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Active: 2166 users

MajOr and HerO forced to play WCS Matches on NA? - Page 38

Forum Index > SC2 General
Post a Reply
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Pik
Profile Joined April 2011
Germany176 Posts
May 01 2013 16:56 GMT
#741
On May 02 2013 01:45 MasterOfPuppets wrote:
Show nested quote +
On May 02 2013 01:42 Pik wrote:
On May 02 2013 01:34 Waxangel wrote:
On May 02 2013 01:13 MLG_Adam wrote:
On May 02 2013 01:09 askmc70 wrote:
On May 02 2013 00:58 MLG_Adam wrote:
On May 02 2013 00:52 fleeze wrote:
On May 02 2013 00:48 MLG_Adam wrote:
On May 02 2013 00:44 TumNarDok wrote:
On May 02 2013 00:23 ymir233 wrote:
I don't get why this issue came up NOW instead of the first match that this was relevant to o______O;; can anyone explain why?


Look at next groups to play
Look at OP
Look at next groups to play
Look again

my theory:
HerO did raise concerns, issue was discussed in the TL office and they decided to throw it up for public discussion as to not get backlash or to have better arguments towards organizers.




TL team managers could have emailed us direct instead of creating a forum thread. I don't get what something like this is expected to do outside of creating a mountain out of a mole hill.

As to the issue at hand, this is the first we're hearing of complaints. If players choose to play on NA, they are expected to deal with the region's server and schedule.

We're working very hard to improve upon the rocky qualifier start. Any players, teams, etc. should contact us directly through the appropriate communication channels to discuss concerns around the competition.

so, you just came here to blame TL. without making a statement to the topic.
classy.


I clearly made a statement: the server you play on along with the match schedule come with the WCS region you choose to play in. If players or teams wanted to discuss it more, they have the appropriate channels to continue this discussion. I'm happy to discuss this more with anyone playing (or managing someone playing).

Yes players do have to read and comply with the rules with mlg, but why do you have to over complicate things and just let them play on the korean server? you are making things more difficult compared to something much more easier ie playing on korean server. By letting them play on the korean server they dont have to deal with lag, and much more there does not have to be much more drama and threads about how mlg sucks....


You have to think about this from a logistics side as well, this does not help with the downtime issues we're already facing with operating a global online event. Having obs, admins, and players hop around servers in the middle of a live broadcast is not realistic. Also, again, this is WCS NA and the server you play on comes with the decision you as a player make when selecting a region.


Logistically your argument doesn't hold water. There's region switching built right into the client, and your commercial breaks are more than long enough to accommodate it.

I don't understand how even MLG admins are focusing more on some imaginary sense of regionalism, rather than trying to create the best possible competitive environment so you can show the viewers the best possible games. Clearly, that was on your mind when you brought in popular and skilled international players in the first place. So why not let them play the best games they can?


maybe there are contracts to keep the regions separated?

As MLG i wouldnt take the risk switching regions, not with 20k viewers watching. There is enough negativity towards them.
You cant really test the lag,login problems and what not.


Risk? The risk of switching region? You wot m8. -_-

And the negativity that's there is there for a reason. In fact, if they had agreed to MajOr and HerO's proposition (and that of other players, had they wanted to change servers as well), this thread would not have been made, and less negativity would have been geared towards them.

Show nested quote +
On May 02 2013 01:42 Pik wrote:
I dont get it why this is such a big deal to everyone. EVERY games gets played on NA. period.


Because they're fucking over the players when it comes to releasing information and details?

Show nested quote +
On May 02 2013 01:37 MajOr wrote:

this is why i tweeted this shit, look how you fucking response to a question, u did that shit to me as well, not to mention u also changed the date of my match from may9 to may3 just a day after u gave me the may 9 date.



You mean "fucking players" like changing the server now with the tourney half underway?
A game date change probably well ahead is not part of the server-discusson we have here.

It surely wasn't the only one who got a game rescheduled with the rushed schedules on NA or Europe
yet major keeps throwing shit at MLG to get his wish to play on the korean server.

MLG_Adam made a mistake even responding to this thread here, even when guys like you would say "omg, 50 pages and still no answer from MLG"

I listed a few risks already, what if someone lags after the server change, hotfix restarts of battle.net, loginserver down, every delay would rise another shitstorm here, why should they take those risks?
wow, this gank is gonna be easy....
Little-Chimp
Profile Joined February 2008
Canada948 Posts
May 01 2013 16:58 GMT
#742
Assuming the casters don't have problems or whatever, there is literally no reason why a quick switch to KR server for the games shouldn't happen. "b-b-but easy money american servers" isn't a reason. The issue of koreans playing on NA or EU leagues has nothing to do with letting players play in optimal conditions.
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
Last Edited: 2013-05-01 16:59:18
May 01 2013 16:58 GMT
#743
On May 02 2013 01:58 Little-Chimp wrote:
Assuming the casters don't have problems or whatever, there is literally no reason why a quick switch to KR server for the games shouldn't happen. "b-b-but easy money american servers" isn't a reason. The issue of koreans playing on NA or EU leagues has nothing to do with letting players play in optimal conditions.

Yeah no reason not to when it's not region locked to give the players the best possible environment it's honestly just silly :/
Moderatorlickypiddy
TheButtonmen
Profile Joined December 2010
Canada1403 Posts
May 01 2013 16:58 GMT
#744
On May 02 2013 01:54 Waxangel wrote:
Show nested quote +
On May 02 2013 01:50 MichaelDonovan wrote:
Yeah sorry Wax I gotta agree with most of the people in this thread. Why should KR players be allowed to play in an NA tournament (presumably to take advantage of easier competition) and then also be allowed to play on the KR server? That would be silly and I really hope they don't change this decision.


It's okay, I'm more sorry that you and many people don't actually comprehend the argument


Did Nestea and Apocalypse play their series against each other on NA yesterday? Should they be allowed to do a re-match on Korea to let Apocalypse micro his bio a bit easier?

Mid-season rule changes are bad and the players knew what they were getting into when they signed up for WCS NA, raise this issue between season to change the rules in the future but demanding special treatment for certain players is pretty lame.
knOxStarcraft
Profile Joined March 2012
Canada422 Posts
May 01 2013 16:59 GMT
#745
Was it ever stated by MLG that WCS NA games would be played on NA server only? If they ever stated that anywhere then there isn't an argument here at all.
Sated
Profile Blog Joined March 2011
England4983 Posts
May 01 2013 17:00 GMT
#746
--- Nuked ---
nunez
Profile Blog Joined February 2011
Norway4003 Posts
Last Edited: 2013-05-01 17:01:56
May 01 2013 17:00 GMT
#747
On May 02 2013 01:55 Sated wrote:
Show nested quote +
On May 02 2013 01:53 fleeze wrote:
On May 02 2013 01:52 Sated wrote:
On May 02 2013 01:51 grs wrote:
On May 02 2013 01:49 Sated wrote:
I like how this argument is still going on as if the quality of the games won't be affected at all by the fact that the casters, observers and admins are going to be in the game from NYC -> KR...

It won't. It is not a peer-to-peer client. Unless the casters lag that much, they stall the game, the quality will not be influenced.

Why do you assume that casters won't lag NYC -> KR but the players will lag KR -> NA?

because you don't know what you are talking about.
they will have a higher ping, they won't "lag".

High ping leads to lag... are you trolling?

EDIT:

If the casters start lagging it will effect both the broadcast and the players. I don't see how this is any different to the players having latency. All cross-server play leads to inefficiencies.


observers / admins are only moving their camera around, this happens instantly in your client.
however there is a time delay between issuing a command to a unit, and the unit actually executing the command.

edit:
the ping is usually constant to a server, and i'm fairly certain that the lag from na to kr is not big enough to prompt the 'waiting screen'.
conspired against by a confederacy of dunces.
knOxStarcraft
Profile Joined March 2012
Canada422 Posts
May 01 2013 17:05 GMT
#748
On May 02 2013 02:00 Sated wrote:
Show nested quote +
On May 02 2013 01:56 fleeze wrote:
On May 02 2013 01:55 Sated wrote:
On May 02 2013 01:53 fleeze wrote:
On May 02 2013 01:52 Sated wrote:
On May 02 2013 01:51 grs wrote:
On May 02 2013 01:49 Sated wrote:
I like how this argument is still going on as if the quality of the games won't be affected at all by the fact that the casters, observers and admins are going to be in the game from NYC -> KR...

It won't. It is not a peer-to-peer client. Unless the casters lag that much, they stall the game, the quality will not be influenced.

Why do you assume that casters won't lag NYC -> KR but the players will lag KR -> NA?

because you don't know what you are talking about.
they will have a higher ping, they won't "lag".

High ping leads to lag... are you trolling?

god....
high ping does not mean the "lag screen" shows up. that is the only way casters lagging can affect the players...

If your ping gets high enough then, yes, the "lag screen" will show up and/or other players in the game will start being affected by it. Someone else used the example of FPS games, which is funny because many private FPS servers actually block people with high ping from entering for precisely this reason...

High ping only affects the user with the high ping. The reason they block users with high ping is because they will be stuttering around and will be harder to hit. For example, when someone is lag switching, they freeze and appear somewhere else, like behind another player, but the lag switch affects only them.
Sated
Profile Blog Joined March 2011
England4983 Posts
May 01 2013 17:05 GMT
#749
--- Nuked ---
Kihshra
Profile Joined July 2012
178 Posts
May 01 2013 17:05 GMT
#750
On May 01 2013 11:04 opterown wrote:
Show nested quote +
On May 01 2013 11:02 Empirimancer wrote:
On May 01 2013 10:59 Verator wrote:
I actually support this, it further punishes people for playing outside of their home region. Such a choice should be at a personal deficit, as it encourages home competition.


What about people out of the country because they want to train in Korea, or because they participated in an European or Korean tournament during a week-end and haven't had the time (or the energy) to get back home, or because they want to help their team win a team league, such as Proleague?

foreigners aren't going to be helping any team win a korean team league any time soon

Dunno why you made such a statement, cause you're obviously wrong.
Batch
Profile Joined May 2010
Sweden692 Posts
May 01 2013 17:05 GMT
#751
On May 02 2013 01:54 NovemberstOrm wrote:
Show nested quote +
On May 02 2013 01:51 Batch wrote:
If they were ot allow korean or europeans to play games of WCS America on their own servers then they would need to allow american and korean players to play on their own servers in WCS Europe. This would probably screw over a lot of the streamers streaming WCS Europe since you can't expect them to have accounts on every server.

I think MajOr and HerO should be happy enough that they don't need to play the tournament on american soil.

LOL. we have this thing where people can switch their regions.

Wow, guess I still live in the Wings of Liberty universe. .S
Dracid
Profile Joined December 2009
United States280 Posts
May 01 2013 17:07 GMT
#752
On May 02 2013 02:00 Sated wrote:
Show nested quote +
On May 02 2013 01:56 fleeze wrote:
On May 02 2013 01:55 Sated wrote:
On May 02 2013 01:53 fleeze wrote:
On May 02 2013 01:52 Sated wrote:
On May 02 2013 01:51 grs wrote:
On May 02 2013 01:49 Sated wrote:
I like how this argument is still going on as if the quality of the games won't be affected at all by the fact that the casters, observers and admins are going to be in the game from NYC -> KR...

It won't. It is not a peer-to-peer client. Unless the casters lag that much, they stall the game, the quality will not be influenced.

Why do you assume that casters won't lag NYC -> KR but the players will lag KR -> NA?

because you don't know what you are talking about.
they will have a higher ping, they won't "lag".

High ping leads to lag... are you trolling?

god....
high ping does not mean the "lag screen" shows up. that is the only way casters lagging can affect the players...

If your ping gets high enough then, yes, the "lag screen" will show up and/or other players in the game will start being affected by it. Someone else used the example of FPS games, which is funny because many private FPS servers actually block people with high ping from entering for precisely this reason...

Someone mentioned that the Acer Teamstory Cup switches servers for their games. How come their observers don't have crippling lag issues?
Whatson
Profile Blog Joined January 2012
United States5357 Posts
May 01 2013 17:07 GMT
#753
On May 02 2013 02:05 Kihshra wrote:
Show nested quote +
On May 01 2013 11:04 opterown wrote:
On May 01 2013 11:02 Empirimancer wrote:
On May 01 2013 10:59 Verator wrote:
I actually support this, it further punishes people for playing outside of their home region. Such a choice should be at a personal deficit, as it encourages home competition.


What about people out of the country because they want to train in Korea, or because they participated in an European or Korean tournament during a week-end and haven't had the time (or the energy) to get back home, or because they want to help their team win a team league, such as Proleague?

foreigners aren't going to be helping any team win a korean team league any time soon

Dunno why you made such a statement, cause you're obviously wrong.

How is he wrong?
¯\_(シ)_/¯
Kazeyonoma
Profile Blog Joined April 2010
United States2912 Posts
May 01 2013 17:08 GMT
#754
All that it boils down to, to me anyways, is if this was an agreed upon standard when the tournament first rolled out. If everything like how tie breakers are handled, etc are all laid out when you signed up. then this should come as no surprise. If all WCS's play on their region servers, and was communicated as such, then as much as people want to call this retarded/etc, it boils down to, both the admins and the players agreed upon this and there is no ground to argue upon. But if there was no agreement, or it was never communicated, then this was a failure upon the tournament organizers for not having a 'rule book' published at the time of sign ups. I imagine this was largely due to the brevity at which the tournament was announced and rolled out, so a little slack can be given to both sides I think.

The level of pitchforking in this thread is a little concerning though. Why does it have to be so black and white with these types of things. Is it so hard to see both sides of this and make a non inflammatory response? Like:

"Wow, well that sucks for the KR vs KR games, can this change be made for either future matches or next season and if not please release this type of information ahead of time so players have a better understanding of what committing to a single region means? Feel sorry for HerO and mAjOr but I think I get where MLG and WCS was thinking when they came up with this rule, just a case of miscommunication I think"

I now have autographs of both BoxeR and NaDa. I can die happy. Lim Yo Hwan and Lee Yun Yeol FIGHTING forever!
nunez
Profile Blog Joined February 2011
Norway4003 Posts
May 01 2013 17:09 GMT
#755
On May 02 2013 02:05 Sated wrote:
Show nested quote +
On May 02 2013 02:00 nunez wrote:
On May 02 2013 01:55 Sated wrote:
On May 02 2013 01:53 fleeze wrote:
On May 02 2013 01:52 Sated wrote:
On May 02 2013 01:51 grs wrote:
On May 02 2013 01:49 Sated wrote:
I like how this argument is still going on as if the quality of the games won't be affected at all by the fact that the casters, observers and admins are going to be in the game from NYC -> KR...

It won't. It is not a peer-to-peer client. Unless the casters lag that much, they stall the game, the quality will not be influenced.

Why do you assume that casters won't lag NYC -> KR but the players will lag KR -> NA?

because you don't know what you are talking about.
they will have a higher ping, they won't "lag".

High ping leads to lag... are you trolling?

EDIT:

If the casters start lagging it will effect both the broadcast and the players. I don't see how this is any different to the players having latency. All cross-server play leads to inefficiencies.


observers / admins are only moving their camera around, this happens instantly in your client.
however there is a time delay between issuing a command to a unit, and the unit actually executing the command.

edit:
the ping is usually constant to a server, and i'm fairly certain that the lag from na to kr is not big enough to prompt the 'waiting screen'.

Maybe not, but then what do you do if two KR players get into WCS EU and (based on the count right now) 6 streams worth of casters have to switch to KR (EU -> KR lag is obviously awful). Does everyone then go to NA? Do the players get to play on KR? Do the players have to go to EU?

Having a set rule prevents shit like this happening and keeps things simple, which is a good thing for a big tournament. That players didn't know about it beforehand (like Nazgul suggested) probably isn't great, however.


you are changing the subject.
conspired against by a confederacy of dunces.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
Last Edited: 2013-05-01 17:10:06
May 01 2013 17:09 GMT
#756
edit: wrong topic
Neosteel Enthusiast
Pik
Profile Joined April 2011
Germany176 Posts
Last Edited: 2013-05-01 17:11:56
May 01 2013 17:11 GMT
#757
With the rushed start there was maybe no written ruling about the server. To me it would seem obvious that MLG plays all games on NA.
wow, this gank is gonna be easy....
Kihshra
Profile Joined July 2012
178 Posts
May 01 2013 17:14 GMT
#758
On May 02 2013 02:07 Whatson wrote:
Show nested quote +
On May 02 2013 02:05 Kihshra wrote:
On May 01 2013 11:04 opterown wrote:
On May 01 2013 11:02 Empirimancer wrote:
On May 01 2013 10:59 Verator wrote:
I actually support this, it further punishes people for playing outside of their home region. Such a choice should be at a personal deficit, as it encourages home competition.


What about people out of the country because they want to train in Korea, or because they participated in an European or Korean tournament during a week-end and haven't had the time (or the energy) to get back home, or because they want to help their team win a team league, such as Proleague?

foreigners aren't going to be helping any team win a korean team league any time soon

Dunno why you made such a statement, cause you're obviously wrong.

How is he wrong?

Who took down Mvp during the match Axiom-Acer vs LG-IM in GSTL ?
Taefox
Profile Joined March 2010
1533 Posts
May 01 2013 17:14 GMT
#759
flexibility is a skill to have
@taefoxy
Subversive
Profile Joined October 2009
Australia2229 Posts
May 01 2013 17:14 GMT
#760
What an amazingly stupid decision.
#1 Great fan ~ // Khan // FlaSh // JangBi // EffOrt //
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