Patch 3 - StarCraft II Beta - (version 0.5.0.14219B) - Pag…
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GGTeMpLaR
United States7226 Posts
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Holgerius
Sweden16951 Posts
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Windmonk
Canada93 Posts
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pzea469
United States1520 Posts
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HazMat
United States17077 Posts
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TheYango
United States47024 Posts
There's no reason it shouldn't be 140/170/200 IMO. | ||
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Mirhi
United States389 Posts
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zazen
Brazil695 Posts
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Tinithor
United States1552 Posts
Protoss - Has been removed from the game. (HAHAHAHA honestly i'm not a protoss player and as a terran player its really funny, but MAN you gotta feel bad for em, that being said Toss players have been toppin the divisions and terran at the bottom sooo i can't say this is too much really) | ||
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Archerofaiur
United States4101 Posts
On March 05 2010 12:37 pzea469 wrote: I think I'd rather it be more expensive and stronger Blame warpgate cooldowns. Combined with Chronoboosts unit production power the Protoss have as much unit production as the lesser races which means their individual unit power has to go down. And racial diversity suffers. This is why I advocated for a Protoss resource macro mechanic. Because Protoss are about expensive and few but strong units. Not having many weaker ones. | ||
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goszar
Belarus119 Posts
I'm glad I switched to Terran just today. | ||
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HazMat
United States17077 Posts
On March 05 2010 12:41 Archerofaiur wrote: Blame warpgate cooldowns. Combined with Chronoboosts unit production power the Protoss have as much unit production as the lesser races which means their individual unit power has to go down. And racial diversity suffers. Warpgates are early-mid game. We're totally screwed in the early game. Thank god I started playing random after the 2nd 'patch'. | ||
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semantics
10040 Posts
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Mr.Pyro
Denmark959 Posts
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movmou
United States142 Posts
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Khalleb
Canada1909 Posts
On March 05 2010 12:36 genwar wrote: The zealot change was solely to make lings more viable vs them, 4 lings for 1 zeal was kind of too much >,> 1zealot = 100min 2 suply 4 ling = 100min 2 suply so i though that was pretty even that zerg need 4 ling to beat 1 zlots | ||
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Kennigit
Canada19447 Posts
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wintergt
Belgium1335 Posts
On March 05 2010 12:41 goszar wrote: Before this patch, to beat Terr as Zerg you needed better skill and at least twice as many bases. Now Zerg officially cannot beat Terran. Protoss should always do some sort of proxy-gate allin so they have a chance. I'm glad I switched to Terran just today. Because their upgrades research a bit faster now? lol funny people. Had expected more changes and maybe a bit of help for zerg but game already looks ok in balance. | ||
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jeremycafe
United States354 Posts
On March 05 2010 12:40 Tinithor wrote: Next patch Protoss - Has been removed from the game. (HAHAHAHA honestly i'm not a protoss player and as a terran player its really funny, but MAN you gotta feel bad for em, that being said Toss players have been toppin the divisions and terran at the bottom sooo i can't say this is too much really) Ya thats why there is a terran who is what, 180-8? There are simply more protoss players, only reason you see more of them. | ||
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Irrelevant
United States2364 Posts
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