It features a 7.1 surround
It's wireless (RF)
It's rechargeable through the USB dongle
Logitech is sort of a hit-or-miss company with their products, but this one turned out well, I think. You should def. consider it if you're considering a headset.
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Niten
United States598 Posts
It features a 7.1 surround It's wireless (RF) It's rechargeable through the USB dongle Logitech is sort of a hit-or-miss company with their products, but this one turned out well, I think. You should def. consider it if you're considering a headset. | ||
LaiShin
Australia978 Posts
On June 06 2011 15:28 Blisse wrote: Show nested quote + On June 06 2011 15:11 LaiShin wrote: Any suggestions for a decent earphone? Preferably doesn't shut out surrounding sound (I still need to hear the phone ringing and stuff), but has decent sound quality. Also at a comfortable size or built for comfort. Honestly can tell no difference between earphones, because my main use of them is for outside stuff. So they have to compete with background noise, and you'll rarely sit down to listen to them fully for tiny flaws. Build quality is usually the same. Comfort is what you're looking at, and earbuds are even pickier with comfort than headphones. What price are you looking at? Anything below 100 USD is fine. Although if what you say regarding build quality is true, then something around $50 is reasonable. | ||
iloveav
Poland1477 Posts
I guess however u have to have a good ear to hear all those diffrences, but each time i save money and go into the next step in sond quality i have tears in my eyes the first time i listen to it :D. | ||
JingleHell
United States11308 Posts
Aside from that, actually many people won't actually be able to tell the difference with the high end audio stuff, depending on what their individual hearing is like. If I used high end headphones, I wouldn't be able to tell a difference, because I'm just shy of needing a hearing aid from high frequency noise damage to my ears from my time in the army. It's kind of like any other type of fancy hardware. Some people can actually tell the difference, some people convince themselves they can when they can't, and some people just don't care to start with. | ||
DocNemesis
Philippines446 Posts
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Dakkon B
United States60 Posts
My question is with the $30 rebate on the Razer Banshee's putting them at $90 bucks are they worth it or should I just get something else? I really would like something wireless and something I could use with my PS3 but then I'm in the $200 + range and I really can't justify spending that much money on just headphones SSSSOOOOOOO I'll just have to get a nice set for my computer and call it good for now. Random thought is there an adapter for USB headsets so you can use them with a PS3 (I thought Astro had something like that) Anyways getting off topic Razer Banshee's for $90 good deal? or they still have random issues? (heard of a hum in the left ear speaker when they first came out) | ||
geethy
Australia67 Posts
EDIT: Unless one of the Turtlebeaches in that price range is good, such as the PX21 or the X11's? | ||
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Womwomwom
5930 Posts
On May 02 2011 01:15 bone577 wrote: Show nested quote + On April 30 2011 06:31 tbeen wrote: Edit: I hover between the Carcharias and the Siberia :/ Someone has an advice ? My advice is to go get a pair of real headphones (AT-AD700, Shure SRH-440, AT-M50) and attach a Zalman clip on mic. 100% this, I cannot repeat this enough. Get a good pair of dedicated cans that you can wear and bring around places and a small clip on microphone. You're likely to get a better pair of headphones and a better microphone for the same price. On June 19 2011 16:25 geethy wrote: Ok, i've been reading this thread, and so far most people seem to be going with the steelseries siberia v2, but i don't know where I can get it in Canberra. So, what would be the best headset for up to $150 that I could get off PCCG? And does anyone on this thread know where I can get a good gaming headset in Canberra that isn't a Turtlebeach? EDIT: Unless one of the Turtlebeaches in that price range is good, such as the PX21 or the X11's? Probably the ATH-AD700 for $130 or so. The Zalman Microphone ZM-MIC 1 that you just clip on is like $10. | ||
geethy
Australia67 Posts
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Womwomwom
5930 Posts
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geethy
Australia67 Posts
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NBDii
United Kingdom5 Posts
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Heafmo
United Kingdom70 Posts
These TTeSports were £35 including delivery, you might find better where you are. | ||
Kfish
Chile282 Posts
I would be using these for gaming and music. I have an Asus G73SW Laptop with a great soundcard (imo) and my desktop has a decent integrated soundcard. I also have the 5H usb card. I'm honestly having a hard time choosing, but I am willing to pay the difference if it means higher quality. I have read some reviews and TT Shock One with DTS has some great surround feeling compared to the usual dolby. I don't know the difference between using the USB card and the normal audio jack, I did read however that usb bottlenecks the performance. I know either way the headphones should be great, I just like being an informed buyer. Thanks! | ||
Myrmidon
United States9452 Posts
On July 15 2011 10:52 Kfish wrote: I don't know the difference between using the USB card and the normal audio jack, I did read however that usb bottlenecks the performance. I know either way the headphones should be great, I just like being an informed buyer. Essentially to power headphones, you need a computer sending digital sound (music) data to a digital-to-analog converter (DAC), which converts that to an analog waveform (voltage) and sends it to an amplifier, which drives your headphones. The amplifier can boost the voltage level, but more importantly, it's responsible for being able to source enough current to the headphones. An integrated onboard audio solution combines the DAC and amplifier portion along with hardware for mic inputs and other things, into a single multipurpose chip. An external USB sound card does the same thing, except that it may have a dedicated DAC chip, a dedicated amplifier section or component, etc. These may be of higher quality than onboard solutions, so they can provide relatively cleaner sound. However, the cheap ones bundled with headsets are not going to be particularly amazing--and rightfully so, to keep costs down for such an application. Also, the inside of a computer, not to mention a motherboard, is an electrically and electromagnetically noisy place, so external solutions have some advantage of being isolated from that. The USB interface itself is not a bottleneck. The amount of data required is pretty low and USB2.0 can handle that just fine. A USB sound card just needs some USB interface chip to receive the data from the computer. In general the surround sound gaming headsets are pretty gimmicky and not worth the price. This is particularly true of those that try to use multiple transducers inside each earcup. The software surround is not particularly special either. You'll get better positioning from certain higher-fidelity music headphones. | ||
JingleHell
United States11308 Posts
The only differences will be branding and potentially some small difference in build quality and comfort, but comfort will be different for different people anyways. The speakers and mic themselves will generally be in the same quality range as other stuff that's similar sized across pretty much all gaming headsets. The build quality, you'd pretty much just have to go off reviews. The better cheap ones last roughly 1-2 years depending on the level of abuse, which isn't that far off from the more expensive gaming headsets. You just don't pay for branding and/or fancy lights. The headset I keep replacing with itself is the Plantronics Gamecom 367, I'm on my second one, I've been using them over 2 years, and I've spent under $70 since I started using them. The audio is decent, the mic is decent, the cord is long enough, and they're fairly hard for incidental toddler and pet damage to destroy. | ||
Kfish
Chile282 Posts
On July 15 2011 11:07 Myrmidon wrote: + Show Spoiler + Essentially to power headphones, you need a computer sending digital sound (music) data to a digital-to-analog converter (DAC), which converts that to an analog waveform (voltage) and sends it to an amplifier, which drives your headphones. The amplifier can boost the voltage level, but more importantly, it's responsible for being able to source enough current to the headphones. An integrated onboard audio solution combines the DAC and amplifier portion along with hardware for mic inputs and other things, into a single multipurpose chip. An external USB sound card does the same thing, except that it may have a dedicated DAC chip, a dedicated amplifier section or component, etc. These may be of higher quality than onboard solutions, so they can provide relatively cleaner sound. However, the cheap ones bundled with headsets are not going to be particularly amazing--and rightfully so, to keep costs down for such an application. Also, the inside of a computer, not to mention a motherboard, is an electrically and electromagnetically noisy place, so external solutions have some advantage of being isolated from that. The USB interface itself is not a bottleneck. The amount of data required is pretty low and USB2.0 can handle that just fine. A USB sound card just needs some USB interface chip to receive the data from the computer. In general the surround sound gaming headsets are pretty gimmicky and not worth the price. This is particularly true of those that try to use multiple transducers inside each earcup. The software surround is not particularly special either. You'll get better positioning from certain higher-fidelity music headphones. Thanks for the high qualty educative response! So basically my cheap 5.1 soundcard from steelseries isn't that great and the TT Shock One "surround" isn't going to provide the quality it should for all it's hype. Maybe I should get the TT Shock that are analog and use them with my decent soundcards and/or try the steelseries usb card with it just in case? Its almost half the price aswell. | ||
Kfish
Chile282 Posts
On July 15 2011 11:12 JingleHell wrote: + Show Spoiler + IMO if you aren't planning to go the whole distance on serious "real" headphones and a separate mic, you should just pick up a decent ~$40ish gaming headset. The only differences will be branding and potentially some small difference in build quality and comfort, but comfort will be different for different people anyways. The speakers and mic themselves will generally be in the same quality range as other stuff that's similar sized across pretty much all gaming headsets. The build quality, you'd pretty much just have to go off reviews. The better cheap ones last roughly 1-2 years depending on the level of abuse, which isn't that far off from the more expensive gaming headsets. You just don't pay for branding and/or fancy lights. The headset I keep replacing with itself is the Plantronics Gamecom 367, I'm on my second one, I've been using them over 2 years, and I've spent under $70 since I started using them. The audio is decent, the mic is decent, the cord is long enough, and they're fairly hard for incidental toddler and pet damage to destroy. I'm used to using headsets, I think I could appreciate real headphones for amazing sound but I can't stand having a mic on the table or clipped on. Is the sound difference really that noticable as to say headset audio < headphone audio by a mile? Thanks for the response! | ||
JingleHell
United States11308 Posts
On July 15 2011 11:20 Kfish wrote: Show nested quote + On July 15 2011 11:12 JingleHell wrote: + Show Spoiler + IMO if you aren't planning to go the whole distance on serious "real" headphones and a separate mic, you should just pick up a decent ~$40ish gaming headset. The only differences will be branding and potentially some small difference in build quality and comfort, but comfort will be different for different people anyways. The speakers and mic themselves will generally be in the same quality range as other stuff that's similar sized across pretty much all gaming headsets. The build quality, you'd pretty much just have to go off reviews. The better cheap ones last roughly 1-2 years depending on the level of abuse, which isn't that far off from the more expensive gaming headsets. You just don't pay for branding and/or fancy lights. The headset I keep replacing with itself is the Plantronics Gamecom 367, I'm on my second one, I've been using them over 2 years, and I've spent under $70 since I started using them. The audio is decent, the mic is decent, the cord is long enough, and they're fairly hard for incidental toddler and pet damage to destroy. I'm used to using headsets, I think I could appreciate real headphones for amazing sound but I can't stand having a mic on the table or clipped on. Is the sound difference really that noticable as to say headset audio < headphone audio by a mile? Thanks for the response! Good headphones to typical headset, yes. I've got bad hearing, but can differentiate if I try. The real key is that most headsets hit a small quality range, and a large price range. The more expensive headsets are slightly better, if at all, than the mid-price ones of the same size. Given that proper headphones are WAY better, if you're going to pay a premium for quality, it makes sense to do so properly or not at all, in my book. | ||
Myrmidon
United States9452 Posts
On July 15 2011 11:15 Kfish wrote: Show nested quote + On July 15 2011 11:07 Myrmidon wrote: + Show Spoiler + Essentially to power headphones, you need a computer sending digital sound (music) data to a digital-to-analog converter (DAC), which converts that to an analog waveform (voltage) and sends it to an amplifier, which drives your headphones. The amplifier can boost the voltage level, but more importantly, it's responsible for being able to source enough current to the headphones. An integrated onboard audio solution combines the DAC and amplifier portion along with hardware for mic inputs and other things, into a single multipurpose chip. An external USB sound card does the same thing, except that it may have a dedicated DAC chip, a dedicated amplifier section or component, etc. These may be of higher quality than onboard solutions, so they can provide relatively cleaner sound. However, the cheap ones bundled with headsets are not going to be particularly amazing--and rightfully so, to keep costs down for such an application. Also, the inside of a computer, not to mention a motherboard, is an electrically and electromagnetically noisy place, so external solutions have some advantage of being isolated from that. The USB interface itself is not a bottleneck. The amount of data required is pretty low and USB2.0 can handle that just fine. A USB sound card just needs some USB interface chip to receive the data from the computer. In general the surround sound gaming headsets are pretty gimmicky and not worth the price. This is particularly true of those that try to use multiple transducers inside each earcup. The software surround is not particularly special either. You'll get better positioning from certain higher-fidelity music headphones. Thanks for the high qualty educative response! So basically my cheap 5.1 soundcard from steelseries isn't that great and the TT Shock One "surround" isn't going to provide the quality it should for all it's hype. Maybe I should get the TT Shock that are analog and use them with my decent soundcards and/or try the steelseries usb card with it just in case? Its almost half the price aswell. There are some very high quality headsets with microphones with good sound quality for both parts. Generally these are sold by companies that make all sorts of professional audio equipment, broadcasting equipment, and high-end headphones (e.g. Beyerdynamic, Sennheiser). However, they tend to be very expensive. Anyway, you're going to have to make some kind of compromise on sound quality, microphone existence and quality, durability, comfort, and price. As mentioned earlier, if mic quality isn't important, it's easy to add a clip-on mic to an existing headphone without a mic. | ||
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