Patch 3 - StarCraft II Beta - (version 0.5.0.14219B) - Pag…
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guitarizt
United States1492 Posts
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Xxio
Canada5565 Posts
nvm upon reading more it seems it just brought the research time down to the other races, which makes sense I suppose. If it's too much of a boost to terran they'll just change it again. | ||
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DaVinci
Netherlands27 Posts
Most problematic for me as toss at the moment: - Marine / Marauder / MASS Medivac --> can outheal even Colossi - Speedlings (or roach/ling FE) to mass Muta I have no idea how to beat these even after watching the replays in detail. | ||
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ELESSAR
Bulgaria173 Posts
On March 05 2010 12:36 genwar wrote: The zealot change was solely to make lings more viable vs them, 4 lings for 1 zeal was kind of too much >,> Why? 4 lings are 100 min so is 1 zeal. I don't see problem with that | ||
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Klive5ive
United Kingdom6056 Posts
They fixed a mistake in upgrade time and made Zealots slightly more in line with Marines/Lings. Nothing to lose sleep over that's for sure. | ||
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Railz
United States1449 Posts
do-eeeeeet | ||
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GHOSTCLAW
United States17042 Posts
On March 05 2010 17:02 ELESSAR wrote: Why? 4 lings are 100 min so is 1 zeal. I don't see problem with that yes, but 2 larvae, so in earlygame it's important that the lings come out slightly on top. Should come down to positioning micro if you're going to be "truly" balanced. | ||
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Ginseng
United States268 Posts
On March 05 2010 16:25 Disarray wrote: Noticing a big problem since patch. With my Graphics options set to High my Roaches do not leave a porjectile trail for their ranged attack, but when the setting is on Medium, I do see it. anyone else notice this? The patch created an issue with shaders on high I think. I'm having the same issues as well. It also affects the graphical display of chrono boost, warping in buildings, and other explosions such as siege tanks and nukes. | ||
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AsianEcksDragon
United States1036 Posts
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jdobrev
Bulgaria162 Posts
On March 05 2010 14:48 Jenia6109 wrote: What? And this is all what i was waiting for whole week? Changing of numbers? Is it beta? In WC3 patch we can see much more fixing though this game released long time ago... Are you out of your mind : ) Warcraft III patches are a complete joke most of the time and we haven't had a decent patch for years. It's all anti-bnet-hacking-patches atm, and even that is screwed up. bnet is being flooded with hackers for 1 month already and no patch to fix it. sorry for the offtopic. I believe blizzard will try to fix everything that seems imbalanced. Unlike us, they have their numbers and are more objective on the matter, even though they aren't as knowledgeable as some of you guys. The more I read, the more I feel as this is just a rage because you want more wins with your race and are not being objective. | ||
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Kyouya
Mexico318 Posts
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CagedMind
United States506 Posts
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Bosko
United States155 Posts
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Kaniol
Poland5551 Posts
)This patch seems pretty minor, but i love how Blizz updates so often And if zealots will be now too weak (i doubt it) Blizz will revert it anyway... I kinda agree that stalkers would need buff though | ||
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Bischu
Sweden25 Posts
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cyclone25
Romania3344 Posts
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PredY
Czech Republic1731 Posts
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ReiKo
Croatia1023 Posts
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Jenia6109
Russian Federation1612 Posts
On March 05 2010 18:45 PredY wrote: nvm. nerf the zerg please already;) Ye Do they even read forums feedback? All forums whinning about roaches. Where is roach nerf? | ||
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Liquid`Nazgul
22427 Posts
Also the next person to post a justification of a patch, modification or whatever by comparing a unit/building with it's counter-part at the other races, saying they should be equal, is going to receive a ban. That has no place in a serious discussion and is just mindless babbling with no base. SC isn't that simple. | ||
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