• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:15
CET 18:15
KST 02:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT25Behind the Blue - Team Liquid History Book17Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0241LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
Behind the Blue - Team Liquid History Book ByuL: The Forgotten Master of ZvT Liquipedia WCS Portal Launched Kaelaris on the futue of SC2 and much more... How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game?
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) How do the "codes" work in GSL? LiuLi Cup: 2025 Grand Finals (Feb 10-16)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
Do you consider PvZ imbalanced? Recent recommended BW games BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion CasterMuse Youtube
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Zealot bombing is no longer popular? Fighting Spirit mining rates Current Meta
Other Games
General Games
Battle Aces/David Kim RTS Megathread Diablo 2 thread Nintendo Switch Thread ZeroSpace Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1464 users

5.0.15 Patch Balance Hotfix (2025-10-8) - Page 3

Forum Index > SC2 General
84 CommentsPost a Reply
Prev 1 2 3 4 5 Next All
Charoisaur
Profile Joined August 2014
Germany16044 Posts
October 09 2025 10:29 GMT
#41
On October 09 2025 18:54 Harris1st wrote:
Now that the Ghost is buffed again, can we please revert back to 3 supply?
And wtf is that Broodlord nerf? Why? To address what? Please revert.
Storm was a bit over the top and it takes a while to find the sweet spot. Fine with that

The sweet spot was the spot in which it has been for 15 years with no issue. Now they're creating problems out of nowhere
Many of the coolest moments in sc2 happen due to worker harassment
Russano
Profile Joined November 2010
United States434 Posts
October 09 2025 10:35 GMT
#42
I don't understand giving ghosts bonus hit points. Why make them light if you are just going to make them as strong vs things that are good vs light, and are somehow even better than they were against non-light. This completely counteracts the extra damage collosus would do, and makes them survive disruptor shots, and makes them just generally more resistant to storm.

Like, why? Ghosts are already super strong at 2 supply, which is why they got nerfed in the first place, why revert the nerf, and give them a buff at the same time?

Seems like it was directed at TvZ and banelings.
Admiral Yang
Profile Joined July 2025
43 Posts
October 09 2025 11:13 GMT
#43
Storm wasn't broken.

Energy Recharge was broken.

Storm didn't need touching.


I completely agree with this. The issue was the effective energy cost buff brought about by energy overcharge. Why they started going down this rabbit hole of tinkering with time and radius is above my paygrade.
ejozl
Profile Joined October 2010
Denmark3481 Posts
October 09 2025 12:36 GMT
#44
BW ghost was at 45 hp, btw, it now has almost triple that hp. And part of the reason for adding light tag to the ghost is that this unit seems much tankier than it looks, and now they have the same hp as the marauder? Light tag is actually stronger than armoured tag, so they'll actually be tankier than marauders, which would be like making the hydra tankier than the roach..

Storm will still be decent you can't underestimate a size buff from 1.5 -> 2, but protoss will probably do worse than on last patch now, with a severely nerfed overcharge, similar to what happened to battery overcharge that was the breaking point between protoss winning gsl's to not ever winning anything.

I wonder what the role of the disruptor should be now, the little timing from when hydras hit to when vipers and lurkers are out, or what exactly should we be spending 4 supply on?

I also wanna note that this is probably the fastest balance change in history, for it's not a hotfix, but a balance change. Other broken things introduced like 7 range hydra, or 2.5 radius fungal from invisible units took 2 weeks to patch out, while this one only took 8 days. I guess it's nice that the response time is quick, or is it? - this patch seems like it's feedback from a single terran player, and I'm not sure that's how we want to see balancing happen.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Moonerz
Profile Joined March 2014
United States461 Posts
October 09 2025 13:06 GMT
#45
On October 09 2025 21:36 ejozl wrote:
BW ghost was at 45 hp, btw, it now has almost triple that hp. And part of the reason for adding light tag to the ghost is that this unit seems much tankier than it looks, and now they have the same hp as the marauder? Light tag is actually stronger than armoured tag, so they'll actually be tankier than marauders, which would be like making the hydra tankier than the roach..

Storm will still be decent you can't underestimate a size buff from 1.5 -> 2, but protoss will probably do worse than on last patch now, with a severely nerfed overcharge, similar to what happened to battery overcharge that was the breaking point between protoss winning gsl's to not ever winning anything.

I wonder what the role of the disruptor should be now, the little timing from when hydras hit to when vipers and lurkers are out, or what exactly should we be spending 4 supply on?

I also wanna note that this is probably the fastest balance change in history, for it's not a hotfix, but a balance change. Other broken things introduced like 7 range hydra, or 2.5 radius fungal from invisible units took 2 weeks to patch out, while this one only took 8 days. I guess it's nice that the response time is quick, or is it? - this patch seems like it's feedback from a single terran player, and I'm not sure that's how we want to see balancing happen.


Don't forget busted insta nydus that we had to let play out in tournaments despite clearly being broken lol.

But really not sure what their goals are and I hope we get a more clear picture of that. Moving storm around that much in such a short span is weird, buffing and nerfing ghosts etc. so we shall see if more blizz involvement is gonna be good or bad



RogueTheGOAT
Profile Joined July 2025
166 Posts
October 09 2025 13:29 GMT
#46
On October 09 2025 21:36 ejozl wrote:
BW ghost was at 45 hp, btw, it now has almost triple that hp.

The BW ghost has such strong cloaking that I've literally never seen them made in a professional game.
TeamMamba
Profile Joined June 2025
193 Posts
October 09 2025 13:34 GMT
#47
As usual Protoss can’t have nice stuff
tigera6
Profile Joined March 2021
3465 Posts
October 09 2025 16:14 GMT
#48
I mean, its quite easy to nerf Ghost more, like make them only half speed while cloak, also Snipe while Cloak would take double the time. And with the range reduction of Storm, maybe its time to increase HT speed to match of Infestor?
Vision_
Profile Joined September 2018
874 Posts
October 09 2025 19:12 GMT
#49
On October 10 2025 01:14 tigera6 wrote:
I mean, its quite easy to nerf Ghost more, like make them only half speed while cloak, also Snipe while Cloak would take double the time. And with the range reduction of Storm, maybe its time to increase HT speed to match of Infestor?


From what i have started to do, i created an EMP which remove only 50 mana at the outside of the radius (100 point mana inside the inner radius)

we never know
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
October 09 2025 20:32 GMT
#50
Should have just left Ghosts and Storm alone. Now they've gone and started tweaking and now the entire interaction is even more imbalanced than it was before.
aka: KTVindicare the Geeky Bartender
BlackEyed
Profile Joined October 2024
12 Posts
October 09 2025 21:19 GMT
#51
I don’t know who’s in charge of balance over there, but it feels like they’re just trolling us at this point. I simply can’t believe this is serious. Think about it: first they buff one of the strongest and most problematic units in the game (the same one they nerfed not that long ago because people were tired of watching doom stacks of ghosts), and how do they suggest we counter it? With banelings? A tier 1 unit? Seriously? And in PvT, with colossi? Yeah, sure...

And then they go and just give it 25% more HP for free. Now the ghost tanks better than a marauder. This has to be a joke
supernovamaniac
Profile Blog Joined December 2009
United States3047 Posts
October 09 2025 22:04 GMT
#52
On October 09 2025 22:29 RogueTheGOAT wrote:
Show nested quote +
On October 09 2025 21:36 ejozl wrote:
BW ghost was at 45 hp, btw, it now has almost triple that hp.

The BW ghost has such strong cloaking that I've literally never seen them made in a professional game.



Don't you ever forget the greatest game played on triathlon

time to log out
ppp
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
Last Edited: 2025-10-10 00:02:46
October 09 2025 23:51 GMT
#53
"Consume ability will now stop when the building is no lower than 7.5 HP."

Great, so we can revert the Consume buff right? Where it drained less HP due to pros stupidly consuming their Hives instead of gas extractors or other buildings?

Ghost HP buff to 125 is pretty huge... i don't understand why that was warranted.
Surely colossus, phoenix, adept, hellions, and banelings aren't suddenly invalidating Ghosts?

This makes Ghost rushes and ghost hellion opener in TvZ much stronger now haha

Kinda silly that they rebuffed banelings to have that +5 HP, so they're now doubly strong vs Light Ghosts...
They should just keep the banelings without that +5 HP, and keep Ghosts Light with 100 HP. Banelings have enough of a role and are always potent. They are cost inefficient but a way to force your enemy's army to blow up and keep trading with your superior economy.

Also for those asking why BL movespeed nerfed, it's because supposedly the broodling "bug fixes" make BLs way stronger in battle now. So reverting the movespeed buff they got a couple years ago (when broodlings were nerfed and BL pushed more into Guardian role) makes sense.


On October 10 2025 07:04 supernovamaniac wrote:
Show nested quote +
On October 09 2025 22:29 RogueTheGOAT wrote:
On October 09 2025 21:36 ejozl wrote:
BW ghost was at 45 hp, btw, it now has almost triple that hp.

The BW ghost has such strong cloaking that I've literally never seen them made in a professional game.

https://www.youtube.com/watch?v=Tu4pP8BJERA

Don't you ever forget the greatest game played on triathlon

time to log out


This game looks like a rollercoaster haha. Does SC2 have an equivalent similar game to this chaos?
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
WombaT
Profile Blog Joined May 2010
Northern Ireland26265 Posts
October 10 2025 09:13 GMT
#54
On October 10 2025 05:32 Vindicare605 wrote:
Should have just left Ghosts and Storm alone. Now they've gone and started tweaking and now the entire interaction is even more imbalanced than it was before.

There’s too much tinkering in general.

Not all of it bad, but I think they’re changing too much, too quickly. It’s introducing new problems in trying to fix existing ones.

We’ve had what, two passes, three already? And some of those passes are changing multiple things.

I’ll give some credit, their pace of working is pretty good. But if anything, and it seems there’s perhaps more than the usual skeleton crew, I think gives you a bit more space.

Do like, half of what you’re doing this patch, let it settle and tweak if bugs etc, then come back and do the other half a few months down the line or whatever.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Vision0
Profile Joined February 2024
27 Posts
Last Edited: 2025-10-10 11:12:49
October 10 2025 11:12 GMT
#55
Yes and the disruptor has been too much tinkered
Rob-Zero
Profile Joined January 2011
Germany460 Posts
Last Edited: 2025-10-10 11:30:34
October 10 2025 11:28 GMT
#56
Oh, I love it. Finally some action in the scene again
I hope they change even more stuff, the game has been so boring over the last years, every game felt the same. And then came a community patch with "overlord speed increased by 0.2%, Thor cost reduced by 4,2 minerals and some endless changes of the cyclone." In the end only the pros could see a difference. Boring.

Bring some imbalance into the game, something where even the pros need some time to adjust and to figure out what to do.
Best thing to happen to the game in a long time.
When every race is whining, they must have done something right. Game has been way to stable way to long.
Now please stop making maps with 3-4 free bases and bring some interesting features back there, too. Imbalanced maps with exciting strategies. I don't care for balance and stable play. Chaos is way more interesting.
I want players like Rogue, Parting, SoS or Dark to come up with incredible weird imba stuff again and shake all the meta over and over.
Dark Age of Camelot - I miss you
Decendos
Profile Joined August 2011
Germany1341 Posts
October 10 2025 12:06 GMT
#57
On October 10 2025 20:28 Rob-Zero wrote:
Oh, I love it. Finally some action in the scene again
I hope they change even more stuff, the game has been so boring over the last years, every game felt the same. And then came a community patch with "overlord speed increased by 0.2%, Thor cost reduced by 4,2 minerals and some endless changes of the cyclone." In the end only the pros could see a difference. Boring.

Bring some imbalance into the game, something where even the pros need some time to adjust and to figure out what to do.
Best thing to happen to the game in a long time.
When every race is whining, they must have done something right. Game has been way to stable way to long.
Now please stop making maps with 3-4 free bases and bring some interesting features back there, too. Imbalanced maps with exciting strategies. I don't care for balance and stable play. Chaos is way more interesting.
I want players like Rogue, Parting, SoS or Dark to come up with incredible weird imba stuff again and shake all the meta over and over.


This is so much on point! Change big things for all races, especially "the fun stuff" then let pros figure it out and when still OP change numbers. Bring back fun to the game!
ejozl
Profile Joined October 2010
Denmark3481 Posts
October 10 2025 17:56 GMT
#58
Will ghosts now survive the outer radius of nuke? That would be hilarious. Also, what is the tick dmg of storm, they should aim for it not to contain decimals.

What do peeps think about ghosts if they had their range increased from 6 to 7, and snipe being reduced to 7 range, but uninterruptible, unavoidable and old dmg value? Meaning dmg won't interrupt and you can't walk out of its range. I also don't think mana should be returned on fail.
This should be in place of +25 hp.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
RogueTheGOAT
Profile Joined July 2025
166 Posts
Last Edited: 2025-10-10 21:13:58
October 10 2025 21:12 GMT
#59
On October 10 2025 07:04 supernovamaniac wrote:
Show nested quote +
On October 09 2025 22:29 RogueTheGOAT wrote:
On October 09 2025 21:36 ejozl wrote:
BW ghost was at 45 hp, btw, it now has almost triple that hp.

The BW ghost has such strong cloaking that I've literally never seen them made in a professional game.

https://www.youtube.com/watch?v=Tu4pP8BJERA

Don't you ever forget the greatest game played on triathlon

time to log out

The only way that game makes sense is if HiyA decided he didn't do nearly enough damage with his 3 Port Wraith but he couldn't just GG, so he decided to screw around and try something meme worthy.

If free didn't end up winning the game, I'd have demanded an investigation into match fixing because his play was nonsensical. He kept throwing units at the depot guarding the base at the top when he had multiple sitting around doing nothing at the same time 5 feet away. Even ignoring that, mass up an army and just punch his opponent in the face because he invested so much into units that are garbage in an actual fight.

On October 10 2025 08:51 Yoshi Kirishima wrote:
This game looks like a rollercoaster haha. Does SC2 have an equivalent similar game to this chaos?

Considering it was the round of 8 of a prestigious tournament, the answer is no. SC2 has had some bad units at time, but literally nothing has ever come close to as unplayable as ghosts and scouts in SC/BW.
rwala
Profile Joined December 2019
329 Posts
October 10 2025 22:23 GMT
#60
It's interesting to see all these complaints. Fans should feel blessed that Blizzard noticed this game still exists in some other way than noticing that they can save a few bucks by shutting the servers off.
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Platinum Heroes Events
17:00
PHSC2 Tour S26 Cup #1
RotterdaM155
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
trigger 200
RotterdaM 155
ProTech145
BRAT_OK 95
gerald23 43
EmSc Tv 31
MindelVK 22
ForJumy 5
StarCraft: Brood War
Britney 33581
Calm 4318
Jaedong 638
Stork 365
actioN 351
Mini 351
Larva 301
Zeus 171
hero 107
Rush 102
[ Show more ]
Hm[arnc] 56
Shine 48
yabsab 31
Rock 27
scan(afreeca) 23
soO 20
Sacsri 14
Dota 2
Gorgc5508
qojqva1702
XcaliburYe107
canceldota32
Counter-Strike
fl0m5480
shoxiejesuss2436
byalli1191
Super Smash Bros
Mew2King99
Heroes of the Storm
Khaldor616
Liquid`Hasu338
Other Games
Grubby5270
singsing2270
Liquid`RaSZi1626
tarik_tv1350
FrodaN837
B2W.Neo334
Sick195
QueenE92
Organizations
Counter-Strike
PGL62442
StarCraft 2
WardiTV1240
EmSc Tv 31
EmSc2Tv 31
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• poizon28 27
• HeavenSC 26
• iHatsuTV 6
• Adnapsc2 4
• OhrlRock 2
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Michael_bg 3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Jankos3817
• Shiphtur97
Counter-Strike
• C_a_k_e 1264
Upcoming Events
Replay Cast
6h 45m
Replay Cast
15h 45m
Wardi Open
18h 45m
Monday Night Weeklies
23h 45m
OSC
1d 6h
WardiTV Winter Champion…
1d 18h
Replay Cast
2 days
WardiTV Winter Champion…
2 days
The PondCast
3 days
Replay Cast
4 days
[ Show More ]
Korean StarCraft League
5 days
CranKy Ducklings
5 days
SC Evo Complete
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

[S:21] ASL SEASON OPEN 1st Round
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Proleague 2026-02-22
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4 - TS6
Acropolis #4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.