam Thread European Politico-economics QA Mega-thread UK Politics Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1193 users

Definitions: Cheese and All-In - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 Next All
Chill
Profile Blog Joined January 2005
Calgary25998 Posts
May 05 2010 15:01 GMT
#21
The fact that this thread even needs to exist puts in a rage. Only bans can save me now.
Moderator
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
May 05 2010 15:02 GMT
#22
despite this thread 2000 newbies will continue to refer to non-cheese builds as cheese.
"We have unfinished business, I and he."
Alsn
Profile Joined February 2008
Sweden995 Posts
Last Edited: 2010-05-05 15:08:13
May 05 2010 15:06 GMT
#23
On May 05 2010 23:37 HolydaKing wrote:
Isn't baneling bust vs Terran cheese aswell? Nice post
and: guardian = broodlord right?
I'd say it depends. It is entirely possible for you to scout a supply depot wall and then decide to go banelings. In which case I'd say it's more like early pressure than cheese, possibly a bit on the all-in side, but not really(since you know what your enemy is doing and it doesn't really matter if he scouts your baneling nest, not to mention that it's conceivable that a zerg with lots of lings can deny scouting altogether that early in the game).

A blind baneling bust without actually scouting the terran wall-in is a cheese in my book though. If he sees your baneling nest relatively early he can just make a proper wall and win.
Machina improba! Vel mihi ede potum vel mihi redde nummos meos!
Mirror0423
Profile Blog Joined October 2009
United States175 Posts
May 05 2010 15:07 GMT
#24
by this argument all cheeses are all-ins...
Chill
Profile Blog Joined January 2005
Calgary25998 Posts
May 05 2010 15:11 GMT
#25
On May 06 2010 00:07 TossNub wrote:
by this argument all cheeses are all-ins...

By this comment you reveal that you either cannot accurately read or can read but cannot comprehend what you have read.
Moderator
shape
Profile Joined December 2009
United States119 Posts
May 05 2010 15:13 GMT
#26
that little girl scares me 0_o
roflcopter420
Profile Joined July 2009
Sweden168 Posts
May 05 2010 15:19 GMT
#27
On May 06 2010 00:11 Chill wrote:
Show nested quote +
On May 06 2010 00:07 TossNub wrote:
by this argument all cheeses are all-ins...

By this comment you reveal that you either cannot accurately read or can read but cannot comprehend what you have read.


By this comment you reveal that you either are in a bad mood or are in a good mood but are a meanie.

TossNub, they often overlap, but not always. For example, 14CC is cheese because ur dead if it is scouted early, but it does have a very clear followup (a normal game with economic advantage).
Its much the same as milking a cow
Chill
Profile Blog Joined January 2005
Calgary25998 Posts
May 05 2010 15:22 GMT
#28
On May 06 2010 00:19 roflcopter420 wrote:
Show nested quote +
On May 06 2010 00:11 Chill wrote:
On May 06 2010 00:07 TossNub wrote:
by this argument all cheeses are all-ins...

By this comment you reveal that you either cannot accurately read or can read but cannot comprehend what you have read.


By this comment you reveal that you either are in a bad mood or are in a good mood but are a meanie.

TossNub, they often overlap, but not always. For example, 14CC is cheese because ur dead if it is scouted early, but it does have a very clear followup (a normal game with economic advantage).

There's nothing mean or bad about that comment whatsoever. From Zatic's definitions:
Cheese: If scouted, the strategy fails and puts the executing player at a severe disadvantage
All-in: All available resources are put into this one attack and no follow-up is being considered.

There is overlap, but not complete overlap.
Moderator
sYz-Adrenaline
Profile Blog Joined July 2008
United States1850 Posts
May 05 2010 15:24 GMT
#29
On May 06 2010 00:22 Chill wrote:
Show nested quote +
On May 06 2010 00:19 roflcopter420 wrote:
On May 06 2010 00:11 Chill wrote:
On May 06 2010 00:07 TossNub wrote:
by this argument all cheeses are all-ins...

By this comment you reveal that you either cannot accurately read or can read but cannot comprehend what you have read.


By this comment you reveal that you either are in a bad mood or are in a good mood but are a meanie.

TossNub, they often overlap, but not always. For example, 14CC is cheese because ur dead if it is scouted early, but it does have a very clear followup (a normal game with economic advantage).

There's nothing mean or bad about that comment whatsoever. From Zatic's definitions:
Cheese: If scouted, the strategy fails and puts the executing player at a severe disadvantage
All-in: All available resources are put into this one attack and no follow-up is being considered.

There is overlap, but not complete overlap.


very much agreed with the definitions that zatic put
Can you feel the rush?
roemy
Profile Joined April 2010
Germany432 Posts
May 05 2010 15:24 GMT
#30
good ole' cannon rush?

also... burrowed roaches, burrowed infestors, DTs, cloaked banshees, nukes are all cheeses then if i build the required structures a wee bit off base (on generated creep)?
rock is fine.. paper could need a buff, but scissors have to be nerfed
roflcopter420
Profile Joined July 2009
Sweden168 Posts
May 05 2010 15:27 GMT
#31
On May 06 2010 00:22 Chill wrote:
Show nested quote +
On May 06 2010 00:19 roflcopter420 wrote:
On May 06 2010 00:11 Chill wrote:
On May 06 2010 00:07 TossNub wrote:
by this argument all cheeses are all-ins...

By this comment you reveal that you either cannot accurately read or can read but cannot comprehend what you have read.


By this comment you reveal that you either are in a bad mood or are in a good mood but are a meanie.

TossNub, they often overlap, but not always. For example, 14CC is cheese because ur dead if it is scouted early, but it does have a very clear followup (a normal game with economic advantage).

There's nothing mean or bad about that comment whatsoever. From Zatic's definitions:
Cheese: If scouted, the strategy fails and puts the executing player at a severe disadvantage
All-in: All available resources are put into this one attack and no follow-up is being considered.

There is overlap, but not complete overlap.


no need to explain to me, i both understood and explained to TossNub in a way fit for someone who might be reading impared. While your comment to TossNub was technically true, I think the way you formulated the sentence might have been aimed at insulting him. Why else put such focus on what his comment revelead, instead on focusing directly on the misunderstanding he made?

Cheers, good sir.
Its much the same as milking a cow
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
May 05 2010 15:36 GMT
#32
On May 06 2010 00:02 Amber[LighT] wrote:
despite this thread 2000 newbies will continue to refer to non-cheese builds as cheese.


Then we will point them to this thread 2000 times.

Our hyperlinks will blot out the sun
next week on Everybody Loves HypnoToad:
rocketsauce
Profile Joined April 2010
United States28 Posts
May 05 2010 15:37 GMT
#33
I think those definitions work fine, but I know personally "cheese" goes back much further than just last year. Back in WC3 it was common to refer to "huntress cheese", etc. and it comes -- obviously -- not from some onomatopoeia of a Korean word, but from calling specific build orders/strategies cheesy. As in lame, or noobish. Ergo why "huntress cheese" is the best example.

It was specifically used to reference strats that were commonly thought probably should be nerfed a bit (again, huntresses being a good example depending on the patch.)

Regardless of your definition, I'm 100% certain that the liquipedia explanation involving korean words is way off the mark. Calling things "cheesy" (to mean lame or dorky) is very common in english, and that's certainly where it comes from.
:)
Zocat
Profile Joined April 2010
Germany2229 Posts
Last Edited: 2010-05-05 15:44:35
May 05 2010 15:43 GMT
#34
On May 06 2010 00:19 roflcopter420 wrote:
TossNub, they often overlap, but not always. For example, 14CC is cheese because ur dead if it is scouted early, but it does have a very clear followup (a normal game with economic advantage).


Can you give me, a total noob, another example for cheese which is not all-in, since the 14cc is the only example for this?

Also where is the difference between cheese and a "bold move"? Can cheese only happen in "early game"?
Assume midgame - enemy has been on 1 expansion the whole time, so you're behind economically.
Now you try to take 2 expansions (1 hidden) at the same time (while only having the army to defend one).
By only taking 1 expansion you stay behind, because the enemy had his advantage longer. You just got even (so not really an option).
But if the 2nd expansion is scouted and killed you're even further behind (definition of cheese).

NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
May 05 2010 15:58 GMT
#35
Can you give me, a total noob, another example for cheese which is not all-in, since the 14cc is the only example for this?


Any kind of economic cheese. Hidden expos, for example.

Also where is the difference between cheese and a "bold move"? Can cheese only happen in "early game"?


You seem to be laboring under the belief that "cheese"="bad". It does not. It's simply "cheese".

If you're behind and you have to cheese to get back to parity, do it. Don't be afraid of what things are called.
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
roflcopter420
Profile Joined July 2009
Sweden168 Posts
May 05 2010 16:00 GMT
#36
On May 06 2010 00:43 Zocat wrote:

Can you give me, a total noob, another example for cheese which is not all-in, since the 14cc is the only example for this?


imo 15cc is also cheese but not all in. Also some harass-oriented builds are cheesy, but not all in.

Also where is the difference between cheese and a "bold move"? Can cheese only happen in "early game"?
Assume midgame - enemy has been on 1 expansion the whole time, so you're behind economically.
Now you try to take 2 expansions (1 hidden) at the same time (while only having the army to defend one).
By only taking 1 expansion you stay behind, because the enemy had his advantage longer. You just got even (so not really an option).
But if the 2nd expansion is scouted and killed you're even further behind (definition of cheese).


i dunno lol
Its much the same as milking a cow
rei
Profile Blog Joined October 2002
United States3594 Posts
May 05 2010 16:04 GMT
#37
PvZ: 1gate proxy and forge wall at choke for possible cannon rush with 2 zealots or adapt into walled off fast expo if zerg managed to defend.

This is an example of proxying shits in the middle and cannon rushing but not an all in nor cheese.
GET OUT OF MY BASE CHILL
uNiGNoRe
Profile Blog Joined June 2007
Germany1115 Posts
May 05 2010 16:21 GMT
#38
I just recently thought about making a thread like this. Your definitions are very solid. The misunderstanding is even worse for the word "metagame" though. Nony's thread, despite being very accurate, didn't really help the situation much.
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
Last Edited: 2010-05-05 16:29:50
May 05 2010 16:29 GMT
#39
On May 06 2010 00:43 Zocat wrote:
Show nested quote +
On May 06 2010 00:19 roflcopter420 wrote:
TossNub, they often overlap, but not always. For example, 14CC is cheese because ur dead if it is scouted early, but it does have a very clear followup (a normal game with economic advantage).


Can you give me, a total noob, another example for cheese which is not all-in, since the 14cc is the only example for this?

Also where is the difference between cheese and a "bold move"? Can cheese only happen in "early game"?
Assume midgame - enemy has been on 1 expansion the whole time, so you're behind economically.
Now you try to take 2 expansions (1 hidden) at the same time (while only having the army to defend one).
By only taking 1 expansion you stay behind, because the enemy had his advantage longer. You just got even (so not really an option).
But if the 2nd expansion is scouted and killed you're even further behind (definition of cheese).



Prior to the queen and spine crawler nerf:

the build a hatch + cancel + lay egg + build spine crawler build was a good example of cheese that was not an all-in build.

2gate proxy is another example of a cheese build that is NOT all-in
"We have unfinished business, I and he."
Bibdy
Profile Joined March 2010
United States3481 Posts
Last Edited: 2010-05-05 16:38:26
May 05 2010 16:37 GMT
#40
Hiding Stargates is one thing, but hiding a Dark Shrine is pretty much bonefied sensible. It only allows the production of a unit, it doesn't physically produce it.

And by their very nature, they inflict way more damage in their first attack if you manage to catch someone with their pants down.
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSL S1: Ro8 Group B
CranKy Ducklings117
EnkiAlexander 71
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 146
Ketroc 74
StarCraft: Brood War
Calm 4202
Backho 121
NaDa 6
Dota 2
monkeys_forever643
LuMiX0
League of Legends
Doublelift4809
JimRising 570
Other Games
tarik_tv8964
summit1g8595
Organizations
Other Games
gamesdonequick3230
BasetradeTV310
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 100
• musti20045 32
• davetesta20
• Airneanach7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21633
Upcoming Events
Sparkling Tuna Cup
8h 40m
RSL Revival
8h 40m
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
10h 40m
ByuN vs Rogue
Solar vs Ryung
Zoun vs Percival
Cure vs SHIN
BSL
17h 40m
Dewalt vs DragOn
Aether vs Jimin
GSL
1d 6h
Afreeca Starleague
1d 8h
Soma vs Leta
Wardi Open
1d 10h
Monday Night Weeklies
1d 14h
OSC
1d 22h
CranKy Ducklings
2 days
[ Show More ]
Afreeca Starleague
2 days
Light vs Flash
Replay Cast
3 days
Replay Cast
3 days
The PondCast
4 days
Replay Cast
4 days
RSL Revival
5 days
Korean StarCraft League
6 days
RSL Revival
6 days
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W6
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.