Also, use ultrafast then. I believe I've seen others stream with a Q6600 (try searching this thread e.g.). Do you have other stuff running on your computer? Also lower the cpu-dependent graphics settings, disable vsync, do not watch your own stream, close unneeded software etc etc. Also, don't worry about the bitrate for now, it's not related to cpu usage.
Xsplit video guide for with justintv - Page 26
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HellGreen
Denmark1146 Posts
Also, use ultrafast then. I believe I've seen others stream with a Q6600 (try searching this thread e.g.). Do you have other stuff running on your computer? Also lower the cpu-dependent graphics settings, disable vsync, do not watch your own stream, close unneeded software etc etc. Also, don't worry about the bitrate for now, it's not related to cpu usage. | ||
Ghost.573
United States126 Posts
On February 09 2012 14:46 HellGreen wrote: Try without dxtory then - I'm not sure if you have disabled recording in that yet, because you don't mention it^^ Also, use ultrafast then. I believe I've seen others stream with a Q6600 (try searching this thread e.g.). Do you have other stuff running on your computer? Also lower the cpu-dependent graphics settings, disable vsync, do not watch your own stream, close unneeded software etc etc. Also, don't worry about the bitrate for now, it's not related to cpu usage. Sorry, yes I have recording disabled in both. The only thing open on my computer when trying to stream is xsplit, DXtory, and SC2. I have a friend watching my stream to let me know what its like. I have the game itself on low settings already from playing and have disabled vsync and other things in the NVIDIA settings for other games to clear up lag. I may try w/o Dxtory again and see what it is like. I will update with the results from that. edit: Alright so i tried it without DXtory. At first it did nothing, but I decided I would change the process priority in the task manager to have SC2 (High Priority) XSplit (low or below normal), and I had skype open as well (not sure how much skype would affect this, but im sure it does some.) With these settings I sprung up to ~20 fps steady in game and the stream didn't look horrible. Just so you know, I also tried the same settings with DXtory back open and running the stream. I dropped right back down to 8 fps Now if only I could find out why I can't watch the videos in the Recorded section of my dashboard... Ugh I hate being a noob lol. Edit: Figured it out. I had the do not let people see my past broadcasts checked.... http://www.twitch.tv/vanamman/b/307993111 | ||
xrayEU
Sweden571 Posts
I've read some about that VAC can make that possible but i´m not sure since i have no experience with that program what so ever. | ||
Ghost.573
United States126 Posts
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HellGreen
Denmark1146 Posts
The ~20 using screen regions and your cpu sounds reasonable. I guess it's a configuration thing in DXTory then - it should never give you lower fps than compared to screen regions. You might need to go over the configuration again - check the thread here on TL on DXTory, not just the OP but the replies too @poofie It depends on the apps you use. Most people that use VAC want to combine everything. In your case it's the other way around, but it's possible if each app supports to select a sound source other than the default Windows playback device (XSplit will only pick up audio from the default playback and recording devices). If it does, set it to a device other than the default playback device and you good to go. You only need VAC if you need to create a new virtual sound device - there are guides on VAC on TL too if you search. The easiest thing would be to add a USB sound card and divide your apps between them. | ||
Ghost.573
United States126 Posts
On February 09 2012 17:13 HellGreen wrote: @Ghost The ~20 using screen regions and your cpu sounds reasonable. I guess it's a configuration thing in DXTory then - it should never give you lower fps than compared to screen regions. You might need to go over the configuration again - check the thread here on TL on DXTory, not just the OP but the replies too @poofie It depends on the apps you use. Most people that use VAC want to combine everything. In your case it's the other way around, but it's possible if each app supports to select a sound source other than the default Windows playback device (XSplit will only pick up audio from the default playback and recording devices). If it does, set it to a device other than the default playback device and you good to go. You only need VAC if you need to create a new virtual sound device - there are guides on VAC on TL too if you search. The easiest thing would be to add a USB sound card and divide your apps between them. I tried to get DXTory working again. Made sure I had the same settings and tried the different ideas in the comments. It didn't help anything. I am not sure why this is the case, as i don't see how DXTory could bog down FPS that much. | ||
starheroz2
United States15 Posts
On January 08 2012 15:36 HellGreen wrote: Looks awesome! :D Could you post your settings for others to see and be inspired by? Updated my twitch page today with my PC specs and stream settings for World of Warcraft PS I've used these settings for sc2 on extream settings @3000 kbps and it was perfect | ||
Ghost.573
United States126 Posts
Recap of what I have been able to do: Play at 20-25 fps in game w/o DXTory (8-9 fps with DXTory). Stream however is still kind of choppy. Might be my bitrate or buffer setting, not sure though. I have my bitrate at 400 and buffer either at 400 as well or at 650. I tried different stuff for DXTory but could never get decent FPS with it and I do have recording off in both DXTory and Xsplit. Game settings are all on low as well. I had to make XSplit a low priority and make SC2 High priority in the processes tab of task manager to get the 20-25 fps in game. Without having SC2 high and XSplit low i got 9-11 fps in game. My hardware again is: Processor: Intel(R) Core(TM)2 Quad CPU Q6600 @2.40GHz Video Card: NVIDIA GeForce GTX 580 4GB of Ram on 32 bit windows 7 (gonna upgrade when I can to 64 bit and 8GB of ram. I am sadly still in college right now, so I don't have the money to upgrade at this point in time.) Just an FYI, I assume overclocking can help this out a bit, but I do not have a clue what I need to do for that and I do not want to totally screw up my computer by trying to do it and failing. Edit: Well I played with my bitrate and ended up lowering it to 230, set the quality to 10 and made the resolution 768 x 432. Doing this and setting SC2 to high priority and XSplit to below normal. Doing this got me this fairly good result. This result is completely without using DXTory which I have not been able to get good results with. My CPU was around 96% and steady there. http://www.twitch.tv/vanamman/b/308326048 Don't mind the first minute or so. I was having trouble getting the stream up on my other computer to check. For my computer I consider this a pretty good result. This is a live game as well which made me pretty happy. I got between 30 and 50 fps during that game as you can clearly see from the fraps numbers on the bottom left. It was steadily between 30 and 40 during the majority of the game which I am totally fine with. It did not really hinder my gameplay at all. Let me know what you think and get back to me if you think there is any way that I could up the resolution and keep the fps and the smoothness. I attempted it with 1088 x 612, but doing that led to some choppiness and sluggish/stuttering movement on the stream. | ||
HellGreen
Denmark1146 Posts
A high/low bitrate will not use more/less cpu. It doesn't matter for FPS/input lag at all. Use a value close to your limit for best quality. Quality: A value of 10 uses more (average) bandwidth than 1 - you should never use 10 on a sub 2000 kbps upload. It does not matter for the image quality. Having +95% CPU is bad - very bad. Your game and your stream will lag when pushed the final 5% (which will happen). As I said ~5 posts earlier, use have to use a faster preset if your cpu is almost maxed. Go over your scenes again. Do you have some screen regions doubled? Are you running with Aero off (try forcing it off)? | ||
d00mbring3r
United States88 Posts
i7 3960x http://www.newegg.com/Product/Product.aspx?Item=N82E16819116491 Supporting Esports with my Gskill ram! Go GSL! Got 32gigs of the stuff http://www.newegg.com/Product/Product.aspx?Item=N82E16820231429 My graphics card is a Nvidia Geforce 580 GTX which can run sc2 on ultra at a firm 60fps. My question to you TL is can I achieve atleast 720p??? If so what settings would I need exactly and at what FPS? I know my CPU and RAM should be overkill but I am here looking for more opinions. Futhermore I thank all who take the time to give me constructive answers to my question. | ||
d00mbring3r
United States88 Posts
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HellGreen
Denmark1146 Posts
On February 28 2012 20:13 d00mbring3r wrote: Currently my setup is 30mg down and 1.5mg up. My setup is i7 3960x [...] My question to you TL is can I achieve atleast 720p??? If so what settings would I need exactly and at what FPS? Yes you can - upload is not optimum, but you will have no problems doing a decent 720p. Resolution: 720p (maintain your aspect ratio from the desktop resolution) FPS: 30 Channel settings --------------------- Location: Use a server near you Preset: Medium Quality: 6 Bitrate/Buffer: 1100/2200 Audio: 44.1KHz/96K bitrate/Stereo | ||
d00mbring3r
United States88 Posts
On February 29 2012 00:10 HellGreen wrote: Yes you can - upload is not optimum, but you will have no problems doing a decent 720p. Resolution: 720p (maintain your aspect ratio from the desktop resolution) FPS: 30 Channel settings --------------------- Location: Use a server near you Preset: Medium Quality: 6 Bitrate/Buffer: 1100/2200 Audio: 44.1KHz/96K bitrate/Stereo Thanks for the information. I will try the stream in a little bit and see how my frames go. Another question is streaming say music from Grooveshark or another music streaming site would tax my internet as well. Though I do not think it will have an impact with the streaming since its mostly uploading. | ||
Drake22
United Kingdom35 Posts
I am looking for an advice on optimal settings for 720p/30 and 1080p/30 with xsplit. Bandwidth: CPU: i7 920 @ 3.8 ghz many thanks in advance | ||
HellGreen
Denmark1146 Posts
On March 16 2012 09:38 Drake22 wrote: Hi everyone, I am looking for an advice on optimal settings for 720p/30 and 1080p/30 with xsplit. CPU: i7 920 @ 3.8 ghz many thanks in advance 720p30 is easy with your hardware and internet: Preset=VeryFast, Quality=9, Bitrate/Buffer=3000/3000 1080p30 is probably not going to work for you ingame though, but no harm in trying: Preset=VeryFast, Quality=9, Bitrate/Buffer=5000/5000 You might need to use a faster preset and lower fps for this one, in order to keep your ingame fps in a playable range lategame.. As always monitor cpu usage and tweak the settings from there. | ||
Drake22
United Kingdom35 Posts
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HellGreen
Denmark1146 Posts
I would like to officially inform everyone that as of March 1st 2012, I am employed at SplitMediaLabs, the creators of XSplit. Please recognize that all of my so far approximately 1.000 posts providing help on streaming was made in the past and as an independent and neutral devoted TeamLiquid fan with the sole intent to help people improve their stream or get started with streaming. Whatever interpretations that could be put into past posts must not be construed as being in favor of XSplit due to my current affiliation with the company. I just love watching streams - even more than I enjoy playing games - and any effort on my behalf that supports more high quality streams was and is still my true and only goal. To avoid possible future conflicts of interest, I will primarily answer posts that pertain to the XSplit software, i.e. this entire thread. I realize that XSplit support at times have been somewhat hard to find, so allow me to leave these options if you need support. If you have issues, you are more than welcome to post here or if particularly difficult preferably search and post in the official forums at www.xsplit.com/forum. You can also try the live support on our IRC channel #xsplit on quakenet, run mainly by highly experienced volunteer supporters. To anyone curious, I can only recommend to keep fighting for your dreams, no matter what it takes - even if it means moving from Denmark to the Philippines, 6000 miles around the globe. The time I "invested" on TeamLiquid in helping users with one of my favorite pieces of software, definitely played a significant role in me getting the job at SplitMediaLabs. ♥ to the TL community! Keep posting them questions | ||
Mojj
United States2 Posts
Desktop Specs: ASUS P8P67 PRO (Rev 3.1) 16GB G.SKILL Ripjaw-X DDR3 2133 i7-2700K @ 4.5GHz Noctua NH-C14 2x EVGA GTX 560 Ti (OC) in SLI Multiple Internal SSD's in RAID 0 equating 240GB 1x ASUS 23" VG236HE 1x TOSHIBA 47ZV650U 47" Television - I use Dxtory ... 720p HD broadcasting resolution on Xsplit combined with dxtory I've had pure success with streaming - my upload will sway between 1.5 to 1.75 (though never dropping bellow 1.5) I don't necessarily stream SC2 too often, mainly Battlefield 3, WoW, diablo in the future and games alike... I heard that your max streaming bitrate should be 1/3rd of your max upload speed. At first, i chose to stream at 875 bitrate and 975 max buffer (i personally have no clue what the buffer is, i just heard from a pretty valuable source that it should always be 100 more than the streaming bitrate) Attempting to push the boundaries, i began streaming at 1000 bitrate (1100 buffer) and then i had been attempting 1300 (1400 buffer) Is this bad? good? How much of a quality increase are we looking at here? Should i call it safe and stream at 1000 bitrate instead? Also another important question/input - the higher bitrate i stream, the more 'power' consumption or resources used (cpu, gpu, or internet connection rather) therefor resulting in lower FPS so to speak - is that statement true? Quality....... 1 - 10 I've heard from the same 'valuable source' that 6-8 is fine, but why not 10? I want the best quality for my viewers so, i have been using 10, and am wondering why people even chose 6 instead of 8? ? ? I've been pretty stuborn about this and want to know from expert xsplit users why they don't use a quality of 10 and if they do, what are the requirements / risks or shortcomings, if there are any at all. (ie. like above, FPS dropping etc..) If you are able to answer each question it would be of great appreciation, really; I grew up loving video games and i am very intrigued in the aspect of streaming games to eager viewers and am pushing myself to make it a daily routine. Excuse the grammar, i just wanted to quickly throw all of my concerns out there. | ||
HellGreen
Denmark1146 Posts
On March 26 2012 08:41 Mojj wrote: I heard that your max streaming bitrate should be 1/3rd of your max upload speed. [...] Is this bad? good? How much of a quality increase are we looking at here? Should i call it safe and stream at 1000 bitrate instead? You should always leave room for audio+game+what internet related apps you run in the background. However it's not a fixed ratio like 66% of your max upload. It depends on what you are streaming, how stable your internet upload is (is it prone to variations due to outer circumstances, time of day/week etc). Basically it's a case by case setting. Most people mess this up by streaming a static image (like a replay on pause). This will not cause the variable bitrate to hit the maximum bandwidth needed. Always test the bitrate setting using a crazy high motion scene from something like a 200/200 fight. On March 26 2012 08:41 Mojj wrote: Also another important question/input - the higher bitrate i stream, the more 'power' consumption or resources used (cpu, gpu, or internet connection rather) therefor resulting in lower FPS so to speak - is that statement true? Internet yes (of course ), hardware resources no. On March 26 2012 08:41 Mojj wrote: Quality....... 1 - 10 I've heard from the same 'valuable source' that 6-8 is fine, but why not 10? The 'Quality' setting is quite often misunderstood due to it's name. It is really a secondary bitrate limiter. Setting it to 10 on a rather low upload increase the risk of potential lag issues. If you stream at 1000 kbps but have 2000 available, always set it to 10. But when reaching the actual limit, like you are, it is wise to keep it a little lower. | ||
Mojj
United States2 Posts
On March 26 2012 15:07 HellGreen wrote: You should always leave room for audio+game+what internet related apps you run in the background. However it's not a fixed ratio like 66% of your max upload. It depends on what you are streaming, how stable your internet upload is (is it prone to variations due to outer circumstances, time of day/week etc). Basically it's a case by case setting. Most people mess this up by streaming a static image (like a replay on pause). This will not cause the variable bitrate to hit the maximum bandwidth needed. Always test the bitrate setting using a crazy high motion scene from something like a 200/200 fight. Internet yes (of course ), hardware resources no. The 'Quality' setting is quite often misunderstood due to it's name. It is really a secondary bitrate limiter. Setting it to 10 on a rather low upload increase the risk of potential lag issues. If you stream at 1000 kbps but have 2000 available, always set it to 10. But when reaching the actual limit, like you are, it is wise to keep it a little lower. Thank you for the response... It's funny because i notice some pretty experienced streamers who attempt to define the quality setting as how "sharp" and "detailed" etc.. that the image will look... which may be true in a sense depending on the refresh rate post blurring effect of a high motioned scene (that's just my opinion, i could be absolutely wrong) Anyway, question 1 (i'm not finished yet hehe, despite all of the reasearch i did regarding game streaming and specifically xsplit combined with dxtory etc...) instance 1 Suppose i stream at 2000kbps and have 4000 available, though i set my buffer rate to 2200, or even 2000, would setting the quality to 10 cause lag issues on the viewers end? I'm getting the idea that the buffer rate is in a sense, the buffering capability depending on how direct or indirectly the connection is from the user, to you. (for instance, would it be correct for me to assume the buffer setting to be compared to the way that youtube videos buffer ? where as having potential buffer zones being long buffering lines (lower quality) or on the other hand, higher internet connection possibility, and shorter buffer zones resulting in higher quality or, worse internet connection.) instance 2, Suppose i stream at 750kbps , and have 1500 available... how would this be different from the instance above? what would a proper quality setting be and, would setting the buffer zone to 1500 be logical? or would a buffer zone of 1200/1300 be more suggested, or even a buffer of 850-950 while streaming at 750 be correct? Question 2, Does the xsplit broadband tester (red, yellow, green resulting light etc..) take into account the audio bandwidth setting, when set prior to testing? Does it take into account the quality setting along with the bitrate and buffer settings? Also, does it take into account the resolution you expect to use as well as the performance (i forget the name, but the settings are basically ultrafast, super fast, very fast, faster etc...) ? Question 3, When streaming BF3 while having a bad upload (1.5mbps for instance), obviously quality will not be too superior, even when streaming in 1280x720 resolution. So the obvious choice to make would be to lower the "cpu performance setting" is what i'll call it now seeing how i'm in class and i forgot the name.... Generally xsplit default equates to veryfast... now seeing how BF3 is such a CPU consuming/intensive game to begin with, even lowering this from very fast to "faster" is huge stress on the cpu, and i find that my GPU is barely being used during these times of streaming because i can't even hear the fans on the gpu's running as they normally would without streaming. Are BF3 streamers with not so great of an upload pretty much screwed (attempting to shoot for higher quality with reasonable stream connection on the viewers end, without fps loss) ??? This is my issue at the moment, i'll get about 30-40fps when streaming on "faster" while my gpu's will barely be running, I have an i7 2700 hyperthread enabled with an OC of 4.5, mind you. I still have yet to test this out more since i've been playing more overhead, WoW type of games --- I have learned to rely on the broadband tester, well, simply because it's the only means for me to provide myself an feel for what will work, and what will not. So i'm constantly testing this before streaming... I found that (my max kbps bitrate is 1.5 btw..) using a low bitrate such as 700-800 and a wide buffer ranger, (1400, 1500) results in me having a green light. Though, when i attempt say, 1000 bitrate and 1100, 1200, or even 1400-1500, i'll get yellow to red lights... -- Thanks for reading, really - there's a long list of questions but i hope you take each question into account and really break them down or explain them in strong terms. (i would pay you if i could just for complete answers, really lol) | ||
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