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Patch 3 - StarCraft II Beta - (version 0.5.0.14219B)

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 8 9 10 Next All
Polar_Nada
Profile Blog Joined June 2008
United States1548 Posts
March 05 2010 03:30 GMT
#1
StarCraft II Beta - Patch 3 (version 0.5.0.14219B)

Balance Changes


* TERRAN

o Engineering Bay

+ Infantry Armor: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
+ Infantry Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.

o Armory

+ Vehicle Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
+ Vehicle Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
+ Ship Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
+ Ship Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.

* PROTOSS

o Zealot

+ The maximum shield capacity of this unit has been decreased from 60 to 50.


Bug Fixes


* Fixed a bug where the Infestor's Neural Parasite ability could cause Reapers to lose the ability to move.
* Fixed an issue that could use an incorrect HDR format on some ATI cards.
* Fixed a crash that could happen on some ATI cards.
[ReD]NaDa and fnaticMSI.SEn fighting~! ::POlar @ UC Irvine::
Kantutan
Profile Blog Joined February 2010
Canada1319 Posts
March 05 2010 03:32 GMT
#2
Not much of a patch. Boosting Terran ftw though :D
tyreek
Profile Joined June 2009
United States141 Posts
March 05 2010 03:33 GMT
#3
Protoss getting hit by the nerf bat.. again.
STORMMMMMMUUUUUUUUU
seRapH
Profile Blog Joined April 2009
United States9776 Posts
March 05 2010 03:33 GMT
#4
you win the patch update contest by one minute.

boomer hands
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
March 05 2010 03:33 GMT
#5
not gonna lie, I came

lol
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
March 05 2010 03:33 GMT
#6
lol toss
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
Polar_Nada
Profile Blog Joined June 2008
United States1548 Posts
March 05 2010 03:34 GMT
#7
On March 05 2010 12:33 majesty.k)seRapH wrote:
you win the patch update contest by one minute.


YUS.

wow more terran buffs -_-
[ReD]NaDa and fnaticMSI.SEn fighting~! ::POlar @ UC Irvine::
Ironclown
Profile Joined October 2009
United States73 Posts
March 05 2010 03:34 GMT
#8
Polar beat me? Crap I posted the same title and everything O_o
I suck.
theuser
Profile Joined June 2008
Romania176 Posts
March 05 2010 03:35 GMT
#9
terran ftw! it was about time! now this is more like it! thanks blizzard!
Saturnize
Profile Blog Joined November 2009
United States2473 Posts
March 05 2010 03:35 GMT
#10
I wonder how many patches there will be between now and the finished product?

I'm guessing 20
"Time to put the mustard on the hotdog. -_-"
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
March 05 2010 03:35 GMT
#11
terran isnt imba enough lol

and zealot can die to anything now lol
lynx.oblige
Profile Joined August 2009
Sierra Leone2268 Posts
March 05 2010 03:36 GMT
#12
Terrans always welcome buffs
Everyone needs a nemesis.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-03-05 03:38:14
March 05 2010 03:36 GMT
#13
This is what you get when you make Zealots into Zerglots. Their power goes down.


As unit production power goes up, individual unit power goes down.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 05 2010 03:36 GMT
#14
maybe Protoss should just not have shields, no warp gates, cybernetics core should cost 1000 minerals, and zealots can't attack anythin.
"We have unfinished business, I and he."
genwar
Profile Blog Joined March 2008
Canada537 Posts
March 05 2010 03:36 GMT
#15
The zealot change was solely to make lings more viable vs them, 4 lings for 1 zeal was kind of too much >,>
Louder
Profile Blog Joined September 2002
United States2276 Posts
March 05 2010 03:36 GMT
#16
lol zealots should be removed from the game at this point xD
ploy
Profile Joined January 2006
United States416 Posts
March 05 2010 03:36 GMT
#17
Ugh I hate what these threads usually turn into....
jeremycafe
Profile Joined March 2009
United States354 Posts
March 05 2010 03:36 GMT
#18
lol wut? lets ruin protoss even more without addressing the stalker and the fact all terran units start with their upgrades. At least give the stalker blink by default or take away terran abilities on start!
MeruFM
Profile Joined February 2010
United States167 Posts
March 05 2010 03:37 GMT
#19
What?
Terran isn't really underpowered (maybe hellion).

Just because there's like 2-3x more toss players than terran players doesn't mean terran is worse. It just means it's the new iccup.
m3rciless
Profile Joined August 2009
United States1476 Posts
March 05 2010 03:37 GMT
#20
BOOM T GETS EVEN BETTER
White-Ra fighting!
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