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No online replays! - Rob Pardo Interview - Page 9

Forum Index > SC2 General
Post a Reply
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Trezeguet
Profile Blog Joined January 2009
United States2656 Posts
July 05 2009 21:55 GMT
#161
Manifesto said it best "It wasn't requested because nobody imagined that it wouldn't be there in the first place. -_-"

and I bet when they find out how important it is to everyone that replays be shareable, then I can't imagine there being much if any difficulty in making that happen. If they want this game to be so successful, and they seem to be putting a lot of eggs in this basket (ex. GOM) then I woul surely be surprised if they did not try their best to make the game complete and everyone reasonably happy.
Psychobabas
Profile Blog Joined March 2006
2531 Posts
Last Edited: 2009-07-05 22:06:49
July 05 2009 22:05 GMT
#162
Can you imagine trying to sort out clan war issues?

-Hey clan leaders please have a look at this replay and make a decision.

-Yeah OK. How exactly do I get the replay? I wasnt in the game.

-OK gogo MSN.

-OK.

-OK you both have replay?

-Yes

-OK go check.

*Both go offline*


--
lololol
Profile Joined February 2006
5198 Posts
July 05 2009 22:18 GMT
#163
I really doubt they'll charge for it, but it's very likely that they'll add it as an incentive to buy the first expansion, instead of just a patch.
I'll call Nada.
Eury
Profile Joined December 2008
Sweden1126 Posts
July 05 2009 23:55 GMT
#164
On July 06 2009 07:18 lololol wrote:
I really doubt they'll charge for it, but it's very likely that they'll add it as an incentive to buy the first expansion, instead of just a patch.


I seriously doubt that when it comes to watching replays online with friends. If you care enough for that feature you are most likely hardcore enough to buy the expansion no matter what anyhow. It just doesn't make a good bullet point on the back of a box.
ghermination
Profile Blog Joined April 2008
United States2851 Posts
July 06 2009 00:05 GMT
#165
ugh blizzard, why do you fail so hard after making something that seems so amazing?

down with b.net 2.0 imho
U Gotta Skate.
writer22816
Profile Blog Joined September 2008
United States5775 Posts
July 06 2009 00:08 GMT
#166
I imagine that no online replays on WC3 was less of an issue because WC3 games are pretty long and boring, same goes for dota (fucking 1 hour reps with nothing happening omg) while SC has 15-20 min., 30 min. max reps that are full of action
8/4/12 never forget, never forgive.
Shade692003
Profile Joined August 2005
Canada702 Posts
July 06 2009 00:33 GMT
#167
On July 06 2009 09:08 writer22816 wrote:
I imagine that no online replays on WC3 was less of an issue because WC3 games are pretty long and boring, same goes for dota (fucking 1 hour reps with nothing happening omg) while SC has 15-20 min., 30 min. max reps that are full of action


Huh... this has nothing to do with anything? How the game is played has no effect on the possibility of online replays. I can watch my hours long replays just fine in SC.
I hate the post below mine because it feels War3-ish.
baldr83
Profile Joined June 2008
United States13 Posts
July 06 2009 00:38 GMT
#168
To both Trezeguet23 and Psychobabas-
Not being able to watch replays together over bnet is not the same as not being able to share replays over bnet.
Just pointing that out.
DeCoup
Profile Joined September 2006
Australia1933 Posts
July 06 2009 01:01 GMT
#169
They didn't say you can't share replays or that replays are not available for download via b.net some how. They just said that you can't view them together yet.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Medzo
Profile Blog Joined June 2009
United States627 Posts
July 06 2009 01:03 GMT
#170
On July 06 2009 09:08 writer22816 wrote:
I imagine that no online replays on WC3 was less of an issue because WC3 games are pretty long and boring, same goes for dota (fucking 1 hour reps with nothing happening omg) while SC has 15-20 min., 30 min. max reps that are full of action


On average wc3 games are shorter than SC games. Also wc3 games are full of action, you might not understand whats going on, but it is constant back and forth (if the players are any good). Also once again in dota there is plenty going on, it is just DOTA.

Anyway im sure this feature will be out for release if people ask for it when beta comes out. Everyone needs a chill pill. How many different ways does Browder have to word "We will change almost anything in beta if the fans want it"?

eshlow
Profile Joined June 2008
United States5210 Posts
July 06 2009 01:11 GMT
#171
Ugh, this sucks
Overcoming Gravity: A Systematic Approach to Gymnastics and Bodyweight Strength
Bowdz
Profile Joined September 2007
United States202 Posts
July 06 2009 01:25 GMT
#172
On July 05 2009 05:00 Liquid`NonY wrote:
Show nested quote +
On July 05 2009 04:47 FrozenArbiter wrote:
Check around 8 minutes, the replay question. Then wait for him to talk about replays:
On the replay side, there's probably not gonna be a facility to do that [watch them with others] at launch, but we'd love to do that in the future.


SIIIIIIIIIIIIIIGH

SGHOIDHOIDOIGDOHJOGIOIFHOJGFOHjFGOIJHOIFGHOIFJHOIJFgoijh


Wow. What happened to releasing a complete and polished game? First customizable hotkeys, now this. And who knows how long of a list exists for things they plan to work out during beta, such as latency issues. Is beta going to last as long as it needs to or is that list just going to get cut short when the deadline comes?

I really just can't understand how these two statements coexist:
"We won't give a release date because we're not going to release it until it's ready and we don't know when that is."
"We like that feature and we want it to be in the game but it won't be there at release."

Even if you say that they can't have everything that they want at release or the game will never be released, there's such a thing called polish. The more things in at release, especially things that people definitely expect from a 2009/2010 RTS, the more polished the game is and the bigger the initial wave will be.


Seriously. SC2 may be (and probably is) a great game, but the old Blizzard wouldn't be leaving out what seems to be a growing list of features just to hit a release date. I understand that certain aspects take time, but just saying that they will work on it later seems like the *non-Blizzard* way out. This attitude seems to be a common theme with their development as well starting with the split campaigns (we will just work on the others later), custom hot keys (add them in later), LAN (don't even try to add that), and now online replays. Blizzard has a reputation for not releasing a game until it is ready even if it means delaying it until it is a little past the optimum window and although I know most people just want to play the game, I would rather see them release a complete package and come out swinging instead of empty promises that they will just "add it later".
"Mastering others is strength. Mastering yourself makes you fearless." - Lao Tzu
danieldrsa
Profile Joined June 2008
Brazil523 Posts
July 06 2009 01:46 GMT
#173
Is possible to watch a replay with more than one person on SC1? Im not being sarcastic, its serious, i dont know this is possible.

Well, im still happy, so far i saw only improvements: rep rewind, no patch problems, observer features, and built in voice chat.
-*-
Clasic
Profile Blog Joined January 2009
Bosnia-Herzegovina1437 Posts
July 06 2009 02:02 GMT
#174
On July 05 2009 05:17 Kennigit wrote:
Show nested quote +
On July 05 2009 04:47 FrozenArbiter wrote:
Check around 8 minutes, the replay question. Then wait for him to talk about replays:
On the replay side, there's probably not gonna be a facility to do that [watch them with others] at launch, but we'd love to do that in the future.


SIIIIIIIIIIIIIIGH

SGHOIDHOIDOIGDOHJOGIOIFHOJGFOHjFGOIJHOIFGHOIFJHOIJFgoijh

....brb cutting wrists. I don't care about that LAN stuff but...come on...COME ON!


Yeah god damn.. I might not even buy the fucking game.. who the fuck cares so much about piracy your still getting money -_-
No no no no its not mine!
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
Last Edited: 2009-07-06 02:03:15
July 06 2009 02:03 GMT
#175
On July 06 2009 10:46 danieldrsa wrote:
and built in voice chat.
They confirmed voice chat a long time ago, but now a recent interview said they're "still on the fence" about voice chat.

Also yes you can watch SC:BW replays with friends on bnet.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
danieldrsa
Profile Joined June 2008
Brazil523 Posts
Last Edited: 2009-07-06 02:37:39
July 06 2009 02:33 GMT
#176
On July 06 2009 11:03 Tsagacity wrote:
Show nested quote +
On July 06 2009 10:46 danieldrsa wrote:
and built in voice chat.
They confirmed voice chat a long time ago, but now a recent interview said they're "still on the fence" about voice chat.

Also yes you can watch SC:BW replays with friends on bnet.


Well, to be honest i never knew this was possible. But if SC1 has it, even after a patch, SC2 should have also.

But...as I played the game until today without it, i dont care too much, i always see replays/VODs alone.

Edit
About voice chat, there is one recent interview, Sigaty one, where he confirmed it.


Question:
Can you tell us anything about the voice chat on battle.net?

Chris Sigaty:

There will be voice chat.


source: http://starcraft2.4players.de/interview_chris_sigaty_en.php

-*-
Jayme
Profile Blog Joined February 2009
United States5866 Posts
July 06 2009 02:41 GMT
#177
On July 06 2009 10:46 danieldrsa wrote:
Is possible to watch a replay with more than one person on SC1? Im not being sarcastic, its serious, i dont know this is possible.

Well, im still happy, so far i saw only improvements: rep rewind, no patch problems, observer features, and built in voice chat.


Yes... you just make a game and where you would select map you select the replay.

People can join the game and download it from you that way and then you can all watch it at the same time.
Python is garbage, number 1 advocate of getting rid of it.
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
July 06 2009 02:46 GMT
#178
On July 06 2009 11:33 danieldrsa wrote:
Show nested quote +
On July 06 2009 11:03 Tsagacity wrote:
On July 06 2009 10:46 danieldrsa wrote:
and built in voice chat.
They confirmed voice chat a long time ago, but now a recent interview said they're "still on the fence" about voice chat.

Also yes you can watch SC:BW replays with friends on bnet.


Well, to be honest i never knew this was possible. But if SC1 has it, even after a patch, SC2 should have also.

But...as I played the game until today without it, i dont care too much, i always see replays/VODs alone.

Edit
About voice chat, there is one recent interview, Sigaty one, where he confirmed it.

Show nested quote +

Question:
Can you tell us anything about the voice chat on battle.net?

Chris Sigaty:

There will be voice chat.


source: http://starcraft2.4players.de/interview_chris_sigaty_en.php


I think it's probably in, but I'm just saying Pardo appeared unsure.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
July 06 2009 07:20 GMT
#179
On July 06 2009 11:03 Tsagacity wrote:
Show nested quote +
On July 06 2009 10:46 danieldrsa wrote:
and built in voice chat.
They confirmed voice chat a long time ago, but now a recent interview said they're "still on the fence" about voice chat.

Also yes you can watch SC:BW replays with friends on bnet.

False. I spoke with them at blizzcon about the possibility of voice chat and they came back with well why bother implementing it when players already have vent which does a great job? Why bother trying to create something integrated when the benchmark is already set so high with vent.
Administrator~ Spirit will set you free ~
Polis
Profile Joined January 2005
Poland1292 Posts
July 06 2009 07:29 GMT
#180
I don't want voice chat personally it would be annoying with random people, and if you would turn it off you might not hear something that is important for the game.
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