• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:10
CEST 22:10
KST 05:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon185.0.16 Hotfix (June 30) - Balance + Bug Fixes24Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
5.0.16 Hotfix (June 30) - Balance + Bug Fixes MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon 5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken? ByuL, and the Limitations of Standard Play
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! INu's Battles#17 <BO.9>
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
BW General Discussion Best thing happen to StarCraft since Remastered? ASL 22 Proposed Map Pool Starcraft vs Retro Category on Twitch ProGamer Paychecks Story
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Dawn of War IV ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
[94721]Better Good-Health Signs Than 3-15 Bans/Yea TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Men's Fashion Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5711 users

Build Order Tester - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 11 Next All
isbunk
Profile Blog Joined July 2007
Sweden1017 Posts
Last Edited: 2010-05-25 19:49:27
May 25 2010 17:13 GMT
#101
Hi everyone. I made some more changes to the awesome "qxc build trainer". Here is a list of changes along with a download link:

Download links:
Desert Oasis: v0.13 - Download link:
+ Show Spoiler +
With hotkeys: http://sectorfive.net/(2) Desert Oasis - Build trainer v0.13_with_hotkeys.SC2Map
Without hotkeys: http://sectorfive.net/(2) Desert Oasis - Build trainer v0.13_NO_hotkeys.SC2Map
Changes:
- Added "previous supply" (The supply limit you reached on your previous run)
+ Show Spoiler +
[image loading]



--- Older Versions ---

Desert Oasis: v0.12
- Fixed and locked speed as "faster"

Desert Oasis: v0.11
Added:
-Original maps with multiple spawnpoints:
* Desert oasis
- Spawns are now map-originals and not modified (faster and 100% accurate to the maps)
- Support for zerg (no need to restart map)
- Timer along with timer for the previous run (so that u can see how much u improved):
+ Show Spoiler +
[image loading]


Hotkeys:
ctrl + z = Restart as zerg (on current spawnpoint)
ctrl + x = Restart as terran (on current spawnpoint)
ctrl + c = Restart as protoss (on current spawnpoint)
ctrl + v = Restart map for new random spawnpoint

Or no hotkeys:
Type z and press enter = Restart as zerg (on current spawnpoint)
Type p and press enter = Restart as protoss (on current spawnpoint)
Type t and press enter = Restart as terran (on current spawnpoint)
Type re and press enter = Restart map for new random spawnpoint


If there is a need and there are no bugs, ill add even more maps!
KIM TAEK YONG HWAITING!
Manbear
Profile Joined August 2008
Canada306 Posts
Last Edited: 2010-05-25 18:42:51
May 25 2010 18:26 GMT
#102
On May 26 2010 02:13 isbunk wrote:
Hi everyone. I made some more changes to the awesome "qxc build trainer". Here is a list of changes along with a download link:

Download links:
Desert Oasis:
+ Show Spoiler +
With hotkeys: http://sectorfive.net/(2) Desert Oasis - Build trainer v0.1_with_hotkeys.SC2Map
Without hotkeys: http://sectorfive.net/(2) Desert Oasis - Build trainer v0.1_NO_hotkeys.SC2Map

Added:
-Original maps with multiple spawnpoints:
* Desert oasis

- Spawns are now map-originals and not modified (faster and 100% accurate to the maps)
- Support for zerg (no need to restart map)
- Timer along with timer for the previous run (so that u can see how much u improved):
+ Show Spoiler +
[image loading]


Hotkeys:
ctrl + z = Restart as zerg (on current spawnpoint)
ctrl + x = Restart as terran (on current spawnpoint)
ctrl + c = Restart as protoss (on current spawnpoint)
ctrl + v = Restart map for new random spawnpoint

Or no hotkeys:
Type z and press enter = Restart as zerg (on current spawnpoint)
Type p and press enter = Restart as protoss (on current spawnpoint)
Type t and press enter = Restart as terran (on current spawnpoint)
Type re and press enter = Restart map for new random spawnpoint


If there is a need and there are no bugs, ill add even more maps!


Holy fuck Isbunk you are a god testing now before I go back to work and thank you for the original qxc it has been quite usefull to me.

EDIT:
Just quickly gave it a try
[image loading]

The timer itself works fine however (not a big problem as its easy to tell which is which just aesthetic value really) the different portions of the timer appear to be labeled oddly, unless its just an error on my end, and for some reason when I reset it does not get rid of the gases that I make, other than that it worked great, I would like to humbly request an LT version if you have the time please

EDIT OF MY EDIT:

Just wondering would it be possible to add in a "what your supply was at this time last go" counter? or something to that degree? obviously not named like that but you get the picture
jpaugh78
Profile Joined May 2010
United States179 Posts
Last Edited: 2010-05-25 18:46:30
May 25 2010 18:31 GMT
#103
I like it Isbunk. It's nice to be able to test on a real map.

And yes, please do this for all the other maps, that would be awesome. It would allow us to practice our builds when the beta goes down for a few weeks.
isbunk
Profile Blog Joined July 2007
Sweden1017 Posts
Last Edited: 2010-05-25 18:53:25
May 25 2010 18:53 GMT
#104
On May 26 2010 03:26 Manbear wrote:
Show nested quote +
On May 26 2010 02:13 isbunk wrote:
Hi everyone. I made some more changes to the awesome "qxc build trainer". Here is a list of changes along with a download link:

Download links:
Desert Oasis:
+ Show Spoiler +
With hotkeys: http://sectorfive.net/(2) Desert Oasis - Build trainer v0.1_with_hotkeys.SC2Map
Without hotkeys: http://sectorfive.net/(2) Desert Oasis - Build trainer v0.1_NO_hotkeys.SC2Map

Added:
-Original maps with multiple spawnpoints:
* Desert oasis

- Spawns are now map-originals and not modified (faster and 100% accurate to the maps)
- Support for zerg (no need to restart map)
- Timer along with timer for the previous run (so that u can see how much u improved):
+ Show Spoiler +
[image loading]


Hotkeys:
ctrl + z = Restart as zerg (on current spawnpoint)
ctrl + x = Restart as terran (on current spawnpoint)
ctrl + c = Restart as protoss (on current spawnpoint)
ctrl + v = Restart map for new random spawnpoint

Or no hotkeys:
Type z and press enter = Restart as zerg (on current spawnpoint)
Type p and press enter = Restart as protoss (on current spawnpoint)
Type t and press enter = Restart as terran (on current spawnpoint)
Type re and press enter = Restart map for new random spawnpoint


If there is a need and there are no bugs, ill add even more maps!


Holy fuck Isbunk you are a god testing now before I go back to work and thank you for the original qxc it has been quite usefull to me.

EDIT:
Just quickly gave it a try
[image loading]

The timer itself works fine however (not a big problem as its easy to tell which is which just aesthetic value really) the different portions of the timer appear to be labeled oddly, unless its just an error on my end, and for some reason when I reset it does not get rid of the gases that I make, other than that it worked great, I would like to humbly request an LT version if you have the time please

EDIT OF MY EDIT:

Just wondering would it be possible to add in a "what your supply was at this time last go" counter? or something to that degree? obviously not named like that but you get the picture



That looks really wierd. I just uploaded a newer version with faster speed fixed. I'll check and see if I can add the supply thingy right away and then i can get to work on LT. This is how it looks on my end:
+ Show Spoiler +
[image loading]
KIM TAEK YONG HWAITING!
isbunk
Profile Blog Joined July 2007
Sweden1017 Posts
Last Edited: 2010-05-25 20:24:45
May 25 2010 19:49 GMT
#105
Updated:
- Added Lost Temple
- Added Steppes of war

Download links:
Desert Oasis: v0.13:
+ Show Spoiler +
With hotkeys: http://sectorfive.net/(2) Desert Oasis - Build trainer v0.13_with_hotkeys.SC2Map
Without hotkeys: http://sectorfive.net/(2) Desert Oasis - Build trainer v0.13_NO_hotkeys.SC2Map
Lost Temple: v0.13:
+ Show Spoiler +
With hotkeys: http://sectorfive.net/(4) Lost Temple - Build trainer v0.13_with_hotkeys.SC2Map
Without hotkeys: http://sectorfive.net/(4) Lost Temple - Build trainer v0.13_NO_hotkeys.SC2Map
Steppes of war: v0.13:
+ Show Spoiler +
With hotkeys: http://sectorfive.net/(2) Steppes of War - Build trainer v0.13_with_hotkeys.SC2Map
Without hotkeys: http://sectorfive.net/(2) Steppes of War - Build trainer v0.13_NO_hotkeys.SC2Map

Changes:
- Added "previous supply" (The supply limit you reached on your previous run)
+ Show Spoiler +
[image loading]




--- Older Versions ---
Desert Oasis: v0.12
- Fixed and locked speed as "faster"

Desert Oasis: v0.11
Added:
-Original maps with multiple spawnpoints:
* Desert oasis
- Spawns are now map-originals and not modified (faster and 100% accurate to the maps)
- Support for zerg (no need to restart map)
- Timer along with timer for the previous run (so that u can see how much u improved):
+ Show Spoiler +
[image loading]


Hotkeys:
ctrl + z = Restart as zerg (on current spawnpoint)
ctrl + x = Restart as terran (on current spawnpoint)
ctrl + c = Restart as protoss (on current spawnpoint)
ctrl + v = Restart map for new random spawnpoint

Or no hotkeys:
Type z and press enter = Restart as zerg (on current spawnpoint)
Type p and press enter = Restart as protoss (on current spawnpoint)
Type t and press enter = Restart as terran (on current spawnpoint)
Type re and press enter = Restart map for new random spawnpoint

If there is a need and there are no bugs, ill add even more maps!
KIM TAEK YONG HWAITING!
Mizzles
Profile Joined May 2010
33 Posts
May 25 2010 22:14 GMT
#106
I believe the weird timer naming is related to the difference between the EU and US clients. I recall seeing something about it somewhere, but I can't recall where, so I apologise as I am unable to provide a source. Seeing as one of you is from Sweden and the other from Canada it could be the case.

Any chance for a collection rate or total collected box similar to the supply count? (Asking twice isn't being a broken record right?)
humblegar
Profile Blog Joined October 2004
Norway883 Posts
May 25 2010 22:17 GMT
#107
On May 26 2010 07:14 Mizzles wrote:
I believe the weird timer naming is related to the difference between the EU and US clients. I recall seeing something about it somewhere, but I can't recall where, so I apologise as I am unable to provide a source. Seeing as one of you is from Sweden and the other from Canada it could be the case.

Any chance for a collection rate or total collected box similar to the supply count? (Asking twice isn't being a broken record right?)


Yeah this looks like lack of "localization", http://www.sc2mapster.com/ has some articles about it.
FrogOfWar
Profile Joined March 2010
Germany1406 Posts
May 25 2010 22:21 GMT
#108
Thank you isbunk, that's really cool!

Some bug reporting: I also get the "param/value/..." labeling like in the screenshot above. I always thought that had something to do with me using a localized (German) client, as in the actual game some things are similarly oddly labeled (or rather not labeled). I always thought that the software is supposed to insert a German term there that hasn't been defined yet in the localized client.

The second thing is that upon reset, the fog of war doesn't reset. The lighter trace where units have been moving remains.
isbunk
Profile Blog Joined July 2007
Sweden1017 Posts
Last Edited: 2010-05-25 22:47:44
May 25 2010 22:32 GMT
#109
On May 26 2010 07:14 Mizzles wrote:
I believe the weird timer naming is related to the difference between the EU and US clients. I recall seeing something about it somewhere, but I can't recall where, so I apologise as I am unable to provide a source. Seeing as one of you is from Sweden and the other from Canada it could be the case.

Any chance for a collection rate or total collected box similar to the supply count? (Asking twice isn't being a broken record right?)

I'll get on it right away and see what I can do. I'm prolly going to make a new thread. It'll be easier to update and maintain.

Localization you say? I'll see what I can do!


P.s. If anyone who has the param value-error want to help me test pm me your msn and I'll add you!
KIM TAEK YONG HWAITING!
Manbear
Profile Joined August 2008
Canada306 Posts
May 25 2010 23:17 GMT
#110
I love you for creating an LT version however did you manage to look into the gas problem I was asking about or was that addressed somewhere else in the thread that I missed lol
jonich0n
Profile Joined February 2009
United States1982 Posts
May 25 2010 23:50 GMT
#111
you guys are awesome, these are fantastic for learning new builds with a race you're unfamiliar with.
(>'.')>
isbunk
Profile Blog Joined July 2007
Sweden1017 Posts
May 26 2010 00:00 GMT
#112
On May 26 2010 08:17 Manbear wrote:
I love you for creating an LT version however did you manage to look into the gas problem I was asking about or was that addressed somewhere else in the thread that I missed lol

If you are refering to the gas disappearing the answer is yes - fixed!
KIM TAEK YONG HWAITING!
HeyheyLBJ
Profile Joined April 2010
Sweden160 Posts
May 26 2010 00:07 GMT
#113
Holy shit. At first I thought it was some kind of bug, cause it felt like units started building before I even clicked... But then I realized, THIS is what lag-free play is like. Oh, my, god. I don't wanna play on b.net now.

Oh btw, isbunk, none of your maps works. At all.

isbunk
Profile Blog Joined July 2007
Sweden1017 Posts
May 26 2010 00:36 GMT
#114
On May 26 2010 09:07 HeyheyLBJ wrote:
Holy shit. At first I thought it was some kind of bug, cause it felt like units started building before I even clicked... But then I realized, THIS is what lag-free play is like. Oh, my, god. I don't wanna play on b.net now.

Oh btw, isbunk, none of your maps works. At all.


In what way don't they work for you?
KIM TAEK YONG HWAITING!
HeyheyLBJ
Profile Joined April 2010
Sweden160 Posts
May 26 2010 00:44 GMT
#115
On May 26 2010 09:36 isbunk wrote:
Show nested quote +
On May 26 2010 09:07 HeyheyLBJ wrote:
Holy shit. At first I thought it was some kind of bug, cause it felt like units started building before I even clicked... But then I realized, THIS is what lag-free play is like. Oh, my, god. I don't wanna play on b.net now.

Oh btw, isbunk, none of your maps works. At all.


In what way don't they work for you?


I don't really know. I can't even open them in the editor. No error message or anything, it just opens an empty terrain.
isbunk
Profile Blog Joined July 2007
Sweden1017 Posts
May 26 2010 00:47 GMT
#116
On May 26 2010 09:44 HeyheyLBJ wrote:
Show nested quote +
On May 26 2010 09:36 isbunk wrote:
On May 26 2010 09:07 HeyheyLBJ wrote:
Holy shit. At first I thought it was some kind of bug, cause it felt like units started building before I even clicked... But then I realized, THIS is what lag-free play is like. Oh, my, god. I don't wanna play on b.net now.

Oh btw, isbunk, none of your maps works. At all.


In what way don't they work for you?


I don't really know. I can't even open them in the editor. No error message or anything, it just opens an empty terrain.

Are u opening them using the "open map"-command in the editor or just double clicking them?
KIM TAEK YONG HWAITING!
GaussWaffle
Profile Joined May 2010
United States211 Posts
May 26 2010 01:02 GMT
#117
Signed up just to say thanks qxc, this has already paid dividends for my basic build and split start!
Chaoz
Profile Joined March 2010
United States507 Posts
Last Edited: 2010-05-26 01:21:08
May 26 2010 01:19 GMT
#118
Can't get the reset commands to work.

Edit: The link with the hotkeys says hotkeys aren't enabled.
isbunk
Profile Blog Joined July 2007
Sweden1017 Posts
Last Edited: 2010-05-26 11:35:55
May 26 2010 01:32 GMT
#119
On May 26 2010 10:19 Chaoz wrote:
Can't get the reset commands to work.

Edit: The link with the hotkeys says hotkeys aren't enabled.

K, im adding some more stuff. I'll check into that asap.

Edit: It's 4am and I still have a few more bugs but for now its bedtime. Will continue tomorrow!

Update 2: Have to go to work now, but I have a solution for the gas & the reset of the map.
Also added total resources mined this run (live update ingame).
Previous run: time / supply / Total mins/gas.

Have one more bug to fix and that's the part of the minerals that have been mined out. They don't get restored unless you reset the map. But then again, maybe that isn't an issue at all since I guess u could just take note on how much you mined last time. Anyway, ill work on that as soon as im back from work.
KIM TAEK YONG HWAITING!
stolensheep
Profile Blog Joined April 2010
United Kingdom306 Posts
May 26 2010 01:33 GMT
#120
Haha I can't be the only one who thought this was a topic about Tester's build orders (the player)!
twitter.com/stolensheeps
Prev 1 4 5 6 7 8 11 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 50m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 448
Railgan 121
Codebar 26
StarCraft: Brood War
Free 34
Bale 8
Dota 2
LuMiX1
Counter-Strike
pashabiceps2152
fl0m1764
Heroes of the Storm
Liquid`Hasu376
Other Games
summit1g4008
Grubby3395
Beastyqt637
Dendi629
C9.Mang0174
UpATreeSC60
Trikslyr56
Mew2King48
JuggernautJason26
Organizations
Dota 2
PGL Dota 2 - Main Stream159
StarCraft 2
angryscii 30
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota278
League of Legends
• TFBlade1010
Other Games
• imaqtpie801
• Shiphtur433
• tFFMrPink 12
Upcoming Events
Replay Cast
3h 50m
CrankTV Team League
14h 50m
Bombastic Starleague
23h 50m
The PondCast
1d 13h
HomeStory Cup
1d 14h
Replay Cast
2 days
HomeStory Cup
2 days
Replay Cast
3 days
HomeStory Cup
3 days
OSC
3 days
[ Show More ]
Sparkling Tuna Cup
4 days
WardiTV Weekly
5 days
The PondCast
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Light Tournament 2026
Eternal Conflict S2 Finale
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.