Could e-sport emerge in North America/Europe? - Page 3
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Sudyn
United States744 Posts
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fight_or_flight
United States3988 Posts
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GuGo
Canada35 Posts
On August 10 2007 01:06 Sudyn wrote: It has to do with societal trends and whatnot. American stigma just seems to be watching things that involve physical action and the possibility of pain. Koreans don't mind watching it because of the more strategic aspect to the game (I know I'm overgeneralising here). Also, gaming as a whole seems to die out as people grow older (even me, I gamed a lot when I was little and I hardly do it at all anymore). I disagree. I don't think Americans are all that different from Koreans. As long as it is popular and it gets more popularity then it becomes more accepted. I don't see where you got this generalization of America only liking physical action and the possibility of pain. Poker is imo the "recent" popular American thing to watch. Poker has often more viewers than hockey.. yet it completely lacks physical action; and it's definitely not something that is completely "exciting". Starcraft2 won't have any real blood but it could definitely be entertaining (as long as it has a competent "exciting" commentator and Sc2 lives up to its predecessor). | ||
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Drowsy
United States4876 Posts
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ViRii
United States826 Posts
On August 10 2007 00:36 BigSausage wrote: u dont ahve no market for sc, americans dont like sc, they like ps3, xbox and other pc games. so u cant just ahve sc channel and shit Can you stop with the bashing please? No one wants a starcraft channel, we want an esports channel. I would be fine if there was an eSports channel that had all games, but had a starcraft show... or had a wcg show that had sc in it. Please stop acting like you know every American on the planet and know what they want and how they think. If done right, any game can be an eSport... just look at WoW at CGS. | ||
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SuperJongMan
Jamaica11586 Posts
At least for America. Europe on the otherhand, I honestly believe is only a matter of time. | ||
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FastEddieV
United States614 Posts
I think part of the reason poker has become so popular on TV is because many believe that sitting there from a 3rd person perspective it is so obvious the other guy has nothing and if they were the guy sitting across from him, they'd re-raise all-in and take the guy's money, but the pro he's actually facing folds with top pair and top kicker. It will probably fade out of popularity despite the growing number of people playing the game (due in part to television coverage?) USA's public opinion of gaming has improved despite the best efforts of Jack Thompson and conservative politicians to tie them in to events like the Columbine and Virginia Tech tragedies. It could be high time for gaming to take a front seat to multimedia presentations. | ||
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Jayson X
Switzerland2431 Posts
But keep in mind, there's a difference between esport and programing. Progaming is something that requires a huge enviroment with lots of background work while e-sports is something i can setup and the media covers it. Of course i know that progaming is e-sports here but you know what i mean. Now i personaly don't care about anything else than broodwar. Before i discovered this whole programing in korea thing i was one of those guys who just sat down and whatched some (at least to me) random games from random leagues. Giga never build up a deeper connection to players or leagues. You basicaly had to research by yourself. And in my eyes, that's one of e-sports greatest problems. a) They overfeed you with games without really getting in to it. I can watch my favorite player in bw from dual tournament up to the osl final. I'm part of his whole career. But GIGA showed you two nerds, nervous and sweaty as hell and you had no idea who that guy acctualy was. "He's so good"...yeah thx. Match over -> switch to next game. b) The media bunnyhops from e-sport title to e-sport title. Basicaly all you need as a publisher is a game, money and a press spokesman who constantly repeats "*product name* designed for e-sport". Throw enough cash in the tournament and the majority of players and the media jumps on your ship. Let it die after that. c) If you have no place, like a main city where every proteam has their house, don't even think about something similar as korean-progaming. After all, i don't give much about internet-gamers. I wan't to know and see more. You just need a nodal point for serious progaming. Is it possible? Of course it is. But it needs lots of work. And we can't jump from 0 to korean standarts. We all know such things take years. | ||
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cava
United States1035 Posts
the esports of america at the moment | ||
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ViRii
United States826 Posts
MLG is not the only eSports tournament/league in American. It may be the most known, but that's because they are going about things the right way. | ||
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QuanticHawk
United States32084 Posts
On August 10 2007 02:24 ViRii wrote: Can you stop with the bashing please? No one wants a starcraft channel, we want an esports channel. I would be fine if there was an eSports channel that had all games, but had a starcraft show... or had a wcg show that had sc in it. Please stop acting like you know every American on the planet and know what they want and how they think. If done right, any game can be an eSport... just look at WoW at CGS. He's not bashing, he's speaking the truth. You just choose to be biased. Go ask a good 50 people about bw in the states and you'd be lucky if 5-10 of them have even heard of it, let alone played it semi-regularly. And if they did play it, chances are, they were money mappers. As much as you want there to be one, there is no market here. Plain and simple, it boils down to demographics and what genre sells best. Clearly the demographic is gonna be mostly 12-25 year olds, probably more like 12-18. Take a look at kids today. What kinda game sells the most? A complex rts? Or a run around and shoot em up fps thats easy to pick up? There's hardly an e-sports market for the latter and that's what sells more in the states. | ||
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fight_or_flight
United States3988 Posts
On August 10 2007 03:57 Hawk wrote: He's not bashing, he's speaking the truth. You just choose to be biased. Go ask a good 50 people about bw in the states and you'd be lucky if 5-10 of them have even heard of it, let alone played it semi-regularly. And if they did play it, chances are, they were money mappers. As much as you want there to be one, there is no market here. Plain and simple, it boils down to demographics and what genre sells best. Clearly the demographic is gonna be mostly 12-25 year olds, probably more like 12-18. Take a look at kids today. What kinda game sells the most? A complex rts? Or a run around and shoot em up fps thats easy to pick up? There's hardly an e-sports market for the latter and that's what sells more in the states. I have to disagree with you somewhat. While you are probably right about the number of people who have heard of/played bw out of 50 average people, and while you are also right about americans liking fps more, I think you are underestimating something. Playing and watching are two different things. I would probably get pretty bored watching a fps tournament, but watching starcraft is immediately entertaining to many people. For example, I think that ANYONE who watched those great games at blizzcon with tasteless/mani/bunny would have a great time. The progamers themselves are such showmen and have a great story behind their careers. The game is also very entertaining to watch. Do you remember bunny saying that she likes to play warcraft but watch starcraft? I think its something that many americans could really get into. | ||
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NonY
8751 Posts
On August 10 2007 03:57 Hawk wrote: What kinda game sells the most? The Sims... | ||
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dementus
Singapore1151 Posts
On August 09 2007 21:24 G.s)NarutO wrote: Giga is not really close to MBC/OGN . Not at all. Sorry. They stream far to many things.. I want a station that just sends SC/Sc2. eh? don't mbc and ogn stream other games, like w3, kart rider, and other korean games too? | ||
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zXk3
Mexico1178 Posts
CGS at Directv, WCG Finals at SpikeTV.. Starcraft:Broodwar known already as a reference in pop culture (cmon.. wasnt a blast in almost every gaming site, webcomic, blog,w/e.. when SC2 was announced? just check the strip at pennyarcade). If SC2 can get the attention of the "casual gamer" then it will be just question of time.. p.s.: yeah.. thats djwheat.. WAITING TO SEE TASTELESS THERE! (NO DOA FLAMES PLEASE!!!) | ||
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GuGo
Canada35 Posts
On August 10 2007 03:57 Hawk wrote: He's not bashing, he's speaking the truth. You just choose to be biased. Go ask a good 50 people about bw in the states and you'd be lucky if 5-10 of them have even heard of it, let alone played it semi-regularly. And if they did play it, chances are, they were money mappers. As much as you want there to be one, there is no market here. Plain and simple, it boils down to demographics and what genre sells best. Clearly the demographic is gonna be mostly 12-25 year olds, probably more like 12-18. Take a look at kids today. What kinda game sells the most? A complex rts? Or a run around and shoot em up fps thats easy to pick up? There's hardly an e-sports market for the latter and that's what sells more in the states. If I must say, you are forgetting that this is going to be Starcraft 2.. not merely just a "complex rts" game. Regardless if people stopped playing sc (or only plays money maps), Starcraft is very widely known. And this is even after 10 years had passed. Starcraft 2 has a very real chance of being widely played and all it needs is to have somekind of motivation for people to keep playing it after a year or so. This is where Starcraft 2 progaming should definitely make its mark by trying to create an ORGANIZED tournament (possibly a dedicated Starcraft 2 channel) and by "advertising" their players. If they don't, then Sc2's popularity would inevitably decline. We are going to need the equivalent of Boxer, Nal_Ra, July and NaDa. I guess I'm trying to say that Sc2 is not merely a no-name complex RTS, in that it is far more respected than any AoE or C&C games and it more widely known than Company of Heroes. As long as it has: -A dedicated Starcraft 2 channel -Good Commentators (Possibly something in between Tasteless and Klaz...Tasteless makes a bit too many jokes and Klaz is too in-depth for newbies to follow). -Marketing the players -Blizzard making Starcraft 2 balanced, entertaining and watchable. | ||
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ViRii
United States826 Posts
On August 10 2007 03:57 Hawk wrote: He's not bashing, he's speaking the truth. You just choose to be biased. Go ask a good 50 people about bw in the states and you'd be lucky if 5-10 of them have even heard of it, let alone played it semi-regularly. And if they did play it, chances are, they were money mappers. As much as you want there to be one, there is no market here. Plain and simple, it boils down to demographics and what genre sells best. Clearly the demographic is gonna be mostly 12-25 year olds, probably more like 12-18. Take a look at kids today. What kinda game sells the most? A complex rts? Or a run around and shoot em up fps thats easy to pick up? There's hardly an e-sports market for the latter and that's what sells more in the states. Go ask a good 50 people if they've ever heard of Quake, Dead or Alive, or Counter Strike. Is the target audience of a video game network/eSports network going to be your average joe? No, it's going to be gamers, it's going to be people who are interested in games. If you ask 20 gamers if they've heard of or played Starcraft, gaurentee you all of them will say yes. | ||
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Xeris
Iran17695 Posts
SC won't get big here just because American's are more into the fast pace shooter game. SC is too slow in the early stages to attract a lot of attention. SC2 however, might fix things. In SC2 the games are much more rapid and fast paced... starting with 6 workers instead of 4 cuts at least 2-3 minutes off of every game. When I was playing SC2, I played a 20 minute game and I had the feeling like "man this is an epic game". In SC, you get that feeling when the game approaches 40 minutes. So with a much faster paced SC2, especially with all the hype its getting (people here still love SC, they just don't play it because its slow paced, old, and has poor graphics and engineering compared to modern games)... so all the closet SC fans will jump onto SC2. A lot of WC3 people will probably board the SC2 train, and of course, a lot of the SC diehards (I'm talking about us, the foreign community, etc) will also jump on. If Blizzard does their PR and marketing right, they are poised to generate such a large community in American, Europe, and even Korea... that it is POSSIBLE, in my opinion, to see a large e-sports market open up to SC2 here... if everything is done the right way. Will it happen? Unsure. It largely depends on the gamers first of all, spreading the word, getting more and more people to play... and the companies picking up on an interest in SC2, and eventually getting the media to pick up on it. If all that happens, it is feasible to say that professional e-sports for SC2 could emerge outside Korea. | ||
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ViRii
United States826 Posts
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Klockan3
Sweden2866 Posts
On August 10 2007 05:07 ViRii wrote: Well that's what everyone has been saying, SCBW, the game, isn't going to make it big in America... SC2, the franchise, will. I don't think anyone would say that SCBW is going to make it big in America. Wich is why this thread is in the sc2 section. | ||
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