• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:30
CEST 11:30
KST 18:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6Code S RO8 Preview: herO, Zoun, Bunny, Classic7Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3
Community News
Esports World Cup 2025 - Final Player Roster10Weekly Cups (June 16-22): Clem strikes back1Weekly Cups (June 9-15): herO doubles on GSL week4Firefly suspended by EWC, replaced by Lancer12Classic & herO RO8 Interviews: "I think it’s time to teach [Rogue] a lesson."2
StarCraft 2
General
Esports World Cup 2025 - Final Player Roster The SCII GOAT: A statistical Evaluation Classic wins Code S Season 2 (2025) Weekly Cups (June 16-22): Clem strikes back Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game
Tourneys
EWC 2025 Online Qualifiers (May 28-June 1, June 21-22) Monday Nights Weeklies RSL: Revival, a new crowdfunded tournament series WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady Mutation # 476 Charnel House
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Soma Explains: JaeDong's Defense vs Bisu bonjwa.tv: my AI project that translates BW videos Pro gamer house photos StarCraft & BroodWar Campaign Speedrun Quest
Tourneys
[Megathread] Daily Proleagues [BSL20] ProLeague Bracket Stage - WB Finals & LBR3 [BSL20] ProLeague Bracket Stage - LB Round 4 & 5 [ASL19] Grand Finals
Strategy
I am doing this better than progamers do. Simple Questions, Simple Answers [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Social coupon sites US Politics Mega-thread UK Politics Mega-thread
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Pro Gamers Cope with Str…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 32853 users

Has Korean StarCraft hit rock bottom? - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 Next All
Xain0n
Profile Joined November 2018
Italy3963 Posts
Last Edited: 2020-11-20 03:24:20
November 20 2020 03:04 GMT
#121
On November 20 2020 10:39 RKC wrote:
It's debatable whether post-KeSPA* period can be considered peak SC2. The assumption is that the players really level up as years go by. While that may be true to any mature sport or game in general, the counter factors are the disbandment of teamhouses, lower viewership, dilution of player pool, and so on.

BW is the perfect analogy. Is ASL post-KeSPA peak BW? Likely not. I recall a recent Flash interview 1-2 years back. The question was whether Flash-present was better than Flash-past during the KeSPA days. His answer was rather enlightening. In the short term or short series - yes, he would beat Flash-past because of the new knowledge gained in recent years through mind-games. But if you gave Flash-past some time to learn the new meta and knowlege - no, Flash-past would absolutely demolish him. Of course, he's probably factoring that his mechanical skills are getting rustier with age. But I think the same general principle can apply to most BW pros.

Back to SC2 - Are foreigners playing better than any period before? That's a tough question. But the fact that they have an impressive record of beating Korean 'old hats' proves little (in the GOAT discussion context). Just like how no one can safely say that Soma beating Flash proves that Soma would've beaten peak Flash, neither can anyone safely say that Serral and Reynor would have beaten peak Rain, Inno, the-Zerg-that-shalt-not-be-named, and so on.

Ultimately, it's quite evident that the Korean SC2 is in decline. The only question is how far they have fallen from their pedestal (and brought down the overall quality and competitiveness of the game as a consequence).

* not sure when exactly the dividing line is - the death of Prologue?


No, Brood War definitely is not a perfect analogy.
Starcraft 2 was not abandoned completely for four years by the same apparatus you seem to consider so important when it comes to the competitiveness of the game; also, Sc2's players who are now competing at the top are not the same ones who used to dominate ten years ago, only ten years older.

Top foreigners are better than ever before, only Stephano and Neeb achieved a similar status in the past when it comes to competitiveness against top koreans but Serral is obviously above them and we now have other two who are on pair with his current skill and the potential to be on equal footing against the best koreans(Reynor partly did, already, while Clem hasn't even started yet).
I actually believe that foreign scene in early LoTV had higher density and was more uniform in skill making it pleasantly unpredictable while already showcasing a level good enough to challenge koreans ,despite not having top players so strong to beat those on a regular basis.
vik7
Profile Joined May 2009
United States227 Posts
November 20 2020 03:22 GMT
#122
Watch SC2 while you can, I honestly don't see ESL/DH or sponsors footing the bill for prize pools that pros are used to. I do hope a movement happens, but I don't see it honestly with the sc / sc2 community; that window to capture new people in a significant amount passed long ago. Which is important, because a bigger audience attracts more new player blood, affects all sc2 regions.
NA player, go KT Flash, ST Life( ;( ) , IMMvp, EGJD, CMStorm Polt, SKT Rain, KT Zest, Bisu, RootherO, Stats and teamliqiud
Argonauta
Profile Joined July 2016
Spain4906 Posts
November 21 2020 20:38 GMT
#123
On November 20 2020 07:41 jinjin5000 wrote:
Show nested quote +
On November 19 2020 23:36 Argonauta wrote:
On November 17 2020 07:09 jinjin5000 wrote:
the big worry for Korean SC2 is that there is no real viewership combined with no new blood.

The lack of new blood has been talked of recently in Snow's interview series with TY & Stats and they address this very issue saying that it is big worry they are not seeing anyone new around that can challenge the current pro level/lead the next generation. Combine this with the looming defunding from Blizzard on Korean SC2 tournaments, there is going to be big gap between tournaments Koreans can participate in and the next one, only really filled in by online tournaments. With GSL being gone, I can see many of the current roster moving to coaching another esports like League/ moving on to BW streaming/ retiring.

As TY & Stats also mentioned, Life's matchfixing accelerated this process and dismantling of the Kespa teams preventing recruitment of new talent just stopped Korean SC2 in tracks. Combine that with low viewership and interest means this was really inevitable.

Hell, even BW, which still has big following in Korea has this very same problem with lack of new blood (other than Soma). If game with much bigger viewerbase is struggling and looking likely to be on the tail end due to lack of new blood due to there being no supportive infrastructure (teams), SC2 would go the same path as well.

[link to the translated interview with TY & Stats on this issue (ENG sub on CC)]
+ Show Spoiler +


There is more viewership from korea stuff htan for foreigenr stuff no?

Specially in the youtube vods no?

If i am wrong please correct me.



The problem is that even with big viewership, there isnt any new blood coming in to challenge the current top pros in bw

Unless you mean sc2, then it has much, much more foreign views than koreans



Sorry I express myself terrible, what I wanted to say is that in youtube a vod with a korean player in it draw much more viewership than a match between foreigners.
Rogue | Maru | Scarlett | Trap
TL+ Member
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
Last Edited: 2020-11-21 21:57:20
November 21 2020 21:56 GMT
#124
On November 22 2020 05:38 Argonauta wrote:
Show nested quote +
On November 20 2020 07:41 jinjin5000 wrote:
On November 19 2020 23:36 Argonauta wrote:
On November 17 2020 07:09 jinjin5000 wrote:
the big worry for Korean SC2 is that there is no real viewership combined with no new blood.

The lack of new blood has been talked of recently in Snow's interview series with TY & Stats and they address this very issue saying that it is big worry they are not seeing anyone new around that can challenge the current pro level/lead the next generation. Combine this with the looming defunding from Blizzard on Korean SC2 tournaments, there is going to be big gap between tournaments Koreans can participate in and the next one, only really filled in by online tournaments. With GSL being gone, I can see many of the current roster moving to coaching another esports like League/ moving on to BW streaming/ retiring.

As TY & Stats also mentioned, Life's matchfixing accelerated this process and dismantling of the Kespa teams preventing recruitment of new talent just stopped Korean SC2 in tracks. Combine that with low viewership and interest means this was really inevitable.

Hell, even BW, which still has big following in Korea has this very same problem with lack of new blood (other than Soma). If game with much bigger viewerbase is struggling and looking likely to be on the tail end due to lack of new blood due to there being no supportive infrastructure (teams), SC2 would go the same path as well.

[link to the translated interview with TY & Stats on this issue (ENG sub on CC)]
+ Show Spoiler +
https://www.youtube.com/watch?v=qPig5JWrPos&list=PLdqi0o4auh2HWTaLfI33PCPwiD6yk02N6&index=2


There is more viewership from korea stuff htan for foreigenr stuff no?

Specially in the youtube vods no?

If i am wrong please correct me.



The problem is that even with big viewership, there isnt any new blood coming in to challenge the current top pros in bw

Unless you mean sc2, then it has much, much more foreign views than koreans



Sorry I express myself terrible, what I wanted to say is that in youtube a vod with a korean player in it draw much more viewership than a match between foreigners.

If the Korean scene crumbles, it is a disaster for the SC2 scene in general. Foreigners won't keep people entertained, historically the best viewership is when there's a foreigner against a Korean, preferably offline. Once we lose this(and we will), the viewership will go downhill faster than the value of the Zimbabwean dollar.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
November 22 2020 17:31 GMT
#125
At some point, SC2 is going to be come the next WC3 as far as Esports goes. It's inevitable. It may ebb and flow up and down a couple more times though.

And AFAIK, the current WC3 scene is pretty much just Grubby's stream, sometimes playing against other ex-wc3 pros like Thorzain/Happy, etc, and no real corporate subsidized tournaments.
M3t4PhYzX
Profile Joined March 2019
Poland4173 Posts
Last Edited: 2020-11-22 17:44:10
November 22 2020 17:43 GMT
#126
On November 23 2020 02:31 Sadistx wrote:
At some point, SC2 is going to be come the next WC3 as far as Esports goes. It's inevitable. It may ebb and flow up and down a couple more times though.

And AFAIK, the current WC3 scene is pretty much just Grubby's stream, sometimes playing against other ex-wc3 pros like Thorzain/Happy, etc, and no real corporate subsidized tournaments.

you know absolutely nothing about the WC3 scene then lmao.. Grubby not even playing in any tournaments

ESL WC3 Championship actually going on right now, too btw

There are tournaments basically every day. European, korean and chinese ones. Corporate sponsored or community sponsored. It's a really healthy scene that would have been even healthier if not for COVID and Bli$$ard fucking up the remaster.

It's quite small, yes.. but still very enjoyable and you will not be able to watch everything even if you would want to.
odi profanum vulgus et arceo
fronkschnonk
Profile Joined November 2011
Germany622 Posts
Last Edited: 2020-11-23 00:29:22
November 23 2020 00:25 GMT
#127
As always in this discussion one has to consider:
While obviously the gap between foreign and Korean scene has diminished substantially and some foreigners are on par with top Koreans, we don't have any tournament which features global participation purely based on actual performance delivered in global competition.

What does this mean?
In this regard we have 3 types of tournaments right now, in which players from all regions can participate:

1) Offline or "regional" tournaments which require big logistic investments in order to participate if you're not from that region. This is the case with GSL and Dreamhack-Master regionals. You basically have to live in the region to participate.

2) small to semibig tournaments which are totally open (or almost at least) but not attractive or just not big enough to feature all the best players. Asus Rog is such a tournament.

3) Big international tournaments with regionally distributed spots. This means that only a certain amount of players from a region can participate. For a region with few top players this is a boost, for regions with many top players this is a bottleneck. Even if great regions get more spots, they still won't be able to perform to their best potential because the players that got qualified are never the best players at the moment when the actual tournament happens.
This was the case with any WCS global finals and any GSL vs The World in the past and is the case with any Dreamhack Masters Season Finals this year.

The ultimate test to my assumption has been the exceptional IEM Katowice for quite some years now. This tournament had the best combination of being a huge tournament and having a very open qualification process since 2017.

Let's have a closer look.

2017 group stage: 14 Koreans (K) - 10 foreigners (f)
2017 bracket Ro12: 10 K - 2 f
2017 bracket Ro8: 7 K - 1 f
2017 bracket Ro4: 4 K

2018 group stage: 16 K - 8 f
2018 bracket Ro12: 11 K - 1 f
2018 bracket Ro8: 7 K - 1 f
2018 bracket Ro4: 3 K - 1 f
2018 final: 2 K

2019 group stage: 18 K - 6 f
2019 bracket Ro12: 10 K - 2 f
2019 bracket Ro8: 6 K - 2 f
2019 bracket Ro4: 4 K

2020 group stage: 17 K - 7 f
2020 bracket Ro12: 10 K - 2 f
2020 bracket Ro8: 7 K - 1 f
2020 bracket Ro4: 3 K - 1 f
2020 final: 2 K

We see a significant rise in skill of few certain foreigners while from the high amount of top Koreans there will be always enough who perform and thus kick out the majority of the foreigners out of the tournament in the group stage. With Clem and Reynor catching up with Serral this year, the field might look different this year. Also it's hard to assess the new IEM Katowice format as it won't be as open this time - 9 foreigners are already set for Ro24 which is quite big, considering that they had no Korean competition to get there.
Furthermore, I consider that some kind of Code A must be reestablished.
Duke_nk
Profile Joined April 2020
38 Posts
November 23 2020 00:55 GMT
#128
On November 18 2020 04:24 deacon.frost wrote:
Show nested quote +
On November 18 2020 04:02 Duke_nk wrote:
Everyone is avoiding the elephant in the room: No one is watching SC2, and it was kept artificially alive by Blizzard for the past years through tournament money. Now that Blizzard pulled out, which was 100 percent expected, Koreans will lose their only source of income in the next months. So what's the point in trying hard, also given that most of these guys haven't been to the military yet.

Stats, TY have already started streaming BW where the money is. When even low viewer numbers in the 100-200 gives you a stable income of 11k dollars a month through donations, why would you keep playing SC2?

No one is watching, have you like, ever, checked the numbers? 10k viewers for Code S during a late night/early morning in the US and working hours for Europe. (yeah, saturdays is bad) Harstem has a45k subscribers, Winter has 160k subscribers. Videos have between 10k - 25k views, older/more interesting can get over 100k.

HeroMarine right now has 1,2k viewers(1275 acording to the TL bar)

WardiTV 1,7k viewers (+- few hundred) streaming some Invitational.

Maybe you want to reword your statement, because no one watching is pretty interesting statement.

Also the community may be small, but is quite rich, which has shown during selling the ... uh... those crate things to increase the prize pools. Or when Take asked for monies to support his tourneys.

I don't blame Koreans to go to stream BW, because being a foreign streamer sucks. (bad timezone, English, SC2 )


Yeah obviously, if Koreans had better time zones, and foreigners had prime time slots, we would have 200k viewers minimum for each GSL final because the 200k BW followers for ASL would have instead watched the superior GSL. Instead, we have 10k. Must be time zones. The ratio of 20 to 1, must be time zones.

Imagine the reverse time zone, all koreans would be watching Winter (biggest streamer) instead of Flash, and GSL instead of ASL.
Chris_Havoc
Profile Joined August 2016
United States600 Posts
Last Edited: 2020-11-23 02:43:44
November 23 2020 02:41 GMT
#129
This was inevitably going to happen.

With the renewed popularity of Brood War and the release of SC: Remastered eventually the two scenes were going to hit a kind of "crossroads" with the Korean scene going full-bore BW and the foreigner scene staying on SC2. Now I don't reasonably expect players like Maru, ByuN, or Creator to switch to BW but many of the Korean players are heading in the direction of Brood War.

And with the uncertainty of professional play after 2022, when the Koreans return from military service there may not be much of a SC2 pro scene to return to. But Korean BW will survive well beyond 2022. Plus as been stated streaming BW on AfreecaTV can be very financially lucrative, and will likely continue to be lucrative for quite some time.
Owner of the SC2 Esports Anthology channel on YouTube: https://www.youtube.com/c/SC2EsportsAnthology
gpanda
Profile Joined December 2017
36 Posts
November 23 2020 03:51 GMT
#130
souL 2:0 neeb 3:0 TY, so souL > TY.
daruka2073
Profile Joined November 2020
15 Posts
November 23 2020 06:30 GMT
#131
souL 2:0 neeb 3:0 TY, so souL > TY.


Yea just like Serral 2-3 Reynor, Dark 4-1 Reynor, so Dark must be way better than Serral in 2019 in your logic
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
November 23 2020 10:09 GMT
#132
On November 23 2020 09:55 Duke_nk wrote:
Show nested quote +
On November 18 2020 04:24 deacon.frost wrote:
On November 18 2020 04:02 Duke_nk wrote:
Everyone is avoiding the elephant in the room: No one is watching SC2, and it was kept artificially alive by Blizzard for the past years through tournament money. Now that Blizzard pulled out, which was 100 percent expected, Koreans will lose their only source of income in the next months. So what's the point in trying hard, also given that most of these guys haven't been to the military yet.

Stats, TY have already started streaming BW where the money is. When even low viewer numbers in the 100-200 gives you a stable income of 11k dollars a month through donations, why would you keep playing SC2?

No one is watching, have you like, ever, checked the numbers? 10k viewers for Code S during a late night/early morning in the US and working hours for Europe. (yeah, saturdays is bad) Harstem has a45k subscribers, Winter has 160k subscribers. Videos have between 10k - 25k views, older/more interesting can get over 100k.

HeroMarine right now has 1,2k viewers(1275 acording to the TL bar)

WardiTV 1,7k viewers (+- few hundred) streaming some Invitational.

Maybe you want to reword your statement, because no one watching is pretty interesting statement.

Also the community may be small, but is quite rich, which has shown during selling the ... uh... those crate things to increase the prize pools. Or when Take asked for monies to support his tourneys.

I don't blame Koreans to go to stream BW, because being a foreign streamer sucks. (bad timezone, English, SC2 )


Yeah obviously, if Koreans had better time zones, and foreigners had prime time slots, we would have 200k viewers minimum for each GSL final because the 200k BW followers for ASL would have instead watched the superior GSL. Instead, we have 10k. Must be time zones. The ratio of 20 to 1, must be time zones.

Imagine the reverse time zone, all koreans would be watching Winter (biggest streamer) instead of Flash, and GSL instead of ASL.

What now? How did you get this of my post? oO What drugs do you take? If Koreans had a better timezones, they would be streaming in their prime time to the foreigners. There's nowhere written in my posts that Koreans are not watching SC2 because of timezones, stop deducing what I think and read what I write.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
masoka82
Profile Joined June 2020
Spain594 Posts
Last Edited: 2020-11-23 11:10:05
November 23 2020 11:09 GMT
#133
[B]
Hell, even BW, which still has big following in Korea has this very same problem with lack of new blood (other than Soma). If game with much bigger viewerbase is struggling and looking likely to be on the tail end due to lack of new blood due to there being no supportive infrastructure (teams), SC2 would go the same path as well.

[link to the translated interview with TY & Stats on this issue (ENG sub on CC)]
[spoiler]https://www.youtube.com/watch?v=qPig5JWrPos&list=PLdqi0o4auh2HWTaLfI33PCPwiD6yk02N6&index=2[/spoiler]



Is it possible that the supporting infrastructure (Team) will ever return?
dbRic1203
Profile Joined July 2019
Germany2655 Posts
November 23 2020 11:19 GMT
#134
On November 23 2020 20:09 masoka82 wrote:
Show nested quote +
[B]
Hell, even BW, which still has big following in Korea has this very same problem with lack of new blood (other than Soma). If game with much bigger viewerbase is struggling and looking likely to be on the tail end due to lack of new blood due to there being no supportive infrastructure (teams), SC2 would go the same path as well.

[link to the translated interview with TY & Stats on this issue (ENG sub on CC)]
[spoiler]https://www.youtube.com/watch?v=qPig5JWrPos&list=PLdqi0o4auh2HWTaLfI33PCPwiD6yk02N6&index=2[/spoiler]



Is it possible that the supporting infrastructure (Team) will ever return?

Nope, mostly thanks to the matchfixing scandal around Life, there are no big companies, that want to even touch SC2.

BW is part of Korean culture and other, newer games are more exciting. In Korea, if you play RTS, you play BW, if not you play a completly different game. There is no market for SC2 in terms of new players, new audience or new sponsors. So there are no teams coming up either.

SC2 is pretty big in China, though. The CTC has done wonders and has supoosedly KESPA level payouts for the top Players. If there is something, carrying the Korean SC2 scene, it s that more than anything else.
Afaik, they don t have team houses though.
MaxPax
vik7
Profile Joined May 2009
United States227 Posts
November 23 2020 22:22 GMT
#135
On November 23 2020 20:19 dbRic1203 wrote:
Show nested quote +
On November 23 2020 20:09 masoka82 wrote:
[B]
Hell, even BW, which still has big following in Korea has this very same problem with lack of new blood (other than Soma). If game with much bigger viewerbase is struggling and looking likely to be on the tail end due to lack of new blood due to there being no supportive infrastructure (teams), SC2 would go the same path as well.

[link to the translated interview with TY & Stats on this issue (ENG sub on CC)]
[spoiler]https://www.youtube.com/watch?v=qPig5JWrPos&list=PLdqi0o4auh2HWTaLfI33PCPwiD6yk02N6&index=2[/spoiler]



Is it possible that the supporting infrastructure (Team) will ever return?

Nope, mostly thanks to the matchfixing scandal around Life, there are no big companies, that want to even touch SC2.

BW is part of Korean culture and other, newer games are more exciting. In Korea, if you play RTS, you play BW, if not you play a completly different game. There is no market for SC2 in terms of new players, new audience or new sponsors. So there are no teams coming up either.

SC2 is pretty big in China, though. The CTC has done wonders and has supoosedly KESPA level payouts for the top Players. If there is something, carrying the Korean SC2 scene, it s that more than anything else.
Afaik, they don t have team houses though.

Oh that's interesting I totally forgot about china, could that be the new home for Premier Sc2 if GSL falls apart after the 2-year deal? I actually haven't tuned into any of the recent Team league things, mainly cuz in the past, the china tournaments had poor promotion of their event or inconsistent production quality. Has that changed?
NA player, go KT Flash, ST Life( ;( ) , IMMvp, EGJD, CMStorm Polt, SKT Rain, KT Zest, Bisu, RootherO, Stats and teamliqiud
mikedupp
Profile Joined May 2020
233 Posts
November 24 2020 07:43 GMT
#136
On November 23 2020 15:30 daruka2073 wrote:
Show nested quote +
souL 2:0 neeb 3:0 TY, so souL > TY.


Yea just like Serral 2-3 Reynor, Dark 4-1 Reynor, so Dark must be way better than Serral in 2019 in your logic

Yes he was
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
Last Edited: 2020-11-24 09:17:53
November 24 2020 09:14 GMT
#137
On November 23 2020 20:19 dbRic1203 wrote:
Show nested quote +
On November 23 2020 20:09 masoka82 wrote:

Hell, even BW, which still has big following in Korea has this very same problem with lack of new blood (other than Soma). If game with much bigger viewerbase is struggling and looking likely to be on the tail end due to lack of new blood due to there being no supportive infrastructure (teams), SC2 would go the same path as well.

[link to the translated interview with TY & Stats on this issue (ENG sub on CC)]
[spoiler]https://www.youtube.com/watch?v=qPig5JWrPos&list=PLdqi0o4auh2HWTaLfI33PCPwiD6yk02N6&index=2[/spoiler]



Is it possible that the supporting infrastructure (Team) will ever return?

Nope, mostly thanks to the matchfixing scandal around Life, there are no big companies, that want to even touch SC2.

BW is part of Korean culture and other, newer games are more exciting. In Korea, if you play RTS, you play BW, if not you play a completly different game. There is no market for SC2 in terms of new players, new audience or new sponsors. So there are no teams coming up either.

SC2 is pretty big in China, though. The CTC has done wonders and has supoosedly KESPA level payouts for the top Players. If there is something, carrying the Korean SC2 scene, it s that more than anything else.
Afaik, they don t have team houses though.

Funny thing, the scandal around Life is bad and companies won't touch SC2, but somewhow the BW matchfixing scandal isn't an issue? I agree on everything else, just find pretty weird the treatment.
[B]On November 23 2020 15:30 daruka2073 wrote:
Show nested quote +
souL 2:0 neeb 3:0 TY, so souL > TY.


Yea just like Serral 2-3 Reynor, Dark 4-1 Reynor, so Dark must be way better than Serral in 2019 in your logic

The biggest titles of 2019
IEM - won by soO (Dark ends at RO4, Serral ends at RO8)
Code S - won by Maru, Dark, Rogue
Blizzcon - won by Dark

If you insist on GSL vs TW, Dark won GSL ST2. So yeah, in 2019 result wise Dark was better than Serral.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Harris1st
Profile Blog Joined May 2010
Germany6864 Posts
November 24 2020 09:38 GMT
#138
I for one will enjoy the 2 more years of Starcraft we have. After that, who knows. Maybe something else will fill the RTS void, mabye not.

I completely understand that young blood is rather playing LoL / Dota. There is way more exposure, money and it isn't on a timer (yet). It is easier to get in and get hooked compared to Starcraft IMO. You can play it with your friends and get them in, too
Go Serral! GG EZ for Ence. Flashbang dance FTW
PurE)Rabbit-SF
Profile Blog Joined December 2006
United States652 Posts
November 24 2020 20:42 GMT
#139
On November 23 2020 20:19 dbRic1203 wrote:
Show nested quote +
On November 23 2020 20:09 masoka82 wrote:
[B]
Hell, even BW, which still has big following in Korea has this very same problem with lack of new blood (other than Soma). If game with much bigger viewerbase is struggling and looking likely to be on the tail end due to lack of new blood due to there being no supportive infrastructure (teams), SC2 would go the same path as well.

[link to the translated interview with TY & Stats on this issue (ENG sub on CC)]
[spoiler]https://www.youtube.com/watch?v=qPig5JWrPos&list=PLdqi0o4auh2HWTaLfI33PCPwiD6yk02N6&index=2[/spoiler]



Is it possible that the supporting infrastructure (Team) will ever return?

Nope, mostly thanks to the matchfixing scandal around Life, there are no big companies, that want to even touch SC2.

BW is part of Korean culture and other, newer games are more exciting. In Korea, if you play RTS, you play BW, if not you play a completly different game. There is no market for SC2 in terms of new players, new audience or new sponsors. So there are no teams coming up either.

SC2 is pretty big in China, though. The CTC has done wonders and has supoosedly KESPA level payouts for the top Players. If there is something, carrying the Korean SC2 scene, it s that more than anything else.
Afaik, they don t have team houses though.



I would question about the Chinese scene, there are not really much grass root players in China anymore, just SCBOY with bunch of rich friends who are throwing money around?

Rarely anyone young is playing SC2 at all. When I went to the net cafes in China, I was the only one who even bothered to open SC2. I went to a lot of them, and that was pretty much the case.
Mostly a troll, bi-polar by design, occasionally brain malfunction. Please forgive me. xD
redloser
Profile Joined May 2011
Korea (South)1721 Posts
November 25 2020 03:35 GMT
#140
Wait 1 or 2 years, Stats, Rogue, Dark, TY, etc will all leave for the military service, and there are no Reynor or Clem to fill up the spot. If GSL is still running, we would see 5K MMR making it to the Ro16.
Prev 1 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Pusan 227
Rush 124
Zeus 77
Shinee 74
Sharp 37
Sacsri 25
Movie 23
BeSt 18
ajuk12(nOOB) 15
Dota 2
BananaSlamJamma301
XcaliburYe201
Counter-Strike
summit1g3600
Stewie2K957
shoxiejesuss870
olofmeister868
Super Smash Bros
Mew2King255
Other Games
ceh9746
Happy286
XaKoH 222
crisheroes216
Fuzer 150
Organizations
Dota 2
PGL Dota 2 - Secondary Stream9633
PGL Dota 2 - Main Stream9037
Other Games
gamesdonequick729
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH297
• LUISG 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1696
• HappyZerGling137
Upcoming Events
Replay Cast
30m
PiGosaur Monday
14h 30m
Replay Cast
1d 14h
The PondCast
2 days
Replay Cast
2 days
HomeStory Cup
3 days
HomeStory Cup
4 days
BSL: ProLeague
4 days
SOOP
4 days
Sparkling Tuna Cup
5 days
[ Show More ]
HomeStory Cup
5 days
BSL: ProLeague
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Rose Open S1
2025 GSL S2
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.