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StarCraft II Beta - Patch 3 (version 0.5.0.14219B)
Balance Changes
* TERRAN
o Engineering Bay
+ Infantry Armor: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds. + Infantry Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
o Armory
+ Vehicle Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds. + Vehicle Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds. + Ship Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds. + Ship Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
* PROTOSS
o Zealot
+ The maximum shield capacity of this unit has been decreased from 60 to 50.
Bug Fixes
* Fixed a bug where the Infestor's Neural Parasite ability could cause Reapers to lose the ability to move. * Fixed an issue that could use an incorrect HDR format on some ATI cards. * Fixed a crash that could happen on some ATI cards.
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Not much of a patch. Boosting Terran ftw though :D
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Protoss getting hit by the nerf bat.. again.
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you win the patch update contest by one minute.
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On March 05 2010 12:33 majesty.k)seRapH wrote: you win the patch update contest by one minute.
YUS.
wow more terran buffs -_-
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Polar beat me? Crap I posted the same title and everything O_o
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terran ftw! it was about time! now this is more like it! thanks blizzard!
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I wonder how many patches there will be between now and the finished product?
I'm guessing 20
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terran isnt imba enough lol
and zealot can die to anything now lol
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Terrans always welcome buffs
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This is what you get when you make Zealots into Zerglots. Their power goes down.
As unit production power goes up, individual unit power goes down.
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maybe Protoss should just not have shields, no warp gates, cybernetics core should cost 1000 minerals, and zealots can't attack anythin.
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The zealot change was solely to make lings more viable vs them, 4 lings for 1 zeal was kind of too much >,>
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lol zealots should be removed from the game at this point xD
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Ugh I hate what these threads usually turn into....
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lol wut? lets ruin protoss even more without addressing the stalker and the fact all terran units start with their upgrades. At least give the stalker blink by default or take away terran abilities on start!
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What? Terran isn't really underpowered (maybe hellion).
Just because there's like 2-3x more toss players than terran players doesn't mean terran is worse. It just means it's the new iccup.
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